anybody seen this zelda article?

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kidrock17xp

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#1 kidrock17xp
Member since 2004 • 2966 Posts

how do you feel about what it addresses?

 

http://www.computerandvideogames.com/article.php?id=163904 

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NWA_31

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#2 NWA_31
Member since 2006 • 11922 Posts

No, Zelda is good the way it is imo. They can change it if they want, but I wouldnt mind the same old Zelda games over and over..

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hazbazz

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#3 hazbazz
Member since 2005 • 7709 Posts

Its a gamble really. Franchises have to go in a different direction to stay fresh. Sometimes it works, sometimes it doesnt.

 

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fudg__er

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#4 fudg__er
Member since 2007 • 1185 Posts
hmm, i think if they make a new zelda game and they mess up i guess the wii will be known as "The system that messed up zelda"
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Wintry_Flutist

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#5 Wintry_Flutist
Member since 2005 • 14834 Posts

hmm, i think if they make a new zelda game and they mess up i guess the wii will be known as "The system that messed up zelda"fudg__er

Non sense. It's not like a "traditional" Zelda can't be done on Wii. But it shouldn't.

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aransom

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#6 aransom
Member since 2002 • 7408 Posts
I thought the best point made in the article was how people got didn't like Mario Sunshine because it wasn't "Mario" enough.  People complain that Zelda is repetitive, but people would also complain if a Zelda game wasn't "Zelda" enough.  You can't please everyone.
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kidrock17xp

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#7 kidrock17xp
Member since 2004 • 2966 Posts
i enjoyed sunshine myself
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MasterSwordXXX

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#8 MasterSwordXXX
Member since 2007 • 943 Posts

[QUOTE="fudg__er"]hmm, i think if they make a new zelda game and they mess up i guess the wii will be known as "The system that messed up zelda"Wintry_Flutist

Non sense. It's not like a "traditional" Zelda can't be done on Wii. But it shouldn't.

do u like to toot flutes?

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liljio14

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#9 liljio14
Member since 2007 • 2193 Posts

i saw it iight cause the game is more or less the same as the others of its game

pm me if you add me

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T005dragon

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#10 T005dragon
Member since 2005 • 1616 Posts

I think atleast every aspect of this game needs to be looked at, and overhauled.

I hope the next Zelda game is radically different in terms of formula, Miyamoto should revisit his original vision, then make a new Zelda game specifically in-mind for the Wii, a Zelda game that doesn't remind you or me of a Zelda ever created before.

Anyway, TP was boring and way too traditional, I want something new. No Zelda game should be routine. 

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thegame27_basic

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#11 thegame27_basic
Member since 2002 • 1980 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

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Wintry_Flutist

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#12 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"]

[QUOTE="fudg__er"]hmm, i think if they make a new zelda game and they mess up i guess the wii will be known as "The system that messed up zelda"MasterSwordXXX

Non sense. It's not like a "traditional" Zelda can't be done on Wii. But it shouldn't.

do u like to toot flutes?

I'm in first year of qualification in flute, in college, here in Rio de Janeiro, but next month I'm moving to Paris to study musicology. At least I hope everything will be fine and I'm accepted there.

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bigcalkenobi

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#13 bigcalkenobi
Member since 2006 • 1297 Posts
Wait, they are saying that Zelda isnt selling well. Maybe not so much in Japan, but here in a merica, the game is selling like mad.
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bigcalkenobi

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#14 bigcalkenobi
Member since 2006 • 1297 Posts
Wait, they are saying that Zelda isnt selling well. Maybe not so much in Japan, but here in a merica, the game is selling like mad.
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sentay0

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#15 sentay0
Member since 2006 • 803 Posts
I think it can be done. Nintendo has not failed (greatly) once.
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theragu40

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#16 theragu40
Member since 2005 • 3332 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic
I agree wholeheartedly with everything you said. Those are all improvements that could be made without the game losing its Zelda feel. I think people who are calling for a complete overhaul in every way don't realize how attached many people are to the Zelda formula. If they make a game that no longer feels like Zelda, they may as well create a new IP instead.
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X_XSlashX_X

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#17 X_XSlashX_X
Member since 2007 • 197 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic

Yeah I like your ideas but I wouldnt mind seeing a brand new zelda game with different elements I mean dont get me wrong I dont mind the gameply of it but it would be intresting for somthing different

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deactivated-606171852c817

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#18 deactivated-606171852c817
Member since 2005 • 363 Posts
I think, at the very least, if nothing else, it's time for Nintendo to do the ol' experimentation thing with Zelda. TP was amazing, the dungeons, imo, were pretty awesome, and unique, however, there were a lot of things wrong with it all. Bosses were too easy, the wolf thing got annoying after a while, and it didn't quite seem like there was a whole lot of depth. All the side-stuff didn't seem very interconnected with the main story. Maybe it doesn't need to be, but it couldn't hurt, I don't think. If Nintendo does a good job with it (and I'm sure they will), a new Zelda could be refreshing.
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LINK2207

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#19 LINK2207
Member since 2006 • 102 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic

Very much agreed.

Another thing that could possibly be helpful is the having to use a item more than once or twice. Just because you got a item/wpn in a certain dungeon, doesn't mean it should be confined to just that dungeon. Make those iron boots you got in the 3rd dungeon be part of the 4th & 7th dungeon also, not just the 3rd dungeon or just use it for one room in another dungeon and there. 

 Maybe even a the bility to play as other character might be a good change. Like Russel and his team in TP. Maybe not make them a huge part, but give that liberty and possibly  even use them to pass certain dungeons and stuff.

One thing that  I would definetly want to see would be the use of the Ocarina again. It might not be the greatest thing, but you can make it have more of a purpose other than solving certain puzzles or transportatrion. Maybe they could add it that by playing certain tunes you can set off magic attacks like Din's Fire and such. Maybe even use it to beat a boss. like play a melody to make it go to sleep so you can attack it before it wakes up again.

Another thing that might make things interesting might be that of a rival of sorts. Sorta like Dark Link from OoT. He'll be out to get you and might pop up when unexpected. He'll try and foil your plans on saving hyruls like in TP's case steal the mirror pieces and such if you get defeated.

One thing thing that probably would be nice would be alternate story. like if you rival were to get the all the (insert pieces gathering here) would mean that he could possibly get a (insert some type of power here) changing everything from maybe even him becominhg the last boss instead of the intended one.

 That might give the Zelda series a bit of a new twist if you ask me.

 

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deactivated-606171852c817

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#20 deactivated-606171852c817
Member since 2005 • 363 Posts
That last idea, about the alternate storyline, is actually a pretty good idea. Could be intriguing if Nintendo managed to pull it off.
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gatsbythepig

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#21 gatsbythepig
Member since 2003 • 12059 Posts
I haven't seen that before but I am happy with the way Zelda is now.
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#22 sportdude6
Member since 2004 • 106 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic
I agree with all of this stuff.  I, like many thousands of people, am quite the zelda loyalist, and to be honest, I would be perfectly content playing the same Zelda formula a thousand times, but small refinements that do not make any huge changes to the formula can add a new layer of depth to the loyalists and something exciting for the more casual Zelda players.  I think that Nintendo will do a great job with this new one, Miyamoto would not let anybody take his precious creation too far off, so I would be willing to bet that we will see a nicely refined, original, epic LoZ in a couple years!!  :)  Im excited already!!
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chefstubbies

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#23 chefstubbies
Member since 2007 • 2583 Posts

I think it can be done. Nintendo has not failed (greatly) once.sentay0

 

...virtual boy...N64 expansion pack...that's about it i guess.

 

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Simba_Dude

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#24 Simba_Dude
Member since 2005 • 662 Posts
Twilight Princess had the feel, look of a great zelda game but its shortcomings were basically the same of ocrina of time style but with ahowling wolf instead, and that god forsaken techno battle music should have never touched the production at all. Whoever thought techno battle music would be better then some beutiful orchestrated music needs to be hunted down and shot for one of the biggest screwups in the production of the game. But yea I hope they do some drastic change like they did in that april fools vid they did. But not excatly like that but change everything altogether like what call of duty 4 is doing.
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Simba_Dude

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#25 Simba_Dude
Member since 2005 • 662 Posts

Oh and I forgot the biggest flaw of Zelda games to date.

 

DIFFICULTY

 

seriously they should add a difficulty setting so normal for casual players and like a super hard one for the more skilled players that want something uber challenging like Wind Waker was. 

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beaudman

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#26 beaudman
Member since 2002 • 465 Posts
 As long as it's still  top notch , I would love to see it go in a whole new direction. It would still have to have that magic an creativity we see in the Zelda franchise, but I would love to see them go nuts with new ideas.
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LINKloco

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#27 LINKloco
Member since 2004 • 14514 Posts
I wouldn't mind an overhaul. I'm ready for something drastically different. Maybe go very dark and evil and have a mid aged Link with facial hair take on the task at hand. lol
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grim653

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#28 grim653
Member since 2005 • 440 Posts
well ive seen this video that is insane it shows zelda in a whole different way but im not sure if is fake or not but if this is really going to be the new zelda it looks like it is going to be crazy in a good way but also in a bad way

this is the link to the video

http://youtube.com/watch?v=8OiLX9Vx9wg
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selkie65

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#29 selkie65
Member since 2006 • 187 Posts
I love Zelda the way it is, but they do have a really good point
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#30 chocolate1325
Member since 2006 • 33007 Posts

It is a big risk but Nintendo have made changes to their franchises like Mario who has changed from Mario Bros 3 to Super Mario World to Super Mario 64 and now they are doing it with Mario Galaxy.

Zelda games does need to recreate itself and sell like it use to. The problem was they found perfection with OOT. Will fans like this or will it be a big risk. This is huge with a franchise like Zelda. It's a great series but it does need to change like Resident Evil and Mario have done through the years. If Zelda games are gonna be better they need change and it is a big risk but I think Nintendo need to do something new for the Zelda series and they normally do manage it in the end. If it goes wrong Zelda might fade away in the future and it's a big series but they did manage it with it with a LTTP and OOT. I think it's time to try and recreate itself. 

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creativeminded

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#31 creativeminded
Member since 2005 • 1729 Posts
I totally agree with a change needed. It's a god series but i twilight princess felt too much of the same thing. I want to be blown away by the next Zelda game and i know Nintendo can pull it off being the great, great company they are
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Morgario

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#32 Morgario
Member since 2005 • 2534 Posts

I definitely agree with the article, while TP is one of my favourite games it still showed Zelda needs to change abit to stay fresh. It doesn't need to be a big overhaul IMO, just enough so you don't have a good idea of how to complete the puzzles as soon as you see them; because it's obvious when you walk into a room and see some un-lit torches on the walls or a switch on the floor etc. My favourite puzzles in Zelda games are usually the ones that use the new items in fresh, interesting ways so I'd like to see more puzzles like these; but obviously they shouldn't abandon all the classic Zelda puzzle mechanics so it wouldn't be an easy task to balance old with new.

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#33 Wintry_Flutist
Member since 2005 • 14834 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic

That's exactly what Nintendo tried to do in TP.

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AlmightyDerek

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#34 AlmightyDerek
Member since 2002 • 4144 Posts

[QUOTE="sentay0"]I think it can be done. Nintendo has not failed (greatly) once.chefstubbies

 

...virtual boy...N64 expansion pack...that's about it i guess.

 

What was wrong with the n64 expansion pack? It was used quite a bit.  Without it Perfect Dark sucked, and you couldn't play great games like Majora's Mask and Donkey Kong 64.  It also allowed many games to be played with higher resolutions and better AI.  Now the N64DD was a failure.

Also I don't have a problem with how Zelda is now.  Although  I wish they would stop basing it on OOT. I'm tired of gorons and zorras.  Create some new species.  Those mining guys from Oracle of Seasons were cool, do something like that. 

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Phazevariance

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#35 Phazevariance
Member since 2003 • 12356 Posts
I'd like to see more use of magics.  Things like a speel that makes you float for a short time.  A spell that you can use like a whip with a sticky end to grab far objects or phit switches.  Maybe one that slows time a little giving you an edge on the new harder enemies for a short time.  Maybe it's time they added jumping on demand to the game.  Earthquake spell that knocks down bunches of enemies... this woul dhelp in things like the pit of 1000 trials or whatever it's called.  Or spells that deform land, like splits it into two so you can hold off ground troops coming after you.  Maybe they need legions of baddies instead of scattered few minions.
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chefstubbies

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#36 chefstubbies
Member since 2007 • 2583 Posts
[QUOTE="chefstubbies"]

[QUOTE="sentay0"]I think it can be done. Nintendo has not failed (greatly) once.AlmightyDerek

 

...virtual boy...N64 expansion pack...that's about it i guess.

 

What was wrong with the n64 expansion pack? It was used quite a bit.

Also I don't have a problem with how Zelda is now. Although I wish they would stop basing it on OOT. I'm tired of gorons and zorras. Create some new species. Those mining guys from Oracle of Seasons were cool, do something like that.

 

well, with the N64 expansion pack, i more meant how successfull was it? by the time the expansion pack came out, the price of the N64 had dropped to the point that the expansion pack costed the same as the N64 itself.  and not enough games utilized it enough to make people like me rush off and buy it. i never got to play majora's mask until the gamecube bonus disk...

 

and with zelda, i agree about the gorons and zorras. the entire gaming experience is riddled with deja-vu moments. like having to run off and find the missing zorra prince. i felt too many moments mimicked exactly whet took place in ocarina of time. what i'd like to see is a gaming adventure similar to zelda, but not zelda. mabye an illusion of gaia sequal or something like that? 

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chefstubbies

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#37 chefstubbies
Member since 2007 • 2583 Posts

well ive seen this video that is insane it shows zelda in a whole different way but im not sure if is fake or not but if this is really going to be the new zelda it looks like it is going to be crazy in a good way but also in a bad way

this is the link to the video

http://youtube.com/watch?v=8OiLX9Vx9wggrim653

 

i'd love to see something like that happen in the next zelda game. weather the video is a joke or not, what was in there actually looked really cool, like the water temple for example. and i'd prefer to ride a motorbike than that stupid horse again...

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Rosencrantz

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#38 Rosencrantz
Member since 2003 • 8148 Posts

how do you feel about what it addresses?

http://www.computerandvideogames.com/article.php?id=163904 

kidrock17xp

I agree completely.  I've been playing Zelda since it began and while I still like the games, they no longer hold the same level of fun and excitement they used to.  Now they feel like 'just another Zelda game."  As the article says, it just starts to feel stale and repetitive even in SPITE of the fact they are still great games.  They haven't even bothered to create new characters or dungeons in like 7 years.  They just reuse already created characters and the typical forrest/fire/ice dungeon scheme.

I look forward to a change in Zelda.  They should make a more RPG style Zelda game.   Or keep the gameplay mostly the same but set it in a totally different setting.  Maybe not make zelda a person that needs rescuing.  Make Zelda like the Crystals of FF games...sometimes they are real items and sometimes they are simply a tool or legend. It doesn't always have to be a girl or even a person.  Or get rid of Ganon...mayby make Ganon the new Cid, sometimes good, sometimes bad, sometimes a minor character.  Hell, they could have different playable characters, or make them more like oblivion which are more action-style RPGs.  There is a lot they could do to change the games without going overboard.

But they did make one serious error in the article.  They said people revolted against Wind Waker because they tried to change the forumla?  Not true.  People revolted because Nintendo showed that CGI video of Link fighting Ganon and then released the cartoony Wind Waker.  While i really liked the game it was WAY too easy (you had to go out of your way to even come close to dying) and nobody like pointless fetch quests.  But I admit I liked the sailing aspect.

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chocolate1325

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#39 chocolate1325
Member since 2006 • 33007 Posts
It's gonna need to change because when Zelda fans saw OOT it was simply stunning. When we saw the trailer with Link and Ganon it looked amazing and the they decided to bring out a Cel shaded Zelda game with the Wind Waker which maybe they wanted to appeal to lots more people. It was no different it just was Zelda with Cel shaded graphics and it was easy.  It needs to offer something fresh and different to start selling again because the last decent seller was OOT. It would be nice if Nintendo will hopefully change the series for the better in the end because it is still good but not as good as before.
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#40 Mirthwood
Member since 2006 • 47 Posts
Another idea for futuristic zelda games is to allow Link to get experience as the story progresses.
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#41 kidrock17xp
Member since 2004 • 2966 Posts

It is a big risk but Nintendo have made changes to their franchises like Mario who has changed from Mario Bros 3 to Super Mario World to Super Mario 64 and now they are doing it with Mario Galaxy.chocolate1325

yeh, zelda needs to do something like that again, the jump from 2d to 3d for both mario and zelda was huge.  

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chocolate1325

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#42 chocolate1325
Member since 2006 • 33007 Posts
I think every game will need to change and Zelda is one game that needs to be reinvented like add new stuff a harder game would also be nice maybe more than one playable character and replay value as well. It just needs to be different because if not the series will lose fans but a change for some fans they won't like ity others will love change to the series. Zelda is one of the best games series around and it needs change.
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#43 helium_flash
Member since 2007 • 9244 Posts

Drastic changes Ninty has made:

  • Wind Waker
  • The Legend of Zelda II
  • Super Mario Sunshine
  • Mario Kart: Double Dash!!

All of those were great, but criticized for their new style and gameplay.  Is it really unexpected that Nintendo wouldn't want to change?

That said, i hope that the next Zelda game does change, just don't make it more RPGish. 

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Phazevariance

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#44 Phazevariance
Member since 2003 • 12356 Posts
They can call it "The legend of Zelda: Link's revenge on Halp and GTA" where he hunts them all down and slaughters them with his triforce powers.
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Rosencrantz

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#45 Rosencrantz
Member since 2003 • 8148 Posts
[QUOTE="thegame27_basic"]

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

Wintry_Flutist

That's exactly what Nintendo tried to do in TP.

Have you played TP?  The game is exactly does everything he said needs to be changed.  Its easy, the dungeons felt rehashed, useless weapons like the slingshot, no real weapon upgrades, lame AI, etc.

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#46 zstick7
Member since 2007 • 583 Posts

There's a pretty good thread about this that you should check out.

http://www.gamespot.com/pages/forums/show_msgs.php?topic_id=25545652 

Some of the ideas in here are pretty awesome!  Post what you think about the ideas in the other thread too.

I think Zelda needs a near-complete overhaul and I think Nintendo is totally capable of doing that. 

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#47 Wintry_Flutist
Member since 2005 • 14834 Posts
[QUOTE="Wintry_Flutist"][QUOTE="thegame27_basic"]

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

Rosencrantz

That's exactly what Nintendo tried to do in TP.

Have you played TP?  The game is exactly does everything he said needs to be changed.  Its easy, the dungeons felt rehashed, useless weapons like the slingshot, no real weapon upgrades, lame AI, etc.

Yes I have. TP tries hard to have everything Rosencrantz mentioned, with its "deeper" story and more "complex" fighting system. Nintendo even claimed TP surpasses Ocarina of Time in every aspect. Yet, it doesn't seem to be enough for you...

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#48 hyrueprince11
Member since 2005 • 5722 Posts

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

thegame27_basic

 

your right in most things, the things that I tought were right were in bold letters and the only thing I think you´re wrong is the saving zelda from ganon, they should only make it more interesting

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#49 thegame27_basic
Member since 2002 • 1980 Posts
[QUOTE="Rosencrantz"][QUOTE="Wintry_Flutist"][QUOTE="thegame27_basic"]

The sad thing was that, besides TP, I can go back and replay any of the past Zelda games and still feel as if it was fresh. And I have replayed all the Zelda games so many times, you would think it would have gotten boring. I think a fleshed out gameplay with a more emphasis on characters, stories, added with more NPCs that you care about and a town that looks like it would actually exist would be awesome. The total overhaul is not really needed, as adding more things that serve importance.

Try overhauling the story. Not Zelda needs saving from Ganon.

Make Towns large with many things to do. Tons of stores that you actually have to buy things from. Houses where you can interact with people. Things to do in town, maybe have a day system where on mondays there are circuses, sundays fishing day where the winner of the day gets a prize. Have the towns feel alive and interactive. Similar to Animal Crossing, utilize WiiConnect.(This was mentioned by someone, but I can't remember there name.)

Flesh out the weapon system. Like said, you get a sligshot and after you get the bow it is useless.

Dungeons should be enhanced, and more challenging. Give me a purpose to go in there and defeat the boss.

Have people living in Hyrule field that act like Hermits.

Make enemies tougher.

As of right now the combat system is in my opinion almost perfect. MAybe add more sword fighting strategy to battles and what not to make fights more challenging. I would enjoy a fighting system that sometimes allows me to fight 2-3, to even 4 guys at teh same time. Maybe thrusting the sword foward stabs one guy and turning the wiimote so the controller is pointing away from the tv stabs the guy behind you, would make it a lot more fluid and realistic.

Have enemies be smart. Let them encircle you when there is a group and all charge at once. Or have them try to force you out of a tunnel where you have the advantage into a larger area where they all can get you.

Like I said. The game doesn't need a total overhaul, just refining things and making them mroe challenging and different. I don't want first person, or futuristic. I want things like I have mentioned.

Wintry_Flutist

That's exactly what Nintendo tried to do in TP.

Have you played TP? The game is exactly does everything he said needs to be changed. Its easy, the dungeons felt rehashed, useless weapons like the slingshot, no real weapon upgrades, lame AI, etc.

Yes I have. TP tries hard to have everything Rosencrantz mentioned, with its "deeper" story and more "complex" fighting system. Nintendo even claimed TP surpasses Ocarina of Time in every aspect. Yet, it doesn't seem to be enough for you...

 

To me Nintendo tried to do the things but failed greatly.  The story was so jumbled and messed up when they through Ganon and Zelda in there.  The towns were larger, but emptiness filled the streets and the people.   The weapon system was not fleshed out as they added 3-4 new weapons that were really only used a few times.  Dungeons were not challenging, they followed the same formula as others.  The game was easy, almost on par with Wind Waker.

Don't get me wrong.  I do agree with you on how TP was meant to do all that stuff listed, I just think Nintendo rushed the project and it ended up being OoT with better graphics and better controls. 

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#50 captainlouie
Member since 2006 • 753 Posts
nintendo does a great job at changing up their games.  both zelda and mario has gone through a bunch of changes.  and i assume that they there will be more changes to come.

and yes, it's time for zelda to have a major change.  toss out the formula.  and you know that if there is a huge change miyamoto will be there front and center saying how it will go.  and i have faith that it will be great.