Because they are not achievements.
They are trying to make up for the fact that the game is innately unrewarding. So it rewards you simply for playing it. A trend started with WoW which is actually fun so doesn’t need achievements but it did start the design philosophy of MAKE THEM PLAY… FOREVER!!!!! MWAHAHAA!
#moderngameplaymechanics #notilkemyday
However, I’m not saying things were always better in the old days like I have been a lot recently, thats not always true of course.
Games were way too hard back then really because you had 2 megabytes to play with before cd’s. I have never completed Sonic the Hedgehog because I simply cannot be arsed.
For some reason publishers can never seem to give us exactly what we want. We’re always being tested and squeezed as a consumer to see where the margins of our tolerance are in relation to their laziness. Thats economics.
In the 90’s everything was an anthropomorphic animal platform game that would have been a complete nightmare to complete, and if you did have the patience and skill it may be possible but you would be mentally exhausted and probably a bit pissed off with the Congratulations! Play again? Screen ending with a game that wasn’t really all that fun to play.
Now the opposite is true. You can never die. Take the lego games. It is the the gaming equivalent of toddlers running around in a play pen just batting each other in the face and giggling. That’s what those games look like to me.
Then because there’s absolutely no skill or effort required, you begin to question wtf you are doing with your life and put the control pad down.
That is why achievements were invented.
I would get rid of all of them. They are like teasers coming up in a tv program for the next program when your trying to watch it. “Will and Grace up next”. I really didn’t need to know that sitcom/game, I will find out afterwards and still not care.
This is partly why I like the youtube Completionist videos, because it shows that discrepancy well and sometimes, the results are gruelling. But it does reveal the true quality of a game if you can complete it without getting angry or bored or frustrated.
Thats why I’ve never completed Sonic 1. But the first two levels are maybe my favourite ever..
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