- Better, more memorable characters, like Saria
- Full on orchestra with Koji Kondo composing most of the music
- New items that really change up the gameplay
- Diverse and artistic Hyrule
- Challenging and unique bosses and dungeons (like in Majora's Mask)
- A new transport like Epona. A dragon you can fly around perhaps?!:D
M+ is already confirmed. I hope Nintendo takes it's time to really make this one THE BEST Zelda. Who wouldn't want that.:P
FFCYAN
Besides for the Epona comment, I totally agree with you. The game certainly needs to be one that is well remembered, like OOT, and not because the game is subpar, but because it is amazing! :) I think that one thing that makes OOT great is the fact that it is so memorable. Sure part of this is because it was the first 3-d Zelda, but that isn't the only reason. Actually if you look at Gamespot's original review of OOT the reviewer makes a comment similar to "This is a game people will still be talking about 10 years down the road." And here we are. :) I also really like the idea of a full orchestra. Music is one part of a game that can really add an "epic" feel to everything. Koji Kondo is a very talented artist, and I think that giving him the opportunity to use a full orchestra would greatly enhance the game. Too often in a game the music is just "there" and sometimes it is even annoying. However, when the music is well done I think it can have just as huge an impact as, say, graphics.
New items, or new ways to use items would be a refresher. I thought the staff in TP that controlled the statues was an unique idea. However, overuse of such an item can quickly become mundane. Another aspect is Hyrule itself. Sure, the Hyrule in TP was very impressive graphically and quite diverse, however, I think Nintendo can do better. The more "real" and "immersive" Hyrule is, the better. I think a truly "real", "living" and "breathing" Hyrule would be fantastic. I also really liked the bosses from TP, they were very creative and fun to fight, but I thought they were a bit on the weak side. All Nintendo would need to do is extend the bosses health, or give them a few different tactics, and that problem would be solved. And as for new transport, I don't think that is overly necessary. I am fine with Epona, and would rather they keep Epona. I don't think they have overused the horse riding theme yet and I actually think it works quite well with the game. Finally, the M+. The "waggle" was okay, but definitely needs to be improved upon. As long as the M+ isn't overused, too simple, or too complex, it should work great. I know that sounds very vague and particular, but its true. The control needs to be spot on. Something simple like the "waggle" wouldn't be enough of an improvement, but if they tried to overcomplicate or overuse the motion control, then it could certainly hinder the game. The control need to be a perfect, intuitive balance.
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