[QUOTE="S0lidSnake"][QUOTE="Black_Knight_00"]I expected replies such as these. As I said, people don't care about single player anymore and most of you guys are confirming it. You are perfectly entitled to that stance, by the way. It's just sad to see single player beginning to die.Black_Knight_00
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Lol BK stop it. Its not on us. Its on a guy who thinks alienating a million people who bothered to finish his campaigns is a good idea. Every CoD game since MW has sold 20 million copies, right? 5% is 1 million. 1 million gamers finished that shitty campaign. And thats not good enough?
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And that brings me to my next point: Perhaps the main reason why people dont finish CoD campaigns is because they suck. They are basically onrails campaigns with no real A.I, setpiece after setpiece and predictable as hell. Compare that to something like Heavy Rain which was finished by 80% of the people who played it, and it becomes obvious that single player gaming not going anywhere. You just gave TLOU your game of the gen. I am willing to bet it had a finish ratio of at least 50% and thats a long game.. especially compared to the 5 hour CoD campaigns.
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SP is not going anywhere. Just in the last year, we have seen amazing single player experiences like Spec Ops, Bioshock Infinite, TLOU, Tomb Raider and Far Cry 3. This Infinity Ward team has always sucked at making single player campaigns. I am glad they are sticking to MP, but his assessment couldnt be more wrong.
CoD campaigns have never sucked, in fact I think they are excellent. Short, sure, but always intense and fun as hell, perfectly alternating action and stealth. The reason why people hate them is because the series comes out every year, which I'll admit is too much. People will burn out on anything if it comes out every year, but calling CoD campaigns bad? Come on. There has never been an objectively bad Call of Duty game, just like there has never been an objectively bad Assassin's Creed game.I suppose we disagree on what makes a bad shooter. Are they entertainig, yes. But this series has the worst enemy A.I i have ever seen. They just stand and shoot and wait to be killed. That alone makes it terrible.
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Then you have the awful respawning enemies. If you aren't moving forward you can potentially keep shooting at enemies forever or until the game decides you've had enough and restarts from the checkpoint.
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The game plays itself. There are many sections in the games where you are following a bunch of tanks and you literally dont have to do anything. Just walk along and everything plays itself. BLOPs 2s new strategic missions are the only ones where you actually have to take everyone out. Sadly the rest of the game is the same shitty CoD gameplay.
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Then there are the mechanics that fail when you stop using the L1 quick aim. Everyone says how responsive CoD is compared to other shooters but without the L1 quick aim, it becomes a pain in the ass to take out enemies shooting at your from every direction while you screen fills up with the strawberry jelly effect.
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You said people hate them because they come out every year. Well I play everyone of them every year and they have all the issues I mentioned above. These are valid issues that make the games a terrible experience.
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Lets call CoD campaigns what they are. Really well produced on-rails shooters like Time Crisis.
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