PS1 RPGs worth playing today

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GreySeal9

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#51 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="DerveCreaves"] Whoa really now? Describe a little review for me, as I have not played it yet.DerveCreaves

Well, here's my full review, but it's a bit long, so if you don't want to read it, here's a short little review:

Chrono Cross might rub people who were expecting another Chrono Trigger the wrong way, but it is a superb RPG in its own right. It has a really unique combat system that has way more depth than Chrono Trigger's (you have to get used to it, but once you do, it's very rewarding), it has breathtakingly gorgeous aesthetics (everything has a beautiful, lush tropical look and the game's atmosphere is heavily tied to the ocean; the same goes for the music), the story, tho a little hard to understand, is very interesting and eerie, there are alot of really interesting moments where the game throws something unexpected at you, you don't have to grind and the game really makes everything convenient for the player, etc. It's just a really beautiful game.

So it has a curved Battle System that you have to get into from the start, a unorganized story and low music variety but you still consider it the best rpg you ever played? Huh, guess I have to try it then if that good. and you don't have to grind.........you dn't have to grind?????? Wha..............................................

When did I say it has low music variety? :? I don't understand how you got that out of my post.

I didn't say the story is unorganized.

The battle system's learning curve is not that high. Just higher than Chrono Trigger's and that's because the battle system has more to it.

No, you don't have to grind. The game uses a "star level system," which means that your whole party levels up after every boss and the game insures that you are always at an appropriate level to progress, tho you can do regular fights to get small stat bonuses.

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DerveCreaves

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#52 DerveCreaves
Member since 2013 • 345 Posts

[QUOTE="DerveCreaves"][QUOTE="GreySeal9"]

Well, here's my full review, but it's a bit long, so if you don't want to read it, here's a short little review:

Chrono Cross might rub people who were expecting another Chrono Trigger the wrong way, but it is a superb RPG in its own right. It has a really unique combat system that has way more depth than Chrono Trigger's (you have to get used to it, but once you do, it's very rewarding), it has breathtakingly gorgeous aesthetics (everything has a beautiful, lush tropical look and the game's atmosphere is heavily tied to the ocean; the same goes for the music), the story, tho a little hard to understand, is very interesting and eerie, there are alot of really interesting moments where the game throws something unexpected at you, you don't have to grind and the game really makes everything convenient for the player, etc. It's just a really beautiful game.

GreySeal9

So it has a curved Battle System that you have to get into from the start, a unorganized story and low music variety but you still consider it the best rpg you ever played? Huh, guess I have to try it then if that good. and you don't have to grind.........you dn't have to grind?????? Wha..............................................

When did I say it has low music variety? :? I don't understand how you got that out of my post.

The battle system's learning curve is not that high. Just higher than Chrono Trigger's and that's because the battle system has more to it.

No, you don't have to grind. The game uses a "star level system," which means that your whole party levels up after every boss and the gave insures that you are always at an appropriate level to progress, tho you can do regular fights to get small stat bonuses.

Well you said the game is mostly ocean themed so I thought you meant almost everything. Also what would you compare the battle system to other than Chrono Trigger since CT basically has no debt in its system which is why a lot of people like it.
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GreySeal9

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#53 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="DerveCreaves"] So it has a curved Battle System that you have to get into from the start, a unorganized story and low music variety but you still consider it the best rpg you ever played? Huh, guess I have to try it then if that good. and you don't have to grind.........you dn't have to grind?????? Wha..............................................DerveCreaves

When did I say it has low music variety? :? I don't understand how you got that out of my post.

The battle system's learning curve is not that high. Just higher than Chrono Trigger's and that's because the battle system has more to it.

No, you don't have to grind. The game uses a "star level system," which means that your whole party levels up after every boss and the gave insures that you are always at an appropriate level to progress, tho you can do regular fights to get small stat bonuses.

Well you said the game is mostly ocean themed so I thought you meant almost everything. Also what would you compare the battle system to other than Chrono Trigger since CT basically has no debt in its system which is why a lot of people like it.

It is mostly ocean-themed, but there are still alot of different kinds of locales.

And the music is very much ocean-themed, but there's still variety. Some of the music is more mellow while other tunes are really upbeat.

I don't think there is any other battle system out there like Chrono Cross's, but it's alot more like Xenogears than Chrono Trigger's. Still, it's really not like Xenogears either.

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Ragnarok1051

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#54 Ragnarok1051
Member since 2007 • 20238 Posts

I would have to say Final Fantasy 9 for starters. Best JRPG to grace any system so you're good to go with that one. If you want some others I'd recommend Wild Arms, Suikoden, Arc the Lad, Legend of Dragoon, and Grandia.

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LittleMac19

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#55 LittleMac19
Member since 2009 • 1638 Posts

[QUOTE="LittleMac19"]Chrono Chross is the best RPG on the PS1. I play it every Summer.GreySeal9

I agree, but I'd go as far as to say Chrono Cross is the best RPG I've ever played.

I wouldn't mind, Cross/Trigger are my top RPGs even though I'm definitely in the minority when I say I prefer Cross slightly more.
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DerveCreaves

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#56 DerveCreaves
Member since 2013 • 345 Posts
[QUOTE="GreySeal9"]

[QUOTE="LittleMac19"]

I agree, but I'd go as far as to say Chrono Cross is the best RPG I've ever played.

LittleMac19
I wouldn't mind, Cross/Trigger are my top RPGs even though I'm definitely in the minority when I say I prefer Cross slightly more.

Don't know about minority, reviews show the game getting 10's and 9's across the board.

I would have to say Final Fantasy 9 for starters. Best JRPG to grace any system so you're good to go with that one. If you want some others I'd recommend Wild Arms, Suikoden, Arc the Lad, Legend of Dragoon, and Grandia.

Ragnarok1051
Yes, and we need an HD remake.
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MrNuttyboh

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#57 MrNuttyboh
Member since 2008 • 137 Posts

The original Playstation had so many great RPGs. My reccomendations are as follows:

-Anything from Squaresoft: You really can't go wrong with Square. They released Final Fantasy 7 thru 9...which I can say all of them are awesome in their own right. Of corse 7 was my favorite, but 9 was really good too. Xenogears and Parasite Eve were awesome games, and Chrono Cross as other have said was one of the best games I ever played.

-Wild ARMs 2- I loved this game, and the original one was OK, but the sequel was definatly head and shoulders above it predecessor.

-Legend of Dragoon: I seen some people didn't enjoy this game, but I loved it so much that I lost it a while back and actually re bought it just to play thru it again.

-Legend of Legia: Also a wonderful game with a nice battle system and story. (the second one on ps2 sucked imo)

There are so many more that I can't think of at the moment. My absolute TWO best games to try though are:

-Chrono Cross

-Final Fantasy 7

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GreekGameManiac

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#58 GreekGameManiac
Member since 2010 • 6439 Posts

TC,check this out.

http://www.youtube.com/watch?v=7DvFe2Usv4A

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Jag85

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#59 Jag85
Member since 2005 • 20666 Posts

So it has a curved Battle System that you have to get into from the start, a unorganized story and low music variety but you still consider it the best rpg you ever played?

Huh, guess I have to try it then if that good.

and you don't have to grind.........you dn't have to grind?????? Wha..............................................DerveCreaves

Say what you will about the game, but Chrono Cross quite easily has one of the best music soundtracks ever composed for any RPG... It covers many musical styles, from classical to rock, Eastern to Western, happy to sad, mellow to epic. Seriously, Chrono Cross is like the magnum opus of Yasunori Mitsuda's musical career.

As for the other things... Doesn't every game have a learning curve? And how did you get "unorganized story" from "difficult to understand"?

The way you interepret what people are saying is very bizarre... Maybe English isn't your first language? (Well, it's not mine either, for that matter.)

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TheKungFool

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#60 TheKungFool
Member since 2006 • 5384 Posts

[QUOTE="GreySeal9"]

[QUOTE="LittleMac19"]Chrono Chross is the best RPG on the PS1. I play it every Summer.LittleMac19

I agree, but I'd go as far as to say Chrono Cross is the best RPG I've ever played.

I wouldn't mind, Cross/Trigger are my top RPGs even though I'm definitely in the minority when I say I prefer Cross slightly more.



I like "Chrono Cross" very much, but it wouldn't even make my Top10 on PSone......

which isn't intended as a knock against Chrono Cross, but rather as a testiment to just how great the PSone RPG lineup was.

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BPoole96

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#61 BPoole96
Member since 2008 • 22818 Posts

Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon rilpas

Why not? That was one of my favorite PS1 games.

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rilpas

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#62 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon BPoole96

Why not? That was one of my favorite PS1 games.

The game is just so boring. The story is uninteresting and the combat relies way too much on defense.

I made it to the 3rd disc until I gave up on it

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BPoole96

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#63 BPoole96
Member since 2008 • 22818 Posts

[QUOTE="BPoole96"]

[QUOTE="rilpas"]Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon rilpas

Why not? That was one of my favorite PS1 games.

The game is just so boring. The story is uninteresting and the combat relies way too much on defense.

I made it to the 3rd disc until I gave up on it

The 3rd and fourth discs were the best one's though. I much preferred the combat in that where you actually had to time it probably opposed to other turn based RPGs where you just press attack and watch an animation. Some of the boss fights were really good such as Lloyd, the Virage's, the Divine Dragon, and the Final Boss which was very difficult.

The leveling system could have used some work and I felt that if it had gotten a sequel it could have been a strong series for Sony.

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rilpas

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#64 rilpas
Member since 2012 • 8161 Posts

[QUOTE="rilpas"]

[QUOTE="BPoole96"]

Why not? That was one of my favorite PS1 games.

BPoole96

The game is just so boring. The story is uninteresting and the combat relies way too much on defense.

I made it to the 3rd disc until I gave up on it

The 3rd and fourth discs were the best one's though. I much preferred the combat in that where you actually had to time it probably opposed to other turn based RPGs where you just press attack and watch an animation. Some of the boss fights were really good such as Lloyd, the Virage's, the Divine Dragon, and the Final Boss which was very difficult.

The leveling system could have used some work and I felt that if it had gotten a sequel it could have been a strong series for Sony.

my real problem with the battle system is that it focuses on defense, when you use defense you receive healling and the damage you take that turn is reduced by half.

Meaning that I spent almost every boss battle defending over and over again, charging up the dragoon transformation, attacking when transformed, then go defend again when the transformation powered down, rinse and repeat.

after a while I just couldn't take it anymore

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Cloud_765

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#65 Cloud_765
Member since 2008 • 111411 Posts
[QUOTE="rilpas"]Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon

Uhm, no, don't listen to this guy. Try out Legend of Dragoon. It's good. Maybe not your kinda thing, but definitely worth a try.
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Emerald_Warrior

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#68 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="rilpas"]Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon Cloud_765
Uhm, no, don't listen to this guy. Try out Legend of Dragoon. It's good. Maybe not your kinda thing, but definitely worth a try.

Yep, very cool game.

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JayVig

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#69 JayVig
Member since 2013 • 25 Posts
I enjoyed FFVII, but VIII not so much. Damn, i was put off FFIX because of the strange character design of the main protagonist.. but so many people speak of FFIX in a greatly positive light. I gotta give it a go soon enough. Eh, i'm a huge fan, yeah, but i gave up finding something similar to Xenogears a long time ago.Lucianu
Oh man you gotta play FF9. I think FF7 is the best game out there, but I didn't feel FF8 right off, then I just played it all the way through ended up loving FF8 too.. but I was also turned away by FF9 by the characters and it just seemed too different, but IX really is just about as good as VII.. 9 is amazing, I was so happy when I gave it a chance, because it's arguably the greatest game I ever played.
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Business_Fun

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#70 Business_Fun
Member since 2009 • 2282 Posts

Sometimes it seems as if I'm the only person on the planet who thinks that Final Fantasy 8 is excellent :P Anyway, I think that anything I could recommend has laready been mentioned but I'll put out an extra shout for both Breath of Fire games and the magnificent Alundra (NOT the sequel). Oh, and Wild Arms; that game is terrific.

I would really like to play Xenogears and Chrono Cross but they were never released in Europe (as far as I'm aware) and it doesn't look they'll be surfacing on the Euro PS Store anytime soon.

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Eikichi-Onizuka

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#71 Eikichi-Onizuka
Member since 2008 • 9205 Posts

[QUOTE="Cloud_765"][QUOTE="rilpas"]Final Fantasy tactics oh and whathever you do, do NOT play the Legend of Dragoon Emerald_Warrior

Uhm, no, don't listen to this guy. Try out Legend of Dragoon. It's good. Maybe not your kinda thing, but definitely worth a try.

Yep, very cool game.

Did you just play it? Seems weird you would bump this thread to say that. lol I need to try LoD again at some point. I played it near release for a while and stopped because I didn't like it but my tastes have changed since then.
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GreySeal9

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#72 GreySeal9
Member since 2010 • 28247 Posts

The Legend of Dragoon is decent, but definitely nothing special. Its combat system seems kind of cool, but wears thin once the novelty of it runs out, and almost everything else about the game is sort of stiff and generic, especially the translation. The graphics are pretty, but they have nothing on that of Chrono Cross and Final Fantasy IX, which were released in the same year. Actually, they not even as good as Final Fantasy VIII's. And overall, the game just lacks exciting and memorable moments and is not paced in a particularly exciting way. I have the game and plan to finish it at some point, but I also put it down before completing it (I think I stopped playing around the same point Riplas did). I really don't understand the noise some people make about it. I've heard some people express anger about the GameSpot review, but I totally understand why they gave it the score they did. From what I played, I would have scored it a little higher, but the game clearly seemed like the work of JRPG amatuers. I'd give it a score in the lower part of the 7-range.

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GreySeal9

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#73 GreySeal9
Member since 2010 • 28247 Posts

Sometimes it seems as if I'm the only person on the planet who thinks that Final Fantasy 8 is excellent :P Anyway, I think that anything I could recommend has laready been mentioned but I'll put out an extra shout for both Breath of Fire games and the magnificent Alundra (NOT the sequel). Oh, and Wild Arms; that game is terrific.

I would really like to play Xenogears and Chrono Cross but they were never released in Europe (as far as I'm aware) and it doesn't look they'll be surfacing on the Euro PS Store anytime soon.

Business_Fun

Why not just import them from the US?

Chrono Cross is simply superb and should be acquired by anybody who loves JRPGs.

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Emerald_Warrior

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#74 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="Cloud_765"] Uhm, no, don't listen to this guy. Try out Legend of Dragoon. It's good. Maybe not your kinda thing, but definitely worth a try. Eikichi-Onizuka

Yep, very cool game.

Did you just play it? Seems weird you would bump this thread to say that. lol I need to try LoD again at some point. I played it near release for a while and stopped because I didn't like it but my tastes have changed since then.

I didn't bump the thread. I posted because it had a new post. The guy that posted before me must have deleted his post. GameSpot's weird that way, even though the post is deleted, it will still show up as a new post in the thread with the green icon.

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Ricardomz

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#75 Ricardomz
Member since 2012 • 2715 Posts

Final Fantasy IX.

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archvile_78

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#76 archvile_78
Member since 2007 • 8438 Posts

Breath of Fire III and IV.

IV can be bought on PSN for 5,99$ as for Breath of Fire III if you want a physical copy you'll have to look around. Someone else already mentionned Legend of Legaia (kudos to you, great title)

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ImJESUS-PROam

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#77 ImJESUS-PROam
Member since 2013 • 360 Posts
Most of the 3D model ones and pre-rendered ones have aged quite badly, and it's hard to go back to some of the games lengthy load times inbetween each rand om battle or when switching scenes etc. The ones that use sprites seem to hae aged better. Not including beyond the beyond.
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Slabbed84

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#78 Slabbed84
Member since 2013 • 25 Posts
My favorites for ps1 were always xenogears, ffix, ff tactics, chrono cross, parasite eve, and the lunar series. I love the lunar series. And no megaman legends isn't an rpg lol.
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benleslie5

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#79 benleslie5  Moderator
Member since 2006 • 9196 Posts
Final Fantasy IX and Vagrant Story
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Yomeidient

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#80 Yomeidient
Member since 2004 • 430 Posts
[QUOTE="Emerald_Warrior"]

I'm in the middle of Legend of Legaia right now, and I'm enjoying the hell out of it. Good storyline that keeps the game moving. Nice amount of polish for a PS1 RPG (thought not quite FF level). But best of all is the unique battle systems which uses this cross-command menu that you can use to pull off combos which unlocks special moves. There's also a really cool magic system where you absorb enemy's abilities to gain magic spells. Both of these unique systems make you really want to keep grinding and seeking out more random-encounters so you can either discover new combos in the attack system or absorb new spells from enemies (while still gaining traditional experience points for level-ups), rather than random-encounters getting repetitive and boring. I love that game. I remember playing the demo from the official playstation magazine and then buying it when it came out. still never beat it though

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thebest31406

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#81 thebest31406
Member since 2004 • 3775 Posts

I'm in the middle of Legend of Legaia right now, and I'm enjoying the hell out of it. Good storyline that keeps the game moving. Nice amount of polish for a PS1 RPG (thought not quite FF level). But best of all is the unique battle systems which uses this cross-command menu that you can use to pull off combos which unlocks special moves. There's also a really cool magic system where you absorb enemy's abilities to gain magic spells. Both of these unique systems make you really want to keep grinding and seeking out more random-encounters so you can either discover new combos in the attack system or absorb new spells from enemies (while still gaining traditional experience points for level-ups), rather than random-encounters getting repetitive and boring.

http://upload.wikimedia.org/wikipedia/en/c/c0/Legend_of_Legaia_Coverart.png

Cross battle-system I described:

http://www.pixelitis.net/wp-content/uploads/2012/03/legaia.jpg

Emerald_Warrior
Even back then I thought the game was trash.
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Emerald_Warrior

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#82 Emerald_Warrior
Member since 2008 • 6581 Posts

[QUOTE="Emerald_Warrior"]

I'm in the middle of Legend of Legaia right now, and I'm enjoying the hell out of it. Good storyline that keeps the game moving. Nice amount of polish for a PS1 RPG (thought not quite FF level). But best of all is the unique battle systems which uses this cross-command menu that you can use to pull off combos which unlocks special moves. There's also a really cool magic system where you absorb enemy's abilities to gain magic spells. Both of these unique systems make you really want to keep grinding and seeking out more random-encounters so you can either discover new combos in the attack system or absorb new spells from enemies (while still gaining traditional experience points for level-ups), rather than random-encounters getting repetitive and boring.

http://upload.wikimedia.org/wikipedia/en/c/c0/Legend_of_Legaia_Coverart.png

Cross battle-system I described:

http://www.pixelitis.net/wp-content/uploads/2012/03/legaia.jpg

thebest31406

Even back then I thought the game was trash.

Care to elaborate why?

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thebest31406

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#83 thebest31406
Member since 2004 • 3775 Posts

[QUOTE="thebest31406"][QUOTE="Emerald_Warrior"]

I'm in the middle of Legend of Legaia right now, and I'm enjoying the hell out of it. Good storyline that keeps the game moving. Nice amount of polish for a PS1 RPG (thought not quite FF level). But best of all is the unique battle systems which uses this cross-command menu that you can use to pull off combos which unlocks special moves. There's also a really cool magic system where you absorb enemy's abilities to gain magic spells. Both of these unique systems make you really want to keep grinding and seeking out more random-encounters so you can either discover new combos in the attack system or absorb new spells from enemies (while still gaining traditional experience points for level-ups), rather than random-encounters getting repetitive and boring.

http://upload.wikimedia.org/wikipedia/en/c/c0/Legend_of_Legaia_Coverart.png

Cross battle-system I described:

http://www.pixelitis.net/wp-content/uploads/2012/03/legaia.jpg

Emerald_Warrior

Even back then I thought the game was trash.

Care to elaborate why?

I guess I should do that. The whole seru/ra-seru scheme is cliche and boring. The characters are boring and cliche. The dialogue is for kids. The combat, while fun at first, is monotonous and dragged out. The side quests weren't very fun. I'm basically doing all of this from memory and it was so long since I've played it, though I'm surprised at what I do remember.
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GreySeal9

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#84 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="Emerald_Warrior"]

[QUOTE="thebest31406"] Even back then I thought the game was trash.thebest31406

Care to elaborate why?

I guess I should do that. The whole seru/ra-seru scheme is cliche and boring. The characters are boring and cliche. The dialogue is for kids. The combat, while fun at first, is monotonous and dragged out. The side quests weren't very fun. I'm basically doing all of this from memory and it was so long since I've played it, though I'm surprised at what I do remember.

I like Legend of Legaia, but I don't know what Emerald is talking about as far as the random encounters are concerned. They are extremely frequent and the battles drag majorly (much more than your average JRPG). Yes, you can learn new moves in battles, but the battles do indeed get repetitive, especially when there are so many of them. I don't see how anyone can argue otherwise.

The story was decent, but it was mostly carried by the character Noa. Without her, the game wouldn't have had too much personality.

I really like the dark tone of the world tho.

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TigerSuperman

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#85 TigerSuperman
Member since 2013 • 4331 Posts
None: Alundra: A repetitive horrible looking, bad story action adventure game claiming to be an rpg. Alundra 2: The fans of the first game hast this game and it has the same exact problems almost. Texture and camera issues galore. Azure Dream: No real plot and is barely and rpg itself. The majority of the game takes place in a tower with crappy mechanics with high levels of repetiton and in cases, backtracking with terrible sprites filed with blokyness they look like static with poor animation and borning music.
Battle Hunter:Literally the most bland gray color gamer ever made. With horrible sprites and nothing going on making it one of the lest technically impressive games created on the system.
Beyond the Beyond: Generic, boring, bad sprites, terrible story, a very long drag of making yourself finish. Brave Fencer Musashi: Is not even really an rpg, but loose controls with deformed character models can be irritating. However it;s not as bad as the other but i would not call it worth playing.
Breath of Fire III:Insane plot that makes no freaking sense relies on a change to the plot of a game that is unrelated, horrible backtracking, tons of early game breaking weapons which will make your level low for certain bosses that require you to grind for a while, certain parts of the game if you screw up or leveld to low you may as well have to restart the game. Horrible mandatroy minigames, unbalanced bosses and enemies.
Breath of Fire IV:The same exact issues as the third game, but you have to add horrible camera control, the backtracking is not as bad yet the whole plot takes you in a backtrack anyway to get to the last area of the game, tons of pointless minigames that are even worse, so much filler plot between the characters that does not effect the game made to extend game time.
Brigandine: Bland gameplay and add tedious gameplay on top of that. Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding. Darkstone: Bad gameplay controls, Washed out textures and backgrounds, nothing to interest you in the games world. Diablo: Horrible port Dragon Seeds:Horrible animation, horrible models, tedious gameplay, nothing really setting the game, high repetition. Dragon Valor:headache the game, every single thing looks like crap, and every single thing is poorly animated, and everysingle thing has bad hitboxes, and your character is boring, your characters hitboxes are bad, your character has bad animation, the music is not good, and coy paste areas in parts.
Dragon Warrior VII:The issue with the game is it's practically the same game we played 6 times alread, but with tedious grinding with nothing to really add anything interesting to the world like a consistent plot. Also bad pacing.
Eternal Eyes:I honeslty don't understand how they screw up the sprites pixels and blur them so badly. Adding the fact in animation they give you seizures the game has a disconnected plot along with highly repetitive gameplay.
Final Fantasy VII: Horrible models, a disconnected story, the games is mostly filler inbetween the main goal, the controls for walking on the "backgrounds" can get very irritating. Very slow battle system.
Final Fantasy VIII: A faster battle system that is stabbed by knifes since you have horribly long unskippable animations, the controls for walking in the games areas switch constantly even in the same perspective, the games boss's and enemies, well most of them, level up with you, which would not be so bad if they did not execute it poorly and had actual balance in the game, the junction system is too comple in the fact it uses long ways to do simple things unless you do the card game where the junction system is broken and can be gamebreaking. Which the cardgame itslef is tedious, the plot makes no freaking sense and ignores parts the game already told the player similar to 7.
Final Fantasy IX: Generic, with a dragged out plot and semi-tedious gameplay. Final Fantasy Anthology:horrible ports with bugs that mess up saves and animation and graphics Final Fantasy Chronicles:same as above Final Fantasy Origins:same as above Final Fantasy Tactics: Repetition dependent, horribly made and horribly small areas to "move" in. Front Mission 3:Bad odel design for some reason, extra texture fuzzyness, along with slow clunky gameplay for a plot that does not really give you interest. Granstream Saga:Horrible blurry and BRIGHT colored models, with clunky gameplay, bad animation ad meh plot. Guardian's Crusade: Looks easy on the eyes, however most of the game is easy and repetitive, not much in the world either, it's like extremely empty. Harvest Moon: Back to Nature: This game is more like work than a game.Weird camera angles at times. Hoshigami: Ruining Blue Earth:The gameis hard because it's a imbalanced piece of crap with a disconnected story with badly instructed gameplay that is based on patience and is extremely tedious. nothing is balanced and the game punishes you in ways that would make a person turn off the game. The way the game punished you could be good for someone who wants a challenge, except this game is badly designed, not challenging.
Jade Cocoon:Very slow interface, and a lot of things clash with eachother in terms of graphics. As well as bad to meh inconsistent character models. King's Field: The textures and poor animation are inexcusable, and the controls inconsitent in how they respond. It's ok however. Just not really good. King's Field II: Same as the first but with inconsistent framerate. Koudelka:People think this is an Rpg. not sure why. However this game looks AWFUL. With a bland but working battle system, but not very intuitive controls in other areas.
Legend of Dragoon: This is a repetitive answer to final fantasy that is generic to kingdom come, with very bad models for reasons I do not know. Ok Battle system, but nothig ot jump about.
Legend of Legaia:Highly repetitive battle system with a plot that kind of gets you at first but then proceeds to get more dull and fillered as you keep playing the game. Other than chracter models, the game looks pretty good in a lot of areas. Animation for attacks has a few frame hiccups.
Monster Seed: Horrible interface, horrible graphics, horrible dialogue. Ogre Battle: Repetition the strategy game with slow gameplay. Not really BAd just not really good. Parasite Eve:People think this is an rpg. I have no idea why. It's also not good. Inconsistent plot and not to responsive on the movement front, although the backgrounds look nice, everything else is washed out and looks like the darkened tool was used over them.
Parasite Eve 2:Same thing as the first. Persona: A horrible horrible balnd FPS game with no direction in the plot or with telling the player to do things. Copy and paste galore. Persona II: Eternal Punishment: If the game did not have similar copy and paste scenarios and graphics in some cases, and focused more on the gameplay which is not exactly balanced at all and a little tedious to try to get the hang of, thant it culd have been a good game.
Rhapsody: A Musical Adventure: So much nonsense of a plot and so much unintuitive gameplay. RPG Maker:Crappy limited version that is better ON PC. A lot of things you need to do to make an Rpg are HORRIBLE to accomplish with the controller of the Playstation.
Saga Frontier:The game has horrible plots that are broken, 6 of them. The games give very vague hints at everything, the game takes place in all the same areas, the battle systems limiting. There are long mission often that require heavy backtracking and,or getting lost to fetch items. The 2nd to worst inventory system as well.
Saga Frontier 2:This game would be good if the game did not have possibly the worst inventory system i have ever seen for managing anything and had balance because let me teel you right now, you have no possible way of doing anything in the other guys story if you don't do the first guys story first. Gistav or something. In fact, even hors after you beat his story you still will get your ass handed to you. you need to search high and low for crap and the invetory and management system for the characters are completely broken.
Shadow Madness: A loe level cap, undescripted items that you can't find out what they actual really do until already brought or after you use them. Dragged plot. Shadow Tower:Bland, boring, nothing interesting, not really even an rpg but people tink it is. Clunky controls. Suikoden: Generic with tons of characters with frame rate hiccups and horrible animation? Sounds bad. Doesn't show off the PSX either. Suikoden II:The same exact things, but with clashing BG images at times and slowdown! Threads of Fate:The game has tons of holes in the plot, but I almost would consider it a good game if there were no graphical glitches and bad hit detection for every single thing in the game with loose controls. Vagrant Story: Slow clunky gameplay, people like this game, I have no idea why. also the models in the game are disasterous at times. Vandal Hearts:Horrible slow pacing gameplay. Vandal Hearts II:Horrible slow pacing gameplay. Vanguard Bandits:Single colored washed out character models with slow strategy gameplay and choppy animation with bad plot. Wild Arms: Looks like nothing that shows off the PSX, repetitive with backtracking, the western theme barely comes into play with the plot. Wild Arms 2:Same as first wth bad Models, improved battle system but limiting and slow to use. Xenogears:The game losses its plot more and more as it goes in and tries to make up for it by draggin the game longer and having bad explanations for everything. The Battle system is good but repetitive, the game is ok for the most part though, but it's just boring and slow and get more and more boring and slow as you go on.
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#86 thebest31406
Member since 2004 • 3775 Posts

[QUOTE="thebest31406"][QUOTE="Emerald_Warrior"]

Care to elaborate why?

GreySeal9

I guess I should do that. The whole seru/ra-seru scheme is cliche and boring. The characters are boring and cliche. The dialogue is for kids. The combat, while fun at first, is monotonous and dragged out. The side quests weren't very fun. I'm basically doing all of this from memory and it was so long since I've played it, though I'm surprised at what I do remember.

I like Legend of Legaia, but I don't know what Emerald is talking about as far as the random encounters are concerned. They are extremely frequent and the battles drag majorly (much more than your average JRPG). Yes, you can learn new moves in battles, but the battles do indeed get repetitive, especially when there are so many of them. I don't see how anyone can argue otherwise.

The story was decent, but it was mostly carried by the character Noa. Without her, the game wouldn't have had too much personality.

I really like the dark tone of the world tho.

Though found her annoying as hell, Noa was the only one who had any personality at all. Ultimately, there are worst rpgs out there but I don't see this one being considered one of the best. To each his own I guess.
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#87 thebest31406
Member since 2004 • 3775 Posts

[QUOTE="thebest31406"][QUOTE="Emerald_Warrior"] I guess I should do that. The whole seru/ra-seru scheme is cliche and boring. The characters are boring and cliche. The dialogue is for kids. The combat, while fun at first, is monotonous and dragged out. The side quests weren't very fun. I'm basically doing all of this from memory and it was so long since I've played it, though I'm surprised at what I do remember.GreySeal9

I like Legend of Legaia, but I don't know what Emerald is talking about as far as the random encounters are concerned. They are extremely frequent and the battles drag majorly (much more than your average JRPG). Yes, you can learn new moves in battles, but the battles do indeed get repetitive, especially when there are so many of them. I don't see how anyone can argue otherwise.

The story was decent, but it was mostly carried by the character Noa. Without her, the game wouldn't have had too much personality.

I really like the dark tone of the world tho.

Though found her annoying as hell, Noa was the only one who had any personality at all. Ultimately, there are worst rpgs out there but I don't see this one being considered one of the best. To each his own I guess. [QUOTE="TigerSuperman"]None: Alundra: A repetitive horrible looking, bad story action adventure game claiming to be an rpg. Alundra 2: The fans of the first game hast this game and it has the same exact problems almost. Texture and camera issues galore. Azure Dream: No real plot and is barely and rpg itself. The majority of the game takes place in a tower with crappy mechanics with high levels of repetiton and in cases, backtracking with terrible sprites filed with blokyness they look like static with poor animation and borning music.
Battle Hunter:Literally the most bland gray color gamer ever made. With horrible sprites and nothing going on making it one of the lest technically impressive games created on the system.
Beyond the Beyond: Generic, boring, bad sprites, terrible story, a very long drag of making yourself finish. Brave Fencer Musashi: Is not even really an rpg, but loose controls with deformed character models can be irritating. However it;s not as bad as the other but i would not call it worth playing.
Breath of Fire III:Insane plot that makes no freaking sense relies on a change to the plot of a game that is unrelated, horrible backtracking, tons of early game breaking weapons which will make your level low for certain bosses that require you to grind for a while, certain parts of the game if you screw up or leveld to low you may as well have to restart the game. Horrible mandatroy minigames, unbalanced bosses and enemies.
Breath of Fire IV:The same exact issues as the third game, but you have to add horrible camera control, the backtracking is not as bad yet the whole plot takes you in a backtrack anyway to get to the last area of the game, tons of pointless minigames that are even worse, so much filler plot between the characters that does not effect the game made to extend game time.
Brigandine: Bland gameplay and add tedious gameplay on top of that. Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding. Darkstone: Bad gameplay controls, Washed out textures and backgrounds, nothing to interest you in the games world. Diablo: Horrible port Dragon Seeds:Horrible animation, horrible models, tedious gameplay, nothing really setting the game, high repetition. Dragon Valor:headache the game, every single thing looks like crap, and every single thing is poorly animated, and everysingle thing has bad hitboxes, and your character is boring, your characters hitboxes are bad, your character has bad animation, the music is not good, and coy paste areas in parts.
Dragon Warrior VII:The issue with the game is it's practically the same game we played 6 times alread, but with tedious grinding with nothing to really add anything interesting to the world like a consistent plot. Also bad pacing.
Eternal Eyes:I honeslty don't understand how they screw up the sprites pixels and blur them so badly. Adding the fact in animation they give you seizures the game has a disconnected plot along with highly repetitive gameplay.
Final Fantasy VII: Horrible models, a disconnected story, the games is mostly filler inbetween the main goal, the controls for walking on the "backgrounds" can get very irritating. Very slow battle system.
Final Fantasy VIII: A faster battle system that is stabbed by knifes since you have horribly long unskippable animations, the controls for walking in the games areas switch constantly even in the same perspective, the games boss's and enemies, well most of them, level up with you, which would not be so bad if they did not execute it poorly and had actual balance in the game, the junction system is too comple in the fact it uses long ways to do simple things unless you do the card game where the junction system is broken and can be gamebreaking. Which the cardgame itslef is tedious, the plot makes no freaking sense and ignores parts the game already told the player similar to 7.
Final Fantasy IX: Generic, with a dragged out plot and semi-tedious gameplay. Final Fantasy Anthology:horrible ports with bugs that mess up saves and animation and graphics Final Fantasy Chronicles:same as above Final Fantasy Origins:same as above Final Fantasy Tactics: Repetition dependent, horribly made and horribly small areas to "move" in. Front Mission 3:Bad odel design for some reason, extra texture fuzzyness, along with slow clunky gameplay for a plot that does not really give you interest. Granstream Saga:Horrible blurry and BRIGHT colored models, with clunky gameplay, bad animation ad meh plot. Guardian's Crusade: Looks easy on the eyes, however most of the game is easy and repetitive, not much in the world either, it's like extremely empty. Harvest Moon: Back to Nature: This game is more like work than a game.Weird camera angles at times. Hoshigami: Ruining Blue Earth:The gameis hard because it's a imbalanced piece of crap with a disconnected story with badly instructed gameplay that is based on patience and is extremely tedious. nothing is balanced and the game punishes you in ways that would make a person turn off the game. The way the game punished you could be good for someone who wants a challenge, except this game is badly designed, not challenging.
Jade Cocoon:Very slow interface, and a lot of things clash with eachother in terms of graphics. As well as bad to meh inconsistent character models. King's Field: The textures and poor animation are inexcusable, and the controls inconsitent in how they respond. It's ok however. Just not really good. King's Field II: Same as the first but with inconsistent framerate. Koudelka:People think this is an Rpg. not sure why. However this game looks AWFUL. With a bland but working battle system, but not very intuitive controls in other areas.
Legend of Dragoon: This is a repetitive answer to final fantasy that is generic to kingdom come, with very bad models for reasons I do not know. Ok Battle system, but nothig ot jump about.
Legend of Legaia:Highly repetitive battle system with a plot that kind of gets you at first but then proceeds to get more dull and fillered as you keep playing the game. Other than chracter models, the game looks pretty good in a lot of areas. Animation for attacks has a few frame hiccups.
Monster Seed: Horrible interface, horrible graphics, horrible dialogue. Ogre Battle: Repetition the strategy game with slow gameplay. Not really BAd just not really good. Parasite Eve:People think this is an rpg. I have no idea why. It's also not good. Inconsistent plot and not to responsive on the movement front, although the backgrounds look nice, everything else is washed out and looks like the darkened tool was used over them.
Parasite Eve 2:Same thing as the first. Persona: A horrible horrible balnd FPS game with no direction in the plot or with telling the player to do things. Copy and paste galore. Persona II: Eternal Punishment: If the game did not have similar copy and paste scenarios and graphics in some cases, and focused more on the gameplay which is not exactly balanced at all and a little tedious to try to get the hang of, thant it culd have been a good game.
Rhapsody: A Musical Adventure: So much nonsense of a plot and so much unintuitive gameplay. RPG Maker:Crappy limited version that is better ON PC. A lot of things you need to do to make an Rpg are HORRIBLE to accomplish with the controller of the Playstation.
Saga Frontier:The game has horrible plots that are broken, 6 of them. The games give very vague hints at everything, the game takes place in all the same areas, the battle systems limiting. There are long mission often that require heavy backtracking and,or getting lost to fetch items. The 2nd to worst inventory system as well.
Saga Frontier 2:This game would be good if the game did not have possibly the worst inventory system i have ever seen for managing anything and had balance because let me teel you right now, you have no possible way of doing anything in the other guys story if you don't do the first guys story first. Gistav or something. In fact, even hors after you beat his story you still will get your ass handed to you. you need to search high and low for crap and the invetory and management system for the characters are completely broken.
Shadow Madness: A loe level cap, undescripted items that you can't find out what they actual really do until already brought or after you use them. Dragged plot. Shadow Tower:Bland, boring, nothing interesting, not really even an rpg but people tink it is. Clunky controls. Suikoden: Generic with tons of characters with frame rate hiccups and horrible animation? Sounds bad. Doesn't show off the PSX either. Suikoden II:The same exact things, but with clashing BG images at times and slowdown! Threads of Fate:The game has tons of holes in the plot, but I almost would consider it a good game if there were no graphical glitches and bad hit detection for every single thing in the game with loose controls. Vagrant Story: Slow clunky gameplay, people like this game, I have no idea why. also the models in the game are disasterous at times. Vandal Hearts:Horrible slow pacing gameplay. Vandal Hearts II:Horrible slow pacing gameplay. Vanguard Bandits:Single colored washed out character models with slow strategy gameplay and choppy animation with bad plot. Wild Arms: Looks like nothing that shows off the PSX, repetitive with backtracking, the western theme barely comes into play with the plot. Wild Arms 2:Same as first wth bad Models, improved battle system but limiting and slow to use. Xenogears:The game losses its plot more and more as it goes in and tries to make up for it by draggin the game longer and having bad explanations for everything. The Battle system is good but repetitive, the game is ok for the most part though, but it's just boring and slow and get more and more boring and slow as you go on.

Wow. So, what rpgs do you consider decent?
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#88 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="GreySeal9"]

[QUOTE="thebest31406"]

I like Legend of Legaia, but I don't know what Emerald is talking about as far as the random encounters are concerned. They are extremely frequent and the battles drag majorly (much more than your average JRPG). Yes, you can learn new moves in battles, but the battles do indeed get repetitive, especially when there are so many of them. I don't see how anyone can argue otherwise.

The story was decent, but it was mostly carried by the character Noa. Without her, the game wouldn't have had too much personality.

I really like the dark tone of the world tho.

thebest31406
Though found her annoying as hell, Noa was the only one who had any personality at all. Ultimately, there are worst rpgs out there but I don't see this one being considered one of the best. To each his own I guess. [QUOTE="TigerSuperman"]None: Alundra: A repetitive horrible looking, bad story action adventure game claiming to be an rpg. Alundra 2: The fans of the first game hast this game and it has the same exact problems almost. Texture and camera issues galore. Azure Dream: No real plot and is barely and rpg itself. The majority of the game takes place in a tower with crappy mechanics with high levels of repetiton and in cases, backtracking with terrible sprites filed with blokyness they look like static with poor animation and borning music.
Battle Hunter:Literally the most bland gray color gamer ever made. With horrible sprites and nothing going on making it one of the lest technically impressive games created on the system.
Beyond the Beyond: Generic, boring, bad sprites, terrible story, a very long drag of making yourself finish. Brave Fencer Musashi: Is not even really an rpg, but loose controls with deformed character models can be irritating. However it;s not as bad as the other but i would not call it worth playing.
Breath of Fire III:Insane plot that makes no freaking sense relies on a change to the plot of a game that is unrelated, horrible backtracking, tons of early game breaking weapons which will make your level low for certain bosses that require you to grind for a while, certain parts of the game if you screw up or leveld to low you may as well have to restart the game. Horrible mandatroy minigames, unbalanced bosses and enemies.
Breath of Fire IV:The same exact issues as the third game, but you have to add horrible camera control, the backtracking is not as bad yet the whole plot takes you in a backtrack anyway to get to the last area of the game, tons of pointless minigames that are even worse, so much filler plot between the characters that does not effect the game made to extend game time.
Brigandine: Bland gameplay and add tedious gameplay on top of that. Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding. Darkstone: Bad gameplay controls, Washed out textures and backgrounds, nothing to interest you in the games world. Diablo: Horrible port Dragon Seeds:Horrible animation, horrible models, tedious gameplay, nothing really setting the game, high repetition. Dragon Valor:headache the game, every single thing looks like crap, and every single thing is poorly animated, and everysingle thing has bad hitboxes, and your character is boring, your characters hitboxes are bad, your character has bad animation, the music is not good, and coy paste areas in parts.
Dragon Warrior VII:The issue with the game is it's practically the same game we played 6 times alread, but with tedious grinding with nothing to really add anything interesting to the world like a consistent plot. Also bad pacing.
Eternal Eyes:I honeslty don't understand how they screw up the sprites pixels and blur them so badly. Adding the fact in animation they give you seizures the game has a disconnected plot along with highly repetitive gameplay.
Final Fantasy VII: Horrible models, a disconnected story, the games is mostly filler inbetween the main goal, the controls for walking on the "backgrounds" can get very irritating. Very slow battle system.
Final Fantasy VIII: A faster battle system that is stabbed by knifes since you have horribly long unskippable animations, the controls for walking in the games areas switch constantly even in the same perspective, the games boss's and enemies, well most of them, level up with you, which would not be so bad if they did not execute it poorly and had actual balance in the game, the junction system is too comple in the fact it uses long ways to do simple things unless you do the card game where the junction system is broken and can be gamebreaking. Which the cardgame itslef is tedious, the plot makes no freaking sense and ignores parts the game already told the player similar to 7.
Final Fantasy IX: Generic, with a dragged out plot and semi-tedious gameplay. Final Fantasy Anthology:horrible ports with bugs that mess up saves and animation and graphics Final Fantasy Chronicles:same as above Final Fantasy Origins:same as above Final Fantasy Tactics: Repetition dependent, horribly made and horribly small areas to "move" in. Front Mission 3:Bad odel design for some reason, extra texture fuzzyness, along with slow clunky gameplay for a plot that does not really give you interest. Granstream Saga:Horrible blurry and BRIGHT colored models, with clunky gameplay, bad animation ad meh plot. Guardian's Crusade: Looks easy on the eyes, however most of the game is easy and repetitive, not much in the world either, it's like extremely empty. Harvest Moon: Back to Nature: This game is more like work than a game.Weird camera angles at times. Hoshigami: Ruining Blue Earth:The gameis hard because it's a imbalanced piece of crap with a disconnected story with badly instructed gameplay that is based on patience and is extremely tedious. nothing is balanced and the game punishes you in ways that would make a person turn off the game. The way the game punished you could be good for someone who wants a challenge, except this game is badly designed, not challenging.
Jade Cocoon:Very slow interface, and a lot of things clash with eachother in terms of graphics. As well as bad to meh inconsistent character models. King's Field: The textures and poor animation are inexcusable, and the controls inconsitent in how they respond. It's ok however. Just not really good. King's Field II: Same as the first but with inconsistent framerate. Koudelka:People think this is an Rpg. not sure why. However this game looks AWFUL. With a bland but working battle system, but not very intuitive controls in other areas.
Legend of Dragoon: This is a repetitive answer to final fantasy that is generic to kingdom come, with very bad models for reasons I do not know. Ok Battle system, but nothig ot jump about.
Legend of Legaia:Highly repetitive battle system with a plot that kind of gets you at first but then proceeds to get more dull and fillered as you keep playing the game. Other than chracter models, the game looks pretty good in a lot of areas. Animation for attacks has a few frame hiccups.
Monster Seed: Horrible interface, horrible graphics, horrible dialogue. Ogre Battle: Repetition the strategy game with slow gameplay. Not really BAd just not really good. Parasite Eve:People think this is an rpg. I have no idea why. It's also not good. Inconsistent plot and not to responsive on the movement front, although the backgrounds look nice, everything else is washed out and looks like the darkened tool was used over them.
Parasite Eve 2:Same thing as the first. Persona: A horrible horrible balnd FPS game with no direction in the plot or with telling the player to do things. Copy and paste galore. Persona II: Eternal Punishment: If the game did not have similar copy and paste scenarios and graphics in some cases, and focused more on the gameplay which is not exactly balanced at all and a little tedious to try to get the hang of, thant it culd have been a good game.
Rhapsody: A Musical Adventure: So much nonsense of a plot and so much unintuitive gameplay. RPG Maker:Crappy limited version that is better ON PC. A lot of things you need to do to make an Rpg are HORRIBLE to accomplish with the controller of the Playstation.
Saga Frontier:The game has horrible plots that are broken, 6 of them. The games give very vague hints at everything, the game takes place in all the same areas, the battle systems limiting. There are long mission often that require heavy backtracking and,or getting lost to fetch items. The 2nd to worst inventory system as well.
Saga Frontier 2:This game would be good if the game did not have possibly the worst inventory system i have ever seen for managing anything and had balance because let me teel you right now, you have no possible way of doing anything in the other guys story if you don't do the first guys story first. Gistav or something. In fact, even hors after you beat his story you still will get your ass handed to you. you need to search high and low for crap and the invetory and management system for the characters are completely broken.
Shadow Madness: A loe level cap, undescripted items that you can't find out what they actual really do until already brought or after you use them. Dragged plot. Shadow Tower:Bland, boring, nothing interesting, not really even an rpg but people tink it is. Clunky controls. Suikoden: Generic with tons of characters with frame rate hiccups and horrible animation? Sounds bad. Doesn't show off the PSX either. Suikoden II:The same exact things, but with clashing BG images at times and slowdown! Threads of Fate:The game has tons of holes in the plot, but I almost would consider it a good game if there were no graphical glitches and bad hit detection for every single thing in the game with loose controls. Vagrant Story: Slow clunky gameplay, people like this game, I have no idea why. also the models in the game are disasterous at times. Vandal Hearts:Horrible slow pacing gameplay. Vandal Hearts II:Horrible slow pacing gameplay. Vanguard Bandits:Single colored washed out character models with slow strategy gameplay and choppy animation with bad plot. Wild Arms: Looks like nothing that shows off the PSX, repetitive with backtracking, the western theme barely comes into play with the plot. Wild Arms 2:Same as first wth bad Models, improved battle system but limiting and slow to use. Xenogears:The game losses its plot more and more as it goes in and tries to make up for it by draggin the game longer and having bad explanations for everything. The Battle system is good but repetitive, the game is ok for the most part though, but it's just boring and slow and get more and more boring and slow as you go on.

Wow. So, what rpgs do you consider decent?

I will say I have not played EVERY Rpg on PSX, but so far nope.
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#89 Dudersaper
Member since 2007 • 32952 Posts
I will say I have not played EVERY Rpg on PSX, but so far nope.TigerSuperman
What is a good RPG in your book?
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#90 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="TigerSuperman"]I will say I have not played EVERY Rpg on PSX, but so far nope.Dudersaper
What is a good RPG in your book?

Not the ones that have the problems in the ones above.
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#91 Dudersaper
Member since 2007 • 32952 Posts
[QUOTE="Dudersaper"][QUOTE="TigerSuperman"]I will say I have not played EVERY Rpg on PSX, but so far nope.TigerSuperman
What is a good RPG in your book?

Not the ones that have the problems in the ones above.

Great way to dodge the question.
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TigerSuperman

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#92 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="TigerSuperman"][QUOTE="Dudersaper"]What is a good RPG in your book?Dudersaper
Not the ones that have the problems in the ones above.

Great way to dodge the question.

The issue here is a lot of those game speople liek and ignore the flaws because they believe the games are fun and whatever other reasons they don;t mind moving the garbage aside, for me, that garbage makes the game annoying to play and I have no fun whatsoever, so answering you question is pointless because it's clear you came as the defense force for some of the games mentioned so you can deny anything I say are in the games.
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Dudersaper

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#93 Dudersaper
Member since 2007 • 32952 Posts
Well I'm sure you also ignore lots of flaws in crappy RPG's too, judging by your current FFXIII avy lol So I'm sure you could find some enjoyment in those PSX RPG's if you tried.
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#94 thebest31406
Member since 2004 • 3775 Posts
[QUOTE="TigerSuperman"][QUOTE="Dudersaper"][QUOTE="TigerSuperman"] Not the ones that have the problems in the ones above.

Great way to dodge the question.

The issue here is a lot of those game speople liek and ignore the flaws because they believe the games are fun and whatever other reasons they don;t mind moving the garbage aside, for me, that garbage makes the game annoying to play and I have no fun whatsoever, so answering you question is pointless because it's clear you came as the defense force for some of the games mentioned so you can deny anything I say are in the games.

What the hell, man. It's a simple question. What rpgs do you consider good?
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#95 TigerSuperman
Member since 2013 • 4331 Posts
Well I'm sure you also ignore lots of flaws in crappy RPG's too, judging by your current FFXIII avy lol So I'm sure you could find some enjoyment in those PSX RPG's if you tried.Dudersaper
Why do you think I like the game in the avatar and not just the character? you don't, because you are a defense force soldier that came only to try and debunk any flaw I mention that is clearly in each of the games above. I don't own the game you are accusing me of liking. and form beating it before, it has combinations of all the issues above almost, i just like the character, and so do the majority of people that hate the game. afro rendering is bad though. Just though i would mention that, the afro looks terrible.
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#96 GreySeal9
Member since 2010 • 28247 Posts

My Another48Hours radar is going off, guys.

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#97 Dudersaper
Member since 2007 • 32952 Posts

My Another48Hours radar is going off, guys.

GreySeal9
Yeah, was thinking the same.
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#98 GreySeal9
Member since 2010 • 28247 Posts

I try not to engage Another48Hours because I think he's a headcase, but the bolded statement is just straight up bullsh!t that I feel like calling out:

Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding.TigerSuperman

Chrono Cross's leveling system actually makes grinding unnecessary. There are not individual levels in the game, just "star levels". These are obtained after beating bosses and they apply to the entire party, enabling you to switch characters in and out without having to grind up the new additions to a sufficient level. Regular battles just provide stat bonuses and these stat bonuses eventually dry up and only replenish when you reach the next star level. By giving you a level each time you defeat a boss, the game makes sure that you are never underleveled (or overleveled), canceling out the need for level grinding. It might very well be possible to beat Chrono Cross without fighting regular enemies. The aforementioned stat bonuses are the main incentive for fighting regular enemies. In short, what you are saying is utterly false.

You seem to fancy yourself a critic (tho you are an extremely poor one; you lack the intelligence and mental flexibility to judge games in a balanced way), so it would help your credibility to actually know what you are talking about. If you think Chrono Cross has an emphasis on grinding, you simply haven't played the game and are talking out of your ass. Or maybe you're just not smart enough to figure out that don't have to grind in Chrono Cross.

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#99 saosebastiao
Member since 2006 • 140 Posts

[QUOTE="TigerSuperman"][QUOTE="Dudersaper"]Great way to dodge the question.thebest31406
The issue here is a lot of those game speople liek and ignore the flaws because they believe the games are fun and whatever other reasons they don;t mind moving the garbage aside, for me, that garbage makes the game annoying to play and I have no fun whatsoever, so answering you question is pointless because it's clear you came as the defense force for some of the games mentioned so you can deny anything I say are in the games.

What the hell, man. It's a simple question. What rpgs do you consider good?

 

He/She's an obvious troll. I'm gonna bet his/her first console was like a Ps2/Xbox/Gamecube AND he plays these games (not physical copies, roms) on his Psp. Everything seems too dated because he/she's used to better graphics, and he/she never played these games back in their day (doesn't understand the context of gaming in the 90's).

The games do have many, many flaws, but he/she seems to be forgetting they were made on the ps1 and in the mid-90's. And developers probably had less money to make them and still had to work with many system limitations.

Don't like it, don't play it and don't trash it. TigerTrollman, you didn't say almost anything positive about the games, so that's why I take it you're a 00's gamer. Also, that FFXIII avatar...well FFXIII isn't a good game. All the former FF games were (except FFX-2). They had better stories (dont forget the context when they came out), better characters and friendlier interface. At least those characters didn't look like some kind of bimbos, like some kids today.

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#100 TigerSuperman
Member since 2013 • 4331 Posts

I try not to engage Another48Hours because I think he's a headcase, but the bolded statement is just straight up bullsh!t that I feel like calling out:

[quote="TigerSuperman"]Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding.GreySeal9

Chrono Cross's leveling system actually makes grinding unnecessary. There are not individual levels in the game, just "star levels". These are obtained after beating bosses and they apply to the entire party, enabling you to switch characters in and out without having to grind up the new additions to a sufficient level. Regular battles just provide stat bonuses and these stat bonuses eventually dry up and only replenish when you reach the next star level. By giving you a level each time you defeat a boss, the game makes sure that you are never underleveled (or overleveled), canceling out the need for level grinding. It might very well be possible to beat Chrono Cross without fighting regular enemies. The aforementioned stat bonuses are the main incentive for fighting regular enemies. In short, what you are saying is utterly false.

You seem to fancy yourself a critic (tho you are an extremely poor one; you lack the intelligence and mental flexibility to judge games in a balanced way), so it would help your credibility to actually know what you are talking about. If you think Chrono Cross has an emphasis on grinding, you simply haven't played the game and are talking out of your ass. Or maybe you're just not smart enough to figure out that don't have to grind in Chrono Cross.

I actually can't tell if your trolling me on not based on your random comment in my plat-former thread, but it's clear you have no idea what you're talking about. The crap stats you gain are that, crap, and you will have to run around fighting things like Komodo's and such to actually get beneficial increases to your stats. Especially since almost every area you fight in gives the same stat increases anyway. You're also going to need stat boosts for every recruited character, and the further in the game you go the more true this is. Sure there is a limit per star level but considering how the game gives out crap stat increases per battle, you're going to need to "grind" to get beneficial stats. Sure you don't have to grind every character, but the ones you use often you're going to spend time giving them stat increases, and the further you go or the higher you go the more time it consumes, The whole game has an emphasis on grinding, it's just a different way of doing it, and it until later does not consume as much time.