[QUOTE="Heirren"]
[QUOTE="Emerald_Warrior"]
lol, not I'm not wrong. Like I said you can especially see the detail in the Gameboy and GBC games. I'll point to Metroid II: The Return of Samus in particular. There are parts of the background image that completely stand-out that you don't even notice when playing on a Gameboy.
The DS screen, I would disagree being the best even when it comes to Gameboys. Now I don't own a DSi or a DSXL, so I can't comment on those really. I own an original Nintendo DS. I found that when in sunlight, the original DS screen is fairly hard to see, somehow the sunlight drowns out the screen or something, but it is excellent for playing in the dark.However the GBA-SP plays fine in both the dark and in the sunlight.
Emerald_Warrior
ALL the pixels are displayed on a GBA screen. The GBP DOES NOT CREATE DETAIL. I'm sorry, but you are either wrong, or blind.
I didn't say it "created" detail, I said it makes little details stand-out that are hard to see on the actual Gameboy. And it most definetly does. I've already pointed out Metroid II: The Return of Samus's background. Another is Castlevania II: Belmont's Revenge where the eyeballs are rolling at you, you can actually see the veins on the eyeball quite clearly when playing on the Gameboy Player.
And just like I questioned you having a Gameboy Player earlier, I have to question it again if you're comparing it to an emulator. Have you seen an emulator play a Gameboy game? Now THAT'S some distorted, stretched graphics. Emulators make Gameboy (and Neo-Geo Pocket) games looks horrendous.
Actually pixel density has a greater effect in giving something more detail, which is why I think playing the gba games in native res on the dslite gives the best image. All the examples you are giving me are coming from your eyes. I have zero problem seeing the full image on either the gba or dslite.
And to answer your question, I do not own a gameboy player--I do not even have my gamecube anymore after I bought a wii. However, I have used it[gbp] enough to have an opinion on the image quality. It is VERY much like that of an emulator in that, like I said before, adds some post processing effects to the image. Also, emulators don't really distort gameboy games. There are plenty of options to fix the image the way you like.
We're also talking about fixed pixel displays vs. crts, or possibly an hdset through component. Imo, less scaling the better. With the dslite and gba you get a per-pixel view of the game. With a gamecube to a crt through component you are going to get some color bleed, scanlines, and some slight warping. And with the gamecube hooked up to an hd set through component you will have the scaling of the gbp PLUS the tv scaling the image to either 1280x720 or 1920x1080. Either way the image is being fiddled with.
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