Some of the earliest rumors about the PS 4 had it that the PS 4 wasn't going to have a blu-ray drive, that all content would have to be purchased from the PSN Store, but the failure of that scheme to catch on with the PS Vita reportedly caused Sony to reconsider it for the PS 4.
If the licensing of used games is also going to be a requirement on the PS 4, I suspect it's actually being driven by the game developers. Â They make no money from the sale of used games for the current gen consoles, and that cuts into their revenue. Â Consoles are not of much use without the support of the game developers (just ask Nintendo), so this may be an issue that is unavoidable on the PS 4 as well. Â
I rarely buy new releases these days because I've been burned too many times in the past by paying a premium for mediocre new releases that weren't worth the purchase price. Â I tend to favor used games or new games that are discounted because they are significantly past their release dates. Â At least this scheme will protect the game developers from losing money on the market for used games without them having to improve the quality of new games.
The real question is, how far will this DRM scheme get carried? Â Will blu-ray movies be next? Â Perhaps in the future you'll have to buy a license for a used movie disc that you got from a friend or family member. Â The same thing could work for computers and mobile devices as well. Â How about cars? Â Why don't car makers get a cut from the sale of used cars? Â The same principal being applied to the re-sale of used games could be carried over to every product. Â It makes the consumer responsible for the well-being of companies rather than putting the responsibility on the companies for their own well-being. Â
If the majority of new release games were compelling enough and reasonably priced, people would buy them and used games wouldn't be such an issue. Â At least in this case they aren't using the piracy lie. Â DRM schemes are anti-consumer devices intended to restrict consumer choices for the sake of maximizing profits on entertainment products. Â The re-licensing of used games for a fee provides no better example of that.
capaho
That would be scary and terrying and horrible.
But I guess the question is, if there were no used games at all, would people stop gaming on consoles? I don't think so.
I would probably buy a lot less games though. The way I would look at it is like going to an amusement part, but at $60 a pop, that's more than Disney World and usually not quite the same thrill.Â
So I would end up buying only the best of the best experiences which means a lot of publishers would suffer unless the cost of games dropped significantly.
Something would have to give anyway. Either price of new games or some sort of used games market.
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