Why even have an overworld to begin with then, if it's going to be done so poorly? Well... other than to artificially lengthen a short game by making the player do tons of useless A to B travel. Besides that. I doubt the three minutes it took you to travel from your home to your target was meant to substantially lengthen the game. The open world had all the elements of an open world, multiple places to visit, side quest etc. however the streets were empty, and the world was never used in conjunction with missions or side missions and that is really the only thing the open world gameplay was missing, unfortunately that is a big part of successful open world gameplay. I wrote in another post about a page back what needs to be changed to make it a sucessful overworld.[QUOTE="snowman6251"]how about that the overworld isn't really that important and isn't the focus of the game.Rocky32189
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