Despite the reviews of the Conduit, what are your hopes for future HVS games?

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Pices

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#1 Pices
Member since 2005 • 3910 Posts

The Conduit got positive to mixed reviews and a slow start in the sales, any thoughts for future games by HVS?

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zerosaber456

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#2 zerosaber456
Member since 2005 • 1363 Posts
Hopefully their games get better. I Have the conduit an dI Liked the singple player but it was way too generic. Multiplayer is the best on the wii. For their engine I tihnk all they need to do as add a bit more physics and better detail on the environments
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Lto_thaG

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#3 Lto_thaG
Member since 2006 • 22611 Posts

My hopes?
Nothing,I'm not getting hyped for a HVS game.

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gameofthering

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#4 gameofthering
Member since 2004 • 11286 Posts

Didn't really think it's that great imo.

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kingkui

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#5 kingkui
Member since 2008 • 883 Posts

The Grinder looks great! Hopefully their games improve.

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haziqonfire

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#6 haziqonfire
Member since 2005 • 36392 Posts
Make them with more care and make them more interesting and deliver on their promises. The only HVS I'm even slightly interested in is The Grinder but even that is stretching it, after playing The Conduit they'll have to do a lot to impress me.
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Nintendo_Fan128

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#7 Nintendo_Fan128
Member since 2006 • 4270 Posts

I think they'll start slow, but with user feedback, they'll start making better games that more people will be interested in, unlike The Conduit which many people didn't like (I haven't played it yet, though)

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boardn720

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#8 boardn720
Member since 2008 • 5310 Posts

IMO The Conduit did not live up to the hype! I think it is an ok game but there are definitely improvements that need done on future games. I hope HVS can take all the feedback and continue to try and make great games for the Wii. As for supporting them I will, everyone should try to remember this is their first try. :)

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haziqonfire

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#9 haziqonfire
Member since 2005 • 36392 Posts

IMO The Conduit did not live up to the hype! I think it is an ok game but there are definitely improvements that need done on future games. I hope HVS can take all the feedback and continue to try and make great games for the Wii. As for supporting them I will, everyone should try to remember this is their first try. :)

boardn720
No it isn't. They've already released some games on the Wii - all of which have been mediocre.
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boardn720

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#10 boardn720
Member since 2008 • 5310 Posts

[QUOTE="boardn720"]

IMO The Conduit did not live up to the hype! I think it is an ok game but there are definitely improvements that need done on future games. I hope HVS can take all the feedback and continue to try and make great games for the Wii. As for supporting them I will, everyone should try to remember this is their first try. :)

Haziqonfire

No it isn't. They've already released some games on the Wii - all of which have been mediocre.

Well this was their first real attempt :lol:

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jukitup

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#11 jukitup
Member since 2009 • 163 Posts

I think the Conduit was a good game, at least as a base. I'm sure they've learned from the criticism they've received and know what they need to do to make a great game. I'm pretty optimistic about their new games!

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TheLordMagnus

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#12 TheLordMagnus
Member since 2006 • 3783 Posts
To me, the most disappointing part of the Conduit was that i never makes you feel like you're a part of some big event. You are always off by yourself fighting mostly in enclosed spaces the entire game. You here about this massive alien invasion, yet you never really get a sense of what is going on.
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Pices

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#13 Pices
Member since 2005 • 3910 Posts
[QUOTE="boardn720"]

IMO The Conduit did not live up to the hype! I think it is an ok game but there are definitely improvements that need done on future games. I hope HVS can take all the feedback and continue to try and make great games for the Wii. As for supporting them I will, everyone should try to remember this is their first try. :)

Haziqonfire
No it isn't. They've already released some games on the Wii - all of which have been mediocre.

But this is their first GOOD game
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Ganados0

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#14 Ganados0
Member since 2008 • 1074 Posts

Solo was a disappointment in The Conduit, HVS should realise most modernFPS games now feature ally characters, vehicles and cinematic scripting in levels andcutscenes to tell the story. It couldnt have hurt to have some marines or police or Trust agents escortng you in the main campaign.

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haziqonfire

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#15 haziqonfire
Member since 2005 • 36392 Posts

But this is their first GOOD gamePices

Depends on what you mean by 'good'.

I'd say its decent, like all prior attempts.

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ActicEdge

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#16 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="Pices"] But this is their first GOOD gameHaziqonfire

Depends on what you mean by 'good'.

I'd say its decent, like all prior attempts.

I'd say mediocore personally. Not that a mediocore game can't be fun but I think decent is a stretch.

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Sepewrath

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#17 Sepewrath
Member since 2005 • 30712 Posts
Make them with more care and make them more interesting and deliver on their promises. The only HVS I'm even slightly interested in is The Grinder but even that is stretching it, after playing The Conduit they'll have to do a lot to impress me.Haziqonfire
What did they promise in The Conduit that wasn't delivered? What I have seen as the general consensus from gamers if that its a good game, its nothing overly special, but 90% of games fall into that category. I simply think HVS but this actually holds true for any game to be more than just good, to be more than general, to be more than standard fare, they need a defining hook. Otherwise thier games will only be considered clones of industry favorites and you wont get far doing that. Like right now The Grinder looks too much like L4D, I don't mind borrowing the elements, which were borrowed from Hunter,, but they should expand on the mythos of the creatures your fighting instead of just relying on large numbers running at you, with breaks for special creatures like they did in L4D. By the time The Grinder comes out, they may be on the 3rd L4D and that will make the formula a bit tired, so they need to something to seperate it from that.
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osan0

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#18 osan0  Online
Member since 2004 • 18272 Posts
assuming there making a sequal....leave the tech alone and focus on better content and art direction. a boring SP campaign and dodgy art direction seem to be the 2 biggest complaints with the conduit. in fairness i havent played it so maybe these really arent issues. from the reviews i have read, it seems to be a basic corridor shooter......in this day and age thats not really going to cut it. take a leaf out of the prime series (hell if ure going to copy something...may as well go after the best) and add an adventure and discovery element to it. maybe add an RPG system to it and take a leaf out of the book of deus ex1. they need to work on making more enjoyable content. make a more meety game that throws curve balls at the player. as for the art direction...well in fairness this is very much opinion. many may like the art direction of the conduit...if so then fair dues....to each their own. but for me the game just seems too..well..brown. i know they were trying for war torn battlefields in washington....but..well...have a look at the older COD games...or HL2 or something for ideas on how to make a warzone pretty. of course MP3 is also a great source for ruined or war torn scenery. other little things they need to improve on are AI and polish. the AI apparently is as dumb as a toaster. this has little to do with wii hardware...this is just the developer needing to develop it more. AI only uses about 2% of the CPUs capacity. AI is a very tricky area..the trick is to make it believable. develop group tactics that the AI can use agains the player (eg have dumb enemies run straight at the player to draw his fire...have soldiers take cover and fire and, if the player is hiding for too long, have flying enemies and soldier move up to try and flush him out). as for polish....little things like better animations for death. im a little surprised that they didnt add basic ragdoll physics. if they want to add one new technology for the next one...add that.
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Pices

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#19 Pices
Member since 2005 • 3910 Posts
[QUOTE="osan0"]assuming there making a sequal....leave the tech alone and focus on better content and art direction. a boring SP campaign and dodgy art direction seem to be the 2 biggest complaints with the conduit. in fairness i havent played it so maybe these really arent issues. from the reviews i have read, it seems to be a basic corridor shooter......in this day and age thats not really going to cut it. take a leaf out of the prime series (hell if ure going to copy something...may as well go after the best) and add an adventure and discovery element to it. maybe add an RPG system to it and take a leaf out of the book of deus ex1. they need to work on making more enjoyable content. make a more meety game that throws curve balls at the player. as for the art direction...well in fairness this is very much opinion. many may like the art direction of the conduit...if so then fair dues....to each their own. but for me the game just seems too..well..brown. i know they were trying for war torn battlefields in washington....but..well...have a look at the older COD games...or HL2 or something for ideas on how to make a warzone pretty. of course MP3 is also a great source for ruined or war torn scenery. other little things they need to improve on are AI and polish. the AI apparently is as dumb as a toaster. this has little to do with wii hardware...this is just the developer needing to develop it more. AI only uses about 2% of the CPUs capacity. AI is a very tricky area..the trick is to make it believable. develop group tactics that the AI can use agains the player (eg have dumb enemies run straight at the player to draw his fire...have soldiers take cover and fire and, if the player is hiding for too long, have flying enemies and soldier move up to try and flush him out). as for polish....little things like better animations for death. im a little surprised that they didnt add basic ragdoll physics. if they want to add one new technology for the next one...add that.

Bad A.I? They seek behind cover while shooting/healing themselves, run away when they're out of ammo/beaten up and come towards you when you're reloading/vulnerable.
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#20 uglyhippos
Member since 2007 • 283 Posts
[QUOTE="Haziqonfire"]Make them with more care and make them more interesting and deliver on their promises. The only HVS I'm even slightly interested in is The Grinder but even that is stretching it, after playing The Conduit they'll have to do a lot to impress me.Sepewrath
What did they promise in The Conduit that wasn't delivered? What I have seen as the general consensus from gamers if that its a good game, its nothing overly special, but 90% of games fall into that category. I simply think HVS but this actually holds true for any game to be more than just good, to be more than general, to be more than standard fare, they need a defining hook. Otherwise thier games will only be considered clones of industry favorites and you wont get far doing that. Like right now The Grinder looks too much like L4D, I don't mind borrowing the elements, which were borrowed from Hunter,, but they should expand on the mythos of the creatures your fighting instead of just relying on large numbers running at you, with breaks for special creatures like they did in L4D. By the time The Grinder comes out, they may be on the 3rd L4D and that will make the formula a bit tired, so they need to something to seperate it from that.

Im not hyped about this game. The A.I looks bad and the part where you fight the werewolves look totally nonstrategic. All you do is stand in open area and shoot at the werewolf while you taking unavoidable damage from the werewolf. They could at least make it where you can take cover or dodge the werewolf's attack.
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wiifan001

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#21 wiifan001
Member since 2007 • 18660 Posts

What did they promise in The Conduit that wasn't delivered? Sepewrath

16 player online

no lag

online experience to be as good as good as Mario Kart Wii

visuals that match 360/PS3

wiimotion plus, (this one was kind of understandable though)

the "revolutionary" All Seeing eye

the game to revitalize the hardcore audience

NOTHING HERE DELIVERED.

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FFCYAN

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#22 FFCYAN
Member since 2005 • 4969 Posts

No. Not in the slightest. The Grinder looks decent, despite the terrible enemy designs and boring werewolf strafing battles.

Gladiator AD looks nice graphically but appears to be very busted in the whole "gameplay" aspect with it's warp dodging and clunky fighting mechanics.

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#23 Sepewrath
Member since 2005 • 30712 Posts
Thats what I was saying, thats what happens in L4D, enemies would just charge at you, you would take unavoidable damage until you mow them down. Though I don't agree about cover as the Werwolf doesn't have an Uzi, its a werewolf. It will get up close and personal, ducking behind a rockwall wont help you. But maybe forcing you to use silver bullets, and having the wolf like climb on walls and such, a duck and roll action to avoid it, and interaction with the enemy like say it pins you to the ground and you have to keep it from biting you while your teammates get it off of you. They already said they may use WM+ for one character who uses swords the could use it in a minigame like event where you use your gun to the wolf from biting you. Things like that would improve this game, even if it came at the cost of numbers, I would rather face 5 or 6 interesting vampires that really use thier mythos more than 20 who just wildly charge at you.
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GabuEx

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#24 GabuEx
Member since 2006 • 36552 Posts

My hopes?

Well, obviously I hope that they're good. Why would I hope that they fail?

That said, I have no expectations that they're going to suddenly magically come up with an amazing game.

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Sepewrath

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#25 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="Sepewrath"] What did they promise in The Conduit that wasn't delivered? wiifan001

16 player online

no lag

online experience to be as good as good as Mario Kart Wii

visuals that match 360/PS3

wiimotion plus, (this one was kind of understandable though)

the "revolutionary" All Seeing eye

the game to revitalize the hardcore audience

NOTHING HERE DELIVERED.

16 was a goal not a promise, they cant control the level of people's connections, thats like saying SFIV has bad online because you face someone with a bad connection and suffer lag, it cant be helped. They said it would be amont the best visuals on the Wii and it is, they certainly didn't say it was on the PS3 level, all I ever heard was early 360 games at best. Oh yeah we have never heard an advertisement before and since you all jumped on that hardcore vs casual nonsense everybody says that so, basically you said nothing. And Gabu The Hunter was a good concept with lots of untapped potential, it really cant be that hard to take that concept and spin a great game out of it, especially for those who are fans of like horror movies and stuff. Their problem I see so far is that they are focusing too much on the shooting aspect, yeah we get it, its a FPS, but they should focus on the why you are shooting and the how you shoot, that would take what will be an OK game and turn it to a great game. Thats the mistake they made with The Conduit.
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#26 Jackal1721
Member since 2009 • 107 Posts
Really high hopes The Conduit has the best controls with all the customizations (which ironically is the critics biggest problems) Though they can really build off the Conduit and make a much better game. My hopes are pretty high
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#27 BrunoBRS
Member since 2005 • 74156 Posts
it's a small dev team. they've always been. but they're trying to change. of course i support them. they want to become a big name. and i hope they do (for the right reasons, obviously)
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#28 TaMuK711
Member since 2009 • 3367 Posts

After the massive fail that The Conduit turned out to be, I don't have any hopes for future HVS games. I wouldn't mind being pleasantly surprised by one, but I certainly don't expect anything.

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umcommon

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#29 umcommon
Member since 2007 • 2503 Posts

Well, I thought the Conduit turned out to be a very solid game and pretty much compared to your average PS360 shooter. It's no Halo but the campaign was fun and the online is great.

That much being said I would really like them to make more complex, detail and just more aesthetically pleasing environments in general that don't look repetitive (The Grinder looks better than TC but still looks like it suffers from basic design). Anti-aliasing would also be nice to take away the line crawl and jaggyness. Being able to drive vehicles, have co-op, and split screen would be icing on the cake.

Oh yeah the bigger bosses were REALLY lame, clunky and boring.... come on HV!

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nini200

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#30 nini200
Member since 2005 • 11484 Posts

I want Gladiator A. D. to be Motion Plus compatible with Online Play, Story Mode and Create-A-Character mode and I'd be happy.

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#31 freakbabyblues
Member since 2009 • 693 Posts

[QUOTE="Sepewrath"] What did they promise in The Conduit that wasn't delivered? wiifan001

visuals that match 360/PS3

Wasn't that a horrendous misunderstanding? I though they said they'd get their game as close to one as possible. The game usesa lotof the tech that 360/PS3 games use except at a lower level. No other Wiigame even comes close on a technical level so they did deliver on that one. It was just the art sty'le that failed.

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umcommon

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#32 umcommon
Member since 2007 • 2503 Posts

[QUOTE="wiifan001"]

[QUOTE="Sepewrath"] What did they promise in The Conduit that wasn't delivered? freakbabyblues

visuals that match 360/PS3

Wasn't that a horrendous misunderstanding? I though they said they'd get their game as close to one as possible. The game usesa lotof the tech that 360/PS3 games use except at a lower level. No other Wiigame even comes close on a technical level so they did deliver on that one. It was just the art sty'le that failed.

Aside from a few areas the tech wasn't really the problem.... the art design a was just really uninspired, basic, and repetitive. It shocked me that certain areas such as the drudge nest in the sewer and the subway room with the giant conduit looked so incredible on every level yet, the Pentagon and White House looked horrid. A lot of little artistic and graphic details were left out too which would of helped a lot if included. I honestly don't know if this was HV just copping out and being lazing as much as budget, and resource restraints.... they' aren't exactly a big dev team with lots of cash. Hopefully with more money Conduit 2 can include more detail.
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rgame1

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#33 rgame1
Member since 2008 • 2526 Posts

My hopes?
Nothing,I'm not getting hyped for a HVS game.

Lto_thaG

this

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da_chub

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#34 da_chub
Member since 2007 • 3140 Posts
Everyone forgot that HV Software is a a nobody company. They made a decent game for Wii, and showed that if they can make one of the Wii;s best shooters, then why is it these companies with endless $$$ are just making shovelware and ports of 360/PS games with graphics turned down. I hope HV gets some $ from Conduit and can make better games. Grinder looks like Wii's L4D. I hope when they do a sequel to conduit, it is better. There is a lot of potential on Wii the some M games, but the 3rd Parties kiddie shovelware keep people thinking the Wii isnt as hardcore as the other systems. Also, Wii games have legs. 360./PS sell million copies in a month, then nothing. Look at COD-WaW, sold less then conduit 1st month, but is over Million now...
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#35 BrunoBRS
Member since 2005 • 74156 Posts

[QUOTE="wiifan001"]

[QUOTE="Sepewrath"] What did they promise in The Conduit that wasn't delivered? freakbabyblues

visuals that match 360/PS3

Wasn't that a horrendous misunderstanding? I though they said they'd get their game as close to one as possible. The game usesa lotof the tech that 360/PS3 games use except at a lower level. No other Wiigame even comes close on a technical level so they did deliver on that one. It was just the art sty'le that failed.

just a complement: the graphics were awesome... when you're not online, and when you ignore every single texture in the game. those light effects and explosions rock :P
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GamerJM

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#36 GamerJM
Member since 2007 • 1218 Posts
Nope, I have no hope for a company that makes games JUST because there are people on message boards who complain about the Wii. It's sad.
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#37 BrunoBRS
Member since 2005 • 74156 Posts
Nope, I have no hope for a company that makes games JUST because there are people on message boards who complain about the Wii. It's sad. GamerJM
what the hell? here's what happened with HVS and the conduit: "hey, look. the wii can handle some neat graphics. the wii has a better controller for FPSs. the wii gamers want an FPS. there are very few FPSs for the wii out there. now THAT'S a nice chance to earn money on the wii without making minigame compilations!"
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#38 jdiamnz69
Member since 2007 • 1469 Posts

Grinder. Nuff said.

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#39 shoryuken_
Member since 2009 • 3420 Posts

[QUOTE="Sepewrath"] What did they promise in The Conduit that wasn't delivered? wiifan001

16 player online

no lag

online experience to be as good as good as Mario Kart Wii

visuals that match 360/PS3

wiimotion plus, (this one was kind of understandable though)

the "revolutionary" All Seeing eye

the game to revitalize the hardcore audience

NOTHING HERE DELIVERED.

don't forget 60 fps:P

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JordanElek

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#40 JordanElek
Member since 2002 • 18564 Posts

I think they'll start slow, but with user feedback, they'll start making better games that more people will be interested in, unlike The Conduit which many people didn't like (I haven't played it yet, though)

Nintendo_Fan128

They tapped the most popular genre in gaming right now and gave users what they wanted in The Conduit. And it still wasn't very good.

I don't think more user feedback is what HVS needs. I think they need more talent, plain and simple. Even one person with an eye for great games could make a huge difference on their team. They need someone in their studio telling them, "This isn't quite good enough," before their games are released. And I don't mean little fine-tuning things at the end of the development process.... I mean the primary ideas that drive the games. Much of the crap in The Conduit could've been avoided early in the process.

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#41 danger_ranger95
Member since 2006 • 5584 Posts

[QUOTE="Nintendo_Fan128"]

I think they'll start slow, but with user feedback, they'll start making better games that more people will be interested in, unlike The Conduit which many people didn't like (I haven't played it yet, though)

JordanElek

They tapped the most popular genre in gaming right now and gave users what they wanted in The Conduit. And it still wasn't very good.

I don't think more user feedback is what HVS needs. I think they need more talent, plain and simple. Even one person with an eye for great games could make a huge difference on their team. They need someone in their studio telling them, "This isn't quite good enough," before their games are released. And I don't mean little fine-tuning things at the end of the development process.... I mean the primary ideas that drive the games. Much of the crap in The Conduit could've been avoided early in the process.

actually, SEGA should've said that before letting them release the game (if that's how you feel), especially because they were letting HVS use their money.

I know it wasn't HVS first game ever, but I honestly don't think it turned out that bad. They created a brand new engine, and tackled a genre they've never played with before. Sure it wasn't perfect, but as a game on the Wii (not that specific genre), it's a better product than most of what's released thus far (from other developers).

It's not the best, but like I said... it's above average when it comes to Wii.

To me, HVS have put more effort into a decent, brand new IP... than most others have. We have a few gems here and there, but the Wii's library isn't the sacred land of "must haves" and I think you all know that.

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JordanElek

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#42 JordanElek
Member since 2002 • 18564 Posts

It's not the best, but like I said... it's above average when it comes to Wii.

To me, HVS have put more effort into a decent, brand new IP... than most others have. We have a few gems here and there, but the Wii's library isn't the sacred land of "must haves" and I think you all know that.

danger_ranger95

That doesn't make me like The Conduit any more, and it won't make me like any of HVS's future games if they're still nothing special. The lack of other quality games on the Wii (even though there are enough for me) doesn't justify the lack of quality in HVS's games in the slightest. I don't care one IOTA how much effort they put into the game. I finally found a copy to rent today, and it somehow managed to not even reach my expectations, and my expectations were in the basement. I haven't played multiplayer yet, but since I'm not a huge online MP kind of guy, that won't change my opinion much (unless it manages to lower it even more).

I'll just take the same approach as I did with The Conduit with HVS's future games: I hope they're awesome, but I expect them to be mediocre at best.

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danger_ranger95

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#43 danger_ranger95
Member since 2006 • 5584 Posts

[QUOTE="danger_ranger95"]It's not the best, but like I said... it's above average when it comes to Wii.

To me, HVS have put more effort into a decent, brand new IP... than most others have. We have a few gems here and there, but the Wii's library isn't the sacred land of "must haves" and I think you all know that.

JordanElek

That doesn't make me like The Conduit any more, and it won't make me like any of HVS's future games if they're still nothing special. The lack of other quality games on the Wii doesn't justify the lack of quality in HVS's games in the slightest. I don't care one IOTA how much effort they put into the game. I finally found a copy to rent today, and it somehow managed to not even reach my expectations, and my expectations were in the basement. I haven't played multiplayer yet, but since I'm not a huge online MP kind of guy, that won't change my opinion much (unless it manages to lower it even more).

I'll just take the same approach as I did with The Conduit with HVS's future games: I hope they're awesome, but I expect them to be mediocre at best.

lol

I'm not saying that it's ok for HVS not to release a golden gem for us, just because the Wii's library lacks in some spots. I agree, it's not going to make anyone like the game more.

I just don't think it was that bad concidering what they had to do.

lol I never really listened to the hype, I was just exicted to have a somewhat futuristic shooter, and I guess my expectations weren't that high either. I try to handle everything like that though. If it sucks, you're ok. If it's great, even better.

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JordanElek

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#44 JordanElek
Member since 2002 • 18564 Posts

I was just exicted to have a somewhat futuristic shooter, and I guess my expectations weren't that high either. I try to handle everything like that though. If it sucks, you're ok. If it's great, even better.danger_ranger95
I do the same thing. But like I said, I was expecting nothing and I got something worse than nothing. I thought I might've been too critical about the game since it's release, but now that I've played it.... I wasn't being critical enough. That amazes me.

Good that some people can enjoy it. I like Sam's Choice Cola better than Coke.

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danger_ranger95

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#45 danger_ranger95
Member since 2006 • 5584 Posts

I like Sam's Choice Cola better than Coke.

JordanElek

I've always preferred what's on sale lol

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GabuEx

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#46 GabuEx
Member since 2006 • 36552 Posts

I do the same thing. But like I said, I was expecting nothing and I got something worse than nothing. I thought I might've been too critical about the game since it's release, but now that I've played it.... I wasn't being critical enough. That amazes me.

JordanElek

I actually had the exact same thoughts about it. I'm not one to have very high expectations, and I have thoroughly enjoyed tons of games that others turned up their noses at (Pokemon Mystery Dungeon, Mega Man Star Force, modern Sonic games, and so on), and I still was disappointed and thought the game sucked. It takes effort to get me to think that a game sucks. :P

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#47 umcommon
Member since 2007 • 2503 Posts

[QUOTE="JordanElek"]

I do the same thing. But like I said, I was expecting nothing and I got something worse than nothing. I thought I might've been too critical about the game since it's release, but now that I've played it.... I wasn't being critical enough. That amazes me.

GabuEx

I actually had the exact same thoughts about it. I'm not one to have very high expectations, and I have thoroughly enjoyed tons of games that others turned up their noses at (Pokemon Mystery Dungeon, Mega Man Star Force, modern Sonic games, and so on), and I still was disappointed and thought the game sucked. It takes effort to get me to think that a game sucks. :P

Dude exactly what about the game is soooooo bad? It has the best online out of any Wii FPS, the best controls, I mean really? In a previous post I talked about my problems with the game and explained them..... it seems like people are getting on the hate band wagon just for the sake of it.
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TaMuK711

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#48 TaMuK711
Member since 2009 • 3367 Posts

[QUOTE="GabuEx"]

[QUOTE="JordanElek"]

I do the same thing. But like I said, I was expecting nothing and I got something worse than nothing. I thought I might've been too critical about the game since it's release, but now that I've played it.... I wasn't being critical enough. That amazes me.

umcommon

I actually had the exact same thoughts about it. I'm not one to have very high expectations, and I have thoroughly enjoyed tons of games that others turned up their noses at (Pokemon Mystery Dungeon, Mega Man Star Force, modern Sonic games, and so on), and I still was disappointed and thought the game sucked. It takes effort to get me to think that a game sucks. :P

Dude exactly what about the game is soooooo bad? It has the best online out of any Wii FPS, the best controls, I mean really? In a previous post I talked about my problems with the game and explained them..... it seems like people are getting on the hate band wagon just for the sake of it.

Controls and a more detailed matchmaking system in online than other games arent enough to stand alone as making a game good.

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JordanElek

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#49 JordanElek
Member since 2002 • 18564 Posts

Dude exactly what about the game is soooooo bad? It has the best online out of any Wii FPS, the best controls, I mean really? In a previous post I talked about my problems with the game and explained them..... it seems like people are getting on the hate band wagon just for the sake of it.umcommon
The controls were the part that I assumed were great before I played it, but they're not. I've adjusted and adjusted, and I can't get it to be anything amazing. There's really no major problem with the controls, but for all the praise they've gotten from fans (and a few reviewers), they're not any better than the controls for other FPS games out there. I always went along with "no one can complain about control problems because you can customize the kinks out," but that's just not true. I find the Metroid Prime 3 controls to be much smoother and easier, regardless of how much tweaking I do in this game.

And for the record, I can still pinpoint aim with The Conduit's controls. Like I said, there aren't major problems, but I find them to be no different than other Wii FPS games, except for the lack of creativity. MoHH2's controls are much more fun because of the little things you can do.

So that's not really a problem, but more of a disappointment. But I can assure you that my feelings have nothing to do with a hate bandwagon.

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#50 boostud
Member since 2004 • 1242 Posts

[QUOTE="GabuEx"]

[QUOTE="JordanElek"]

I do the same thing. But like I said, I was expecting nothing and I got something worse than nothing. I thought I might've been too critical about the game since it's release, but now that I've played it.... I wasn't being critical enough. That amazes me.

umcommon

I actually had the exact same thoughts about it. I'm not one to have very high expectations, and I have thoroughly enjoyed tons of games that others turned up their noses at (Pokemon Mystery Dungeon, Mega Man Star Force, modern Sonic games, and so on), and I still was disappointed and thought the game sucked. It takes effort to get me to think that a game sucks. :P

Dude exactly what about the game is soooooo bad? It has the best online out of any Wii FPS, the best controls, I mean really? In a previous post I talked about my problems with the game and explained them..... it seems like people are getting on the hate band wagon just for the sake of it.

Dude, that is like saying Photoshop is the best game on a Mac....because its all it has to offer. That doesn't make it good! What was that saying about winning the special olympics? Kinda the same thing there ;)

I will say, moments of the Conduit I kinda thought were fun, but most were just like ...yup, uh huh..OK. Wheres my $50 worth?!?