Neo Geo vs 3DO?

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godzillavskong

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#1 godzillavskong
Member since 2007 • 7904 Posts

I have been wanting to add both of these to my game collection,but I wasn't sure which one to add first? Judging from the price of the Neo Geo it almost seems like a no-brainer to go with the 3DO, but it seems like the Neo Geo is appealing to me more. I never owned either growing up, since I preferred mostly Sega products, but a good friend of mine had one, and it had some cool looking games. So which one offers a more unique library, especially if you already have a Saturn,T16, and N64?

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Darkman2007

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#2 Darkman2007
Member since 2007 • 17926 Posts

I have been wanting to add both of these to my game collection,but I wasn't sure which one to add first? Judging from the price of the Neo Geo it almost seems like a no-brainer to go with the 3DO, but it seems like the Neo Geo is appealing to me more. I never owned either growing up, since I preferred mostly Sega products, but a good friend of mine had one, and it had some cool looking games. So which one offers a more unique library, especially if you already have a Saturn,T16, and N64?

godzillavskong
sadly I don't own either, so I can't give a very valid answer, but if it were me, I would have gone for the 3DO , it has quite a few interesting games. that said, the Neo Geo also has a a high quality game library , so its hard to say.
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Second_Rook

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#3 Second_Rook
Member since 2007 • 3680 Posts

I am a former 3DO owner and it was a pretty good system. I particularly enjoyed Star Control 2 (one of the greatest games of all time,) Immercenary, Road Rash, Space Hulk, and Blade Force. The 3DO offered a lot of variety in it's games.

As for the Neo Geo, I only played it in the arcades, but I really doubt that it will offer the variety you are looking for, the majority of games in the arcade cabinets were, beat-em-up, hack-n-slash, or fighters. One of the best fighters the system offered was incidentally ported to the 3DO (Samurai Showdown.) Also worthy of note is that the entire Neo Geo library is available for purchase through the PSN.

I guess in the end the 3DO would be the practical decision here, but if you are looking for pure collectability the Neo Geo is definitely uncommon, perhaps even rare and the price will reflect that.

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Talldude80

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#4 Talldude80
Member since 2003 • 6321 Posts

I think its a no brainer to choose the Panasonic 3DO. The Neo Geo has a few great games (like King of Monsters and Samurai showdown) but you'll spend so much money to get the console and games, then realize they are barely not THAT much better than the Genesis ports...

3DO has some great games and has a much larger library of affordable games. I never knew anyone that had the kind of $$$ to own a Neo Geo back in the day, but the arcades were sweet. and the home version is identical, hence why it was so expensive.

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ionusX

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#5 ionusX
Member since 2009 • 25778 Posts

ill express my opinion.. IN SONG!

http://www.youtube.com/watch?v=Q_kGJBv6Wr4

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Emerald_Warrior

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#6 Emerald_Warrior
Member since 2008 • 6581 Posts

I haven't had the privilege of owning either, but would love to own both. Personally, I'd go for the Neo Geo if you have the money, just because they are more expensive. It's easier to get the cheaper one down the road than it is the more expensive one.

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nameless12345

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#7 nameless12345
Member since 2010 • 15125 Posts

Well Neo Geo has the more "cult" status as it was considered an "elite" console back in it's days with arcade-perfect graphics and control and was very expensive (both, the system and games). However, the 3DO was also quite "elitic" back then because of it's high price and impressive graphics.

I'd say go for the Neo Geo if you're an arcade fan and the 3DO if you want some solid games. I'd personally go for the Neo Geo but I must also note that you can play Neo Geo games on newer consoles and that the 3DO doesn't have anything that newer consoles don't run better (someone correct me if I'm wrong).

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KillerJuan77

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#8 KillerJuan77
Member since 2007 • 3823 Posts

I'd get a 3DO if I were you due to the more varied game library. Also, it haves the best Street Fighter II port I've ever seen.

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Darkman2007

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#9 Darkman2007
Member since 2007 • 17926 Posts

I'd get a 3DO if I were you due to the more varied game library. Also, it haves the best Street Fighter II port I've ever seen.

KillerJuan77
isnt it just Super Street Fighter 2 Turbo with remixed music?
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nameless12345

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#10 nameless12345
Member since 2010 • 15125 Posts

I think the 3DO, despite powerful hardware for it's time, doesn't have exactly many worthy games. Some were even downright terrible like 3DO Doom. And as I already said I also think the Saturn and PS1 did a much better job in multiplatform games. Here you can see a comparison between all versions of The Need For Speed:

http://www.youtube.com/watch?v=17C0N_Kq8GE

http://www.youtube.com/watch?v=B1DgUpt5fbs

Perhaps the variety on the 3DO is better than Neo Geo but Neo Geo is "arcade heaven" and also has a much bigger collector's value.

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Darkman2007

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#11 Darkman2007
Member since 2007 • 17926 Posts

http://www.youtube.com/watch?v=mFpCnjQoXgQ

not bad for a 1995 racing game on the 3DO, and I have a feeling this was made by the people who later made Shutokou Battle 97 on the Saturn

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nameless12345

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#12 nameless12345
Member since 2010 • 15125 Posts

http://www.youtube.com/watch?v=mFpCnjQoXgQ

not bad for a 1995 racing game on the 3DO, and I have a feeling this was made by the people who later made Shutokou Battle 97 on the Saturn

Darkman2007

TNFS looks much better and is one of the few 3DO 3D games that can compare to PS1's and Saturn's.

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Darkman2007

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#13 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"]

http://www.youtube.com/watch?v=mFpCnjQoXgQ

not bad for a 1995 racing game on the 3DO, and I have a feeling this was made by the people who later made Shutokou Battle 97 on the Saturn

nameless12345

TNFS looks much better and is one of the few 3DO 3D games that can compare to PS1's and Saturn's.

and even then , it was ported to the PS1 and Saturn , and at least from what Ive seen , is basically the same (although those versions seem to have less slowdown) anyone who played all 3 versions is quite free to correct me its quite obvious the 3DO would have been cheaper at launch if they didn't adopt that business model of letting others make your console for you. and I think the 3DO was a decent price by 1995 (maybe even less then the PS/Saturn) but the expensive stigma stuck with it.
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Megavideogamer

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#14 Megavideogamer
Member since 2004 • 6554 Posts

If you can get the NEO GEO the only system that is perfect as it's arcade counterpart. (One and the same tech) which meant perfect arcade conversions. Back in the day that was something.

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Darkman2007

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#15 Darkman2007
Member since 2007 • 17926 Posts

If you can get the NEO GEO the only system that is perfect as it's arcade counterpart. (One and the same tech) which meant perfect arcade conversions. Back in the day that was something.

Megavideogamer
thats wrong, there were plenty of arcade boards based on consoles the S-TV board, System 11, NAOMI, just to name a few.
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godzillavskong

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#16 godzillavskong
Member since 2007 • 7904 Posts

I'd get a 3DO if I were you due to the more varied game library. Also, it haves the best Street Fighter II port I've ever seen.

KillerJuan77
Cool. The verdict is pretty much one-sided, and it seems the 3DO is the much more popular choice! So I'll get the 3DO first and eventually get the Neo Geo later on down the road. Judging by the prices for it on Ebay it may be a long way down the road!lol
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jakandsig

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#17 jakandsig
Member since 2010 • 471 Posts

I think its a no brainer to choose the Panasonic 3DO. The Neo Geo has a few great games (like King of Monsters and Samurai showdown) but you'll spend so much money to get the console and games, then realize they are barely not THAT much better than the Genesis ports...

3DO has some great games and has a much larger library of affordable games. I never knew anyone that had the kind of $$$ to own a Neo Geo back in the day, but the arcades were sweet. and the home version is identical, hence why it was so expensive.

Talldude80
Hmm, I believe the Neo-Geo had better quality games that spanned quite a few geners. You had many great quality games as well as THE hardest game of all time-"Magician Lord". But back to the high quality games I was talking about: Metal Slug 1,2,3,4,5,x King Of Fighters Series Spin Master Art Of Fighting series Samurai Showdown series Sengoku series Blue's Journey Alpha Mission 2 Aerowings series ShockTrooper 1, 2 Fatal Fury Series Cyber-Lip and more... That's around 40 games already, and that's not even half the library. All quality titles. The 3Do, while great, had too much garbage along with it.
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TerragonSix

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#18 TerragonSix
Member since 2010 • 390 Posts

I really can't comment on the subject. I've played the 3DO (Was trying to do buy one off a seller), and considering the time it was out, it was pretty impressive.

Gotta be honest, I never heard of the Neo Geo until my grown up years. I do remember as a kid the 3DO having its own commercials. But no Neo Geo.

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nameless12345

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#19 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Megavideogamer"]

If you can get the NEO GEO the only system that is perfect as it's arcade counterpart. (One and the same tech) which meant perfect arcade conversions. Back in the day that was something.

Darkman2007

thats wrong, there were plenty of arcade boards based on consoles the S-TV board, System 11, NAOMI, just to name a few.

He has a point. Neo Geo came out in 1990 and at the time a console with arcade perfect graphics, sound and control was the stuff of dreams for many console gamers.

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Darkman2007

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#20 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="Megavideogamer"]

If you can get the NEO GEO the only system that is perfect as it's arcade counterpart. (One and the same tech) which meant perfect arcade conversions. Back in the day that was something.

nameless12345

thats wrong, there were plenty of arcade boards based on consoles the S-TV board, System 11, NAOMI, just to name a few.

He has a point. Neo Geo came out in 1990 and at the time a console with arcade perfect graphics, sound and control was the stuff of dreams for many console gamers.

there were arcade versions of the NES and I think Master System too . that said, the Neo Geo was ahead of other consoles at the time , so fair enough ,
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Darkman2007

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#21 Darkman2007
Member since 2007 • 17926 Posts
[QUOTE="Talldude80"]

I think its a no brainer to choose the Panasonic 3DO. The Neo Geo has a few great games (like King of Monsters and Samurai showdown) but you'll spend so much money to get the console and games, then realize they are barely not THAT much better than the Genesis ports...

3DO has some great games and has a much larger library of affordable games. I never knew anyone that had the kind of $$$ to own a Neo Geo back in the day, but the arcades were sweet. and the home version is identical, hence why it was so expensive.

jakandsig
Hmm, I believe the Neo-Geo had better quality games that spanned quite a few geners. You had many great quality games as well as THE hardest game of all time-"Magician Lord". But back to the high quality games I was talking about: Metal Slug 1,2,3,4,5,x King Of Fighters Series Spin Master Art Of Fighting series Samurai Showdown series Sengoku series Blue's Journey Alpha Mission 2 Aerowings series ShockTrooper 1, 2 Fatal Fury Series Cyber-Lip and more... That's around 40 games already, and that's not even half the library. All quality titles. The 3Do, while great, had too much garbage along with it.

the fact the 3DO had "too much garbage" means nothing , the NES had alot of games which were complete rubbish , as did the PS1, PS2 , etc and yet people will recommend them wholeheartedly in fact every console with more then a few games will have rubbish games on it,. I also find it funny that some people will recommend the Neo Geo , which has quite a few expensive games (some of which are insanely expensive, including Metal Slug), and yet when the question of wheter to get a Saturn comes up , alot of people just say its not worth it because its too "expensive", hypocritical to say the least. one other interestng thing is that both the 3DO and Neo Geo had some of their most popular games ported to other systems, and in some cases , the ports were near perfect or perfect.
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rawsavon

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#22 rawsavon
Member since 2004 • 40001 Posts

I am a former 3DO owner and it was a pretty good system. I particularly enjoyed Star Control 2 (one of the greatest games of all time,) Second_Rook

That is why the 3DO wins
-just go read the reviews for this game...pure awesome

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littlestreakier

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#23 littlestreakier
Member since 2004 • 2950 Posts

Man this thread is making me regret selling my 3DO. I didn't want to sell it at the time but i needed the money. I've never had the opportunity to play the Neo-Geo so I cannot say anything about it. But the 3DO is a good system, there were some really enjoyable games for it. The games that are most memorable for the 3DO to me were Street Fighter 2, Star Control 2, Road Rash (GET THIS GAME!), Gex, Need for Speed (I doubt this age'd well), FIFA (doubt that age'd well, but still highly recommend it)

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jakandsig

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#24 jakandsig
Member since 2010 • 471 Posts
Neo- Geo however, is the better Console, has better games, and if you exclude POPULAR Neo-Geo games and ports the Neo-Geo library still breaks the 3Do and the Saturn. Now, of course, if we were to discuss Neo-Geo CD...
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Darkman2007

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#25 Darkman2007
Member since 2007 • 17926 Posts
Neo- Geo however, is the better Console, has better games, and if you exclude POPULAR Neo-Geo games and ports the Neo-Geo library still breaks the 3Do and the Saturn. Now, of course, if we were to discuss Neo-Geo CD...jakandsig
whats the Saturn doing in there??? I just said there are ports from the Neo Geo and 3DO on the Saturn , unless you want to debate the Saturn's library but that would be completly off topic :P, though frankly most people who say anything about the saturn have no knowledge regarding it anyways. but regardless it doesn't matter, its down to what kind of games you like and the price you are willing to pay.
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jakandsig

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#26 jakandsig
Member since 2010 • 471 Posts
I said Saturn because it's part of the same generation.
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Darkman2007

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#27 Darkman2007
Member since 2007 • 17926 Posts
I said Saturn because it's part of the same generation.jakandsig
in that case why not include the PS1 and N64? they are also the same generation as the Saturn and 3DO, as well as Jaguar for that matter.
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nameless12345

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#28 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Darkman2007"] thats wrong, there were plenty of arcade boards based on consoles the S-TV board, System 11, NAOMI, just to name a few.Darkman2007

He has a point. Neo Geo came out in 1990 and at the time a console with arcade perfect graphics, sound and control was the stuff of dreams for many console gamers.

there were arcade versions of the NES and I think Master System too . that said, the Neo Geo was ahead of other consoles at the time , so fair enough ,

NES and Master System could never run the arcade games at the time arcade perfect unless they had poor graphics for arcade standards.

There was a massive difference between the NES and Neo Geo in terms of graphics and sound. Infact it was a great difference between the 16-bit consoles and Neo Geo.

Considering many people back then still had a NES the Neo Geo was a very desirable console and far ahead of it's time.

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Darkman2007

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#29 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Darkman2007"][QUOTE="nameless12345"]

He has a point. Neo Geo came out in 1990 and at the time a console with arcade perfect graphics, sound and control was the stuff of dreams for many console gamers.

nameless12345

there were arcade versions of the NES and I think Master System too . that said, the Neo Geo was ahead of other consoles at the time , so fair enough ,

NES and Master System could never run the arcade games at the time arcade perfect unless they had poor graphics for arcade standards.

There was a massive difference between the NES and Neo Geo in terms of graphics and sound. Infact it was a great difference between the 16-bit consoles and Neo Geo.

Considering many people back then still had a NES the Neo Geo was a very desirable console and far ahead of it's time.

oh I know, Im just saying, there were other consoles with arcade counterparts. obviously comparing the Neo Geo to NES is absurd, heck comparing it to the Mega Drive or SNES is wrong
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Darkman2007

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#30 Darkman2007
Member since 2007 • 17926 Posts

still , arcade boards based on systems that were current were still pretty decent.

I will let you guess which arcade board this came from :P (though these were from the home version of that game, which again was arcade perfect)

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KillerJuan77

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#31 KillerJuan77
Member since 2007 • 3823 Posts

What game is that? I'm utterly curious to play it.

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Darkman2007

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#32 Darkman2007
Member since 2007 • 17926 Posts

What game is that? I'm utterly curious to play it.

KillerJuan77
Decathelete on the Saturn yup , its a Saturn game from 1996 I might add in Europe , its called Athlete Kings.
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nameless12345

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#33 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Darkman2007"] there were arcade versions of the NES and I think Master System too . that said, the Neo Geo was ahead of other consoles at the time , so fair enough , Darkman2007

NES and Master System could never run the arcade games at the time arcade perfect unless they had poor graphics for arcade standards.

There was a massive difference between the NES and Neo Geo in terms of graphics and sound. Infact it was a great difference between the 16-bit consoles and Neo Geo.

Considering many people back then still had a NES the Neo Geo was a very desirable console and far ahead of it's time.

oh I know, Im just saying, there were other consoles with arcade counterparts. obviously comparing the Neo Geo to NES is absurd, heck comparing it to the Mega Drive or SNES is wrong

Yes but there is a difference if you make an arcade board after a console and if a console is based of arcade tech directly. The Neo Geo was just that, an arcade machine in a console case, hence the high price and excellent graphics and sound for the time.

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nameless12345

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#34 nameless12345
Member since 2010 • 15125 Posts

Here is a Neo Geo add that speak for itself:

:P

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godzillavskong

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#35 godzillavskong
Member since 2007 • 7904 Posts

Here is a Neo Geo add that speak for itself:

:P

nameless12345

Neo Geo had processing power for its time, but both Sega, and Nintendo had the gaming library, with so much more to choose from. Does anyone know how many titles were actually released on the Neo Geo? What about the 3DO? Kinda curious to see how many titles each platform had before it's demise.

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Panzer_Zwei

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#36 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Darkman2007"][QUOTE="nameless12345"]

NES and Master System could never run the arcade games at the time arcade perfect unless they had poor graphics for arcade standards.

There was a massive difference between the NES and Neo Geo in terms of graphics and sound. Infact it was a great difference between the 16-bit consoles and Neo Geo.

Considering many people back then still had a NES the Neo Geo was a very desirable console and far ahead of it's time.

nameless12345

oh I know, Im just saying, there were other consoles with arcade counterparts. obviously comparing the Neo Geo to NES is absurd, heck comparing it to the Mega Drive or SNES is wrong

Yes but there is a difference if you make an arcade board after a console and if a console is based of arcade tech directly. The Neo Geo was just that, an arcade machine in a console case, hence the high price and excellent graphics and sound for the time.

Compared to the consoles of the time, yes, the Neo*Geo had superior graphics and sound. But for arcade standards, the Neo*Geo was hardly impressive arcade tech. Actually, one of its advantages is how cheap it was.

By the way, CAPCOM also released a home version of its CP System called the Power System Charger, but it did't hit.

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jakandsig

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#37 jakandsig
Member since 2010 • 471 Posts

[QUOTE="nameless12345"]

Here is a Neo Geo add that speak for itself:

:P

Neo Geo had processing power for its time, but both Sega, and Nintendo had the gaming library, with so much more to choose from. Does anyone know how many titles were actually released on the Neo Geo? What about the 3DO? Kinda curious to see how many titles each platform had before it's demise.

godzillavskong

I would go as far as to say that the Neo Geo had a better and more FUN library of games then the Saturn and (Barely) the N64. It had quite a lot of games. However, the PS1 had to many entertaining games and of course, smashes Neo Geo. Neo-Geo CD crushes the same amount, but with less games.

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CellAnimation

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#38 CellAnimation
Member since 2007 • 6116 Posts
The only thing I regret from my younger days is getting rid of my Neo Geo AES. I say if I don't have mine now, you should get one.
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nameless12345

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#39 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Darkman2007"] oh I know, Im just saying, there were other consoles with arcade counterparts. obviously comparing the Neo Geo to NES is absurd, heck comparing it to the Mega Drive or SNES is wrong Panzer_Zwei

Yes but there is a difference if you make an arcade board after a console and if a console is based of arcade tech directly. The Neo Geo was just that, an arcade machine in a console case, hence the high price and excellent graphics and sound for the time.

Compared to the consoles of the time, yes, the Neo*Geo had superior graphics and sound. But for arcade standards, the Neo*Geo was hardly impressive arcade tech. Actually, one of its advantages is how cheap it was.

By the way, CAPCOM also released a home version of its CP System called the Power System Charger, but it did't hit.

Considering Neo Geo runs games like Samurai Shodown V and King of Fighters 2003 I'd say it was more than decent arcade hardware for the time. Remember that was a time when not even Street Fighter II came out.

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Darkman2007

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#41 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="nameless12345"]

Yes but there is a difference if you make an arcade board after a console and if a console is based of arcade tech directly. The Neo Geo was just that, an arcade machine in a console case, hence the high price and excellent graphics and sound for the time.

nameless12345

Compared to the consoles of the time, yes, the Neo*Geo had superior graphics and sound. But for arcade standards, the Neo*Geo was hardly impressive arcade tech. Actually, one of its advantages is how cheap it was.

By the way, CAPCOM also released a home version of its CP System called the Power System Charger, but it did't hit.

Considering Neo Geo runs games like Samurai Shodown V and King of Fighters 2003 I'd say it was more than decent arcade hardware for the time. Remember that was a time when not even Street Fighter II came out.

I don't think the visuals got much better after 2000 though , there was only so much SNK could do to push a 10 year old console.

That said, I think its quite the achievement enough that the Neo Geo was essentially the best 2D system until the Saturn was out

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Panzer_Zwei

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#42 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="nameless12345"]

Yes but there is a difference if you make an arcade board after a console and if a console is based of arcade tech directly. The Neo Geo was just that, an arcade machine in a console case, hence the high price and excellent graphics and sound for the time.

nameless12345

Compared to the consoles of the time, yes, the Neo*Geo had superior graphics and sound. But for arcade standards, the Neo*Geo was hardly impressive arcade tech. Actually, one of its advantages is how cheap it was.

By the way, CAPCOM also released a home version of its CP System called the Power System Charger, but it did't hit.

Considering Neo Geo runs games like Samurai Shodown V and King of Fighters 2003 I'd say it was more than decent arcade hardware for the time. Remember that was a time when not even Street Fighter II came out.

Not really. Those are good games of course, but tech-wise, the Neo*Geo was left behind pretty early in its lifespan. Back then, arcade tech was advancing pretty fast.

Of course that had nothing to with the success of the system itself, because it was quite successful. But compare it to the hardware that companies like SEGA, NAMCO etc. were releasing, the Neo*Geo wasn't even a competitor.

Arcade-wise the Neo*Geo was a more budget-minded system. Even out-edging the CAPCOM CPS systems in this aspect.

Oh, and lets not forget that the Hyper Neo*Geo 64 bombed, like pretty much the rest of the Neo*Geo family systems. The MVS was SNK's true success.

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nameless12345

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#43 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Panzer_Zwei"]Compared to the consoles of the time, yes, the Neo*Geo had superior graphics and sound. But for arcade standards, the Neo*Geo was hardly impressive arcade tech. Actually, one of its advantages is how cheap it was.

By the way, CAPCOM also released a home version of its CP System called the Power System Charger, but it did't hit.

Panzer_Zwei

Considering Neo Geo runs games like Samurai Shodown V and King of Fighters 2003 I'd say it was more than decent arcade hardware for the time. Remember that was a time when not even Street Fighter II came out.

Not really. Those are good games of course, but tech-wise, the Neo*Geo was left behind pretty early in its lifespan. Back then, arcade tech was advancing pretty fast.

Of course that had nothing to with the success of the system itself, because it was quite successful. But compare it to the hardware that companies like SEGA, NAMCO etc. were releasing, the Neo*Geo wasn't even a competitor.

Arcade-wise the Neo*Geo was a more budget-minded system. Even out-edging the CAPCOM CPS systems in this aspect.

Oh, and lets not forget that the Hyper Neo*Geo 64 bombed, like pretty much the rest of the Neo*Geo family systems. The MVS was SNK's true success.

Well I think nothing really beated Sega's "SuperScaler" tech terms of graphical advancement. Perhaps only the Model 2 and Model 3 tech.

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Darkman2007

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#44 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="nameless12345"]

Considering Neo Geo runs games like Samurai Shodown V and King of Fighters 2003 I'd say it was more than decent arcade hardware for the time. Remember that was a time when not even Street Fighter II came out.

nameless12345

Not really. Those are good games of course, but tech-wise, the Neo*Geo was left behind pretty early in its lifespan. Back then, arcade tech was advancing pretty fast.

Of course that had nothing to with the success of the system itself, because it was quite successful. But compare it to the hardware that companies like SEGA, NAMCO etc. were releasing, the Neo*Geo wasn't even a competitor.

Arcade-wise the Neo*Geo was a more budget-minded system. Even out-edging the CAPCOM CPS systems in this aspect.

Oh, and lets not forget that the Hyper Neo*Geo 64 bombed, like pretty much the rest of the Neo*Geo family systems. The MVS was SNK's true success.

Well I think nothing really beated Sega's "SuperScaler" tech terms of graphical advancement. Perhaps only the Model 2 and Model 3 tech.

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

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#45 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="nameless12345"]

[QUOTE="Panzer_Zwei"]Not really. Those are good games of course, but tech-wise, the Neo*Geo was left behind pretty early in its lifespan. Back then, arcade tech was advancing pretty fast.

Of course that had nothing to with the success of the system itself, because it was quite successful. But compare it to the hardware that companies like SEGA, NAMCO etc. were releasing, the Neo*Geo wasn't even a competitor.

Arcade-wise the Neo*Geo was a more budget-minded system. Even out-edging the CAPCOM CPS systems in this aspect.

Oh, and lets not forget that the Hyper Neo*Geo 64 bombed, like pretty much the rest of the Neo*Geo family systems. The MVS was SNK's true success.

Darkman2007

Well I think nothing really beated Sega's "SuperScaler" tech terms of graphical advancement. Perhaps only the Model 2 and Model 3 tech.

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

If the SS couldn't had done arcade perfect ports of 80s games the system would've been doomed from the start. Though now that we're talking about this, the SS port of Power Drift only runs at 30fps, while the arcade original runs at 60fps. I owned the game for years and never even thought about this until I got the Yu Suzuki Works on the Dreamcast.

However, I'm convinced the SS could've easily handled Power Drift at 60fps, they just didn't tried hard enough.

Also, from what I understand, tech-wise the Super 32X was better off than the X-Board that ran After Burner 2. Why the game wasn't arcade perfect then is beyond me.

And speaking of SNK, they were always lazy at porting their own games to other systems, including their own.

If the SS was able to handle a high-end CPS2 game like Marvel Super Heroes vs. Street Fighter flawlessly, then it's pretty obvious that it could've handled all of the Neo*Geo games of the time a whole lot better than the ports SNK delivered.

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nameless12345

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#46 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="Panzer_Zwei"]Not really. Those are good games of course, but tech-wise, the Neo*Geo was left behind pretty early in its lifespan. Back then, arcade tech was advancing pretty fast.

Of course that had nothing to with the success of the system itself, because it was quite successful. But compare it to the hardware that companies like SEGA, NAMCO etc. were releasing, the Neo*Geo wasn't even a competitor.

Arcade-wise the Neo*Geo was a more budget-minded system. Even out-edging the CAPCOM CPS systems in this aspect.

Oh, and lets not forget that the Hyper Neo*Geo 64 bombed, like pretty much the rest of the Neo*Geo family systems. The MVS was SNK's true success.

Darkman2007

Well I think nothing really beated Sega's "SuperScaler" tech terms of graphical advancement. Perhaps only the Model 2 and Model 3 tech.

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

Well it also came out almost ten years later. I ment to say that the SuperScaler tech made a great graphical progresion.

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nameless12345

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#47 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="Darkman2007"]

[QUOTE="nameless12345"]

Well I think nothing really beated Sega's "SuperScaler" tech terms of graphical advancement. Perhaps only the Model 2 and Model 3 tech.

Panzer_Zwei

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

Also, from what I understand, tech-wise the Super 32X was better off than the X-Board that ran After Burner 2. Why the game wasn't arcade perfect then is beyond me.

I still think the 32X could do better. For example MKII on the 32X is just a recolored Genesis version with a bit more background detail. I'm confident 32X could do better than this.

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#48 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="Darkman2007"]

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

nameless12345

Also, from what I understand, tech-wise the Super 32X was better off than the X-Board that ran After Burner 2. Why the game wasn't arcade perfect then is beyond me.

I still think the 32X could do better. For example MKII on the 32X is just a recolored Genesis version with a bit more background detail. I'm confident 32X could do better than this.

the 32X was capable of some very decent stuff. from what I understand, alot of games on the 32X use the Mega Drive extensively, leading to ports that looked like slightly better MD versions
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#49 Panzer_Zwei
Member since 2006 • 15498 Posts

[QUOTE="Panzer_Zwei"]

[QUOTE="Darkman2007"]

Saturn could outdo super scaler, considering Afterburner 2 and Outrun got perfect ports on the Saturn .

nameless12345

Also, from what I understand, tech-wise the Super 32X was better off than the X-Board that ran After Burner 2. Why the game wasn't arcade perfect then is beyond me.

I still think the 32X could do better. For example MKII on the 32X is just a recolored Genesis version with a bit more background detail. I'm confident 32X could do better than this.

Yeah, I don't think they even tried with the Super 32X. They probably wished it never happened.

That's what the consumer divion got for going behind the back of the main branch.

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#50 Darkman2007
Member since 2007 • 17926 Posts

[QUOTE="nameless12345"]

[QUOTE="Panzer_Zwei"]

Also, from what I understand, tech-wise the Super 32X was better off than the X-Board that ran After Burner 2. Why the game wasn't arcade perfect then is beyond me.

Panzer_Zwei

I still think the 32X could do better. For example MKII on the 32X is just a recolored Genesis version with a bit more background detail. I'm confident 32X could do better than this.

Yeah, I don't think they even tried with the Super 32X. They probably wished it never happened.

That's what the consumer divion got for going behind the back of the main branch.

developers had to choose between the 32X , or the Saturn . they knew the Saturn was Sega's real next gen console, and so prefered that console over the 32X add on to a dying console.