The grinder is completely doomed (on hd consoles). Safe on wii.

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WllDan7

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#1 WllDan7
Member since 2004 • 2581 Posts

Last month

The Grinder was a game that High Voltage showed off last year exclusively for the wii. Now it is mulitplat. But that is not what is going to hurt it. They just turned it to a top down shooter according to ign. High Voltage what have you done. This game looked like it had so much promise, now it looks bad.

This month

The grinder is safe on wii. They are keeping it a FPS. Looked like I jumped to conclusions last month. Link.

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zerosaber456

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#2 zerosaber456
Member since 2005 • 1363 Posts
........................... wow................... What have you done high voltage
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WllDan7

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#3 WllDan7
Member since 2004 • 2581 Posts
[QUOTE="zerosaber456"]........................... wow................... What have you done high voltage

They just made the worst decision ever.
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Tri-Enforcer

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#4 Tri-Enforcer
Member since 2007 • 1899 Posts

We don't have confirmation yet whether or not the Wii version will be made into a top down shooter.

Well I don't like top down shooters, so I will definitely stay away from the HD versions of the Grinder.

If they decide to keep the Wii version a FPS--then it's all good--if not--forget it. Something tells that the Wii version will remain a FPS since so much has been vested in it already.

I think HVS realized that they don't have the skill or resources to compete with FPS franchises on the 360/PS3. So they went a safer route and went into a different genre. Since FPS are not saturated on the Wii and there is room to grow in that genre on the Wii--HVS may very well keep the Wii version as a FPS.

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funsohng

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#5 funsohng
Member since 2005 • 29976 Posts
[QUOTE="Tri-Enforcer"]We don't have confirmation yet whether or not the Wii version will be made into a top down shooter. Well I don't like top down shooters, so I will definitely stay away from the HD versions of the Grinder. If they decide to keep the Wii version a FPS--then it's all good--if not--forget it. Something tells that the Wii version will remain a FPS since so much has been vested in it already. I think HVS realized that they don't have the skill or resources to compete with FPS franchises on the 360/PS3. So they went a safer route and went into a different genre. Since FPS are not saturated on the Wii and there is room to grow in that genre on the Wii--HVS may very well keep the Wii version as a FPS.

this is what i think but w/e, im still not interested in this anyway
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HawkEye1997

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#6 HawkEye1997
Member since 2009 • 1070 Posts
never was interested
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wiifan001

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#7 wiifan001
Member since 2007 • 18660 Posts
Old news is old. ...That's a very unoriginal post and I apologize for that....GDC conference in 8 minutes! haha!
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kenakuma

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#8 kenakuma
Member since 2007 • 3462 Posts

Just read the article and its offical that its unkown wether the wii version will stay fps.

Hopefully it does but I doubt it...

I dont think HVS is a big enough dev to produce two different versions of the game on two different platforms at the same time. My bet is they will focus on the 360/PS3 version for obvious reasons and then end up making a port of that version for the wii, something we often see in this type of situation.

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LordQuorthon

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#9 LordQuorthon
Member since 2008 • 5803 Posts

My bet is they will focus on the 360/PS3 version for obvious reasons and then end up making a port of that version for the wii, something we often see in this type of situation.

kenakuma

As long as there's no PS2 version...

Anyway, to be the opposite of a party pooper, NOW I'm hyped for this game. I don't like First Person Shooters, but top-down/"Legends" dungeon crawlers are one of my favorite genres.

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kenakuma

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#10 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="kenakuma"]

My bet is they will focus on the 360/PS3 version for obvious reasons and then end up making a port of that version for the wii, something we often see in this type of situation.

LordQuorthon

As long as there's no PS2 version...

Anyway, to be the opposite of a party pooper, NOW I'm hyped for this game. I don't like First Person Shooters, but top-down/"Legends" dungeon crawlers are one of my favorite genres.

lol, same here

I want it to stay a fps for the wii's sake, but honestyl I love gautlent and those types of games! :)

Just dropped out of the GDC awards, man, their pretty unwatchable for me, bad hosts, bad jokes, bad music, just to painful to watch.... :(

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WllDan7

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#11 WllDan7
Member since 2004 • 2581 Posts

Just read the article and its offical that its unkown wether the wii version will stay fps.

Hopefully it does but I doubt it...

I dont think HVS is a big enough dev to produce two different versions of the game on two different platforms at the same time. My bet is they will focus on the 360/PS3 version for obvious reasons and then end up making a port of that version for the wii, something we often see in this type of situation.

kenakuma
This is a multiplat game now. How would it be multiplat if one version was different than the others (besides hd)? They changed gladitors A.D. and thats not even multiplat.
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deactivated-5c009341336cd

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#12 deactivated-5c009341336cd
Member since 2004 • 1855 Posts

well the conduit sucked so i would guess that the fps grinder would have been anyway

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kenakuma

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#13 kenakuma
Member since 2007 • 3462 Posts

[QUOTE="kenakuma"]

Just read the article and its offical that its unkown wether the wii version will stay fps.

Hopefully it does but I doubt it...

I dont think HVS is a big enough dev to produce two different versions of the game on two different platforms at the same time. My bet is they will focus on the 360/PS3 version for obvious reasons and then end up making a port of that version for the wii, something we often see in this type of situation.

WllDan7

This is a multiplat game now. How would it be multiplat if one version was different than the others (besides hd)? They changed gladitors A.D. and thats not even multiplat.

It says right their in the article that its unkown what will become of the wii version, I get what your saying and it is unlikey that the wii version will stay fps but it isnt 100% that it wont!

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GabuEx

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#14 GabuEx
Member since 2006 • 36552 Posts

I want to know precisely what train wreck of a thought process led to this course of action...

"hey guys we're making this fps for the wii! it will have cowboys and anime girls and stuff in it and they'll fight monsters it'll be awesome!!!!"

(time passes)

"ok thats great but how about we put it on the other consoles too!!!"

"OMG YEAH that'll be awesome!"

(time passes)

"OH CRAP GUYS i just realized that there are a lot of fps games on the 360 and ps3!!!"

"oh damn your right!!! lets make it a top-down shooter instead"

"OMG THIS WILL BE THE BEST GAME EVER"

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psychobrew

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#15 psychobrew
Member since 2008 • 8888 Posts
What a bunch of crap. I'm sick to my stomach.
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AmayaPapaya

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#16 AmayaPapaya
Member since 2008 • 9029 Posts

What was wrong with the first idea?

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Jaysonguy

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#17 Jaysonguy
Member since 2006 • 39454 Posts

I love how some people are like "well that's it, this is what killed it"

No, the fact that High Voltage was making the game killed it

It's like having the world's worst heart surgeon operating on your grandma and you find out the day of the operation that he slept poorly and you're like "Granny's a goner now". No, Grand was a goner the second she hired this surgeon because he's got a 100% mortality rate lol

The game was going to be bad because High Voltage was making it, just like every other game they make. It doesn't matter if it was going to be a FPS, top down shooter, or a farming sim. The overall product upon completion was not going to be good

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WllDan7

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#18 WllDan7
Member since 2004 • 2581 Posts

I want to know precisely what train wreck of a thought process led to this course of action...

"hey guys we're making this fps for the wii! it will have cowboys and anime girls and stuff in it and they'll fight monsters it'll be awesome!!!!"

(time passes)

"ok thats great but how about we put it on the other consoles too!!!"

"OMG YEAH that'll be awesome!"

(time passes)

"OH CRAP GUYS i just realized that there are a lot of fps games on the 360 and ps3!!!"

"oh damn your right!!! lets make it a top-down shooter instead"

"OMG THIS WILL BE THE BEST GAME EVER"

GabuEx
That sounds like what happened.
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garrett_duffman

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#19 garrett_duffman
Member since 2004 • 10684 Posts
hmm... sounds about right... cheers, HV. you're a vowel away from the sickness i wish i had rather than playing your games.
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LINKloco

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#20 LINKloco
Member since 2004 • 14514 Posts

IGN- The reason for the change: while The Grinder would have been one of very few first person shooters on the Wii, it'd be among several on the higher def consoles and the team decided to not enter that genre glut with a "me too" product.


Shows the confidence they had in their game....none. Can't compete with the big dogs, so they change it.lol I'm guessing they'll still release the FP version of game on the Wii(even though they have no confidence in it) because the Wii still lacks in that department and they'll get the most sales like that. HV should not get the kind of attention they get. What a waste.

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Darth-Samus

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#21 Darth-Samus
Member since 2006 • 3995 Posts

Holy crap and a half......w...tf.

The sad part here is that this is normally a game I would attempt to get behind and be excited to play. Howevre comeing from the awesome Wii-exclusive fps it was going to be this is just uber disappointing. What was once one of my top 5 upcoming Wii games is now just another multiplatform mediocre fest. Sad day. I will of course still follow the game but there's no way this will match what it was going to be.

And imo, I firmly believe the Wii version will be top down like the other versions. Why would they leave they Wii's the way it is and release the other two as a simpler genre of game. Seems highly doubtful :(

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LegatoSkyheart

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#22 LegatoSkyheart
Member since 2009 • 29733 Posts

this had so much promise.....now it's.....no....I'm through. High Voltage can go make Dora the Explorer games.

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nini200

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#23 nini200
Member since 2005 • 11484 Posts

Well I, for one, actually like some Top Down Shooters such as: Hunter: The Reckoning, Loaded, Shock Troopers, etc. Since The Grinder was inspired by Hunter: The Reckoning, making it a top down game may not be as bad as some think. Of Course I would prefer the game be a FPS but if it's like Hunter: The Reckoning, I'll be ok with a Top Down Shooter as well but only if it's like Hunter: The Reckoning.

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elbert_b_23

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#24 elbert_b_23
Member since 2003 • 8247 Posts
the grinder was doomed once hvs started it
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nini200

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#25 nini200
Member since 2005 • 11484 Posts

this had so much promise.....now it's.....no....I'm through. High Voltage can go make Dora the Explorer games.

LegatoSkyheart
You know what's funny, That's exactly how I felt when I saw the sad news of what HVS had done to Gladiator AD. What was once a highly anticipated title of mine, got quickly downgraded to trash-can genre.
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Arc2012

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#26 Arc2012
Member since 2007 • 1535 Posts
You know a game is going to be just excellent when it changes perspective mid development.
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Superzone

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#27 Superzone
Member since 2004 • 3733 Posts

Saw this a little while ago. I'm officially not getting this anymore, even if it is good. I hate top down shooters like that.

Anybody remember when HVS was going to be the "Wii's savior"? Man that was forever ago.

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PsYcHo_BrOwNiE

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#28 PsYcHo_BrOwNiE
Member since 2009 • 5059 Posts
[QUOTE="zerosaber456"]........................... wow................... What have you done high voltageWllDan7
They just made the worst decision ever.

I agree
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#29 Sepewrath
Member since 2005 • 30712 Posts

IGN- The reason for the change: while The Grinder would have been one of very few first person shooters on the Wii, it'd be among several on the higher def consoles and the team decided to not enter that genre glut with a "me too" product.LINKloco

You know that's the first thing I said when it was announced multiplat. They were probably thinking the game wouldn't sell well on the Wii, but to absorb the cost of making a FPS on both the HD consoles to compete with the likes of Reach, CoD and the 15 other FPS that will come out in Q4. That is just setting yourself up for failure, the whole idea of going multiplat was a bad idea to begin with. Even if this only for the HD versions, they are still just throwing away a bunch of money unless its just a PSN/XBL game. Because a top down shooter isn't going to cut it on any console really.

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#30 ChubbyGuy40
Member since 2007 • 26442 Posts

Didn't HVS make Hunter: The Reckoning series? I'd be all over this if it were similar to that game, but I do like the idea of FPS more. Many good times playing H:TR on the GC with friends.

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locopatho

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#31 locopatho
Member since 2003 • 24300 Posts
No offense people but why were you getting hyped for this game anyway? HVS suck ass. I've heard all the "o they try so hard" arguments, but really who cares. There are hundreds of games released every year where the devs "try hard", a lot of them are actually good too :shock:
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intro94

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#32 intro94
Member since 2006 • 2623 Posts
wow.I think the wii version was starting to shape up to something. But this 360 version looks terrible! I WOULD NEVER BUY THAT FOR 360. Not even as an XBLA game. Is terrible! do they really hope to sell this on retail?this is so tacked in!What happened? Did Sega push them?and they said WE CANT MAKE HALO 3 ,we are HVS.Sega was like :"you shot thingz, that sells on that console! Multiplaaat it! "....no." And they said..DO IT!: and they said "can make a xbla top down game..yesh ( blushes)we dont have the technologiez thingy." They know its gonna bomb.SO they decided they will invest as tiny as possible to loss as little.Seriously. For a wii game it would look terrible and sell much worse than the original idea.So im guessing it will retain FPS for wii,give then assets are already invested, dont you think? I mean alien syndrome sold horrible on the wii, worse than The Conduit.AND SEGA published alien syndrome, so i dont think they will let that slip again. Im feel a bit bad for them and honestly, i wonder if they will even launch these games in reality OR survive the losses afterwards.
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intro94

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#33 intro94
Member since 2006 • 2623 Posts
[QUOTE="Darth-Samus"]

Holy crap and a half......w...tf.

The sad part here is that this is normally a game I would attempt to get behind and be excited to play. Howevre comeing from the awesome Wii-exclusive fps it was going to be this is just uber disappointing. What was once one of my top 5 upcoming Wii games is now just another multiplatform mediocre fest. Sad day. I will of course still follow the game but there's no way this will match what it was going to be.

And imo, I firmly believe the Wii version will be top down like the other versions. Why would they leave they Wii's the way it is and release the other two as a simpler genre of game. Seems highly doubtful :(

2 reasons :sega launched a top down shooter on the wii before, it bombed worse than any of their published shooters. they already half developed engine and assets for a wii version.No more investment needed. and third: the other consoles have much more duper looking shooters that destroy indie FPS like this one. Remember 50 cents and other dozens of FPS on the 360 like Terminator salvation?think they sold as good as The Conduit?think again. Those games used the unreal3 engine, had millions invested in the end and sold half the conduit. FPS with low budget on the PS3 is a huge bomba.On the Wii, its cheaper and sell more due to lack of competition. Thereby, IT WILL BE FPS ON THE WII.Still...sad about this effort for 360.
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enrique_marrodz

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#34 enrique_marrodz
Member since 2003 • 2107 Posts
I still hope they reconsider the Wii version to maintain the FP perspective. The Conduit was a great introdcution to what they can do, and The Grinder really looked like something interesting. Robotron style games area already enough, as Geometry Wars and recently Dracula Awakened Let's see...
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#35 BrunoBRS
Member since 2005 • 74156 Posts
just the 360 version. according to IGN, they said they don't want to do it with the wii version. so we'll get a mediocre L4D ripoff rather than a mediocre XBLA port.
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#36 psychobrew
Member since 2008 • 8888 Posts
just the 360 version. according to IGN, they said they don't want to do it with the wii version. so we'll get a mediocre L4D ripoff rather than a mediocre XBLA port.BrunoBRS
Can you link to that? Everything I've read said they don't know what's going to happen with the Wii version. If it does become top down, it needs to become an RPG.
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Sepewrath

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#37 Sepewrath
Member since 2005 • 30712 Posts
No offense people but why were you getting hyped for this game anyway? HVS suck ass. I've heard all the "o they try so hard" arguments, but really who cares. There are hundreds of games released every year where the devs "try hard", a lot of them are actually good too :shock:locopatho
Because a developers resume(though they have made decent-good games in their past) doesn't automatically mean their games will be good or their games will be bad. Its an interesting concept, so its worthy of keeping an eye on. Well it was interesting before all this top down shooter business, its not even like Hunter from the screenshots I saw on IGN.
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#38 BrunoBRS
Member since 2005 • 74156 Posts
[QUOTE="BrunoBRS"]just the 360 version. according to IGN, they said they don't want to do it with the wii version. so we'll get a mediocre L4D ripoff rather than a mediocre XBLA port.psychobrew
Can you link to that? Everything I've read said they don't know what's going to happen with the Wii version. If it does become top down, it needs to become an RPG.

they haven't confirmed a change on the wii. why is that? if they were to change the wii version too, they would have mentioned. so right now, chances are we'll get the L4D ripoff.
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nini200

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#39 nini200
Member since 2005 • 11484 Posts
wow.I think the wii version was starting to shape up to something. But this 360 version looks terrible! I WOULD NEVER BUY THAT FOR 360. Not even as an XBLA game. Is terrible! do they really hope to sell this on retail?this is so tacked in!What happened? Did Sega push them?and they said WE CANT MAKE HALO 3 ,we are HVS.Sega was like :"you shot thingz, that sells on that console! Multiplaaat it! "....no." And they said..DO IT!: and they said "can make a xbla top down game..yesh ( blushes)we dont have the technologiez thingy." They know its gonna bomb.SO they decided they will invest as tiny as possible to loss as little.Seriously. For a wii game it would look terrible and sell much worse than the original idea.So im guessing it will retain FPS for wii,give then assets are already invested, dont you think? I mean alien syndrome sold horrible on the wii, worse than The Conduit.AND SEGA published alien syndrome, so i dont think they will let that slip again. Im feel a bit bad for them and honestly, i wonder if they will even launch these games in reality OR survive the losses afterwards.intro94
That's also what I was thinking but then I remembered, they had alot of assets in Gladiator AD as well and we see how that turned out. I hope it stays FP but if it does become top down, at least make it like Hunter: The Reckoning.
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GabuEx

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#40 GabuEx
Member since 2006 • 36552 Posts

Because a developers resume(though they have made decent-good games in their past) doesn't automatically mean their games will be good or their games will be bad.Sepewrath

No, but people hire those with a good resume and don't hire those with a bad one for a reason. :P

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Pices

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#41 Pices
Member since 2005 • 3910 Posts
Ummmm, thats only on the other consoles
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locopatho

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#42 locopatho
Member since 2003 • 24300 Posts

[QUOTE="Sepewrath"]Because a developers resume(though they have made decent-good games in their past) doesn't automatically mean their games will be good or their games will be bad.GabuEx

No, but people hire those with a good resume and don't hire those with a bad one for a reason. :P

Lol agreed, based on their resumes most people would be hiring Bungie or Valve before HVS!
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#43 gamenerd15
Member since 2007 • 4529 Posts

The game is not due out until almost 2 years from now and people are complaining about one screenshot? So basically the game will suck because first it won't be exclusive to the wii anymore, second because it became a top down shooter and not an FPS, third because HVS made it? People are sure weird about what games they are interested in.

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GabuEx

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#44 GabuEx
Member since 2006 • 36552 Posts

The game is not due out until almost 2 years from now and people are complaining about one screenshot? So basically the game will suck because first it won't be exclusive to the wii anymore, second because it became a top down shooter and not an FPS, third because HVS made it? People are sure weird about what games they are interested in.

gamenerd15

How much vision can a game developer possibly have if they first decide on a whim to make it multiplatform, after explicitly stating in the past that they want to make games for the Wii, and then after having already shown videos of it as an FPS, decide to completely throw all that away because they decided there were too many FPSes in the 360/PS3 market (something that has, uh, always been the case) and make a completely different game while still attempting to retain the same name?

You can't seriously tell me that that chain of events gives you confidence in the level of quality and cohesiveness that the final title will possess. It's like HVS doesn't even know what they want to do.

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#45 Pdiddy105
Member since 2007 • 4577 Posts

nobody who has played Left 4 Dead 1/2 would want to touch the grinder with a 100 foot pole, so the decision to completely re-design it was a smart one.

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gamenerd15

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#46 gamenerd15
Member since 2007 • 4529 Posts

[QUOTE="gamenerd15"]

The game is not due out until almost 2 years from now and people are complaining about one screenshot? So basically the game will suck because first it won't be exclusive to the wii anymore, second because it became a top down shooter and not an FPS, third because HVS made it? People are sure weird about what games they are interested in.

GabuEx

How much vision can a game developer possibly have if they first decide on a whim to make it multiplatform, after explicitly stating in the past that they want to make games for the Wii, and then after having already shown videos of it as an FPS, decide to completely throw all that away because they decided there were too many FPSes in the 360/PS3 market (something that has, uh, always been the case) and make a completely different game while still attempting to retain the same name?

You can't seriously tell me that that chain of events gives you confidence in the level of quality and cohesiveness that the final title will possess. It's like HVS doesn't even know what they want to do.

Stuff like this happens in the industry all the time. Maybe not at this level but 80% of the games we play do not start out the way they finish. Let me give you some examples, I don't care if you love or hate the specific games.

Ratchet and Clank started out as girl with a stick. Warhawk did not start out as a multiplayer game and they switched gears halfway through. People are freaking out over a game that won't even be completed and distributed in the fall of 2011. People are already bashing a game's only screenshot of an extremely early build. How about people actually express their hatred after the game is actually out?

I just find it odd that people claim to have bought the Wii because it wasn't all about shooters and now they are complaining because the grinder could no longer be a first person shooter. They claim that the Wii needs more of them even though they did not want to play those types of games. I am just pointing out what goes on in this forum.

You have got 3 Call of Duty's Medal of Honor Heroes 2, Red Steel 2, and Metroid for first person shooter or action game. You also have the Conduit which the critics in general said was worth playing to some degree. Everybody just decided the game was crap and did not give it a chance.

There is at least one topic per week on this forum on why can't wii get similar or the same games as the other systems. Now people are getting the same thing and complaints arise. Going multiplat is not rare anymore. It happened to both the other systems so why is the Wii so special? FF 13, Devil May Cry, Ninja Gaiden, Bioshock, Star Ocean, and Tekken 6 all went multiplat. It's the nature of things these. Now it's the Wii's turn to lose exclusives. It goes three ways.

Give the game a chance and wish for the best. Who wants a game to suck? no one.

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Avatar_Taxidous

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#47 Avatar_Taxidous
Member since 2006 • 4407 Posts
If it's still a FPS shooter on Wii I'll be happy but a lot more cautious than I was before.
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maxgil2

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#48 maxgil2
Member since 2004 • 785 Posts

The last good top down shooter with human I played is Gunsmoke (NES) :D ..unsure abt this one tho..

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Sepewrath

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#49 Sepewrath
Member since 2005 • 30712 Posts

[QUOTE="Sepewrath"]Because a developers resume(though they have made decent-good games in their past) doesn't automatically mean their games will be good or their games will be bad.GabuEx

No, but people hire those with a good resume and don't hire those with a bad one for a reason. :P

lol true, but to be completely fair to them the bulk of their resume is comprised of low budget, rush job license games. Show me anybody who crafted a fine resume of license games in the modern era and I'll show a dog who can do fractions :P When it comes to making the game multiplat a move like that is probably from the publisher(probably Sega again). Its believable that Sega looked at The Conduit and said "Well we cant do that again, lets go multiplat" then they looked and said "Oh wait now were going against CoD, MoH, Halo, probably L4D? Screw that" lol and then they pulled back on the FPS idea. Even if it isn't Sega, publishers they were shopping it around to could have told them, they would be more interested if it were multiplat. Regardless of whoever made the decision, it was not a wise decision, I cant think this top down thing was to smart either. I don't see Sony or MS using this for a stage demo at this years E3 lol.

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GabuEx

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#50 GabuEx
Member since 2006 • 36552 Posts

Stuff like this happens in the industry all the time. Maybe not at this level but 80% of the games we play do not start out the way they finish. Let me give you some examples, I don't care if you love or hate the specific games.

Ratchet and Clank started out as girl with a stick. Warhawk did not start out as a multiplayer game and they switched gears halfway through. People are freaking out over a game that won't even be completed and distributed in the fall of 2011. People are already bashing a game's only screenshot of an extremely early build. How about people actually express their hatred after the game is actually out?

I just find it odd that people claim to have bought the Wii because it wasn't all about shooters and now they are complaining because the grinder could no longer be a first person shooter. They claim that the Wii needs more of them even though they did not want to play those types of games. I am just pointing out what goes on in this forum.

You have got 3 Call of Duty's Medal of Honor Heroes 2, Red Steel 2, and Metroid for first person shooter or action game. You also have the Conduit which the critics in general said was worth playing to some degree. Everybody just decided the game was crap and did not give it a chance.

There is at least one topic per week on this forum on why can't wii get similar or the same games as the other systems. Now people are getting the same thing and complaints arise. Going multiplat is not rare anymore. It happened to both the other systems so why is the Wii so special? FF 13, Devil May Cry, Ninja Gaiden, Bioshock, Star Ocean, and Tekken 6 all went multiplat. It's the nature of things these. Now it's the Wii's turn to lose exclusives. It goes three ways.

Give the game a chance and wish for the best. Who wants a game to suck? no one.

gamenerd15

First, and this is more a question in general than directed at you: why do people always equate "this game will suck" with "I want this game to suck", or more generally, why do people equate statements about what one feels will be the case with statements about what one wants to be the case? Whether or not I want the game to suck has absolutely nothing to do with whether or not the game will suck.

And sure, games change from their initial conception. But not in the way that the Grinder has changed. They already demoed the game to the public as a first-person shooter. It's not as though this change happened behind closed doors; HVS came out and said, "look, here's what we got", then after having done that they decided both that it would be multiplat and that it would not be an FPS. To demo a game to the public and then to completely change it after having done that? That's just weird, and I can't help but feel that it betrays a lack of planning, due diligence, and drive to make the game as perfect as possible before releasing it.

lol true, but to be completely fair to them the bulk of their resume is comprised of low budget, rush job license games. Show me anybody who crafted a fine resume of license games in the modern era and I'll show a dog who can do fractions :P When it comes to making the game multiplat a move like that is probably from the publisher(probably Sega again). Its believable that Sega looked at The Conduit and said "Well we cant do that again, lets go multiplat" then they looked and said "Oh wait now were going against CoD, MoH, Halo, probably L4D? Screw that" lol and then they pulled back on the FPS idea. Even if it isn't Sega, publishers they were shopping it around to could have told them, they would be more interested if it were multiplat. Regardless of whoever made the decision, it was not a wise decision, I cant think this top down thing was to smart either. I don't see Sony or MS using this for a stage demo at this years E3 lol.

Sepewrath

Sure, HVS has done low-budget, rush job license games for most of their existence... but what does that say about the team that they are more than happy to do that?