PS1 RPGs worth playing today

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TigerSuperman

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#101 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="thebest31406"][QUOTE="TigerSuperman"] The issue here is a lot of those game speople liek and ignore the flaws because they believe the games are fun and whatever other reasons they don;t mind moving the garbage aside, for me, that garbage makes the game annoying to play and I have no fun whatsoever, so answering you question is pointless because it's clear you came as the defense force for some of the games mentioned so you can deny anything I say are in the games.saosebastiao

What the hell, man. It's a simple question. What rpgs do you consider good?

 

He/She's an obvious troll. I'm gonna bet his/her first console was like a Ps2/Xbox/Gamecube AND he plays these games (not physical copies, roms) on his Psp. Everything seems too dated because he/she's used to better graphics, and he/she never played these games back in their day (doesn't understand the context of gaming in the 90's).

The games do have many, many flaws, but he/she seems to be forgetting they were made on the ps1 and in the mid-90's. And developers probably had less money to make them and still had to work with many system limitations.

Don't like it, don't play it and don't trash it. TigerTrollman, you didn't say almost anything positive about the games, so that's why I take it you're a 00's gamer. Also, that FFXIII avatar...well FFXIII isn't a good game. All the former FF games were (except FFX-2). They had better stories (dont forget the context when they came out), better characters and friendlier interface. At least those characters didn't look like some kind of bimbos, like some kids today.

What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.
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GreySeal9

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#103 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

I try not to engage Another48Hours because I think he's a headcase, but the bolded statement is just straight up bullsh!t that I feel like calling out:

[quote="TigerSuperman"]Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding.TigerSuperman

Chrono Cross's leveling system actually makes grinding unnecessary. There are not individual levels in the game, just "star levels". These are obtained after beating bosses and they apply to the entire party, enabling you to switch characters in and out without having to grind up the new additions to a sufficient level. Regular battles just provide stat bonuses and these stat bonuses eventually dry up and only replenish when you reach the next star level. By giving you a level each time you defeat a boss, the game makes sure that you are never underleveled (or overleveled), canceling out the need for level grinding. It might very well be possible to beat Chrono Cross without fighting regular enemies. The aforementioned stat bonuses are the main incentive for fighting regular enemies. In short, what you are saying is utterly false.

You seem to fancy yourself a critic (tho you are an extremely poor one; you lack the intelligence and mental flexibility to judge games in a balanced way), so it would help your credibility to actually know what you are talking about. If you think Chrono Cross has an emphasis on grinding, you simply haven't played the game and are talking out of your ass. Or maybe you're just not smart enough to figure out that don't have to grind in Chrono Cross.

I actually can't tell if your trolling me on not based on your random comment in my plat-former thread, but it's clear you have no idea what you're talking about. The crap stats you gain are that, crap, and you will have to run around fighting things like Komodo's and such to actually get beneficial increases to your stats. Especially since almost every area you fight in gives the same stat increases anyway. You're also going to need stat boosts for every recruited character, and the further in the game you go the more true this is. Sure there is a limit per star level but considering how the game gives out crap stat increases per battle, you're going to need to "grind" to get beneficial stats. Sure you don't have to grind every character, but the ones you use often you're going to spend time giving them stat increases, and the further you go or the higher you go the more time it consumes, The whole game has an emphasis on grinding, it's just a different way of doing it, and it until later does not consume as much time.

Wrong. The game only gives out stat bonuses a few times after a star level, so you can't actually get more beneficial stats than what the game gives you through normal encounters unless you seek out optional bosses to gain more star levels than what you get on the normal path. Basically, the game level caps you after a few stat bonuses, and they don't give out more until the next star level. As you should know, grinding involves fighting lots of enemies over and over again. If the game only gives you a few stat bonuses and you decide to stop fighting enemies after the stat bonuses dry up, you are not grinding. In essence, you don't have to grind.

Quite simply, you are wrong, and now you are trying to hide that you are wrong with this "it's just a different way of doing it" bullsh!t. Protip: actually play games or have knowlege about them before trying to critique them.

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TigerSuperman

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#104 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="GreySeal9"]

I try not to engage Another48Hours because I think he's a headcase, but the bolded statement is just straight up bullsh!t that I feel like calling out:

[quote="TigerSuperman"]Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding.GreySeal9

Chrono Cross's leveling system actually makes grinding unnecessary. There are not individual levels in the game, just "star levels". These are obtained after beating bosses and they apply to the entire party, enabling you to switch characters in and out without having to grind up the new additions to a sufficient level. Regular battles just provide stat bonuses and these stat bonuses eventually dry up and only replenish when you reach the next star level. By giving you a level each time you defeat a boss, the game makes sure that you are never underleveled (or overleveled), canceling out the need for level grinding. It might very well be possible to beat Chrono Cross without fighting regular enemies. The aforementioned stat bonuses are the main incentive for fighting regular enemies. In short, what you are saying is utterly false.

You seem to fancy yourself a critic (tho you are an extremely poor one; you lack the intelligence and mental flexibility to judge games in a balanced way), so it would help your credibility to actually know what you are talking about. If you think Chrono Cross has an emphasis on grinding, you simply haven't played the game and are talking out of your ass. Or maybe you're just not smart enough to figure out that don't have to grind in Chrono Cross.

I actually can't tell if your trolling me on not based on your random comment in my plat-former thread, but it's clear you have no idea what you're talking about. The crap stats you gain are that, crap, and you will have to run around fighting things like Komodo's and such to actually get beneficial increases to your stats. Especially since almost every area you fight in gives the same stat increases anyway. You're also going to need stat boosts for every recruited character, and the further in the game you go the more true this is. Sure there is a limit per star level but considering how the game gives out crap stat increases per battle, you're going to need to "grind" to get beneficial stats. Sure you don't have to grind every character, but the ones you use often you're going to spend time giving them stat increases, and the further you go or the higher you go the more time it consumes, The whole game has an emphasis on grinding, it's just a different way of doing it, and it until later does not consume as much time.

Wrong. The game only gives out stat bonuses a few times after a star level, so you can't actually get more beneficial stats than what the game gives you through normal encounters unless you seek out optional bosses to gain more star levels than what you get on the normal path. Basically, the game level caps you after a few stat bonuses, and they don't give out more until the next star level. As you should know, grinding involves fighting lots of enemies over and over again. If the game only gives you a few stat bonuses and you decide to stop fighting enemies after the stat bonuses dry up, you are not grinding. In essence, you don't have to grind.

Quite simply, you are wrong, and now you are trying to hide that you are wrong with this "it's just a different way of doing it" bullsh!t. Protip: actually play games or have knowlege about them before trying to critique them.

The further you go the more time consuming it takes for random encounters to max out your stats considering the stat increases are VERY LOW in the game. You are going to want to increase your stats to have good characters, so yes you are grinding. Heck protip: don't be a fanboy You are going around getting stat bonuses which get more and more time consuming as you go up in star levels. Random video time: http://www.youtube.com/watch?v=6LJK3T3abNk 5:14, and example of horrible stats given in the game, you are going to go around grinding to get your stats up period. This isn't 1997 grinding has not been exclusive to experience since the Xbox came out. Yes there is a limit, but that limit takes more time to get to and you will need those status increases because the game craps on you for it. Heck, clearly you have no idea how a game you "played" even works.
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GreySeal9

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#105 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="TigerSuperman"] I actually can't tell if your trolling me on not based on your random comment in my plat-former thread, but it's clear you have no idea what you're talking about. The crap stats you gain are that, crap, and you will have to run around fighting things like Komodo's and such to actually get beneficial increases to your stats. Especially since almost every area you fight in gives the same stat increases anyway. You're also going to need stat boosts for every recruited character, and the further in the game you go the more true this is. Sure there is a limit per star level but considering how the game gives out crap stat increases per battle, you're going to need to "grind" to get beneficial stats. Sure you don't have to grind every character, but the ones you use often you're going to spend time giving them stat increases, and the further you go or the higher you go the more time it consumes, The whole game has an emphasis on grinding, it's just a different way of doing it, and it until later does not consume as much time.TigerSuperman

Wrong. The game only gives out stat bonuses a few times after a star level, so you can't actually get more beneficial stats than what the game gives you through normal encounters unless you seek out optional bosses to gain more star levels than what you get on the normal path. Basically, the game level caps you after a few stat bonuses, and they don't give out more until the next star level. As you should know, grinding involves fighting lots of enemies over and over again. If the game only gives you a few stat bonuses and you decide to stop fighting enemies after the stat bonuses dry up, you are not grinding. In essence, you don't have to grind.

Quite simply, you are wrong, and now you are trying to hide that you are wrong with this "it's just a different way of doing it" bullsh!t. Protip: actually play games or have knowlege about them before trying to critique them.

The further you go the more time consuming it takes for random encounters to max out your stats considering the stat increases are VERY LOW in the game. You are going to want to increase your stats to have good characters, so yes you are grinding. Heck protip: don't be a fanboy You are going around getting stat bonuses which get more and more time consuming as you go up in star levels. Random video time: http://www.youtube.com/watch?v=6LJK3T3abNk 5:14, and example of horrible stats given in the game, you are going to go around grinding to get your stats up period. This isn't 1997 grinding has not been exclusive to experience since the Xbox came out. Yes there is a limit, but that limit takes more time to get to and you will need those status increases because the game craps on you for it. Heck, clearly you have no idea how a game you "played" even works.

Thanks for the pointless YouTube video. You went through alot of effort to make no point. :lol:

You should probably stop arguing for the sake of arguing because what you're saying is simply false.

After each star level, you get a very limited amount of stat bonuses, so a very limited amount of enemies are actually going to raise your stats until the next star level, which are acquired from beating bosses.

I never said grinding is only exclusive to experience, but grinding clearly involves doing something over and over again. In Chrono Cross, you don't have to fighting enemies over and over again and doing so is not encouraged due to the level cap.

From Wikipedia:

However, no system of experience points exists; after four or five upgrades, statistics remain static until players defeat a boss. This adds a star to a running count shown on the status screen, which allows for another few rounds of statistical increases.Wikipedia

Link.

If you consider about four or five stat upgrades grinding, then you clearly have no perspective on what grinding is. :lol:

Again, either being intelligent and well balanced enough to stop arguing a stupid point after it's been proven wrong or simply knowing what you're talking about will serve you well because right now you sound extremely stupid and ignorant. ;)

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TigerSuperman

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#106 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="GreySeal9"]

Wrong. The game only gives out stat bonuses a few times after a star level, so you can't actually get more beneficial stats than what the game gives you through normal encounters unless you seek out optional bosses to gain more star levels than what you get on the normal path. Basically, the game level caps you after a few stat bonuses, and they don't give out more until the next star level. As you should know, grinding involves fighting lots of enemies over and over again. If the game only gives you a few stat bonuses and you decide to stop fighting enemies after the stat bonuses dry up, you are not grinding. In essence, you don't have to grind.

Quite simply, you are wrong, and now you are trying to hide that you are wrong with this "it's just a different way of doing it" bullsh!t. Protip: actually play games or have knowlege about them before trying to critique them.

GreySeal9

The further you go the more time consuming it takes for random encounters to max out your stats considering the stat increases are VERY LOW in the game. You are going to want to increase your stats to have good characters, so yes you are grinding. Heck protip: don't be a fanboy You are going around getting stat bonuses which get more and more time consuming as you go up in star levels. Random video time: http://www.youtube.com/watch?v=6LJK3T3abNk 5:14, and example of horrible stats given in the game, you are going to go around grinding to get your stats up period. This isn't 1997 grinding has not been exclusive to experience since the Xbox came out. Yes there is a limit, but that limit takes more time to get to and you will need those status increases because the game craps on you for it. Heck, clearly you have no idea how a game you "played" even works.

Thanks for the pointless YouTube video. You went through alot of effort to make no point. :lol:

You should probably stop arguing for the sake of arguing because what you're saying is simply false.

After each star level, you get a very limited amount of stat bonuses, so a very limited amount of enemies are actually going to raise your stats until the next star level, which are acquired from beating bosses.

I never said grinding is only exclusive to experience, but grinding clearly involves doing something over and over again. In Chrono Cross, you don't have to fighting enemies over and over again and doing so is not encouraged due to the level cap.

From Wikipedia:

However, no system of experience points exists; after four or five upgrades, statistics remain static until players defeat a boss. This adds a star to a running count shown on the status screen, which allows for another few rounds of statistical increases.Wikipedia

Link.

If you consider about four or five stat upgrades grinding, then you clearly have no perspective on what grinding is. :lol:

Again, either being intelligent and well balanced enough to stop arguing a stupid point after it's been proven wrong or simply knowing what you're talking about will serve you well because right now you sound extremely stupid and ignorant. ;)

You can try breezing through the game doing nothing except bosses and see where that gets you especially for fully completing the game. Also I literally said MYSELF there were NO EXEPRIENCE POINTS:

grinding has not been exclusive to experience since the Xbox came out.

So you can't read, and actually earlier than that because guess what? Megaman battle Network has no EXPceither and that was EARLIER than xbox, yet: http://www.google.com/#sclient=psy-ab&q=grinding+megaman+battle+network&oq=grinding+megaman+battle+network&gs_l=hp.3...30590.37863.3.38086.39.38.0.1.1.0.171.2931.31j7.38.0...4.0...1c.1.14.psy-ab.NIB1hmTJPVg&pbx=1&bav=on.2,or.r_qf.&bvm=bv.47008514,d.dmg&fp=e29a397549c8c297&biw=1600&bih=805 http://www.neoseeker.com/forums/26793/t1807203-hakushaku-hackjack-in-us-version/ http://www.neoseeker.com/forums/26793/t1807203-hakushaku-hackjack-in-us-version/ and all these show just a few people using the word grinding in a game that technically does not even earn you stats AT ALL you have to input them manually and can avoid doing it AT ALL unlike CC, so you are trapped in the past and have no idea what you are talking about or what grinding actually is. You WILL go and grind for stat increases the game screws you on how small they are FACT. You have been proven wrong and I have no idea what is up with you and your aggressive insults for no reason. edit:Oh and it becomes more time consuming to max the caps the higher you get in level.
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GreySeal9

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#107 GreySeal9
Member since 2010 • 28247 Posts

You WILL go and grind for stat increases the game screws you on how small they are FACT.TigerSuperman

All the rest of your post was irrelevant, so I'll just focus on this.

I'm starting to doubt your basic intelligence because you are not getting a very simple point: you can only get a very limited amount of stat increases, so only about four of five sets of normal enemies will give you stat increases. Fighting four or five enemies to get those stat bonuses is not grinding since grinding is doing the same tasks over and over again. In Chrono Cross, you can beat the boss to acquire the star level, fighting the four or five enemies to get the stat bonuses, and not fight again until the next boss. 

If you want to criticize the game, a better way to do it would be to question the leveling system all together, but to say that it has an "emphasis on grinding" is downright stupid considering that you don't have to engage in very many normal encounters.

Also, as a final note, you probably should stop crying about my "aggressive insults." I don't suffer fools gladly, so you're just going to have to get used to them. Maybe if you stop spewing ignorant bullsh!t, I won't insult you.

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thebest31406

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#108 thebest31406
Member since 2004 • 3775 Posts
[QUOTE="GreySeal9"]

I try not to engage Another48Hours because I think he's a headcase, but the bolded statement is just straight up bullsh!t that I feel like calling out:

[quote="TigerSuperman"]Chrono Cross:Tons of characters, not much relevant to the plot, lots of pointless filler, empehasis on grinding.TigerSuperman

Chrono Cross's leveling system actually makes grinding unnecessary. There are not individual levels in the game, just "star levels". These are obtained after beating bosses and they apply to the entire party, enabling you to switch characters in and out without having to grind up the new additions to a sufficient level. Regular battles just provide stat bonuses and these stat bonuses eventually dry up and only replenish when you reach the next star level. By giving you a level each time you defeat a boss, the game makes sure that you are never underleveled (or overleveled), canceling out the need for level grinding. It might very well be possible to beat Chrono Cross without fighting regular enemies. The aforementioned stat bonuses are the main incentive for fighting regular enemies. In short, what you are saying is utterly false.

You seem to fancy yourself a critic (tho you are an extremely poor one; you lack the intelligence and mental flexibility to judge games in a balanced way), so it would help your credibility to actually know what you are talking about. If you think Chrono Cross has an emphasis on grinding, you simply haven't played the game and are talking out of your ass. Or maybe you're just not smart enough to figure out that don't have to grind in Chrono Cross.

I actually can't tell if your trolling me on not based on your random comment in my plat-former thread, but it's clear you have no idea what you're talking about. The crap stats you gain are that, crap, and you will have to run around fighting things like Komodo's and such to actually get beneficial increases to your stats. Especially since almost every area you fight in gives the same stat increases anyway. You're also going to need stat boosts for every recruited character, and the further in the game you go the more true this is. Sure there is a limit per star level but considering how the game gives out crap stat increases per battle, you're going to need to "grind" to get beneficial stats. Sure you don't have to grind every character, but the ones you use often you're going to spend time giving them stat increases, and the further you go or the higher you go the more time it consumes, The whole game has an emphasis on grinding, it's just a different way of doing it, and it until later does not consume as much time.

Yeah, it's clear you haven't played the game. I played it back when it was released and I disliked it for the most part, mostly due to the plot and the character overload. Grinding?! CC has to be the most un-grindingest Square game I've played. If I remember correctly, most of my stat boosts either came from items obtained or stat carryovers from the previous game.
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thebest31406

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#109 thebest31406
Member since 2004 • 3775 Posts
[QUOTE="saosebastiao"]

[QUOTE="thebest31406"] What the hell, man. It's a simple question. What rpgs do you consider good?TigerSuperman

 

He/She's an obvious troll. I'm gonna bet his/her first console was like a Ps2/Xbox/Gamecube AND he plays these games (not physical copies, roms) on his Psp. Everything seems too dated because he/she's used to better graphics, and he/she never played these games back in their day (doesn't understand the context of gaming in the 90's).

The games do have many, many flaws, but he/she seems to be forgetting they were made on the ps1 and in the mid-90's. And developers probably had less money to make them and still had to work with many system limitations.

Don't like it, don't play it and don't trash it. TigerTrollman, you didn't say almost anything positive about the games, so that's why I take it you're a 00's gamer. Also, that FFXIII avatar...well FFXIII isn't a good game. All the former FF games were (except FFX-2). They had better stories (dont forget the context when they came out), better characters and friendlier interface. At least those characters didn't look like some kind of bimbos, like some kids today.

What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.

yet still didn't answer the question.
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TigerSuperman

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#110 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"]You WILL go and grind for stat increases the game screws you on how small they are FACT.GreySeal9

All the rest of your post was irrelevant, so I'll just focus on this.

I'm starting to doubt your basic intelligence because you are not getting a very simple point: you can only get a very limited amount of stat increases, so only about four of five sets of normal enemies will give you stat increases. Fighting four or five enemies to get those stat bonuses is not grinding since grinding is doing the same tasks over and over again. In Chrono Cross, you can beat the boss to acquire the star level, fighting the four or five enemies to get the stat bonuses, and not fight again until the next boss. 

If you want to criticize the game, a better way to do it would be to question the leveling system all together, but to say that it has an "emphasis on grinding" is downright stupid considering that you don't have to engage in very many normal encounters.

Also, as a final note, you probably should stop crying about my "aggressive insults." I don't suffer fools gladly, so you're just going to have to get used to them. Maybe if you stop spewing ignorant bullsh!t, I won't insult you.

First of all, I don't think the leveling system makes mush sense at all in terms of how its executed. From the looks of it, seems like you think the same thing to a level with this post. Second since the leveling is completely random, yes you are going to grind for stat bonuses. You as a person who played the game should no this, because you can easily get someone not offensive to get a higher offense stat than your offensive character so your going to keep redoing and regrinding for stat bonuses to balance the stats of your characters which is what I do. The leveling system again is random. For late game and post game or if you are interested in the other vast amount of characters which not sure if you can get all in one playthrough(outside of that obvious part of the game), is BAD. So if you want to have balanced character stats you are going to have to regrind. When my non-offensive has almost 2x the attack power of my offensive man which happens to be Serge, that's WRONG. Especially like I said, the late pars of the game, optional areas, maximizing stats, and for all the optional characters you can use which may take multiple playthrough to get them all anyway. And to be honest I think that's the selling point of the game so you might as well try out different people.
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#111 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="TigerSuperman"][QUOTE="saosebastiao"]

 

He/She's an obvious troll. I'm gonna bet his/her first console was like a Ps2/Xbox/Gamecube AND he plays these games (not physical copies, roms) on his Psp. Everything seems too dated because he/she's used to better graphics, and he/she never played these games back in their day (doesn't understand the context of gaming in the 90's).

The games do have many, many flaws, but he/she seems to be forgetting they were made on the ps1 and in the mid-90's. And developers probably had less money to make them and still had to work with many system limitations.

Don't like it, don't play it and don't trash it. TigerTrollman, you didn't say almost anything positive about the games, so that's why I take it you're a 00's gamer. Also, that FFXIII avatar...well FFXIII isn't a good game. All the former FF games were (except FFX-2). They had better stories (dont forget the context when they came out), better characters and friendlier interface. At least those characters didn't look like some kind of bimbos, like some kids today.

thebest31406
What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.

yet still didn't answer the question.

I will later, but not now considering atm the only reason you and him asked is to wait it out and attack whatever name I come up with.
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thebest31406

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#112 thebest31406
Member since 2004 • 3775 Posts
[QUOTE="TigerSuperman"][QUOTE="thebest31406"][QUOTE="TigerSuperman"] What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.

yet still didn't answer the question.

I will later, but not now considering atm the only reason you and him asked is to wait it out and attack whatever name I come up with.

Your obnoxiousness is more than enough reason to attack you. Yet I haven't done so. So give me a little credit.
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GreySeal9

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#113 GreySeal9
Member since 2010 • 28247 Posts

First of all, I don't think the leveling system makes mush sense at all in terms of how its executed.TigerSuperman

That's fine, but that does not equal an "emphasis on grinding", which is the claim I took issue with.

You as a person who played the game should no this, because you can easily get someone not offensive to get a higher offense stat than your offensive character so your going to keep redoing and regrinding for stat bonuses to balance the stats of your characters which is what I do. The leveling system again is random. For late game and post game or if you are interested in the other vast amount of characters which not sure if you can get all in one playthrough(outside of that obvious part of the game), is BAD. So if you want to have balanced character stats you are going to have to regrind. When my non-offensive has almost 2x the attack power of my offensive man which happens to be Serge, that's WRONG. Especially like I said, the late pars of the game, optional areas, maximizing stats, and for all the optional characters you can use which may take multiple playthrough to get them all anyway. And to be honest I think that's the selling point of the game so you might as well try out different people.TigerSuperman

You're deflecting with verbage.

Again, the status bonuses you get after a star level are extremely limited, meaning that you can fight a very limited amount of battles before the next star level. Star level applies to new party members as well, so they will be fairly close to your other characters in terms of performance. I switched characters in and out constantly and never had to grind them up to be on par with the other members of the party. That is because the group levels up and individual characters simply acquire small bonuses.

Grinding is doing a task ad naseum. In Chrono Cross, you simply don't have to fight very many normal encounters relative to other RPGs. Dragon Quest is an example of a series that has an emphasis on grinding, not Chrono Cross.

It's fine to have issues with the game's design. Many people do. But your critique should make sense and it absolutely makes no sense to say Chrono Cross has an emphasis on grinding when the opposite is actually true. You're not going to be taken seriously as a critic if you are ignorant about a game's leveling system.

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#114 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="thebest31406"][QUOTE="TigerSuperman"][QUOTE="thebest31406"] yet still didn't answer the question.

I will later, but not now considering atm the only reason you and him asked is to wait it out and attack whatever name I come up with.

Your obnoxiousness is more than enough reason to attack you. Yet I haven't done so. So give me a little credit.

Fine, do you want to know which games I find fun to play or which I think are good?
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saosebastiao

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#115 saosebastiao
Member since 2006 • 140 Posts

[QUOTE="thebest31406"][QUOTE="TigerSuperman"] What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.TigerSuperman
yet still didn't answer the question.

I will later, but not now considering atm the only reason you and him asked is to wait it out and attack whatever name I come up with.

 

I call BS, as you're always avoiding to answer a direct question and posting wrong stuff. You haven't even played half of the rpgs you criticized, I'm betting you played at most around 2 hours on some games.

Go on you can quote this, just do your ignorant internet research, you can search for other peoples reviews anyway and recicle them here claiming its your "own opinion".

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GreySeal9

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#116 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="thebest31406"][QUOTE="TigerSuperman"] I will later, but not now considering atm the only reason you and him asked is to wait it out and attack whatever name I come up with.TigerSuperman
Your obnoxiousness is more than enough reason to attack you. Yet I haven't done so. So give me a little credit.

Fine, do you want to know which games I find fun to play or which I think are good?

lol. He asked you that very question three times now. Are you drunk?

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TigerSuperman

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#117 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"]First of all, I don't think the leveling system makes mush sense at all in terms of how its executed.GreySeal9

That's fine, but that does not equal an "emphasis on grinding", which is the claim I took issue with.

You as a person who played the game should no this, because you can easily get someone not offensive to get a higher offense stat than your offensive character so your going to keep redoing and regrinding for stat bonuses to balance the stats of your characters which is what I do. The leveling system again is random. For late game and post game or if you are interested in the other vast amount of characters which not sure if you can get all in one playthrough(outside of that obvious part of the game), is BAD. So if you want to have balanced character stats you are going to have to regrind. When my non-offensive has almost 2x the attack power of my offensive man which happens to be Serge, that's WRONG. Especially like I said, the late pars of the game, optional areas, maximizing stats, and for all the optional characters you can use which may take multiple playthrough to get them all anyway. And to be honest I think that's the selling point of the game so you might as well try out different people.TigerSuperman

You're deflecting with verbage.

Again, the status bonuses you get after a star level are extremely limited, meaning that you can fight a very limited amount of battles before the next star level. Star level applies to new party members as well, so they will be fairly close to your other characters in terms of performance. I switched characters in and out constantly and never had to grind them up to be on par with the other members of the party. That is because the group levels up and individual characters simply acquire small bonuses.

Grinding is doing a task ad naseum. In Chrono Cross, you simply don't have to fight very many normal encounters relative to other RPGs. Dragon Quest is an example of a series that has an emphasis on grinding, not Chrono Cross.

It's fine to have issues with the game's design. Many people do. But your critique should make sense and it absolutely makes no sense to say Chrono Cross has an emphasis on grinding when the opposite is actually true.

Ok, then I will say that grinding is no the word I should have used. Also I know groups level up, but because of random leveling, it's pointless to get tons od side characters with unbalanced stats, so I would pick them up and use them so they don't end up like serge with 2x less the attack power than a person no good at attacking. However, I concede that I used the wrong word, I guess random luck or farming would have had better terms considering how the execution for the leveling system is and I have to regain stats again to balance out characters, even with boss battles. Not entirely sure if there is some hidden qay to control the stats assigned, but I doubt it. With that said, to make sure you don't get the wrong idea, I don't think the game is terrible, it looks nice, has nice music, and pretty above average models for characters which seemed to be an issue that got worse with PSX games instead of better for some reason, however, the game is easy not including the irritation of trying to get characters with stats that make sense with a broken leveling system, but I don't think that CC would be a game to tell someone to pick up at the store hence the thread title. I apologize for my misuse of terms. Should have said luck or farming instead.
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TigerSuperman

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#118 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="thebest31406"] Your obnoxiousness is more than enough reason to attack you. Yet I haven't done so. So give me a little credit.GreySeal9

Fine, do you want to know which games I find fun to play or which I think are good?

lol. He asked you that very question three times now. Are you drunk?

maybe...
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GreySeal9

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#119 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="TigerSuperman"]First of all, I don't think the leveling system makes mush sense at all in terms of how its executed.TigerSuperman

That's fine, but that does not equal an "emphasis on grinding", which is the claim I took issue with.

You as a person who played the game should no this, because you can easily get someone not offensive to get a higher offense stat than your offensive character so your going to keep redoing and regrinding for stat bonuses to balance the stats of your characters which is what I do. The leveling system again is random. For late game and post game or if you are interested in the other vast amount of characters which not sure if you can get all in one playthrough(outside of that obvious part of the game), is BAD. So if you want to have balanced character stats you are going to have to regrind. When my non-offensive has almost 2x the attack power of my offensive man which happens to be Serge, that's WRONG. Especially like I said, the late pars of the game, optional areas, maximizing stats, and for all the optional characters you can use which may take multiple playthrough to get them all anyway. And to be honest I think that's the selling point of the game so you might as well try out different people.TigerSuperman

You're deflecting with verbage.

Again, the status bonuses you get after a star level are extremely limited, meaning that you can fight a very limited amount of battles before the next star level. Star level applies to new party members as well, so they will be fairly close to your other characters in terms of performance. I switched characters in and out constantly and never had to grind them up to be on par with the other members of the party. That is because the group levels up and individual characters simply acquire small bonuses.

Grinding is doing a task ad naseum. In Chrono Cross, you simply don't have to fight very many normal encounters relative to other RPGs. Dragon Quest is an example of a series that has an emphasis on grinding, not Chrono Cross.

It's fine to have issues with the game's design. Many people do. But your critique should make sense and it absolutely makes no sense to say Chrono Cross has an emphasis on grinding when the opposite is actually true.

Ok, then I will say that grinding is no the word I should have used. Also I know groups level up, but because of random leveling, it's pointless to get tons od side characters with unbalanced stats, so I would pick them up and use them so they don't end up like serge with 2x less the attack power than a person no good at attacking. However, I concede that I used the wrong word, I guess random luck or farming would have had better terms considering how the execution for the leveling system is and I have to regain stats again to balance out characters, even with boss battles. Not entirely sure if there is some hidden qay to control the stats assigned, but I doubt it. With that said, to make sure you don't get the wrong idea, I don't think the game is terrible, it looks nice, has nice music, and pretty above average models for characters which seemed to be an issue that got worse with PSX games instead of better for some reason, however, the game is easy not including the irritation of trying to get characters with stats that make sense with a broken leveling system, but I don't think that CC would be a game to tell someone to pick up at the store hence the thread title. I apologize for my misuse of terms. Should have said luck or farming instead.

Farming is not a good word either because farming is a form of grinding.

Also, the group doesn't level up because of random leveling. The group levels up based on defeating bosses. Basically, the game sets your level and you just add little stat boosts to that level.

Props to you for not continuing to argue that the game has an emphasis on grinding, but it really doesn't seem like you've played it.

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TigerSuperman

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#120 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="TigerSuperman"][QUOTE="saosebastiao"]

 

He/She's an obvious troll. I'm gonna bet his/her first console was like a Ps2/Xbox/Gamecube AND he plays these games (not physical copies, roms) on his Psp. Everything seems too dated because he/she's used to better graphics, and he/she never played these games back in their day (doesn't understand the context of gaming in the 90's).

The games do have many, many flaws, but he/she seems to be forgetting they were made on the ps1 and in the mid-90's. And developers probably had less money to make them and still had to work with many system limitations.

Don't like it, don't play it and don't trash it. TigerTrollman, you didn't say almost anything positive about the games, so that's why I take it you're a 00's gamer. Also, that FFXIII avatar...well FFXIII isn't a good game. All the former FF games were (except FFX-2). They had better stories (dont forget the context when they came out), better characters and friendlier interface. At least those characters didn't look like some kind of bimbos, like some kids today.

thebest31406
What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.

yet still didn't answer the question.

Well games I think are fun and enjoy include in no order: Invisiblewar Fallout 3 KH2 PKMN B1 Phantasy Star IV Alpha Protocol Deus Ex New Vegas Ultima V Ultima Viii KOTOR TWEWY Shadow Hearts VC Souls series Withcher series Tales of S Last Story BOF1(I have no idea why, none at all.) Bards tales (same) SystemShock's Wizardry 8 Jagged alliance 2 Wasteland
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TigerSuperman

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#121 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="GreySeal9"]

You're deflecting with verbage.

Again, the status bonuses you get after a star level are extremely limited, meaning that you can fight a very limited amount of battles before the next star level. Star level applies to new party members as well, so they will be fairly close to your other characters in terms of performance. I switched characters in and out constantly and never had to grind them up to be on par with the other members of the party. That is because the group levels up and individual characters simply acquire small bonuses.

Grinding is doing a task ad naseum. In Chrono Cross, you simply don't have to fight very many normal encounters relative to other RPGs. Dragon Quest is an example of a series that has an emphasis on grinding, not Chrono Cross.

It's fine to have issues with the game's design. Many people do. But your critique should make sense and it absolutely makes no sense to say Chrono Cross has an emphasis on grinding when the opposite is actually true.

GreySeal9

Ok, then I will say that grinding is no the word I should have used. Also I know groups level up, but because of random leveling, it's pointless to get tons od side characters with unbalanced stats, so I would pick them up and use them so they don't end up like serge with 2x less the attack power than a person no good at attacking. However, I concede that I used the wrong word, I guess random luck or farming would have had better terms considering how the execution for the leveling system is and I have to regain stats again to balance out characters, even with boss battles. Not entirely sure if there is some hidden qay to control the stats assigned, but I doubt it. With that said, to make sure you don't get the wrong idea, I don't think the game is terrible, it looks nice, has nice music, and pretty above average models for characters which seemed to be an issue that got worse with PSX games instead of better for some reason, however, the game is easy not including the irritation of trying to get characters with stats that make sense with a broken leveling system, but I don't think that CC would be a game to tell someone to pick up at the store hence the thread title. I apologize for my misuse of terms. Should have said luck or farming instead.

Farming is not a good word either because farming is a form of grinding.

Also, the group doesn't level up because of random leveling. The group levels up based on defeating bosses. Basically, the game sets your level and you just add little stat boosts to that level.

Props to you for not continuing to argue that the game has an emphasis on grinding, but it really doesn't seem like you've played it.

I did not say that groups level by random leveling in the way you are stating. When I said that I meant the way the are assigned. When you beat a boss the stats are still RANDOM, which is why unlike you apparently, I tried to wait to get a lot of new characters because I want balanced teams, not people with 2x the defense or attack strength then the people that are supposed to have it, which in parts can be very annoying. Another reason for that is that the max level is 99, so at a point, ignoring the random leveling will have permanent penalties.
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ScreamZack

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#122 ScreamZack
Member since 2013 • 25 Posts
1.) Brigandine: The Legend of Forsena ive been playing this for years on psx, and now on my android. even after beating it several times, it never gets old. this game is more about strategy, but once you get it down, you will never want to stop playing. 2.) Final Fantasy VII obviously 3.) Legend of Legia not many of my friends ever heard of this game, it has a great story and fun combat.
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rawsavon

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#123 rawsavon
Member since 2004 • 40001 Posts
There are so many that, to be quite honest, it is hard to name them all -Lunar -Lunar 2: eternal blue -Suikoden -Suikoden 2 -Grandia -Final Fantasy Tactics -Legend of Dragoon -FF9 -Star Ocean 2 -Tales of Destiny 1 -Tales of Destiny 2 -Tactics Ogre -Arc the Lad collection -Chrono Cross -Vandal Hearts
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fend_oblivion

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#124 fend_oblivion
Member since 2006 • 6760 Posts
[QUOTE="GreySeal9"]

[QUOTE="LittleMac19"]Chrono Chross is the best RPG on the PS1. I play it every Summer.DerveCreaves

I agree, but I'd go as far as to say Chrono Cross is the best RPG I've ever played.

Whoa really now? Describe a little review for me, as I have not played it yet.

Chrono Cross is one of the best looking PS1 games. It has over 40 playable characters, 13 or so endings, and depending on the characters in your present party, the conversations differ thus increasing the replayability of the game. The music, composed by Yasunori Mitsuda, is simply beautiful. I'll let the music speak for itself :
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Jag85

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#125 Jag85
Member since 2005 • 20666 Posts
[QUOTE="TigerSuperman"][QUOTE="thebest31406"][QUOTE="TigerSuperman"] What a very dumb assumption. Not only that, you make a general assumption based on one genre, and considering the amount of old school gamers that don't like 5th gen at all, your claim hold no water.

yet still didn't answer the question.

Well games I think are fun and enjoy include in no order: Invisiblewar Fallout 3 KH2 PKMN B1 Phantasy Star IV Alpha Protocol Deus Ex New Vegas Ultima V Ultima Viii KOTOR TWEWY Shadow Hearts VC Souls series Withcher series Tales of S Last Story BOF1(I have no idea why, none at all.) Bards tales (same) SystemShock's Wizardry 8 Jagged alliance 2 Wasteland

You do realize a lot of those RPG's have the same flaws you accused PS1 RPG's of having, right?
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TigerSuperman

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#126 TigerSuperman
Member since 2013 • 4331 Posts
[QUOTE="Jag85"][QUOTE="TigerSuperman"][QUOTE="thebest31406"] yet still didn't answer the question.

Well games I think are fun and enjoy include in no order: Invisiblewar Fallout 3 KH2 PKMN B1 Phantasy Star IV Alpha Protocol Deus Ex New Vegas Ultima V Ultima Viii KOTOR TWEWY Shadow Hearts VC Souls series Withcher series Tales of S Last Story BOF1(I have no idea why, none at all.) Bards tales (same) SystemShock's Wizardry 8 Jagged alliance 2 Wasteland

You do realize a lot of those RPG's have the same flaws you accused PS1 RPG's of having, right?

Such as?
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Jag85

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#127 Jag85
Member since 2005 • 20666 Posts

[QUOTE="Jag85"][QUOTE="TigerSuperman"] Well games I think are fun and enjoy include in no order:

Invisiblewar
Fallout 3
KH2
PKMN B1
Phantasy Star IV
Alpha Protocol
Deus Ex
New Vegas
Ultima V
Ultima Viii
KOTOR
TWEWY
Shadow Hearts
VC
Souls series
Withcher series
Tales of S
Last Story
BOF1(I have no idea why, none at all.)
Bards tales (same)
SystemShock's
Wizardry 8
Jagged alliance 2
WastelandTigerSuperman
You do realize a lot of those RPG's have the same flaws you accused PS1 RPG's of having, right?

Such as?

In your own words... "repetitive", "horrible looking", "bad story", "No real plot", "barely and rpg itself", "crappy mechanics", "high levels of repetiton", "backtracking", "terrible sprites", "blokyness", "poor animation", "borning music", "bland gray color", "horrible sprites", "Generic", "boring", "bad sprites", "terrible story", "deformed character models", "horrible backtracking", "Bland gameplay", "tedious gameplay", "grinding", "looks like crap", "character is boring", "bad animation", "music is not good", "coy paste areas in parts", "blurry", "clunky gameplay", and so on and so forth.

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TigerSuperman

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#128 TigerSuperman
Member since 2013 • 4331 Posts

[QUOTE="TigerSuperman"][QUOTE="Jag85"] You do realize a lot of those RPG's have the same flaws you accused PS1 RPG's of having, right?Jag85

Such as?

In your own words... "repetitive", "horrible looking", "bad story", "No real plot", "barely and rpg itself", "crappy mechanics", "high levels of repetiton", "backtracking", "terrible sprites", "blokyness", "poor animation", "borning music", "bland gray color", "horrible sprites", "Generic", "boring", "bad sprites", "terrible story", "deformed character models", "horrible backtracking", "Bland gameplay", "tedious gameplay", "grinding", "looks like crap", "character is boring", "bad animation", "music is not good", "coy paste areas in parts", "blurry", "clunky gameplay", and so on and so forth.

So your saying that the gamesd I listed combine a lot of those together like Jrpgs I listed do because no. There is a difference let's say between a game having bad looks for it's time, and a game that has bad looks for its time having repetion backtracking, input lag, bad stories with holes, and and emphasis on grinding. Also you did not answer the question so.
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#129 4bits
Member since 2013 • 25 Posts
Hi everyone I just wanted to say that if you haven't played the following PSX gems...I envy you! Breath of Fire 3 & 4 (Capcom!) FF VII & IX (Squaresoft) Parasite Eve 1 & 2 (Squaresoft) Ive played a lot of RPGs but only the above are truely top-notch on every aspect (gameplay, story, graphics, music). All the others come second to those imho. PS: Not in topic but I think its worth mentioning: If you're a Squaresoft fan and a shmup fan and you haven't played --Einhander-- before then you're in for a treat. Apparently the guys @ Squaresoft could redefine other genres too-besides the RPG genre I mean.. Anyway, DO NOT MISS IT
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#130 bultje112
Member since 2005 • 1868 Posts

chrono cross and grandia are by far imo the best rpg's for psx, eventhough the saturn version of grandia is superior, but was never released in the west. chrono cross is one of the best rpgs ever made. for sure one of the 5 best on any system

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LurchenGamer

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#131 LurchenGamer
Member since 2013 • 25 Posts
I honestly love the Persona 2 games. Great atmosphere, story, and characters. Random encounters and gameplay might feel buggy, but the story is fantastic (GAME CAN BE A BIT PRICEY THOUGH, ABOUT 55-70 bucks)! Besides that, I would recommend several of the other titles people mentioned: Parasite Eve, FFIX, and Wild Arms are pretty dang good.
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#132 Eikichi-Onizuka
Member since 2008 • 9205 Posts
I honestly love the Persona 2 games. Great atmosphere, story, and characters. Random encounters and gameplay might feel buggy, but the story is fantastic (GAME CAN BE A BIT PRICEY THOUGH, ABOUT 55-70 bucks)! Besides that, I would recommend several of the other titles people mentioned: Parasite Eve, FFIX, and Wild Arms are pretty dang good. LurchenGamer
I think's worth mentioning, Persona 2 EP is on PSN for $10 for those who don't want to pay that much and have a PS3, PSP, or Vita. (Innocent Sin is only on PSP in the west)
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#133 abcdefgabcdefgz
Member since 2004 • 698 Posts
Ug none for me. Maybe final fantasy 7 but honestly I think PS 1 is one of the systems to age the worst out any system so far. Those first gen 3d graphics are terrible so pixelated and low res I cant stand old playstation anymore. Snes is much better the 2d art holds up even to this day just by being unique.
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#134 riou7  Moderator
Member since 2007 • 10842 Posts

Suikoden and suikoden II, can't stress that enough :P

Chrono cross, chrono trigger, legend of the dragoon, FFIV,VII,XIII,IX

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JPGWAPO

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#135 JPGWAPO
Member since 2013 • 25 Posts
I love FFVIII so much! I'm playing Chrono Cross(PSx) at the moment, it seems boring though because of the battle system (unlike with FFVIII's junction system. But let me see.. I'm still in the disk 1 of CC. I also think of playing Parasite Eve (PSx) 1 & 2 after I finished Chrono Cross. Q: Is there any game similar with FFVIII's junction system in PSx? I wanna hear suggestions. Thanks! (:
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#136 Lucianu
Member since 2007 • 10347 Posts

Ug none for me. Maybe final fantasy 7 but honestly I think PS 1 is one of the systems to age the worst out any system so far. Those first gen 3d graphics are terrible so pixelated and low res I cant stand old playstation anymore. Snes is much better the 2d art holds up even to this day just by being unique.abcdefgabcdefgz

If you can appreciate games based on the time and system they released on, then graphics are never a problem. That's why my eyes can be pleasantly surprised at a game pushing the PS1 tech.

SNES JRPGs, for example, may look pretty but they have aged terribly to me in terms of gameplay design, due to the massive advancements that came with time. They simply bore me. 5th gen. JRPGs are light years ahead, and most of the quality ones still better than mostly anything out there.

The only exceptions on the SNES are Earthbound and Chrono Trigger. Chrono Trigger is ridiculously charming and polished to perfection, it may not be unique, but it's fun as hell to play. Earthbound is mostly unique and only surpassed by Mother 3, so it literally cannot age.

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NationProtector

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#137 NationProtector
Member since 2013 • 1609 Posts

[QUOTE="abcdefgabcdefgz"]Ug none for me. Maybe final fantasy 7 but honestly I think PS 1 is one of the systems to age the worst out any system so far. Those first gen 3d graphics are terrible so pixelated and low res I cant stand old playstation anymore. Snes is much better the 2d art holds up even to this day just by being unique.Lucianu

If you can appreciate games based on the time and system they released on, then graphics are never a problem. That's why my eyes can be pleasantly surprised at a game pushing the PS1 tech.

SNES JRPGs, for example, may look pretty but they have aged terribly to me in terms of gameplay design, due to the massive advancements that came with time. They simply bore me. 5th gen. JRPGs are light years ahead, and most of the quality ones still better than mostly anything out there.

The only exceptions on the SNES are Earthbound and Chrono Trigger. Chrono Trigger is ridiculously charming and polished to perfection, it may not be unique, but it's fun as hell to play. Earthbound is mostly unique and only surpassed by Mother 3, so it literally cannot age.

Yet FF was released in 1997 and one of the worst looking games on the entire system 3D wise.
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KnoxTN1611

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#138 KnoxTN1611
Member since 2013 • 25 Posts
Xenogears, all the way!
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#139 Vegasbro
Member since 2013 • 25 Posts
Resident evil 3