do you think the zelda series is going down hill overall

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EmperorZeruel

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#1 EmperorZeruel
Member since 2007 • 4207 Posts

I remember the nintendo 64 zeldas both were very god especialy zelda 64. Also a link tot he pasted is onof the best SNES games and is still a great game to play, but after the 64 it did not feal as good as it used to be. I didnt play much of the game cube zelda but from what i heard the other ones are better. TP was good but not great. After i finished it i never wanted to touch it agin where the others i can replay as many times as i want

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bobcheeseball

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#2 bobcheeseball
Member since 2007 • 9315 Posts

Twilight Princess was my second favorite Zelda game ever. So for me no.

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Minishdriveby

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#3 Minishdriveby
Member since 2006 • 10519 Posts
WW was really good
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shoryuken_

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#5 shoryuken_
Member since 2009 • 3420 Posts

I think the SNES/N64 era is the peak of what we've gotten from the Zelda series so far. I don't think any of the other games (WW comes close) tops Link to the Past, Ocarina of Time, and Majora's Mask.


The series has certainly gotten weaker in difficulty, puzzles, and memorable characters (especially Twilight Princess). They have tried to make the story a little deeper in the newest iterations...they weren't entirely successful in that venture.


My hopes for the new Zelda is that they will have an epic main story like OoT, a plethora of sidequests like in MM, and the sheer difficulty of ALttP. There were some really hard temples and bosses in Link to the Past like the Water Temple (forget what they call it) and that giant worm boss that could knock you down several floors below in one hit. Another thing that I also enjoyed were those times where I had no idea where to go and the game wouldn't tell you anything (it took me a while to find Turtle Rock or whatever). One last thing about ALttP that I really liked was how I owned the first three temples or so; but once I got to the Dark World, the difficulty increased by several times. It really went wonders into showing how much danger you were in once you stepped off of the Pyramid of Power.

I think with their new in-game guide system, they will be able to do this without alienating all of the more inexperienced gamers (as can be seen in New Super Mario Bros. Wii). Also, since they are incorporating Motion+, I have hope that this will be the greatest Zelda ever if they put in some of the things I mentioned.

p.s. Another thing I forgot about Link to the Past: I LOVED it when Ganondorf's minions made you into a wanted criminal in Kakariko Village and how there were so many well hidden secrets (like the man who lived under the bridge). It went a long way into making the game extremely immersive.

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EmperorZeruel

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#6 EmperorZeruel
Member since 2007 • 4207 Posts
[QUOTE="shoryuken_"]

I think the SNES/N64 era is the peak of what we've gotten from the Zelda series so far. I don't think any of the other games (WW comes close) tops Link to the Past, Ocarina of Time, and Majora's Mask.


The series has certainly gotten weaker in difficulty, puzzles, and memorable characters (especially Twilight Princess). They have tried to make the story a little deeper in the newest iterations...they weren't entirely successful in that venture.


My hopes for the new Zelda is that they will have an epic main story like OoT, a plethora of sidequests like in MM, and the sheer difficulty of ALttP. There were some really hard temples and bosses in Link to the Past like the Water Temple (forget what they call it) and that giant worm boss that could knock you down several floors below in one hit. I think with their new in-game guide system, they will be able to do this without alienating all of the more inexperienced gamers (as can be seen in New Super Mario Bros. Wii). Also, since they are incorporating Motion+, I have hope that this will be the greatest Zelda ever if they put in some of the things I mentioned.

exactly and prehapes a secrete dungeon what is only for vetran players, so zelda veterans andhardcore players have something to challenge them
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DS_Lightning21

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#7 DS_Lightning21
Member since 2007 • 741 Posts

If Wii Sports Resort is any indication of how the next Zelda will be with 1:1 MotionPlus controls, it'll definitely introduce and innovate a new genre of gaming to be copied by future 3rd-person sword-action games. I expect good things for the future of the Zelda series.

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Cruse34

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#8 Cruse34
Member since 2009 • 4468 Posts

TP is my favorite but I played it before Ocarina and I think I would have liked Ocarina better uf I'd played it first. All the zeldas are amazing except 4 swords and I trust Miyamoto to make a true masterpiece out of Zelda Wii

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Shy_Guy_Red

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#9 Shy_Guy_Red
Member since 2006 • 17138 Posts

Phantom Hourglass made me love Zelda again with its touch screen control, so I would disagree, although I do agree that the SNES/N64 Zeldas are the peek of the series, but I don't think it's gone all downhill since then.

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DeeDeeDee-er

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#10 DeeDeeDee-er
Member since 2006 • 1067 Posts

Well play Wind Waker before judging because I don't know who you're talking to, but now I'm pretty sure I would never listen to their opinion. Wind Waker is just as good if not better than Majora's Mask. Complaints about Twilight Princess are pointless, while maybe not as good as OoT, WW, or MM, it wasn't far behind, and it provided Goron Mines, one of the best dungeons yet in LoZ. It was a great game, Legend of Zelda doesn't have to pump out 10/10 games every time, it can make a 9.5 like TP and that's fine. Also try Phantom Hourglass. That one is fantastic too.

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EmperorZeruel

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#11 EmperorZeruel
Member since 2007 • 4207 Posts

Well play Wind Waker before judging because I don't know who you're talking to, but now I'm pretty sure I would never listen to their opinion. Wind Waker is just as good if not better than Majora's Mask. Complaints about Twilight Princess are pointless, while maybe not as good as OoT, WW, or MM, it wasn't far behind, and it provided Goron Mines, one of the best dungeons yet in LoZ. It was a great game, Legend of Zelda doesn't have to pump out 10/10 games every time, it can make a 9.5 like TP and that's fine. Also try Phantom Hourglass. That one is fantastic too.

DeeDeeDee-er
well the thing i did not like about TP is there were not alot of weapons, where in toher zelda games it had a ton of different and useful weapons. No magic, for somereason it was removed last min because if you lok at the back of the case you can see the magic meter. Way too easy, usualy this is not a probley but if you dont die not even once thats a problem.Gannon was just throwned in there last min, through out the entire game i fealt like nintendo was trying somethign new ffor a change and the storyline was great but al of a sudden ganon pops up at the end, like they put him there just for the sake of it. Not that many side quests, side quests always added value to the game, Tp has a huge lack of side quests. It was also too short, a link to the pasted and 64 were way longer and they were on a older console.
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nintendoboy16

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#12 nintendoboy16
Member since 2007 • 42231 Posts
Definately yes. I am finding better alternatives to Zelda right now. Here's hoping the new DS game of it does better than TP and PH.
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BrunoBRS

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#13 BrunoBRS
Member since 2005 • 74156 Posts
wind waker's my favorite zelda game, with twilight princess as a close second. on the portable area, minish cap gets the prize. no, i dont think it's going downhill, not overall, not in special cases.
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Sepewrath

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#14 Sepewrath
Member since 2005 • 30712 Posts

Windwaker was an excellent Zelda game as was Twilight Princess. TP actually among Zelda games is one that had more varied gameplay, take the boss battles for example, alot of people cried how easy they were(what game isn't easy these days) but they were much more varied then past Zelda battles which many just required you to stand there with your weapon and wait to strike. TP the battles were pretty kinetic, take for example the battle against Morpheel, Stallord and Argorok. Thats something I hope they continue with in the next Zelda and even further refine.

^lol TP was too short, it was like 3x longer than Ocarina of Time, and in regards of story it had the most well thought out story of any Zelda to date. I would agree that it lacked side quest but that was because they put so much into the main story, unlike say Majora's Mask which was mostly side quest. The Zelda series in regards to storytelling and varying up gameplay mechanics, it has been improving since Majora's Mask. The only thing I would like to see improve if possible is the number and execution of side quest.

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JebranRush

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#15 JebranRush
Member since 2009 • 1401 Posts
No. Twilight Princess was a bit of a dip, sure, but I think Phantom Hourglass made up for it.
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derk4

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#16 derk4
Member since 2009 • 79 Posts

Since TP is my favorite game of all time, i'm going to go with no. Besides, there are tons of people who still love the zelda series. After all, we're talking about it right now! I think Nintendo is doing really good with it. Besides, nothings perfect.

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mkDSpro63

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#17 mkDSpro63
Member since 2006 • 781 Posts

No. Yes, the N64 ones were great, but some people need to move on.

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GabuEx

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#18 GabuEx
Member since 2006 • 36552 Posts

You didn't play much of Wind Waker but nonetheless allow your opinion of it be formed by what you heard about it? :P

Anyway, no. I think that, contrary to popular opinion, the Zelda series is getting better, not worse. Majora's Mask, Wind Waker, and Twilight Princess I all consider to be better than Ocarina of Time. Quite frankly I think people tend to have their memories of Ocarina of Time heavily colored by nostalgia - I played it again after a long time away from it, and I found that it just didn't hold up to later games.

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DeeDeeDee-er

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#19 DeeDeeDee-er
Member since 2006 • 1067 Posts
[QUOTE="DeeDeeDee-er"]

Well play Wind Waker before judging because I don't know who you're talking to, but now I'm pretty sure I would never listen to their opinion. Wind Waker is just as good if not better than Majora's Mask. Complaints about Twilight Princess are pointless, while maybe not as good as OoT, WW, or MM, it wasn't far behind, and it provided Goron Mines, one of the best dungeons yet in LoZ. It was a great game, Legend of Zelda doesn't have to pump out 10/10 games every time, it can make a 9.5 like TP and that's fine. Also try Phantom Hourglass. That one is fantastic too.

EmperorZeruel
well the thing i did not like about TP is there were not alot of weapons, where in toher zelda games it had a ton of different and useful weapons. No magic, for somereason it was removed last min because if you lok at the back of the case you can see the magic meter. Way too easy, usualy this is not a probley but if you dont die not even once thats a problem.Gannon was just throwned in there last min, through out the entire game i fealt like nintendo was trying somethign new ffor a change and the storyline was great but al of a sudden ganon pops up at the end, like they put him there just for the sake of it. Not that many side quests, side quests always added value to the game, Tp has a huge lack of side quests. It was also too short, a link to the pasted and 64 were way longer and they were on a older console.

Huge lack of sidequests? And OoT didn't? MM had a ton sure, but TP had sidequests that lasted hours while Ocarina was almost purely about the straight forward story. Lack of weapons? It has just as many weapons as OoT, plus new weapons like the ball and chain. HAHAHA SHORTER? It took me the EXACT same amount of time to beat each one, doing all side and main quests, and I died way more in Ocarina so in all honesty Ocarina of Time is probably shorter. You obviously have no clue what you're talking about, and if I didn't know better I'd say you were a veiled troll.
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danger_ranger95

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#20 danger_ranger95
Member since 2006 • 5584 Posts

I don't necessarily think it's went down hill, I just feel it hasn't gotten any better (in terms of the past installments acheivments).

I know people most likely think I'm crazy when I say this, but I honestly feel that Miyamoto needs to just let Aunoma have complete controll over the series (unless he completely destroys it). He's already shown what he can do creative wise when it came to Phantom Hourglass

to me, TP shows that Aunoma tried to change the series a little bit with out tweaking the formula completely. Like Seperath said, in the form of a (tried) deeper story, boss mechanics, etc. I don't find the game to be that enjoyable though....

I understand that some of the people in TP were killed off by the Twili-monsters, but everything was a wasteland. I also felt like the filler material in the game felt exactly like what it is.... filler. You have to keep people interested, and happy. Don't just throw bs in there to make the game longer, I don't care how long it plays, that doesn't make the experience better for everyone.

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Sepewrath

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#21 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="GabuEx"]

You didn't play much of Wind Waker but nonetheless allow your opinion of it be formed by what you heard about it? :P

Anyway, no. I think that, contrary to popular opinion, the Zelda series is getting better, not worse. Majora's Mask, Wind Waker, and Twilight Princess I all consider to be better than Ocarina of Time. Quite frankly I think people tend to have their memories of Ocarina of Time heavily colored by nostalgia - I played it again after a long time away from it, and I found that it just didn't hold up to later games.

I agree, though I find Ocarina of Time to be throughly enjoyable to this day, Twilight Princess and Windwaker tops it in many ways. Whether its because of the tech limitations of the time, them playing it safe with the first 3D foray or if the idea's just hadn't come along yet. But gameplay elements introduced in Zelda games post the N64 era have greatly improved on what OoT did. @dr first off spell my name right lol, I think the length of the experience was fitting, its not like they forced you to needless retread ground or double dip content like say you were in this temple but you forgot to look up so go back there(except with the Lost Woods). The game moved forward organically, it was just a big narrative that had to also conform to the Zelda formula. I cant really pick out anything as major filler, not even collecting the bugs, even that served its purpose in the narrative. oh and I think the TC is phantom trolling because they don't even seem to know much about the series at all. Its like they just did a quick google search on it lol.
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Seabas989

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#22 Seabas989
Member since 2009 • 13567 Posts

No not at all. Even if TP wasn't as good as the others, that doesn't mean that the series has gone downhill. Afterall, TP is still an awesome game. It's not like WW and TP scoered below a 7, it scored around a 9.0.

Besides Twilight Princess is an overall beter Zelda game then Ocarina of Time. It just isn't as revolutionary.

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DeadEndPanda

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#23 DeadEndPanda
Member since 2008 • 2358 Posts

my top 5 zeldas are

OoT

WW

TP

Oracle Of ages

Link to the Past

---

so no i dont think they are going down hill at all

even if its unfair not to mantion the others, all are excelent games. apart from Zelda 2

to me zelda is clearly my favorit series of all time

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so_hai

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#24 so_hai
Member since 2007 • 4385 Posts
I don't think it's gone downhill in the slightest. It has however, plateaued. But this is natural and the best any long-running series can hope to be. I think it can hold it's head up high as the best long-term series of games ever. Sorry, Final Fantasy fans.
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pierst179

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#25 pierst179
Member since 2006 • 10805 Posts

Wind Waker was outstanding and Twilight Princess, despite being the weakest 3-D Zelda, was also fantastic. Phantom Hourglass had great controls and creative boss battles. I don't think it is going downhill.

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DragonQuestHero

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#26 DragonQuestHero
Member since 2006 • 1105 Posts

I personally found Twilight Princess to be a HUGE improvement over Wind Waker. I found Wind Waker to be the weakest 3-D Zelda game.

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JebranRush

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#27 JebranRush
Member since 2009 • 1401 Posts

I personally found Twilight Princess to be a HUGE improvement over Wind Waker. I found Wind Waker to be the weakest 3-D Zelda game.

DragonQuestHero
The sailing can be a big turn off for some people. Otherwise, it's a fantastic adventure. The thing that bothers me about Twilight Princess is the fact that it hasn't changed enough from previous games. Almost downgraded some things. It's a good game for sure, but there's just some things that bothered me about the game a fair bit..
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DragonQuestHero

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#28 DragonQuestHero
Member since 2006 • 1105 Posts
[QUOTE="DragonQuestHero"]

I personally found Twilight Princess to be a HUGE improvement over Wind Waker. I found Wind Waker to be the weakest 3-D Zelda game.

JebranRush
The sailing can be a big turn off for some people. Otherwise, it's a fantastic adventure. The thing that bothers me about Twilight Princess is the fact that it hasn't changed enough from previous games. Almost downgraded some things. It's a good game for sure, but there's just some things that bothered me about the game a fair bit..

Yeah the sailing was the biggest part. There was way to much water. Don't get me wrong though, I love every Zelda game. But Wind Waker was the weakest for me. Was not much of a fan of the art style ether, but in no way did it effect the gameplay.
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Dodongo12

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#29 Dodongo12
Member since 2005 • 25 Posts

Unfortunately, I think it is slowly going down. But maybe this could change with the next game coming up on Wii Let's hope for it!

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chikinlad

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#30 chikinlad
Member since 2008 • 1167 Posts

I haven't played Wind Waker or the newer gameboy and ds ones but all the other ones i have loved besides links adventure which was just too different for me to get used to. I thought twilight princess was great and hopefully a new wii one will be even better.

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alphamale1989

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#31 alphamale1989
Member since 2008 • 3134 Posts
Well you could say that the the recent Zeldas haven't been as inovative as some of the earlier installments. Many games were inspired by The Legend of Zelda, A Link to the Past, and Ocarina of Time. But Windwaker and Twilight Princess not so much. Still I would say that Twilight Princess is my favorite Zelda game ever, so for me... no Zelda has not gone downhill.
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Darth-Samus

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#32 Darth-Samus
Member since 2006 • 3995 Posts

Not even a little bit.

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Arc2012

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#33 Arc2012
Member since 2007 • 1535 Posts
If you just look at any one 3-D Zelda game from the past and then look at TP, then yes it is going down hill. And really you can't say down hill, but down a slight slope, maybe just a few degrees. But there is really no trend, it hasn't been on a downward spiral since OoT. And also, you really need to go play Wind Waker. Best 3-D Zelda in my humble opinion.
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NeonNinja

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#34 NeonNinja
Member since 2005 • 17318 Posts

The formula is far too predictable. Enter dungeon. Find item. Use item to solve dungeon. Use item to defeat boss. Never use item again.

Don't get me wrong, the excellent dungeon-design makes the Zelda games great, but in Twilight Princess I already felt that despite the game's overall polish (I think it's fantastic, I rated it 9.5 so don't get me wrong here) that it just wasn't a truly unique experience.

That and the bosses are ridiculous pushovers. You hit them three times and they die. They never change their patterns. The bosses are the weakest part of the dungeons. Solving puzzles is really rewarding, but the formula is a little rote right now. The next one had better be different or it simply won't stack up any more.

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NeonNinja

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#35 NeonNinja
Member since 2005 • 17318 Posts

If you just look at any one 3-D Zelda game from the past and then look at TP, then yes it is going down hill. And really you can't say down hill, but down a slight slope, maybe just a few degrees. But there is really no trend, it hasn't been on a downward spiral since OoT. And also, you really need to go play Wind Waker. Best 3-D Zelda in my humble opinion. Arc2012

Yeah, Wind Waker is hands-down the best of the 3D Zeldas. It's the only one with a truly discernable story that doesn't suck. You face the antagonist (Ganondorf, duh!) early on and get your ass beat and then meet your awesome new boat! Seriously though, it's dungeons are done so much more meaningfully than Twilight Princess'.

I mean, TP just goes, OK, we need to get these Crystal Tears or whatever it is, so let's clear these dungeons and head to the desert to end this thing. Great. Then it's, aw, that mirror-thingy is broken up, so let's travel around the game collecting them from the dungeons. There's no meaning to the quest, whereas Wind Waker starts unassumingly builds up to this wonderful climax and it all pays off in the end with one of the saddest finale's I've seen.

Wind Waker rips Twilight Princess to shreds. It's the stellar level design and ingenious puzzles that make Twilight Princess so amazing because the plot is pathetic and the gameplay is a little too familiar. Some may view that as a good thing or a bad thing. Still, TP's overall polish makes it my second favorite Wii game. It's excellent in it's own right and I did play through it twice. It's awesome. But when you look back at it, Wind Waker is the better game by a nautical mile. Even that Tri-Force hunt at the end can be forgiven because in TP you're hunting for the whole game. :P

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redfield_137

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#36 redfield_137
Member since 2005 • 2269 Posts

Well, overall I'm not really sure but all I can say is that I have not felt inclined to replay TP since I finished it. I bought it when it was released. I haven't played PH so I can't really speak about the other recent installment in the series. I really hope Zelda Wii makes me keel over with excitement because I think the series has lost a little of its shine for me.

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greenarcher02

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#37 greenarcher02
Member since 2009 • 988 Posts
it's like a graph of sine squared.... goes up and down but never reaches negative.... you can say that 0 are the zelda games that are "it's worth it but xxxx is definitely better.. but it's not so bad..." or you could say they are the weakest of them all.. but still awesome...
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DeadEndPanda

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#38 DeadEndPanda
Member since 2008 • 2358 Posts

The formula is far too predictable. Enter dungeon. Find item. Use item to solve dungeon. Use item to defeat boss. Never use item again.

Don't get me wrong, the excellent dungeon-design makes the Zelda games great, but in Twilight Princess I already felt that despite the game's overall polish (I think it's fantastic, I rated it 9.5 so don't get me wrong here) that it just wasn't a truly unique experience.

That and the bosses are ridiculous pushovers. You hit them three times and they die. They never change their patterns. The bosses are the weakest part of the dungeons. Solving puzzles is really rewarding, but the formula is a little rote right now. The next one had better be different or it simply won't stack up any more.

NeonNinja

i respect you opinion, but i just wanted to point out that you do use the items alot outside of dungeon too.

to solve smal puzzels and some backtracking stuff.

in TP its mostly the spinner.

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awssk8er716

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#39 awssk8er716
Member since 2005 • 8485 Posts

Twilight Princess was my second favorite Zelda game ever. So for me no.

bobcheeseball

Same. Even though most people disagree, I think Phantom Hourglass is the best 2D one too (I think I've played every 2D one except Oracles of Ages).

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SapSacPrime

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#40 SapSacPrime
Member since 2004 • 8925 Posts

Not so far, I thought TP had a great story. I wouldn't mind a little info on where the series is going though, the future does concern me some what.

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dkrustyklown

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#41 dkrustyklown
Member since 2009 • 2387 Posts

[QUOTE="Arc2012"]If you just look at any one 3-D Zelda game from the past and then look at TP, then yes it is going down hill. And really you can't say down hill, but down a slight slope, maybe just a few degrees. But there is really no trend, it hasn't been on a downward spiral since OoT. And also, you really need to go play Wind Waker. Best 3-D Zelda in my humble opinion. NeonNinja

Yeah, Wind Waker is hands-down the best of the 3D Zeldas. It's the only one with a truly discernable story that doesn't suck. You face the antagonist (Ganondorf, duh!) early on and get your ass beat and then meet your awesome new boat! Seriously though, it's dungeons are done so much more meaningfully than Twilight Princess'.

I mean, TP just goes, OK, we need to get these Crystal Tears or whatever it is, so let's clear these dungeons and head to the desert to end this thing. Great. Then it's, aw, that mirror-thingy is broken up, so let's travel around the game collecting them from the dungeons. There's no meaning to the quest, whereas Wind Waker starts unassumingly builds up to this wonderful climax and it all pays off in the end with one of the saddest finale's I've seen.

Wind Waker rips Twilight Princess to shreds. It's the stellar level design and ingenious puzzles that make Twilight Princess so amazing because the plot is pathetic and the gameplay is a little too familiar. Some may view that as a good thing or a bad thing. Still, TP's overall polish makes it my second favorite Wii game. It's excellent in it's own right and I did play through it twice. It's awesome. But when you look back at it, Wind Waker is the better game by a nautical mile. Even that Tri-Force hunt at the end can be forgiven because in TP you're hunting for the whole game. :P

If you want plot, then read a novel or watch a movie. I don't care in the slightest bit about plot. I want action, puzzle-solving, and adventure. I want dungeon crawls and I want to loot chests. The story is just the frame, and I pay little if any attention to it. I enjoy the Zelda games without keeping up with the story at all.

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mayforcebeyou

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#42 mayforcebeyou
Member since 2007 • 2703 Posts
if you count Link's crossbow training then yes, but that's more like a spinoff.
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game-ster23

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#43 game-ster23
Member since 2009 • 17328 Posts

I don't think so. :)

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NightlyOne

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#44 NightlyOne
Member since 2009 • 331 Posts

I don't think the series has gone downhill at all, but I do think that they've hit a few bumps along the way.

I absolutely love Ocarina of Time. I've played it repeatedly since the day it came out up to more recently, and it never gets old. Majora's Mask was also extremely superb, albeit a little short, but it is definitely a prime example of "Quality over Quantity". I feel that Wind Waker was where the bump was hit. The game had a great story and good dungeons, but the sailing just killed it. It felt more like a chore than an adventure. Twilight Princess, however, was better than Wind Waker, but not as good as Ocarina of Time. The adventure was epic, yes, and it had a fantastic story, but the dungeons were a bit too casual for my tastes, and I love a good challenging dungeon (which is probably why I love OoT Master Quest so much).

Anyways, this is all just my opinion. :D

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Waffle_Fish

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#45 Waffle_Fish
Member since 2008 • 2074 Posts
Twilight Princess was the weakest 3d Zelda and Phantom Hourglass was even more underwhelming, so yes. Spirit Tracks has some good ideas but I feel like the same issues from Phantom Hourglass will plague Spirit Tracks
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chocolate1325

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#46 chocolate1325
Member since 2006 • 33007 Posts

No Twilight Princess was an excellent installment in the series.

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fluffy_kins

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#47 fluffy_kins
Member since 2006 • 2553 Posts

the last 2 zelda games (twilight princess and phantom hourglass) were both disappointing to me.

I have faith that Zelda will be redeemed though

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Sepewrath

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#48 Sepewrath
Member since 2005 • 30712 Posts
[QUOTE="NeonNinja"]

The formula is far too predictable. Enter dungeon. Find item. Use item to solve dungeon. Use item to defeat boss. Never use item again.

Don't get me wrong, the excellent dungeon-design makes the Zelda games great, but in Twilight Princess I already felt that despite the game's overall polish (I think it's fantastic, I rated it 9.5 so don't get me wrong here) that it just wasn't a truly unique experience.

That and the bosses are ridiculous pushovers. You hit them three times and they die. They never change their patterns. The bosses are the weakest part of the dungeons. Solving puzzles is really rewarding, but the formula is a little rote right now. The next one had better be different or it simply won't stack up any more.

Yeah I never used the Iron Boots after the Goron Mines or the Bow and Arrow or the Claw Shot after the Lakebed Temple, I never used the Domino Rod after he Temple of Time. A bit an over exaggeration there wouldn't you say?
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TaMuK711

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#49 TaMuK711
Member since 2009 • 3367 Posts

Eh, I thought Twilight Princess was really average, it was the first zelda game I've played that felt like a total rehash of the same gameplay.. not to mention it was WAY too easy... no challenge kills a game for me.

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DJ-Lafleur

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#50 DJ-Lafleur
Member since 2007 • 35604 Posts

NOt at all. I loved Twilight princess, and thought Phantom Hourglass was good. I think all Zelda games are great, with the excption of the NES Zeldas, where Zelda 1 was just okay, and Zelda 2 was very disappointing, IMO.