Is there a genre you just don't get? Or not have any fun playing?
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Pure puzzle games. I couldn't finish Portal because it just bored me to tears. Puzzles are best left as a side element of a game if you ask me.
Pure puzzle games. I couldn't finish Portal because it just bored me to tears. Puzzles are best left as a side element of a game if you ask me.
True for me, but Portal and Portal 2 stood as exceptions to the norm for me, love them. Now stuff like Lumines, yeah, no thank you. Puzzles left as a side element can still be a pain in the ass if not implemented well. (Ni No Kuni)
Sports games in general. Aside from the Mario ones, I don't think I've enjoyed any sports game I've ever played.
JRPG's and pure management games (like football manager). The whole Japanese visual style and music do not appeal to me at all. But I have to admit I never played a JRPG, so...
@loafofgame: How can you say you don't like the genre when you've never played one? There are a good amount of JRPGs that don't have a "Japanese" art style. Also, to say you don't like Japanese music clearly tells me you haven't ever heard any good stuff of it. JRPGs have some of the best music in gaming, generally speaking.
@The_Last_Ride:
As the first guy said, racing. I just can't get in to it because I'm not naturally competitive. I also don't enjoy overly hand-holdy action games.
I'm not quite sure how to define the genre but I can never really get into those pure sandbox games. Like what micecraft used to be or Second Life was for example. Those games where there are no goals or objectives, just a world and a whole bunch of things/experimentation to do
@loafofgame: How can you say you don't like the genre when you've never played one? There are a good amount of JRPGs that don't have a "Japanese" art style. Also, to say you don't like Japanese music clearly tells me you haven't ever heard any good stuff of it. JRPGs have some of the best music in gaming, generally speaking.
The problem with the category "JRPG" is defining what people mean. RPG is a genre and, by Japanese style, I assume they mean either anime styled or turn based. For example; Dragon's Dogma is a JRPG but you wouldn't find many people calling it that.
For me personally it's platform only games, puzzle, horror and simulations like Farming simulator or Flight simulator
@Chickan_117: Very true. I'm assuming they mean games such as Final fantasy, Dragon Quest, Tales, and others of that type.
most sports games, FPS's, racing sims, and any game that is more concerned with story than what the player is actually doing.
Just sport-themed games, although I can appreciate a mini-game within the actual game which is really the way sports should be dished out in today's games (GTA V style execution). Other than that, I don't really have a problem with genres, just with the final products of games that sell themselves as a part of a particular genre. In other words, it's not the genre that makes it unplayable for me, it's just the poor and unimaginative execution on the part of the developers.
@ The_Last_Ride
Its more like a formula. Like Open World
No it's not. There are games that have rpg-elements. That comes from RPG games. Open world games isn't a genre. They are perhaps action/adventure/third-person-shooter/etc. RPG games have a mechanic where it's either turn based or has more strategy than just regular action games. FF 13 isn't an open world game, yet it is still an RPG
Several genres I never play like MMOs, RTS and games like Diablo. In general I try to stay away from games with too much grinding. I also stay away from MP only games for the most part.
Modern FPSs. All of them lack innovation and inspiration in favour for multiplayer. 3rd person shooters are not far behind.
@ The_Last_Ride
its a strategy game with RPG rules. in some way, shape or form every RPG has an underlying genre/platform that serves its foundation. It doesn't really survive on its own, not really, thats the downside of its extreme flexability.
Yes it does because what other genre's have the exact same elements as an RPG game? Games this gen have stolen ideas from the genre and put it into the their games and genre. It is an own genre, not a sub-genre. It's one of the biggest and oldest aswell
@ The_Last_Ride
Nope, too undefined, too vague. Its a formula. Its age only proves its adaptabilty. Its the game equivalent of communaction, languages come and go but speech is the method through which language is executed much in the same way Role Playing is the formula through which other genres are executed. Ofcourse your welcome to use the text book defintion, but in practice its more formula than it is genre
@ immortality20
You ever notice how simulators are less about accurately recreating the the thing they're trying to simulate and more about adding as many complicated settings, sliders, fake physics and pretty numbers as possible ? Say what you want about Grand Turismo but cars don't actually move/feel like that. Am I Right ? ;)
lol they should make a new genre called "actuators": where they really do try emulate stuff as realistically as possible.
They're called simulators and they've been around for a long ass time.
Flight sims, combat flight sims, racing sims; the list is quite extensive as is the realism that some of these games portray.
Stealth games. Hate them.
seconded. Games with a stealth option are fine, but games that are stealth focused are usually terrible. Horrendous AI that is as blind as it is omniscient - They can't see more than 10 feet in front of themselves, but if they do see you, they can telepathically communicate with their buddies so they all instantly know where you are. And then "look a dead body" 5 seconds later "I guess it was the wind." The genre is just asinine.
Played Them. They always botch the execution. Like I said before, their focus is to add a bunch of theoretical nonesense that makes it technically realist but virtually inaccurate. Played flight simulator 2000, they had all the complicated settings and pseudo physics but there was nothing realist about the planes actual behavior.
A simulator is DiRT 1 atuators are DiRT 2 and DiRT 3.
A simulator is The Sims 3, an Actuator is Facebook, lol
I've never particularly liked Real-Time Strategy games. I love turn-based, squad-based, or roleplaying strategy games, but...I can only think of a handful of RTS games that I've truly enjoyed.
I think it's something to do with the pacing - I enjoy building up empires and researching every technology and so on...but RTSes seem to be much more focused on rushing, and I'm less of a fan of that. Still, I loved Battle Realms and Age of Mythology, so they aren't all bad.
Several in fact.
I don't care for JRPGs in their current state. I was a fan back in the SNES days however. So I can't say I don't like them, I just don't feel they'll ever do better than Chrono Trigger so I can't be bothered. The last JRPG I played was Blue Dragon for the 360. It wasn't awful, but I just can't get excited for them. When the characters all looked like heavily armored marshmallows and the enemies looked like cardboard cutouts, I actually enjoyed it more. It triggered my imagination and I felt more invested. But current state of the sub-genre leaves me flat. I feel like I'm witnessing a story that I have little direct influence over. Which is all good and fine for those who like them, but they are not my thing.
I could say sports titles, but that is not strictly true either. I just don't like most sporting events at all anyway, so a simulation of said sport isn't exciting to me. But I do like baseball a bit and used to like playing baseball video games back when the Genesis and SNES were around. Even had a baseball game or two for my PS1. And if we expand the definition to cover non-traditional sport entertainment video games, I do enjoy some wrestling games and "X-games" style games. Tony Hawk and Skate and the like.
And as I've said before, I'm not much into any game or genre that focuses primarily on multiplayer. I like shooters a lot, but not CoD or Battlefield or really any of them that don't have a single player story mode or a solid co-op option that I can play with my friend. Halo is my go-to, but after 4 it's premise may have worn thin even for me. We'll see how 5 turns out and then I'll decide if I still want to support it.
And I just don't get MOBAs at all. League, DOTA, even DC Infinite Crisis with it's strong comic book focus couldn't hold my attention. Not much of an MMO player either now that I think about it. Nothing really wrong with them, just never can stay invested. I'd rather play a single player RPG. It's hard to buy the concept of being "The Chosen One" when there are 80,000 other "Chosen Ones" on my same server. The illusion is broken before I even start the game in most cases. Even with my love of Star Wars, I couldn't get behind either of the Star Wars MMOs. And I did try, believe me.
@ The_Last_Ride
Nope, too undefined, too vague. Its a formula. Its age only proves its adaptabilty. Its the game equivalent of communaction, languages come and go but speech is the method through which language is executed much in the same way Role Playing is the formula through which other genres are executed. Ofcourse your welcome to use the text book defintion, but in practice its more formula than it is genre
http://www.techopedia.com/definition/27052/role-playing-game-rpg
RPG games have a deep story, a progression system, good characters and a simple but tactical gameplay. How is it so hard to understand? Other genre's have borrowed this from that genre and it's not a formula
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