Modern Warfare 2 for Wii

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Johonywuzhere

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#1 Johonywuzhere
Member since 2008 • 84 Posts

Look if they made it have the same modes as the 360 and PS3 and make the graphics as good as Resident Evil 4, Super Smash Bros. Brawl, Zelda Twilight Princess, Metroid Prime, or Mario Galaxy and run it off of 480p the game could be excellent. It obviously won't have as good graphics as the 360 and PS3, but these games show it's potential and Infinity Ward's magic could make a future for Wii firstperson shooters.

It would have to include online play and make it have the same online modes as 360 and PS3. Metroid Prime 3 is probably the best Wii first person shooter and it's controls were excellent. I liked Call of Duty World At War for Wii, but it has lots of room for improvement and it was rusty. It prooved that the Wii can makefirst person shooters that are fun, but didn't proove that wecan count on that for future game. Infinity Ward seeing Treyarch's mistakes could easily make a top Wii game.

I love the 360 and PS3, but it would be nice to have this on the Wii also because Iwant to tryModern Warfare 2on every platform. Many Wii owners would like a Wii Call of Duty that isamazing.If Infinity Wardmakes the controls excellent, graphics toping the Wii's potential, gameplay fun and having bonus modes like Nazii Zombies and more variety of online modes, Infinity Ward can proove that the Wii can have excellent shooters that Treyarch could not quite proove.

I also saw how amazing The Conduit looks and it has a 6 vs 6 online multiplayer with amazing graphics. This shows the Wii's potential for FPS games. I think it is very possible to make a good looking Wii FPS and I think Infinity Ward can do this easily.

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AlexSays

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#2 AlexSays
Member since 2008 • 6612 Posts
I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.
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Johonywuzhere

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#3 Johonywuzhere
Member since 2008 • 84 Posts

Do you even own a Wii?

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AlexSays

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#4 AlexSays
Member since 2008 • 6612 Posts
Do you even own a Wii?Johonywuzhere
I don't see how me owning the console changes the fact Infinity Ward will not spend time on the Wii version, and that the Wii isn't the console Modern Warfare 2 is intended for. I'm sure you can connect the dots though so go ahead.
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umcommon

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#5 umcommon
Member since 2007 • 2503 Posts
Yeah if they put full effort forward it would be good.... and they should because Wii is starved for good FPS games.
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Johonywuzhere

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#6 Johonywuzhere
Member since 2008 • 84 Posts
[QUOTE="Johonywuzhere"]Do you even own a Wii?AlexSays
I don't see how me owning the console changes the fact Infinity Ward will not spend time on the Wii version, and that the Wii isn't the console Modern Warfare 2 is intended for. I'm sure you can connect the dots though so go ahead.

Well actually it does, first of all you hate the Wii and are one of those people who don't care for any reason and say its a bad idea just because its Wii. Also this is a Wii forum so why are you even looking here.
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TaMuK711

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#7 TaMuK711
Member since 2009 • 3367 Posts

Would love it, WoW was good on Wii, hopefully we see an improved version of that now that they know more about porting the game over.

Hopefully :P

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goblaa

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#8 goblaa
Member since 2006 • 19304 Posts

I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.AlexSays

agreed. There is no way this game is not being outsourced so IW can focus on the PC, 360,and PS3.

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AlexSays

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#9 AlexSays
Member since 2008 • 6612 Posts
Well actually it does, first of all you hate the Wii and are one of those people who don't care for any reason and say its a bad idea just because its Wii. Also this is a Wii forum so why are you even looking here.Johonywuzhere
Hate it so much I'd rather focus on unique games developed for the console like Little King's Story rather than cheap ports of games on other consoles? Yeah you're the type concerning yourself with the World at War port when some of us were enjoying a game designed for the console in De Blob. It's okay though, if wanting unique games means hating, and hopelessly dreaming for games on other consoles means loving, I see where you're coming from. I hate my Wii so much I'd rather focus on Wii games, instead of dumbed down versions of games on other consoles.
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AlexSays

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#10 AlexSays
Member since 2008 • 6612 Posts
[QUOTE="AlexSays"]I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.goblaa
agreed. There is no way this game is not being outsourced so IW can focus on the PC, 360,and PS3.

Indeed. It's absurd to think IW will make the actual game, and then strip it down for the Wii. Activision will do what they did with the DS version, and have someone make a "special" version for the Wii. I'd much rather focus on games for the Wii rather than "special" Wii versions of games on other consoles.
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umcommon

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#11 umcommon
Member since 2007 • 2503 Posts
[QUOTE="Johonywuzhere"]Well actually it does, first of all you hate the Wii and are one of those people who don't care for any reason and say its a bad idea just because its Wii. Also this is a Wii forum so why are you even looking here.AlexSays
Hate it so much I'd rather focus on unique games developed for the console like Little King's Story rather than cheap ports of games on other consoles? Yeah you're the type concerning yourself with the World at War port when some of us were enjoying a game designed for the console in De Blob. It's okay though, if wanting unique games means hating, and hopelessly dreaming for games on other consoles means loving, I see where you're coming from. I hate my Wii so much I'd rather focus on Wii games, instead of dumbed down versions of games on other consoles.

I know you don't hate Wii, and both of you make good points but what it comes down to is sounding negative every time someone tries to propose the idea of a good multiplat on Wii, because it is possible. Also many people want quality versions of the multi-plat games because they either don't own another system or they prefer Wii controls for certain games. And please no one respond with the "People need more than one console argument." or the fact that Wii's motion controls mean nothing to multi-plat games, because they do; Tiger Woods is one of many examples.
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clicketyclick

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#12 clicketyclick
Member since 2008 • 7136 Posts
I'd bet my manhood Infinity Ward is not touching the Wii version of this game.AlexSays
What, are you going to ship it to him in a box if you're wrong? And didn't Treyarch make the Wii version of WaW, while the DS version was outsourced? Is it not possible that IW will do the same?
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intro94

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#13 intro94
Member since 2006 • 2623 Posts
while i agree and understand you perfectly, sometimes the results are pretty good, better than expected. For instance WAW was the biggest success COD franchise had on wii, as recognized by gamespot and most critics. And you cant deny how nice and good are the controls for it. I think that surely Wii wasnt the console (PC)in mind when WAW was developed, but on the wii it turned out that the controls improved the original idea of the game. Otherwise COD should only be released on PC and that would be a huge loss. In short, WAW was for most of us a good solid game, a worthy purchase. Not because the other versions looked even better and had extra modes, made the wii version a bad one. On financial terms, its more absurd to think that a company wouldnt want to make money. There were a few factors that IW didnt know in the launch of COD 4 and these are the followings: -They didnt think sales would be favorable, it was a risky move, since back then COD3 sales werent that satisfying at that moment, nor any FPS at that point for that matter -WAW was going to be such a stellar seller on the wii in the following season -That the wii could retain the core engine and maintain a satisfying presentation for a next gen cod game. All i say, is that i dont limit myself to the exclusive titles if i can afford to have a good multiplat choice.I got a pc where i can play WAW better than i would in the other 3 consoles, but i confess that the controls have me coming back at the nintendo one often. Several multiplats are succesful on the wii, for a reason.Like Star wars did last year, eventually the wii version sold above or equal than the higher definition versions.
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goblaa

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#14 goblaa
Member since 2006 • 19304 Posts

[QUOTE="goblaa"][QUOTE="AlexSays"]I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.AlexSays
agreed. There is no way this game is not being outsourced so IW can focus on the PC, 360,and PS3.

Indeed. It's absurd to think IW will make the actual game, and then strip it down for the Wii. Activision will do what they did with the DS version, and have someone make a "special" version for the Wii. I'd much rather focus on games for the Wii rather than "special" Wii versions of games on other consoles.

Well, i'd rather a seperate team focus on a wii only version than IW port down. But we know that won't happen either. Whichever dev gets the wii version will also get the PS2 and PSP version too.

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AlexSays

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#15 AlexSays
Member since 2008 • 6612 Posts

And didn't Treyarch make the Wii version of WaW, while the DS version was outsourced? Is it not possible that IW will do the same?clicketyclick

Infinity Ward is not Treyarch.

They want absolutely nothing to do with the Wii. And they didn't touch the DS version of their game.

It's absolutely nuts to think IW will make the game for the 360/PS3/PC and make the Wii version, so yes it isn't possible.

Activision will have someone handle the Wii port and I can almost guarantee they won't have a W in their name.

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intro94

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#16 intro94
Member since 2006 • 2623 Posts

[QUOTE="AlexSays"][QUOTE="goblaa"]agreed. There is no way this game is not being outsourced so IW can focus on the PC, 360,and PS3.goblaa

Indeed. It's absurd to think IW will make the actual game, and then strip it down for the Wii. Activision will do what they did with the DS version, and have someone make a "special" version for the Wii. I'd much rather focus on games for the Wii rather than "special" Wii versions of games on other consoles.

Well, i'd rather a seperate team focus on a wii only version than IW port down. But we know that won't happen either. Whichever dev gets the wii version will also get the PS2 and PSP version too.

since the ps2 and psp versions run on weaker engines (if released: WAW wasnt able to be ported to PSP in any form and the ps2 version was a spin off with an ancient engine)I doubt that would happen just as well. If you revise a bit, you will notice most games ported to ps2 and wii lately have diferent developers.Or a very capable one,able to split teams...
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Lto_thaG

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#17 Lto_thaG
Member since 2006 • 22611 Posts

I don't think the Wii will provide the same sense of 'chaos' as the first one did.I'll pass if there will be a Wii version.

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AlexSays

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#18 AlexSays
Member since 2008 • 6612 Posts
If you revise a bit, you will notice most games ported to ps2 and wii lately have diferent developers.Or a very capable one,able to split teams...intro94
Bingo, able to split teams. Infinity Ward is one team and Call of Duty is their baby. They won't make part of their team work on making their baby ugly while the rest works on making it beautiful. Treyarch has several teams so they have the resources. Infinity Ward doesn't have the resources and they already don't like their work being compromised for the Wii.
Well, i'd rather a seperate team focus on a wii only version than IW port down. But we know that won't happen either. Whichever dev gets the wii version will also get the PS2 and PSP version too.goblaa
Yeah I'd be cool with that. A separate team making the Wii it's own Call of Duty. Unfortunately a cheap port is 100 times easier and will make just as much money. And yeah the Wii/PS2/PSP versions are likely to be handled by the same developer. Not sure who'll take the DS version. I'm sure Activision has everything covered though.
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psychobrew

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#19 psychobrew
Member since 2008 • 8888 Posts
I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.AlexSays
The PC isn't a console.
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psychobrew

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#20 psychobrew
Member since 2008 • 8888 Posts

I don't think the Wii will provide the same sense of 'chaos' as the first one did.I'll pass if there will be a Wii version.

Lto_thaG
You can make that argument up the ladder too. The PS3 and 360 can't offer the same level of chaos as the PC can, but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.
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Lto_thaG

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#21 Lto_thaG
Member since 2006 • 22611 Posts
[QUOTE="Lto_thaG"]

I don't think the Wii will provide the same sense of 'chaos' as the first one did.I'll pass if there will be a Wii version.

psychobrew
You can make that argument up the ladder too. The PS3 and 360 can't offer the same level of chaos as the PC can, but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.

Yeah,but the ps3 and 360 could handle COD4..Not only that,it did at 60fps.MW2 won't be much of a graphical update and it will still provide the same,if not better,chaotic environment. The Wii version's chaos wouldn't be different.Some sort of Immersion yes,but that is all.The game's graphics wouldn't even be close to what the 360 and ps3 will be offering.
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psychobrew

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#22 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Lto_thaG"][QUOTE="psychobrew"][QUOTE="Lto_thaG"]

I don't think the Wii will provide the same sense of 'chaos' as the first one did.I'll pass if there will be a Wii version.

You can make that argument up the ladder too. The PS3 and 360 can't offer the same level of chaos as the PC can, but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.

Yeah,but the ps3 and 360 could handle COD4..Not only that,it did at 60fps.MW2 won't be much of a graphical update and it will still provide the same,if not better,chaotic environment. The Wii version's chaos wouldn't be different.Some sort of Immersion yes,but that is all.The game's graphics wouldn't even be close to what the 360 and ps3 will be offering.

The graphics could be made good enough, they'd just have to put some effort into it. PC and Wii games can have faster game play due to the controls. If the 360 had the Wii's controls, I'd be all over it. FPS just doesn't shine on dual analog.
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Lto_thaG

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#23 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"][QUOTE="psychobrew"] You can make that argument up the ladder too. The PS3 and 360 can't offer the same level of chaos as the PC can, but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.psychobrew
Yeah,but the ps3 and 360 could handle COD4..Not only that,it did at 60fps.MW2 won't be much of a graphical update and it will still provide the same,if not better,chaotic environment. The Wii version's chaos wouldn't be different.Some sort of Immersion yes,but that is all.The game's graphics wouldn't even be close to what the 360 and ps3 will be offering.

The graphics could be made good enough, they'd just have to put some effort into it. PC and Wii games can have faster game play due to the controls. If the 360 had the Wii's controls, I'd be all over it. FPS just doesn't shine on dual analog.


First of all,I agree with the bolded part.Analog makes you walk like a robot in fps games.
Second thing.The game would probably be faster,but it wouldn't offer me the same chaotic,eyepleasing experience.

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psychobrew

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#24 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"][QUOTE="Lto_thaG"] Yeah,but the ps3 and 360 could handle COD4..Not only that,it did at 60fps.MW2 won't be much of a graphical update and it will still provide the same,if not better,chaotic environment. The Wii version's chaos wouldn't be different.Some sort of Immersion yes,but that is all.The game's graphics wouldn't even be close to what the 360 and ps3 will be offering.Lto_thaG

The graphics could be made good enough, they'd just have to put some effort into it. PC and Wii games can have faster game play due to the controls. If the 360 had the Wii's controls, I'd be all over it. FPS just doesn't shine on dual analog.


First of all,I agree with the bolded part.Analog makes you walk like a robot in fps games.
Second thing.The game would probably be faster,but it wouldn't offer me the same chaotic,eyepleasing experience.

Makes sense. My preference would definitely be on the PC though, but sometimes I get tired of my "office" and would rather play in the family room. I do hope one of the other consoles come out with controls similar to the Wii next gen (along with the balance board for games like Skate It and Shawn White), or the Wii 2 becomes just as powerful as the others and gets the games I'm most interested in.

Maybe I need to try it again, but my FPS experience on the origional Xbox was pretty bad compared to the PC. I couldn't even find the action in the Xbox version of Star Wars Battlefront, which was fast and hectic and totally adicting on the PC. Halo wasn't much to brag about either, though my opinion could have been different if I had bought the PC version.

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Lto_thaG

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#25 Lto_thaG
Member since 2006 • 22611 Posts

Makes sense. My preference would definitely be on the PC though, but sometimes I get tired of my "office" and would rather play in the family room. I do hope one of the other consoles come out with controls similar to the Wii next gen (along with the balance board for games like Skate It and Shawn White), or the Wii 2 becomes just as powerful as the others and gets the games I'm most interested in.

Maybe I need to try it again, but my FPS experience on the origional Xbox was pretty bad compared to the PC. I couldn't even find the action in the Xbox version of Star Wars Battlefront, which was fast and hectic and totally adicting on the PC. Halo wasn't much to brag about either, though my opinion could have been different if I had bought the PC version.

psychobrew


I'm going to get the pc version also.COD4 rocked.

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Pices

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#26 Pices
Member since 2005 • 3910 Posts
Well, since we had the SD card update, I don't see any reason for the Wii version to be an "inferior" one. I have a PS3 as well, but at the same time, I want IR controls and to support the hardcore side of the Wii consumer base.
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snover2009

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#27 snover2009
Member since 2008 • 1730 Posts

[QUOTE="Johonywuzhere"]Do you even own a Wii?AlexSays
I don't see how me owning the console changes the fact Infinity Ward will not spend time on the Wii version, and that the Wii isn't the console Modern Warfare 2 is intended for. I'm sure you can connect the dots though so go ahead.

Then the people at Infinity Ward are foolish.

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dylanmcc

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#28 dylanmcc
Member since 2008 • 2512 Posts

but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.psychobrew

I tend to disagree. I've played both WaW on a 360 and Wii, and the controls for 360 is much easier and efficient and allows for tighter gameplay. Less players = slower gamplay.

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Pices

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#29 Pices
Member since 2005 • 3910 Posts

[QUOTE="psychobrew"]but one thing going for the Wii is the controls can handle a faster game than the other consoles can. The chaos would simply be different -- less players but faster gameplay.dylanmcc


I tend to disagree. I've played both WaW on a 360 and Wii, and the controls for 360 is much easier and efficient and allows for tighter gameplay. Less players = slower gamplay.

Your hands are wierd

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hyperkass

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#30 hyperkass
Member since 2009 • 938 Posts

Ill be fine with the good ol' ps3

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AlexSays

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#31 AlexSays
Member since 2008 • 6612 Posts
[QUOTE="AlexSays"]I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.psychobrew
The PC isn't a console.

Ah, okay I'll make this easier for you. The original game is being developed with the PS3 in mind. The original game is NOT being developed with the Wii in mind.
I don't see any reason for the Wii version to be an "inferior" one.Pices
You have a special edition Wii or something? Because with mine the only thing it can do the same, or better, is controls. Everything else is inferior on the Wii. Which is Wii fans need to focus on games being made for their system.
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psychobrew

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#32 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"]

Makes sense. My preference would definitely be on the PC though, but sometimes I get tired of my "office" and would rather play in the family room. I do hope one of the other consoles come out with controls similar to the Wii next gen (along with the balance board for games like Skate It and Shawn White), or the Wii 2 becomes just as powerful as the others and gets the games I'm most interested in.

Maybe I need to try it again, but my FPS experience on the origional Xbox was pretty bad compared to the PC. I couldn't even find the action in the Xbox version of Star Wars Battlefront, which was fast and hectic and totally adicting on the PC. Halo wasn't much to brag about either, though my opinion could have been different if I had bought the PC version.

Lto_thaG


I'm going to get the pc version also.COD4 rocked.

I was actually thinking about how crazy Battlefield got last night due to the number of players or bots. Is Modern Warfare really like that? The origional COD on the PC wasn't all that crazy (compared to Battlefield, at least), and my experience with WAW Wii has been somewhat the same. You really had to think twice before running into an open area whenthere are a large number of players online-- that's not a problem with 8-12 players where you can just run around and do whatever most of the time. I don't know why the Wii wouldn't be capable of doing what a 7 year old PC game could, but yes, there is something very cool about having tons of players online. A Wiimote on a PC hooked up to a 60 inch plasma would be bliss (mouse/keyboard just doesn't work in the family room). I guess I just want a Wiimote on a powerful system, hopefully this happens next gen.

Someone mentioned in system wars how much they would love a Mario Paintball FPS with all the Mario craziness -- a game like that would kick some major butt and probably have widespread appeal.

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psychobrew

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#33 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="psychobrew"][QUOTE="AlexSays"] The PC isn't a console.AlexSays
Ah, okay I'll make this easier for you. The original game is being developed with the PS3 in mind. The original game is NOT being developed with the Wii in mind.
I don't see any reason for the Wii version to be an "inferior" one.Pices
You have a special edition Wii or something? Because with mine the only thing it can do the same, or better, is controls. Everything else is inferior on the Wii. Which is Wii fans need to focus on games being made for their system.

The only thing worse would be graphics. And yes, COD is a PC franchise. You're missing out if you've never played it on the PC.
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Sepewrath

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#34 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="clicketyclick"]And didn't Treyarch make the Wii version of WaW, while the DS version was outsourced? Is it not possible that IW will do the same?AlexSays

Infinity Ward is not Treyarch.

They want absolutely nothing to do with the Wii. And they didn't touch the DS version of their game.

It's absolutely nuts to think IW will make the game for the 360/PS3/PC and make the Wii version, so yes it isn't possible.

Activision will have someone handle the Wii port and I can almost guarantee they won't have a W in their name.

Well technically its not up to Infinity Ward, they are subject to the whims of Activision. If Activision tells them to make a Wii version because they see a potential source of revenue then it will happen. Will it happen? Beats me, but it doesn't matter if Infinity Ward likes the Wii or not, it's not really their call.
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AlexSays

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#35 AlexSays
Member since 2008 • 6612 Posts
Well technically its not up to Infinity Ward, they are subject to the whims of Activision. If Activision tells them to make a Wii version because they see a potential source of revenue then it will happen. Will it happen? Beats me, but it doesn't matter if Infinity Ward likes the Wii or not, it's not really their call. Sepewrath
Activision can't make Infinity Ward do anything. A publisher cannot force a developer to make a game. Activision can lend the IP to another developer, but executives at Activision can't stand behind the IW team with a whip and force them to work.
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Sepewrath

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#36 Sepewrath
Member since 2005 • 30712 Posts
Uh yeah they can since Activision owns Infinity Ward. They work for Activision so what the boss tells you to do within your job title you do it. They also own the Call of Duty IP so Infinity Ward is subject to their whims like I said, the only say they have is the one that Activision allows them to have.
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kardine

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#37 kardine
Member since 2008 • 2863 Posts
[QUOTE="AlexSays"]I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.psychobrew
The PC isn't a console.

/thread
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wiifan001

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#38 wiifan001
Member since 2007 • 18660 Posts
Even if Modern Warfare 2 did come to the Wii, which it won't anyway, it would be missing something. Like all the other titles- not just Call of Duty but all of the Acitivision games- would be incomplete on the Wii somehow.
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kardine

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#39 kardine
Member since 2008 • 2863 Posts

CoD: WaW was a decent multiplat on Wii, but it was missing so much and still wasn't pushing the hardware as much as it could. If they do make Moder Warfare 2 I hope nothing is missing and the only thing the Wii version is inferior with is the visuals. Those visuals, though, should be pushed as much as they can.

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AlexSays

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#40 AlexSays
Member since 2008 • 6612 Posts

Uh yeah they can since Activision owns Infinity Ward. They work for Activision so what the boss tells you to do within your job title you do it. They also own the Call of Duty IP so Infinity Ward is subject to their whims like I said, the only say they have is the one that Activision allows them to have. Sepewrath

Uh, no.

They can't force Infinity Ward to make a Wii game.

Call of Duty 4 didn't come to the Wii because the head guy at Infinity said they didn't want the Wii to compromise the software. And Activision couldn't force them.

Activision can do whatever they want to the IP, not whatever they want to actual people.

For some reason you think contracts between developers and publishers are for indentured servitude.

You honestly don't think developers agree to make games, publishers say "Here do this!" and the developers say yes sir?

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Sepewrath

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#41 Sepewrath
Member since 2005 • 30712 Posts

Uh yeah Publishers have a ton of say in what happens with titles, some will just stand aside and let developers do what they want others will hover over an entire project, though that is usually the case with license games. However they can technically get very involved in any project, especially when its not like say Sega picking up The Conduit from High Voltage, Acti/Bliz owns Infinity Ward, that company belongs to them. They give them projects to do, IW cant just do what they want like say a Marvelous or High Voltage. If Acti/Bliz lets them run with whatever they want, thats one thing, but technically they can make them do what they want because the company works for them. The head guy at Infinity can voice his concern, he can give in opinion, but at the end of the day, the decision is made over his head.

Maybe you don't quite understand how a business model works so here's another example, MS owns Rare. Rare cannot do whatever they feel like without first going through Microsoft, it was the same when they were working for Nintendo Titles developed here are 2nd party, meaning the console owner is the publisher and in many cases the majority owner of the developer team. So lets say Acti/Bliz had a console, a Call of Duty game would be 2nd party because they own both Infinity Ward and Treyarch. One more for you, say your the manager of a store and you set it up the way you want, you run that store, you make decisions there. But if someone from corporate, hell say the CEO of the corporation comes in and says they want you to do the exact opposite, you have to do it. Its not indentured servitude it is simply a pyramid and Infinity Ward is not at the top of it.

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AlexSays

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#42 AlexSays
Member since 2008 • 6612 Posts

Maybe you don't quite understand how a business model worksSepewrath

I understand just fine.

Infinity Ward and Activision agree to a contract they both like. IW agrees to make games they've talked about with Activision. Activision can't just say after the contract "yeah now you're going to make this"

The team of guys didn't sign over their lives, as you make it seem. Developers and publishers agree to make games. Activision can do what they want with their franchise, but they can't force Infinity Ward to make a game they don't want to. It's not like it's a part of the contract either, because Infinity didn't touch Call of Duty 4 for the DS.

Infinity Ward will not make the Wii version for several reasons, one of them being they don't want to. I can't help you see that any further until the Wii version of this game comes out and it has another developer's name on the box.

Here's a question for you, what happens, in your world, if Activision tells Infinity to make Modern Warfare 2 for the Wii and Infinity says no?

Also, using your own example, you believe Rare doesn't talk to Microsoft about what they'll be working on? They just check their inbox and there's a message telling them what to do?

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psychobrew

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#43 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="Sepewrath"]Maybe you don't quite understand how a business model worksAlexSays

Here's a question for you, what happens, in your world, if Activision tells Infinity to make Modern Warfare 2 for the Wii and Infinity says no?

Depends on the reason for the refusal, but seeing how they are owned by Activision, "we don't want to make it" wouldn't fly -- they would have to have a solid reason. What would happen if Nintendo asked Retro studios, Intelligent Systems, or EADto make a game for the Wii and they refused? Someone would get fired.

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loco145

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#44 loco145
Member since 2006 • 12226 Posts

I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.AlexSays

Ugh, Dual analogs... :x

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psychobrew

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#45 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="AlexSays"]I'd bet my manhood Infinity Ward is not touching the Wii version of this game. And I'll just buy the game for a console it was intended for.loco145

Ugh, Dual analogs... :x

No kidding. The entire FPS genre was not intended for dual analog. The argument doesn't make any sense either since each platform has its own development team (the game is not "ported").
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AlexSays

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#46 AlexSays
Member since 2008 • 6612 Posts
Depends on the reason for the refusal, but seeing how they are owned by Activision, "we don't want to make it" wouldn't fly -- they would have to have a solid reason. What would happen if Nintendo asked Retro studios, Intelligent Systems, or EADto make a game for the Wii and they refused? Someone would get fired.psychobrew
So Activision would fire their best team of developers because the refuse to waste their time porting their game to another console? This actually reminds me, why in the world would Activision want their best developers spending time butchering their work for the Wii when they could be doing much better things? Anyway, Infinity Ward could easily be picked up by another publisher. Some of you are making it seem like IW's entire existence depends on Activision.
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AlexSays

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#47 AlexSays
Member since 2008 • 6612 Posts
No kidding. The entire FPS genre was not intended for dual analog. The argument doesn't make any sense either since each platform has its own development team (the game is not "ported").psychobrew
Huh? Who is the Wii's development team? Please don't tell me you think Infinity Ward has a Wii team.
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loco145

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#48 loco145
Member since 2006 • 12226 Posts

[QUOTE="psychobrew"]No kidding. The entire FPS genre was not intended for dual analog. The argument doesn't make any sense either since each platform has its own development team (the game is not "ported").AlexSays
Huh? Who is the Wii's development team? Please don't tell me you think Infinity Ward has a Wii team.

Meh, Teryarch made a good job.

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#49 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="psychobrew"]Depends on the reason for the refusal, but seeing how they are owned by Activision, "we don't want to make it" wouldn't fly -- they would have to have a solid reason. What would happen if Nintendo asked Retro studios, Intelligent Systems, or EADto make a game for the Wii and they refused? Someone would get fired.AlexSays
So Activision would fire their best team of developers because the refuse to waste their time porting their game to another console? This actually reminds me, why in the world would Activision want their best developers spending time butchering their work for the Wii when they could be doing much better things? Anyway, Infinity Ward could easily be picked up by another publisher. Some of you are making it seem like IW's entire existence depends on Activision.

No, they'd fire the director or VP who refused to do it without a valid reason.
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#50 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="psychobrew"]No kidding. The entire FPS genre was not intended for dual analog. The argument doesn't make any sense either since each platform has its own development team (the game is not "ported").AlexSays
Huh? Who is the Wii's development team? Please don't tell me you think Infinity Ward has a Wii team.

I have no idea if IW has a Wii team or not, but they did say they had a different team for each platform they're producing the game on. Right now, we have no idea if MW2 is comming out for the Wii or not (though there are rumours saying it is), but if it does, then they have a Wii team. What's so hard to believe about that? What's so hard to believe about a publisher wanting 1.5 - 2 million easy sales?