What a disaster. 3.5 GB dedicated to the f*cking OS? I thought this was supposed to be a gaming machine? If you think about it, that's nearly HALF of the memory available dedicated to mother f*cking Netflix and Youtube.
In comparison, The Xbone reserves 'only' 3GB for the OS and it is doing much more than whatever the f*ck the PS4 is doing when it comes to multimedia.
What a f*cking disaster. I just knew Sony would f*ck up somehow. This is it.
The PlayStation 4 reserves 3.5GB of GDDR5 its 8GB memory for the operating system, leaving 4.5GB of space for game code, according to current documentation PS4 shown to Digital Foundry by a well-placed source in the studio. However, other sources suggest that an additional 1GB of "flexible memory" can be claimed of booking OS, based on availability.
Sony's internal documents say 4.5GB is the base amount of memory available for game developers guaranteed (notice the memory usage in the demo Killzone: Shadow Fall) and probably what most of the launch games will use. However, other sources close to Sony indicate that programmers can borrow up to 1GB of additional "flexible memory" and use it to improve elements of the game - but only if the OS background to be able to lend. They told us that this is not trivial to incorporate, and can even be initially only internal studios seek their usage.
The current development kits PS4 has a "Save Mode for Memory Game" in the settings that you have two options: normal and large. The normal mode confirms that the memory 4.5GB are usable for gaming applications. The big way that increases considerably to 5.25GB, but the documents are clear in that the extra RAM here is only available for application development, presumably to accommodate data debug. As we know, the gig extra flexible memory seems to work in addition to these concessions.
The news that the OS reserves the PS4 is on the same level as the equivalent of Xbox 3GB One will surely surprise many, especially given that previous documents from Sony who escaped just spoke 512MB allocated to programs in the system - although this information reassemble the era in which the new PlayStation would be launched with only 4GB of memory.Eruogamer
http://www.eurogamer.pt/articles/digitalfoundry-ps3-system-software-memory_1
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This morning Eurogamer Spain sub director published a Tweet:
Translation: PS4 Memory drama. More info soon.
The info was supposedly for this afternoon but later he corrects:
Translation: The article will be publish tomorrow, it's better like this, will be more info.
Tranlsation: A very interesting tech article, 24 hours delay because Sony want to make statements.
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It will be hilarious if it's the PS4 that gets downgraded after all the MS downgrade talk. Either way there are only a few possibilites. Either Sony lied about the bandwidth, or the allocation of RAM to the OS is larger than we expected (3 out of 8GB instead of 1GB) or they are going with less than 8GB RAM. Either way, this is going to be interesting to watch. Sony is going to get a lot of shit for this. :lol:
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