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I feel the same way.
Luckily Wii has games with traditional controls : NiGHTS, Brawl, Mario Kart, Final fantasy fables chocobo dungeon, Fire Emblem , pokemon battle revolution,and soon to be Harvest Moon wii, Maro sluggers, Tales of symphonia Dawn of the new world.
I was impressed by Sonic and the secret rings, super mario galaxy, and metroid prime 3 motion controls though. No More Heroes wasn't bad either.
Different strokes for different folks.
I'm playing Metroid Prime 3 right now, and I fear the thought of going back to the sloppy dual-analog sticks.
Motion controls are better than the old control. Heck, teh waggle > pressing a button.
im tired of you complaining , day in day out , i like all 3 consoles 5 if i include psp and ds,
and all the old ones,
it may not strike me the same way it used to- but i personally love the motion control... i feel more "in the game" then just some guy sitting on my couch motionless wiggling my thumbs for hours.
Metroid Prime 3: had pretty brilliant controls.
no mo' heroes was uber swank as well.
I'm tired of games that have poorly implemented, sloppy, or unecessary motion controls. Just like the DS, not every game needs to use these controls just because they can. Sometimes the traditional way is better and sometimes the new way is better.
nope, I'm more growing more attached to them
I don't really like playing with traditional controllers anymore
i like games that make good use of the motion controls rather than a game that simply uses UP, DOWN, LEFT, RIGHT, THRUST, WAGGLE... that stuff gets old really fast. but i dont think ill ever get tired of games with twisting and turning and aiming, simply because it feels so natural if done well
Im getting tired of useless motion controll. like collecting star bits or just replacing a button press with a wiimote waggle webbut
Lets put it this way: Would you have rather pressed A twice or C to spin Mario in Galaxy or just shake the controller? I vote for shake the controller.
i like games that make good use of the motion controls rather than a game that simply uses UP, DOWN, LEFT, RIGHT, THRUST, WAGGLE... that stuff gets old really fast. but i dont think ill ever get tired of games with twisting and turning and aiming, simply because it feels so natural if done well
Sword-Demon
Yeah, if the game has a lot of waggle but makes intelligent use of it then I'm cool with that. E.g. Zack and Wiki. That game had genius implementation of Wiimote motion control.
[QUOTE="webbut"]Im getting tired of useless motion controll. like collecting star bits or just replacing a button press with a wiimote waggle livinitup01
Lets put it this way: Would you have rather pressed A twice or C to spin Mario in Galaxy or just shake the controller? I vote for shake the controller.
Also imagine collecting star bits without the pointer. It would be alot harder than people think.
[QUOTE="livinitup01"][QUOTE="webbut"]Im getting tired of useless motion controll. like collecting star bits or just replacing a button press with a wiimote waggle gamer6464
Lets put it this way: Would you have rather pressed A twice or C to spin Mario in Galaxy or just shake the controller? I vote for shake the controller.
Also imagine collecting star bits without the pointer. It would be alot harder than people think.
honestly i thought star bits were pointless other than to make the game easier by giving you yet another way to rack 1-ups. The only other way u use them is to force feed small star shapped creatures and thats just mean. I would have rathered have jumped with A twice. In fact i would have enjoyed the game a lot more if i was allowed to use the classic controller. the only thing that would have changed would be parts involing pull stars but even thouse parts could have been done using the Right analog stick.
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