There it is folks. Left up to the publishers, they'll lock them down for sure.
This topic is locked from further discussion.
No.Â
The same guy said this yesterday after the round table. This has already been posted multiple times.
Eurogamer:
 One of the questions my readers really want an answer to is whether you're going to block the use of second-hand or 'used' games, because it's a huge concern for them.
Shuhei Yoshida:Â Do you want us to do that?
Eurogamer:Â No. I think if you buy something on a disc you have a kind of moral contract with the person you've bought it from that you retain some of that value and you can pass it on. Do you agree?
Shuhei Yoshida:Â Yes. That's the general expectation by consumers. They purchase physical form, they want to use it everywhere, right? So that's my expectation.
Eurogamer:Â So if someone buys a PlayStation 4 game, you're not going to stop them reselling it?
Shuhei Yoshida Aaaah. [Asks PR adviser.] So what was our official answer to our internal question? [Consults adviser.] So, used games can play on PS4. How is that?Eurogamer
It's still a cagey answer but they cannot block Single player or offline portion of the games. It's impossible. Especially when he says this earlier in the interview.
Eurogamer:Â Does the console always need to be connected to the internet?
Shuhei Yoshida:Â You can play offline, but you may want to keep it connected. The system has the low-power mode - I don't know the official term - that the main system is shut down but the subsystem is awake. Downloading or updating or you can wake it up using either the tablet, smartphone or PS Vita.
Eurogamer:Â Are all of those things optional? For people who have broadband data limits, for example? They can customise everything?
Shuhei Yoshida:Â Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that.Eurogamer
My guess is that in the roundtable he is talking about the activation codes or the online pass. But anyway, both Tretton and him came out and said they are against blocking used games sales. This is old outdated news.
Something to consider is that if this was left up to the individual publisher, and not you know a full Sony mandate those few publishers would essentially be going to war with Gamestop. Then you could see GS threatening to pull any support for those publishers games. Besides just being an outlet to sell games they have a lot of advertising and such that helps sell the games more. It would be pretty risky to be one of the few publishers who do it. Not saying it's impossible though, but you can bet GS will fight it anyway they could.GodModeEnabled
You are right. They still need Gamestop. EA practically came out in support for used games a couple of weeks ago. They are not going to block used games.
Publishers decision or not, blocking used games would be a suicidal move. Online passes for multiplayer are borderline enough to work because that's just paying for access to an online function. Locking an entire game behind such a pass, however, would spell disaster. There are still too many people who never take their systems online, so you'd be blocking a large portion of consumers by default.
I can't see the idea taking off. It's too risky.
[QUOTE="GodModeEnabled"]Something to consider is that if this was left up to the individual publisher, and not you know a full Sony mandate those few publishers would essentially be going to war with Gamestop. Then you could see GS threatening to pull any support for those publishers games. Besides just being an outlet to sell games they have a lot of advertising and such that helps sell the games more. It would be pretty risky to be one of the few publishers who do it. Not saying it's impossible though, but you can bet GS will fight it anyway they could.S0lidSnake
You are right. They still need Gamestop. EA practically came out in support for used games a couple of weeks ago. They are not going to block used games.
I disagree. Publishers have been wanting to kill Gamestop for a while now, and they could if they really want to. There are other retailers - Walmart, Bestbuy, etc. to sell consoles and physical games at. And of course they will offer more games digitally as well now.Â
When it comes down to it, Gamestop needs the publishers a lot more than the publishers need Gamestop. Gamestop could fight it, but it's inevitably going to be a battle they lose one day.Â
What they could be hinting at is activation codes that unlocks single player content as well as multiplayer. Them being elusive and not wanting to talk about it is a clear sign it's true.Bigboi500
If it is true, they might as well just get out of the console business then. They'd be signing their death warrant by instituting online DRM. I don't think they'd be that stupid.
I disagree. Publishers have been wanting to kill Gamestop for a while now, and they could if they really want to. There are other retailers - Walmart, Bestbuy, etc. to sell consoles and physical games at. And of course they will offer more games digitally as well now.Â
When it comes down to it, Gamestop needs the publishers a lot more than the publishers need Gamestop. Gamestop could fight it, but it's inevitably going to be a battle they lose one day.Â
Vari3ty
Maybe so, but lossing GameStop would still deal a large blow. They're a necessary evil as game-centric retailers are still in demand and GameStop is the only big-name one still standing.
[QUOTE="Bigboi500"]What they could be hinting at is activation codes that unlocks single player content as well as multiplayer. Them being elusive and not wanting to talk about it is a clear sign it's true.c_rake
If it is true, they might as well just get out of the console business then. They'd be signing their death warrant by instituting online DRM. I don't think they'd be that stupid.
I totally agree. That's why I can't understand why Sony is being so non-responsive in spilling the beans. It seems to me that's exactly what they are planning on doing, but don't want to admit it this early on, and spread negative vibes on PS4. But a move like that would be disastrous on so many levels.I totally agree. That's why I can't understand why Sony is being so non-responsive in spilling the beans. It seems to me that's exactly what they are planning on doing, but don't want to admit it this early on, and spread negative vibes on PS4. But a move like that would be disastrous on so many levels.Bigboi500
That they said it's a "publisher's decision" makes me think they had enough requests to add such a feature that they had little choice but to add it. I doubt Sony themselves wanted it -- that Yoshida confirmed the PS4 can play used games suggests as much -- but it might be that certain partnerships depended upon it. So now they're trying to figure out how to convey these plans without shooting themselves in the foot. It's a very delicate situation. I'd be cagey too if I were them.
I don't think a used-game blocking would be enforced system-wide, though, if such a thing does exist. Hell, I doubt many publishers would be able to get away with using it.
[QUOTE="Bigboi500"]I totally agree. That's why I can't understand why Sony is being so non-responsive in spilling the beans. It seems to me that's exactly what they are planning on doing, but don't want to admit it this early on, and spread negative vibes on PS4. But a move like that would be disastrous on so many levels.c_rake
That they said it's a "publisher's decision" makes me think they had enough requests to add such a feature that they had little choice but to add it. I doubt Sony themselves wanted it -- that Yoshida confirmed the PS4 can play used games suggests as much -- but it might be that certain partnerships depended upon it. So now they're trying to figure out how to convey these plans without shooting themselves in the foot. It's a very delicate situation. I'd be cagey too if I were them.
I don't think a used-game blocking would be enforced system-wide, though, if such a thing does exist. Hell, I doubt many publishers would be able to get away with using it.
Yoshida has confirmed that you will be able to play games offline. How would they go about implemeting these activation codes if it's not done online? Will every game be tied to the console?Â
I just dont think they can implement such a feature without being always online.Â
[QUOTE="c_rake"]
[QUOTE="Bigboi500"]I totally agree. That's why I can't understand why Sony is being so non-responsive in spilling the beans. It seems to me that's exactly what they are planning on doing, but don't want to admit it this early on, and spread negative vibes on PS4. But a move like that would be disastrous on so many levels.S0lidSnake
That they said it's a "publisher's decision" makes me think they had enough requests to add such a feature that they had little choice but to add it. I doubt Sony themselves wanted it -- that Yoshida confirmed the PS4 can play used games suggests as much -- but it might be that certain partnerships depended upon it. So now they're trying to figure out how to convey these plans without shooting themselves in the foot. It's a very delicate situation. I'd be cagey too if I were them.
I don't think a used-game blocking would be enforced system-wide, though, if such a thing does exist. Hell, I doubt many publishers would be able to get away with using it.
Yoshida has confirmed that you will be able to play games offline. How would they go about implemeting these activation codes if it's not done online? Will every game be tied to the console?Â
I just dont think they can implement such a feature without being always online.Â
Perhaps you have to activate the game online, but then can play offline if you choose to... similar to Steam's offline mode.Â
[QUOTE="c_rake"]
[QUOTE="Bigboi500"]I totally agree. That's why I can't understand why Sony is being so non-responsive in spilling the beans. It seems to me that's exactly what they are planning on doing, but don't want to admit it this early on, and spread negative vibes on PS4. But a move like that would be disastrous on so many levels.S0lidSnake
That they said it's a "publisher's decision" makes me think they had enough requests to add such a feature that they had little choice but to add it. I doubt Sony themselves wanted it -- that Yoshida confirmed the PS4 can play used games suggests as much -- but it might be that certain partnerships depended upon it. So now they're trying to figure out how to convey these plans without shooting themselves in the foot. It's a very delicate situation. I'd be cagey too if I were them.
I don't think a used-game blocking would be enforced system-wide, though, if such a thing does exist. Hell, I doubt many publishers would be able to get away with using it.
Yoshida has confirmed that you will be able to play games offline. How would they go about implemeting these activation codes if it's not done online? Will every game be tied to the console?Â
I just dont think they can implement such a feature without being always online.Â
You wouldn't need to be online all the time. Go to gamestop, buy used, they go online (or make a phone call), unlock the disk which will then be linked to the console upon the first playthrough. To unlock again (say if you take it to or lend it to a friend) you have to go online or call, pay a small licensing fee, then that disc would always be playable on that console as well. Being always online is not required. Just an activation which online is not needed.I have to wonder how much is getting lost in translation here. I wonder if Yoshida isn't simply talking about online passes that we already have, and ether he's not not explaining that clearly. I'm guessing English isn't a primary language for Yoshida, if he speaks it at all. So ether he's got conveying what he means clearly, or he's speaking through and interpreter and his meaning is getting lost somewhat. The conversation did, to me, seem hindered by a language barrier.
I don't support intrusive DRM as is, and will certainly not support the straight-up banning of used games without a substitute that more than makes up for it (like Steam on the PC).
Looks like PSN games also won't transfer over to PS4 though, so I don't know if I can trust purchasing digital content on consoles either...
This is basically the impression I got from his initial response. You can play used games, sure (...just pony up the $10 activation fee) That's something I can't get behind. Charge $80 if you want but if you're going to start DRM'ing games I'll look for alternative ways to play them.istuffedsunnyI feel the same way. The online passes we put up with on PS3 I find acceptable. I don't like them, but I understand them. Blocking single player content from used games, and unlocking them for a $10 fee is absolutely unacceptable though, since me playing it doesn't cost the developer or publisher any money (like costs for running servers etc).
I feel the same way. The online passes we put up with on PS3 I find acceptable. I don't like them, but I understand them. Blocking single player content from used games, and unlocking them for a $10 fee is absolutely unacceptable though, since me playing it doesn't cost the developer or publisher any money (like costs for running servers etc).[QUOTE="istuffedsunny"]This is basically the impression I got from his initial response. You can play used games, sure (...just pony up the $10 activation fee) That's something I can't get behind. Charge $80 if you want but if you're going to start DRM'ing games I'll look for alternative ways to play them.Bigboi500
Yes, but the cost of servers should be taken care of from the initial purchase.
A retail game can only be used by one system at a time. Whether someone holds onto a multiplayer game for three years, or it trades hands between 100 people over the course of three years, the servers are still only dealing with one player at a time, and thus the same exact cost is imposed.
Those $10 activation fees are the publishers just scamming $10 extra dollars from you.
There it is folks. Left up to the publishers, they'll lock them down for sure.
Bigboi500
Â
What did you expect him to say when they asked him about activation codes? You still need these codes to unlock multiplayer, DLC-s, and maybe even some single player parts. This wont change, and never will. How do you know he wasn`t talking about that? A simpel "NO" would have been wrong to.Â
But if they block both single and multiplayer, that would be wrong.Â
But how will that work? Its confirmed that you can play offline.
No.Â
The same guy said this yesterday after the round table. This has already been posted multiple times.
[QUOTE="Eurogamer"]Eurogamer:Â One of the questions my readers really want an answer to is whether you're going to block the use of second-hand or 'used' games, because it's a huge concern for them.
Shuhei Yoshida:Â Do you want us to do that?
Eurogamer:Â No. I think if you buy something on a disc you have a kind of moral contract with the person you've bought it from that you retain some of that value and you can pass it on. Do you agree?
Shuhei Yoshida:Â Yes. That's the general expectation by consumers. They purchase physical form, they want to use it everywhere, right? So that's my expectation.
Eurogamer:Â So if someone buys a PlayStation 4 game, you're not going to stop them reselling it?
Shuhei Yoshida Aaaah. [Asks PR adviser.] So what was our official answer to our internal question? [Consults adviser.] So, used games can play on PS4. How is that?S0lidSnake
It's still a cagey answer but they cannot block Single player or offline portion of the games. It's impossible. Especially when he says this earlier in the interview.
Eurogamer:Â Does the console always need to be connected to the internet?
Shuhei Yoshida:Â You can play offline, but you may want to keep it connected. The system has the low-power mode - I don't know the official term - that the main system is shut down but the subsystem is awake. Downloading or updating or you can wake it up using either the tablet, smartphone or PS Vita.
Eurogamer:Â Are all of those things optional? For people who have broadband data limits, for example? They can customise everything?
Shuhei Yoshida:Â Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that.Eurogamer
My guess is that in the roundtable he is talking about the activation codes or the online pass. But anyway, both Tretton and him came out and said they are against blocking used games sales. This is old outdated news.
Â
How is that? Steam does not require you to always play online. You simply have to activate the code and play offline.
It actully pisses me off that Sony are unable to give us a straith forward answer on this. I was really hyped for Sony, but because of this im just pissed off. If MS can provide us with a real answer I would go for them right away. **** Sony.
Blocking multiplayer with a code is OK. The multiplayer will eventully die anyway. Blocking single players makes the games useless in the future. If I had to activate a Sega Mega Drive game online these days it would be impossible because Sega would have shut down the servers long ago. But these days im able to collect retro games because this activation code **** didnt excist back then.
I feel the same way. The online passes we put up with on PS3 I find acceptable. I don't like them, but I understand them. Blocking single player content from used games, and unlocking them for a $10 fee is absolutely unacceptable though, since me playing it doesn't cost the developer or publisher any money (like costs for running servers etc).[QUOTE="Bigboi500"]
[QUOTE="istuffedsunny"]This is basically the impression I got from his initial response. You can play used games, sure (...just pony up the $10 activation fee) That's something I can't get behind. Charge $80 if you want but if you're going to start DRM'ing games I'll look for alternative ways to play them.Ly_the_Fairy
Yes, but the cost of servers should be taken care of from the initial purchase.
A retail game can only be used by one system at a time. Whether someone holds onto a multiplayer game for three years, or it trades hands between 100 people over the course of three years, the servers are still only dealing with one player at a time, and thus the same exact cost is imposed.
Those $10 activation fees are the publishers just scamming $10 extra dollars from you.
I know, I don't like them as I said, and I've never purchased one. That's just how they try to justify it; I just wonder how they'll try to justify this next step (if true)?[QUOTE="Bigboi500"]
There it is folks. Left up to the publishers, they'll lock them down for sure.
BuldozerX
Â
What did you expect him to say when they asked him about activation codes? You still need these codes to unlock multiplayer, DLC-s, and maybe even some single player parts. This wont change, and never will. How do you know he wasn`t talking about that? A simpel "NO" would have been wrong to.Â
But if they block both single and multiplayer, that would be wrong.Â
But how will that work? Its confirmed that you can play offline.
My best guess is it works quite similar to Steam's offline mode - you need to first activate the game online before you can play it, but then after that you can play offline if you need to.Â
[QUOTE="BuldozerX"]
[QUOTE="Bigboi500"]
There it is folks. Left up to the publishers, they'll lock them down for sure.
Vari3ty
Â
What did you expect him to say when they asked him about activation codes? You still need these codes to unlock multiplayer, DLC-s, and maybe even some single player parts. This wont change, and never will. How do you know he wasn`t talking about that? A simpel "NO" would have been wrong to.Â
But if they block both single and multiplayer, that would be wrong.Â
But how will that work? Its confirmed that you can play offline.
My best guess is it works quite similar to Steam's offline mode - you need to first activate the game online before you can play it, but then after that you can play offline if you need to.Â
The good news is that Sony is implementing no limitation on their side: the PS4 will not prevent you from playing used games in any way, but game publishers might. They could have done so on 360 and PS3 as well, they simply chose not to, exception made for online passes.That's stupid. You know exactly what Activision will do with the COD series now (even though it won't effect me because I won't be buying any).
[QUOTE="BuldozerX"]News flash... this is already on this gen http://www.eurogamer.net/articles/2012-01-27-kingdoms-of-amalur-online-pass-hides-7-single-player-questsAnyway, what stops the publishers from blocking anything on the Wii U with actiavtion codes?
BuldozerX
Did you just quote yourself? And then proceeded to own yourself? WTF!
That doesnt make any sense. Some developers have been crying in the media about this like a block thing would be some gift from heaven. Why dont block it themself?BuldozerX
Probably because they don't want to be the ones to pull the trigger on that either. They talk big, but eveyone's too afraid of the potential backlash.
[QUOTE="BuldozerX"][QUOTE="BuldozerX"]
Anyway, what stops the publishers from blocking anything on the Wii U with actiavtion codes?
News flash... this is already on this gen http://www.eurogamer.net/articles/2012-01-27-kingdoms-of-amalur-online-pass-hides-7-single-player-questsDid you just quote yourself? And then proceeded to own yourself? WTF!
I did, but is wasnt my point. The point is that publishers are already doing this, and I dont think it will change in any way. Kingoms of Amalur DAY 1 FREE online pass for those who bought the game new got 7 extra single player quests. If the games was used, you had to buy a activation key. Same with the Batman Arkham City game. If you bought it new, you got the catwoman DLC story line for free. If you bought it new, you had to download it buy paying.[QUOTE="BuldozerX"]That doesnt make any sense. Some developers have been crying in the media about this like a block thing would be some gift from heaven. Why dont block it themself?c_rake
Probably because they don't want to be the ones to pull the trigger on that either. They talk big, but eveyone's too afraid of the potential backlash.
But also, like i said, they want people to buy the game used so they might pay for either online multiplayer passes, DLC or to unlock single player contant that new copies gets for free. A block would just turn gamers off from buying the game in the first place. Also, Gamestop would probably ignore the game.That's stupid. You know exactly what Activision will do with the COD series now (even though it won't effect me because I won't be buying any).
Venom_Raptor
Why would they? They still haven't put an online pass into COD, something EA made standard in all of their games a few years ago. If anything I believe Activision would be one of the last companies to institute an anti-used games system.Â
But also, like i said, they want people to buy the game used so they might pay for either online multiplayer passes, DLC or to unlock single player contant that new copies gets for free. A block would just turn gamers off from buying the game in the first place. Also, Gamestop would probably ignore the game.BuldozerX
The online passes are only locking out very small portions of content, though. What's seven quests in comparison to hundreds? They're akin to pre-order bonuses in that the content is a small addition. Obviously you can't quite say the same about multiplayer, but locking that behind a pass makes sense. If you really want multiplayer, $10 isn't a big deal.
[QUOTE="Venom_Raptor"]
That's stupid. You know exactly what Activision will do with the COD series now (even though it won't effect me because I won't be buying any).
Why would they? They still haven't put an online pass into COD, something EA made standard in all of their games a few years ago. If anything I believe Activision would be one of the last companies to institute an anti-used games system.Â
Most people buy COD primarely because of the online multiplayer. A online pass for multiplayer will solve that issue. A complete block would just hurt them more.[QUOTE="BuldozerX"]But also, like i said, they want people to buy the game used so they might pay for either online multiplayer passes, DLC or to unlock single player contant that new copies gets for free. A block would just turn gamers off from buying the game in the first place. Also, Gamestop would probably ignore the game.c_rake
The online passes are only locking out very small portions of content, though. What's seven quests in comparison to hundreds? They're akin to pre-order bonuses in that the content is a small addition. Obviously you can't quite say the same about multiplayer, but locking that behind a pass makes sense. If you really want multiplayer, $10 isn't a big deal.
Yes, but the multiplayer online in each game will eventully die anyway. Just look at EA MMA. They shut down the multiplayer servers after a few years, so now multiplayer is blocked. If they did this to single player the game would be useless now, but I can still enjoy the single player, so the game will last forever, and it will earn its place among retro gaming sometime in the future. This is important to me.Or am I talking non sense?
Publishers decision or not, blocking used games would be a suicidal move. Online passes for multiplayer are borderline enough to work because that's just paying for access to an online function. Locking an entire game behind such a pass, however, would spell disaster. There are still too many people who never take their systems online, so you'd be blocking a large portion of consumers by default.
I can't see the idea taking off. It's too risky.
You basically dont have to be online in order for this to work. Steam games can be played offline, but you have to activate them online. Everyone can do that. If you dont have internet at home, just use a cell phone to log on.[QUOTE="GodModeEnabled"]Something to consider is that if this was left up to the individual publisher, and not you know a full Sony mandate those few publishers would essentially be going to war with Gamestop. Then you could see GS threatening to pull any support for those publishers games. Besides just being an outlet to sell games they have a lot of advertising and such that helps sell the games more. It would be pretty risky to be one of the few publishers who do it. Not saying it's impossible though, but you can bet GS will fight it anyway they could.ZhugeL1angPretty much. Publishers can whine about the secondhand market all they want, but it's a mutually beneficial relationship between retailer and publisher. Like it has been said already, I think all this alleged blocking of used games is in point of fact online passes and key codes and such for bonus content and multiplayer. I wouldn't necessarily blow off legitimate concerns over this, but for now I don't believe that its really as bad as all that, not yet. You make it sound like Gamestop is our best friend these days. :)
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