The Conduit Previewed: Graphic are everything they've been hyped to be

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228623477423185005978085524869

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#51 228623477423185005978085524869
Member since 2009 • 604 Posts
i think the wii is capable of doing even better than what the conduit is going to offer us in terms of graphic awesomeness. and i'm so buying this one so the wicked wizards behind this game can get the chance of pushing the wii can-do-ness even further..
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Lto_thaG

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#52 Lto_thaG
Member since 2006 • 22611 Posts

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.

snover2009


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

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kardine

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#53 kardine
Member since 2008 • 2863 Posts

Another terrible fanboy game comparison. Bioshock to The Conduit, really?

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kardine

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#55 kardine
Member since 2008 • 2863 Posts

The Conduit and Bioshock are soooo different andI am not just talking about how one is a traditional FPS and the other is a FPS RPG. Thegames graphical styles are so different. Bioshock uses small environments and darkness to its advanatge so it can make extremely hi rez textures. The Conduit has broader scale and is much more fast paced with lighting. Furthermore they are on very different hardware one being on more powerful hardware.

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Tri-Enforcer

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#56 Tri-Enforcer
Member since 2007 • 1899 Posts

[QUOTE="snover2009"]

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.

Lto_thaG


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

That's good and all but I'd rather play both games with one of these:

Wii Remotes

Any day....

I guess I won't be playing BioShock.

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Lto_thaG

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#57 Lto_thaG
Member since 2006 • 22611 Posts

Another terrible fanboy game comparison. Bioshock to The Conduit, really?

kardine
Saying Conduit looks better than Bioshock sounds more fanboy to me.
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Lto_thaG

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#58 Lto_thaG
Member since 2006 • 22611 Posts

That's good and all but I'd rather play both games with one of these:

Any day....

I guess I won't be playing BioShock.

Tri-Enforcer


Me too.

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kardine

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#59 kardine
Member since 2008 • 2863 Posts
[QUOTE="Lto_thaG"][QUOTE="kardine"]

Another terrible fanboy game comparison. Bioshock to The Conduit, really?

Saying Conduit looks better than Bioshock sounds more fanboy to me.

Never said it was...
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Lto_thaG

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#60 Lto_thaG
Member since 2006 • 22611 Posts
[QUOTE="kardine"][QUOTE="Lto_thaG"][QUOTE="kardine"]

Another terrible fanboy game comparison. Bioshock to The Conduit, really?

Saying Conduit looks better than Bioshock sounds more fanboy to me.

Never said it was...

No,but the pictures were for the user 'snover'.
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psychobrew

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#61 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Lto_thaG"]

[QUOTE="snover2009"]

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

You're joking, right? The top screen looks like kids play. "Where in the world is carmen sandiago" comes to mind. Seriously, Myst, a game that came out in what, 1996? looks better than that bioshock screen.
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Lto_thaG

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#62 Lto_thaG
Member since 2006 • 22611 Posts

You're joking, right? The top screen looks like kids play. "Where in the world is carmen sandiago" comes to mind. Seriously, Myst, a game that came out in what, 1996? looks better than that bioshock screen.psychobrew

Yeah,and Myst was just as interactive as Bioshock is,right?

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Tri-Enforcer

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#63 Tri-Enforcer
Member since 2007 • 1899 Posts

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

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Lto_thaG

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#64 Lto_thaG
Member since 2006 • 22611 Posts

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

Tri-Enforcer
I need to see it first.It's all talk.
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psychobrew

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#65 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="psychobrew"] You're joking, right? The top screen looks like kids play. "Where in the world is carmen sandiago" comes to mind. Seriously, Myst, a game that came out in what, 1996? looks better than that bioshock screen.Lto_thaG


Yeah,and Myst was just as interactive as Bioshock is,right?

Who cares how interactive it was (although it was considered an interactive game)? That was 13 years ago.

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RandolphScott

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#66 RandolphScott
Member since 2008 • 635 Posts
[QUOTE="Nuck81"]I really can't stand the term "bland Art Direction" the Majority of fan boys does not even know what that term really means, it's just a buzzword they can spout off and give themselves the appearance of looking intelligent. It's become a catchall of "I don't exactly what to bash this game or console about so I'll say something about the "art direction" It's really lame

It's not just an excuse. Art direction can make a huge difference. I still think Zelda: Wind Waker is one of if not the most appealing looking games ever made for a reason, and Gamespot has good and bad art design emblems in their reviews for a reason.
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RandolphScott

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#67 RandolphScott
Member since 2008 • 635 Posts

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

Tri-Enforcer
You don't need hi definition to tell that games like MGS4 and Gears of War 2 are light years beyond anything the Wii can achieve at it's absolute peak.
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RandolphScott

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#68 RandolphScott
Member since 2008 • 635 Posts
[QUOTE="r_gam3"]I will say this 1) to those idiots who keep saying generic , blah blah, crap this crap that, go get a life and don't come back

Because having a different opinion on the internet about a hobby means someone is a complete failure at life, right?
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dylanmcc

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#69 dylanmcc
Member since 2008 • 2512 Posts

Looks alright.
I think this game is best described as being a good FPS game for the Wii, but it doesn't compare to the other console's. Same thing with graphics (obviously).

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kardine

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#70 kardine
Member since 2008 • 2863 Posts

[QUOTE="Tri-Enforcer"]

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

Lto_thaG

I need to see it first.It's all talk.

Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

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Longcat2

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#71 Longcat2
Member since 2008 • 924 Posts

Disregarding everything, no matter the graphics, the Conduit is still played using the wii mote like someone said earlier. That for me is automatic win.

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Tri-Enforcer

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#72 Tri-Enforcer
Member since 2007 • 1899 Posts

[QUOTE="Lto_thaG"][QUOTE="Tri-Enforcer"]

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

kardine

I need to see it first.It's all talk.

Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

You're preaching to the choir my friend. I hear ya if many others don't. All I have to say is, if you don't pick up The Conduit...then you're missing out. All I know is that I'm interested and will certainly pick it up on day 1. Hopefully more will pick it up so I can have alot of people to play with online!

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kardine

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#73 kardine
Member since 2008 • 2863 Posts
[QUOTE="Tri-Enforcer"]

[QUOTE="kardine"]

I need to see it first.It's all talk.Lto_thaG
Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

You're preaching to the choir my firend. I hear ya if many others don't. All I have to say is, if you don't pick up The Conduit...then you're missing out. All I know is that I'm interested and will certainly pick it up on day 1. Hopefully mosre will pick it up so I can have alot of people to play with online!

I hope the HVS team makes a TPS next and experiments with the genre a little more.
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intro94

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#74 intro94
Member since 2006 • 2623 Posts
[QUOTE="psychobrew"][QUOTE="Lto_thaG"]

[QUOTE="snover2009"]

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

You're joking, right? The top screen looks like kids play. "Where in the world is carmen sandiago" comes to mind. Seriously, Myst, a game that came out in what, 1996? looks better than that bioshock screen.

this screen could be used by Sega to promote how close a wii game can look to a "next gen",in quality terms(in fact the lower screen looks better being fair).Now., art design, falls waay more into the eye of the beholder.Its a matter of taste,and i like more the Half life type than the western style used in late 90ths fps.
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Lto_thaG

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#75 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

[QUOTE="psychobrew"] You're joking, right? The top screen looks like kids play. "Where in the world is carmen sandiago" comes to mind. Seriously, Myst, a game that came out in what, 1996? looks better than that bioshock screen.psychobrew


Yeah,and Myst was just as interactive as Bioshock is,right?

Who cares how interactive it was (although it was considered an interactive game)? That was 13 years ago.

Interactivity has a lot to do with how a game looks.

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Lto_thaG

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#76 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"][QUOTE="Tri-Enforcer"]

When it's all said and done, a Wii game could potentially look like a 360/PS3 game played in standard definition.

Just ask these developers of theupcoming newSilent Hill Wii game: http://gonintendo.com/?p=78663 .

The Conduit will be one of those games.

kardine

I need to see it first.It's all talk.

Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

It could look good,but the art direction is plain ugly.It's a bad mix between Halo and Half-life. When they make a sequel,I hope it's gonna have a different art direction...For all I care,they could make it a cell-shaded game.
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kardine

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#77 kardine
Member since 2008 • 2863 Posts
[QUOTE="Lto_thaG"][QUOTE="kardine"]

I need to see it first.It's all talk.Lto_thaG
Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

It could look good,but the art direction is plain ugly.It's a bad mix between Halo and Half-life. When they make a sequel,I hope it's gonna have a different art direction...For all I care,they could make it a cell-shaded game.

The only bland art is in the begining of the game which represents D.C. Look further into the game and youll see some cool level design and atmosphere.
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Hungry_Jello

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#78 Hungry_Jello
Member since 2008 • 3024 Posts

[QUOTE="VGobbsesser"]

[QUOTE="parmesanhorn"]

Really? Give me a single link where they did, and I'm not talking about your friends homepage.

gamer620

There are some hardware limitations with the system and we've said from the start that we want the game to look as close as possible to the 360 and PS3.

Link.

"With Conduit, we are trying to make a Wii game that looks like a 360 title."

Link.

I think you need to look at some early "next gen" games. Obviously the games won't compare at an HD level (this won't ever happen), but you take games like Conflict: Denied Ops, Turok, Turning Point: Fall of Liberty, and the Conduit doesn't look that far behind. And if you add better art direction to the game (something along the lines of an Metroid Prime title or Bioshock) and you have a game that would look significantly better than those 3 titles I mentioned despite a smaller polycount. Needless to say, the tech is certainly there to run games at a near "next gen" level but the art direction and texture limitations are what is holding it back. And given that HD is still yet to break into the mainstream gamers house, the differences will become less and less as the years go on.

Why are we comparing it to early next gen games? Why not current? Comparing Conduit to old games won't help your point too much.

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psychobrew

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#80 psychobrew
Member since 2008 • 8888 Posts

[QUOTE="Lto_thaG"][QUOTE="kardine"] I need to see it first.It's all talk.kardine
Regardless of The Conduit looking like a 360, it LOOKS good. Some have said it looks like a first generation 360 game. The Conduit looks well, plays well, the ai is really good, and everything is just done right. Its hard to ignore the value of this game.

It could look good,but the art direction is plain ugly.It's a bad mix between Halo and Half-life. When they make a sequel,I hope it's gonna have a different art direction...For all I care,they could make it a cell-shaded game.

Airports and government building often have ugly art direction in general. Why should the Conduit change reality?

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psychobrew

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#81 psychobrew
Member since 2008 • 8888 Posts
[QUOTE="Hungry_Jello"]

[QUOTE="gamer620"][QUOTE="VGobbsesser"]

There are some hardware limitations with the system and we've said from the start that we want the game to look as close as possible to the 360 and PS3.

Link.

"With Conduit, we are trying to make a Wii game that looks like a 360 title."

Link.

I think you need to look at some early "next gen" games. Obviously the games won't compare at an HD level (this won't ever happen), but you take games like Conflict: Denied Ops, Turok, Turning Point: Fall of Liberty, and the Conduit doesn't look that far behind. And if you add better art direction to the game (something along the lines of an Metroid Prime title or Bioshock) and you have a game that would look significantly better than those 3 titles I mentioned despite a smaller polycount. Needless to say, the tech is certainly there to run games at a near "next gen" level but the art direction and texture limitations are what is holding it back. And given that HD is still yet to break into the mainstream gamers house, the differences will become less and less as the years go on.

Why are we comparing it to early next gen games? Why not current? Comparing Conduit to old games won't help your point too much.

Some of us still like our older games.
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Lto_thaG

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#82 Lto_thaG
Member since 2006 • 22611 Posts

Airports and government building often have ugly art direction in general. Why should the Conduit change reality?

psychobrew


That doesn't make any sense :?

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r_gam3

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#83 r_gam3
Member since 2008 • 1185 Posts

[QUOTE="psychobrew"]

Airports and government building often have ugly art direction in general. Why should the Conduit change reality?

Lto_thaG


That doesn't make any sense :?

yes it does. To ask for an art direction in a city made of politicians is ridiculous.

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creativeminded

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#84 creativeminded
Member since 2005 • 1729 Posts

G4tv has a preview of the The Conduit.

The graphics are meeting the hype, and according to High Voltage Software, they are just the tip of the iceburg.

I can't wait for The Conduit II and whatever else High Voltage is working on.

psychobrew
Good read, cheers for the link!
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Lto_thaG

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#85 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

[QUOTE="psychobrew"]

Airports and government building often have ugly art direction in general. Why should the Conduit change reality?

r_gam3


That doesn't make any sense :?

yes it does. To ask for an art direction in a city made of politicians is ridiculous.

The game looks flatout ugly....The art direction for it is horrible.

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snover2009

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#86 snover2009
Member since 2008 • 1730 Posts

[QUOTE="snover2009"]

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.

Lto_thaG


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

You can say that all you want but does not escape the truth that the Conduit looks like a 360 game.

You must be one of those Wii haters.

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snover2009

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#87 snover2009
Member since 2008 • 1730 Posts

[QUOTE="r_gam3"]

[QUOTE="Lto_thaG"]
That doesn't make any sense :?

Lto_thaG

yes it does. To ask for an art direction in a city made of politicians is ridiculous.

The game looks flatout ugly....The art direction for it is horrible.

The art direction is alot worse in Bioshock.

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Pices

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#88 Pices
Member since 2005 • 3910 Posts

[QUOTE="r_gam3"]

[QUOTE="Lto_thaG"]
That doesn't make any sense :?

Lto_thaG

yes it does. To ask for an art direction in a city made of politicians is ridiculous.

The game looks flatout ugly....The art direction for it is horrible.

Trolls strike once again. Get this game and more third party developers will make high quality games on the wii.

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Chojuto

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#89 Chojuto
Member since 2007 • 2914 Posts

[QUOTE="r_gam3"]

[QUOTE="Lto_thaG"]
That doesn't make any sense :?

Lto_thaG

yes it does. To ask for an art direction in a city made of politicians is ridiculous.

The game looks flatout ugly....The art direction for it is horrible.

Exactly. It's being realistic and true to its location. In case you didn't know, The Conduit is set in Washington D.C.

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Lto_thaG

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#90 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

[QUOTE="r_gam3"] yes it does. To ask for an art direction in a city made of politicians is ridiculous.

Pices

The game looks flatout ugly....The art direction for it is horrible.

Trolls strike once again. Get this game and more third party developers will make high quality games on the wii.

This is considered high quality?
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Lto_thaG

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#91 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"]

[QUOTE="r_gam3"] yes it does. To ask for an art direction in a city made of politicians is ridiculous.

Chojuto

The game looks flatout ugly....The art direction for it is horrible.

Exactly. It's being realistic and true to its location. In case you didn't know, The Conduit is set in Washington D.C.

Washington DC looks better than that.
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snover2009

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#92 snover2009
Member since 2008 • 1730 Posts

[QUOTE="Pices"]

[QUOTE="Lto_thaG"] The game looks flatout ugly....The art direction for it is horrible.

Lto_thaG

Trolls strike once again. Get this game and more third party developers will make high quality games on the wii.

This is considered high quality?

Yes it is high quality.

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kardine

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#93 kardine
Member since 2008 • 2863 Posts
[QUOTE="Chojuto"]

[QUOTE="Lto_thaG"] The game looks flatout ugly....The art direction for it is horrible.

Lto_thaG

Exactly. It's being realistic and true to its location. In case you didn't know, The Conduit is set in Washington D.C.

Washington DC looks better than that.

"The art direction is bland." This is paraphrasing what you said. The game accurately portrays what D.C. looks like. That IS the art style and architecture of D.C. Which just shows D.C. is not generally what people want to looks at for long bouts of time in a game. Later in the game the art breaks out into something of its own. People need to look more into this game before throwing it out on the street.
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jettpack

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#94 jettpack
Member since 2009 • 3192 Posts

Im inclined to agree with you somewhat. the art is pretty generic, which is strange cause that has never been the Wii's problem. most games on the wii that ive seen have had excellent art direction ( or wrather they've had to have good art direction to make up for its technical limitaions), Mario galaxy, metroid prime 3 and Zelda Twighlight Princess are a few examples.

But you have to appriciate The Conduit's graphics from a technology standpoint. which i have to say is impressive, But i agree with you, the art could use some help. maybe conduit 2 will have a better design team.

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Lto_thaG

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#95 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"][QUOTE="Pices"] Trolls strike once again. Get this game and more third party developers will make high quality games on the wii.

snover2009

This is considered high quality?

Yes it is high quality.

1UP your standards.
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Lto_thaG

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#96 Lto_thaG
Member since 2006 • 22611 Posts

[QUOTE="Lto_thaG"][QUOTE="Chojuto"] Exactly. It's being realistic and true to its location. In case you didn't know, The Conduit is set in Washington D.C.

kardine

Washington DC looks better than that.

"The art direction is bland." This is paraphrasing what you said. The game accurately portrays what D.C. looks like. That IS the art style and architecture of D.C. Which just shows D.C. is not generally what people want to looks at for long bouts of time in a game. Later in the game the art breaks out into something of its own. People need to look more into this game before throwing it out on the street.

Correct,but I'm not only talking about Washington looking bad.

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Lto_thaG

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#97 Lto_thaG
Member since 2006 • 22611 Posts

You can say that all you want but does not escape the truth that the Conduit looks like a 360 game.

You must be one of those Wii haters.

snover2009


The Conduit does not look like a 360 game.
I'm not a Wii hater.
Wii Boards doesn't mean that I have to love everything the system offers.

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jettpack

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#98 jettpack
Member since 2009 • 3192 Posts

[QUOTE="snover2009"]

You can say that all you want but does not escape the truth that the Conduit looks like a 360 game.

You must be one of those Wii haters.

Lto_thaG


The Conduit does not look like a 360 game.
I'm not a Wii hater.
Wii Boards doesn't mean that I have to love everything the system offers.

True, the conduit does not look like a 360 game, but its a good looking wii game and pushes the hardware to the limit, and thats commendable.

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kardine

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#99 kardine
Member since 2008 • 2863 Posts

[QUOTE="kardine"][QUOTE="Lto_thaG"] Washington DC looks better than that.Lto_thaG

"The art direction is bland." This is paraphrasing what you said. The game accurately portrays what D.C. looks like. That IS the art style and architecture of D.C. Which just shows D.C. is not generally what people want to looks at for long bouts of time in a game. Later in the game the art breaks out into something of its own. People need to look more into this game before throwing it out on the street.

Correct,but I'm not only talking about Washington looking bad.

Then you condemn similar looking games like PDZ. Later levels do look great and perfect for the setting.
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danger_ranger95

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#100 danger_ranger95
Member since 2006 • 5584 Posts

[QUOTE="snover2009"]

Play Bioshock, it doesn't look as good as people say, "the art direction is bad."

I played enough next gen games to know what I am talking about.

I am DEAD serious by the way.

Lto_thaG


I have played Bioshock and finished it multiple times.
You say Bioshock's art direction is bad?
I also played my share of games this gen.The Conduit's 'art direction' just plain sucks.The game looks hideous compared to Bioshock and many other games.
I'd rather play this
bio

Over that
con
Anyday...

The only thing that these screens show that the 360 is better at is handling more polygons at once (the edges of everything).Conduit, will have rough edges, that's un-avoidable, just like any other Wii game in the past/future.Everything is damn close looking, and your comparing a mid-late 360 game to a higher-end Wii game (graphically speaking).

@ everyone talking about ART DIRECTION....... obviously, you all have no idea what art direction means, so quit talking about it. Unless you are an artist yourself, please....please.... just keep quiet. Like a few people have said before me, what is HV supposed to do??? change how D.C. looks? If you've never been there, I suggest you do and edit your posts. There's no "pleasureable visualizations" for the eyes besides monuments (which are also boring to most people), and offices anywhere in the world are always dull looking.

The characters on the otherhand, they are very well designed. Whether you refer towards their official artwork, or their actual 3d models, they are all well designed and smooth looking. High Voltage has done very well from a technical standpoint, whether you think the "art directin" is appealing or not.