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I've heard a lot of incorrect slams against brawl and i want to know if you don't like it why you don't.randomguy15
Online is troublesome. That alone kept it from being the Wii's first 10, in my opinion.
But what are some of the "incorrect slams" against it?
[QUOTE="randomguy15"]I've heard a lot of incorrect slams against brawl and i want to know if you don't like it why you don't.x_SuperMario_x
Online is troublesome. That alone kept it from being the Wii's first 10, in my opinion.
But what are some of the "incorrect slams" against it?
exactly what you just said, the online is not troublesome it has no lag with friends. so anything else?At lest someone else here sees the light. In all reality the game is terrible compared to Melee the last great fighting game. The pace is slow and the attacks are pseudo flash this and explosion that. Where is the good old punch or kick?"incorrect"? Other people's opinions are incorrect?
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
"incorrect"? Other people's opinions are incorrect?
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
^this, that and it was severely overhyped, plus its numerous delays only helped to add to the overhype by adding rumors, then crushed hopes and dreams into dust when the game was actually released.
Still, it's a decent game.
[QUOTE="x_SuperMario_x"][QUOTE="randomguy15"]I've heard a lot of incorrect slams against brawl and i want to know if you don't like it why you don't.randomguy15
Online is troublesome. That alone kept it from being the Wii's first 10, in my opinion.
But what are some of the "incorrect slams" against it?
exactly what you just said, the online is not troublesome it has no lag with friends. so anything else?It has no lag for you. You're not me. It has lag for me. Do you understand yet?
What are some other "incorrect slams"? So far you've mentioned one, and I've shot that down like a bag of dirt.
This game isn't as spectacular as you think it is.
[QUOTE="x_SuperMario_x"][QUOTE="randomguy15"]I've heard a lot of incorrect slams against brawl and i want to know if you don't like it why you don't.randomguy15
Online is troublesome. That alone kept it from being the Wii's first 10, in my opinion.
But what are some of the "incorrect slams" against it?
exactly what you just said, the online is not troublesome it has no lag with friends. so anything else?False, there is lag even with friends, not as bad but it's still there sometimes
The game is saved by it's extra content, if it wasn't for the bonus material it's a solid 8.
Subspace is a disaster that was complete garbage and took the whole game down. I hear shampoo is suing it for stealing the directions of wash, rinse, and repeat.
that made absolute no sence and you still didn't prove my point wrong. try again.randomguy15
So far I count 3 other "incorrect slams" that completely shoot your point out of the sky. If you cannot accept other opinions, or at least argue and not just say "LOL YUR WRONG", then GTFO the internet.
[QUOTE="randomguy15"]that made absolute no sence and you still didn't prove my point wrong. try again.x_SuperMario_x
What?
Anyway you haven't backed up any of your points, all you say is "UR WRONG". That's not good enough. Don't come to the forums and throw out a weak argument.
Your Nintendo fanboyishness isn't impressing anyone. The game is not perfect, I'm sorry if you can't accept that.
/thread
ok so can you tell me some other bad things about SSBB.Random Falling. What kind of buttmunch on the brawl team decided that chars randomly falling on the ground was a good idea. Can someone explan why this is in the game?
Speed. The game is pretty slow compared with Melee. I can understand that they would have to slow it down for online play but...
Online. Playing online is horrible. I was thinking it was my connection which isnt all that great but it works for ever other game except this one. I can rock out in guitar Hero and take on people in Battalon Wars 2(not that i ever really want to but ive tried it and it worked) and i can race people in Mario Kart but when in comes to brawl im just sitting there betting up a sandbag for 10minutes and never get anyone to join in a game. I dont understand why they didn make a Room based system for this game where u could start a room and have people join and u could start the game when u wanted.
and i miss adventure mode from melee. I no im probably the only one but i like Adventure mode from melee way better than Subspace emasarry
that made absolute no sence and you still didn't prove my point wrong. try again.randomguy15
Oh, and it's "Sense". And try Cap-it-tal-i-zat-ion.
Random Falling. What kind of buttmunch on the brawl team decided that chars randomly falling on the ground was a good idea. Can someone explan why this is in the game?
Speed. The game is pretty slow compared with Melee. I can understand that they would have to slow it down for online play but...
Online. Playing online is horrible. I was thinking it was my connection which isnt all that great but it works for ever other game except this one. I can rock out in guitar Hero and take on people in Battalon Wars 2(not that i ever really want to but ive tried it and it worked) and i can race people in Mario Kart but when in comes to brawl im just sitting there betting up a sandbag for 10minutes and never get anyone to join in a game. I dont understand why they didn make a Room based system for this game where u could start a room and have people join and u could start the game when u wanted.
and i miss adventure mode from melee. I no im probably the only one but i like Adventure mode from melee way better than Subspace emasarry
[/QUOTE The random falling is stupid and the moves did feel slower, but is the subspace and bad online enough to ruin the game?ok so can you tell me some other bad things about SSBB.randomguy15
Tripping.
Subspace Emissary.
Computer AI on custom stages.
And I could go on. Do you plan on making a valid point now? Brawl was lucky to get a 9.5, live with it.
The random falling is stupid and the moves did feel slower, but is the subspace and bad online enough to ruin the game?randomguy15
Nobody is saying the game was ruined. We're saying it wasn't perfect.
What part of that do you not comprehend?
[QUOTE="randomguy15"]
ok so can you tell me some other bad things about SSBB.x_SuperMario_x
Tripping.
Subspace Emissary.
Computer AI on custom stages.
And I could go on. Do you plan on making a valid point now? Brawl was lucky to get a 9.5, live with it.
I was just confused why some people absolutly hated the game, I wasn't sure why until now.
I was just confused why some people absolutly hated the game, I wasn't sure why until now.
randomguy15
Nobody absolutely hates it. It's a good game, great with multiplayer, but it's not perfect. That's it.
ok so can you tell me some other bad things about SSBB.randomguy15Complete unbalance between characters Lack of depth as a "fighter" Online is shallow - the interface isn't nice, matches can be like syrup, "with anyone" option flops hard TWO minute ko fests!?... so much more Tripping Gimmicky stages only come off as annoying and unplayable (for me anyways) SSE was a tediously long eight hour effort and was only a bit enjoyable No Mewtwo :P ...it's a good game and I like playing it, but it could have been SO much better.
[QUOTE="randomguy15"]I was just confused why some people absolutly hated the game, I wasn't sure why until now.
x_SuperMario_x
Nobody absolutely hates it. It's a good game, great with multiplayer, but it's not perfect. That's it.
OK, sorry for not giving valid points and hearing what you all had to say.
[QUOTE="x_SuperMario_x"][QUOTE="randomguy15"]I was just confused why some people absolutly hated the game, I wasn't sure why until now.
randomguy15
Nobody absolutely hates it. It's a good game, great with multiplayer, but it's not perfect. That's it.
OK, sorry for not giving valid points and hearing what you all had to say.
It's cool, we're good. ;)
[QUOTE="x_SuperMario_x"][QUOTE="randomguy15"]I was just confused why some people absolutly hated the game, I wasn't sure why until now.
randomguy15
Nobody absolutely hates it. It's a good game, great with multiplayer, but it's not perfect. That's it.
OK, sorry for not giving valid points and hearing what you all had to say.
Thank you.
[QUOTE="randomguy15"]ok so can you tell me some other bad things about SSBB.ZumaJones07Complete unbalance between characters Lack of depth as a "fighter" Online is shallow - the interface isn't nice, matches can be like syrup, "with anyone" option flops hard TWO minute ko fests!?... so much more Tripping Gimmicky stages only come off as annoying and unplayable (for me anyways) SSE was a tediously long eight hour effort and was only a bit enjoyable No Mewtwo :P ...it's a good game and I like playing it, but it could have been SO much better.
I think fighters are pretty balanced. Fighting depth is what u look for in a real fighting game and this is more like a Sidescrolling beat em up then any fighting game(other than power stone). some of the stages are gimmicky and unplayable but if they werent every stage would be some form of Battlefeild final destination and classic stage Corneria
the rest though i pretty much agree with
Fighting depth is what u look for in a real fighting game and this is more like a Sidescrolling beat em up then any fighting game(other than power stone)webbutYou're right... I totally forgot Smash is different, that's why I like it. :P It's just this version was simplified greatly in terms of advance play.Not to say I was fond of the exploits in Melee, but the distance between a really good player and a really bad player was shortened in this game. This is supposed to be a good thing, but I hate games that try to balance things out because it only counteracts in some other fashion.
[QUOTE="webbut"]Fighting depth is what u look for in a real fighting game and this is more like a Sidescrolling beat em up then any fighting game(other than power stone)ZumaJones07You're right... I totally forgot Smash is different, that's why I like it. :P It's just this version was simplified greatly in terms of advance play.Not to say I was fond of the exploits in Melee, but the distance between a really good player and a really bad player was shortened in this game. This is supposed to be a good thing, but I hate games that try to balance things out because it only counteracts in some other fashion.
I see your point but i dont see any other way Nintendo could have made the game so that when new players went online to play they wouldnt be constantly owned by people using things like wave dashing and such and sadly with the wii new players are the target.
You're right... I totally forgot Smash is different, that's why I like it. :P It's just this version was simplified greatly in terms of advance play.Not to say I was fond of the exploits in Melee, but the distance between a really good player and a really bad player was shortened in this game. This is supposed to be a good thing, but I hate games that try to balance things out because it only counteracts in some other fashion.[QUOTE="ZumaJones07"][QUOTE="webbut"]Fighting depth is what u look for in a real fighting game and this is more like a Sidescrolling beat em up then any fighting game(other than power stone)webbut
I see your point but i dont see any other way Nintendo could have made the game so that when new players went online to play they wouldnt be constantly owned by people using things like wave dashing and such and sadly with the wii new players are the target.
Same here, I don't mind the simplification at all. Melee was getting old for me real fast when people came over to my place and they had basically not chance against me. Brawl fixed that for me HUGE time, and now, even if these new people can't play all that well, at least now I have a much better challenge.This game isn't as spectacular as you think it is. x_SuperMario_xI'm sorry, but I must say something, that is pure opinion. Are you really going to tell me that the game is not as spectacular as I think? I think it is ABSOLUTELY spectacular. there, I said it. Let me check... yep, still think so.
I think it is a superb fighting game with tons of content, balanced fighting, and deep yet simple gameplay. With that said, there are to big things that irritate me.
1) Online play is very basic. I wish Nintendo would get with the times as flesh out multiplayer more- screen names, voice chat, or at least less lag, forums, and online leaderboards.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
nakasa5
People dont mention it because i think thats what most people wanted Melee with a few fixes and more chars. I dont think that Super Smash bothers has entered the ranks of game series that the company will not allow for much experimentation with
[QUOTE="nakasa5"]2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
webbut
People dont mention it because i think thats what most people wanted Melee with a few fixes and more chars. I dont think that Super Smash bothers has entered the ranks of game series that the company will not allow for much experimentation with
Thanks for the explanation. That makes sense. Usually when I bring it up I get flamed.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
nakasa5
I think it does take advantage of the controls.
Sure it doesn't use motion controls but it does make perfect use of the Wiimote/chuck combo. I don't mind if a game doesn't have motion, I mind if it doesn't use the controller correctly.
I think it is a superb fighting game with tons of content, balanced fighting, and deep yet simple gameplay. With that said, there are to big things that irritate me.
1) Online play is very basic. I wish Nintendo would get with the times as flesh out multiplayer more- screen names, voice chat, or at least less lag, forums, and online leaderboards.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
nakasa5
well try to imagine it with motion controls.. try to think of how that would work. moving the romote isnt nearly as fast as pushing a button, and in this sort of game, speed and reflexes are everything.
[QUOTE="nakasa5"]I think it is a superb fighting game with tons of content, balanced fighting, and deep yet simple gameplay. With that said, there are to big things that irritate me.
1) Online play is very basic. I wish Nintendo would get with the times as flesh out multiplayer more- screen names, voice chat, or at least less lag, forums, and online leaderboards.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
Sword-Demon
well try to imagine it with motion controls.. try to think of how that would work. moving the romote isnt nearly as fast as pushing a button, and in this sort of game, speed and reflexes are everything.
They could have added a new mechanic to the game. Like how we have Attack the the Speical mapped to A and B then a new type of move mapped to the waggle of the wiimote.
[QUOTE="Sword-Demon"][QUOTE="nakasa5"]I think it is a superb fighting game with tons of content, balanced fighting, and deep yet simple gameplay. With that said, there are to big things that irritate me.
1) Online play is very basic. I wish Nintendo would get with the times as flesh out multiplayer more- screen names, voice chat, or at least less lag, forums, and online leaderboards.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
webbut
well try to imagine it with motion controls.. try to think of how that would work. moving the romote isnt nearly as fast as pushing a button, and in this sort of game, speed and reflexes are everything.
They could have added a new mechanic to the game. Like how we have Attack the the Speical mapped to A and B then a new type of move mapped to the waggle of the wiimote.
I don't mean that it had to rely on the motion controls heavily, but I do think it could have been done in some creative ways, such as the way the above poster said. I think it would have gone a long way in making the game truly a Wii game instead of a GCN game on the Wii.
[QUOTE="nakasa5"]I think it is a superb fighting game with tons of content, balanced fighting, and deep yet simple gameplay. With that said, there are to big things that irritate me.
1) Online play is very basic. I wish Nintendo would get with the times as flesh out multiplayer more- screen names, voice chat, or at least less lag, forums, and online leaderboards.
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has. How can an AAA title for the Wii not at least subtley integrate motion controls? Instead they mapped the controls with no motion, and people are playing the game with old GCN controllers (which makes this game a glorified version of Melee, just with better graphics and online). I know a lot of experienced Smash players don't care, but I think it devalues the title a little bit.
I still like the game. I'm going to go play it now actually...
Sword-Demon
well try to imagine it with motion controls.. try to think of how that would work. moving the romote isnt nearly as fast as pushing a button, and in this sort of game, speed and reflexes are everything.
Dragon Ball Z is a fighting game that relies on speed much more then Smash Bros and that's mostly motion based that works terrifically.
"incorrect"? Other people's opinions are incorrect?
Power_Wrist
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
[QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
LordQuorthon
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
Ehhhh it's not too far off.
It's a basic masher, it's a pillowfight that's a lot of fun to play and it's a greatly polished pillowfight but it's still a pillowfight
It's a solid 8 with everything, it's got some big drawbacks but if you know what's in it before you buy it then you're getting a solid package.
[QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
LordQuorthon
Yes, sometimes they are. For example:
Couldn't have said it better my self.And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has
nakasa5
You have FOUR ways to play. Every single one of them as good as the other. Sure, different people like different control methods, but they are all good and perfectly functional. We've had several threads about this, and some people like the Classic Controller, others like the Gamecube controller, others like the Nunchuk+Wiimote control, while others, like me, like the Wiimote turned sideways.
The Gamecube controller is not the best (or only, for that matter) way to play it. It's all about personal preference. I tried it, and I liked the Wiimote turned sideways better.
How many ways to play do Xbox 360 games offer? PS3...? If having FOUR ways to play is not revolutionary, or at least midly convenient/interesting, for you, there's something deeply wrong with you.
[QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
LordQuorthon
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
[QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
LordQuorthon
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
[QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
LordQuorthon
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
no its true u make the same game with orignal chars no1 would care.
Ehhhh it's not too far off.
It's a basic masher, it's a pillowfight that's a lot of fun to play and it's a greatly polished pillowfight but it's still a pillowfight
It's a solid 8 with everything, it's got some big drawbacks but if you know what's in it before you buy it then you're getting a solid package.
Jaysonguy
I've played enough Street Fighter II, Tekken, Mortal Kombat, Soul Calibur and Dead Or Alive since 1994 to know that Smash Bros. is ANYTHING but a button masher. You can say the Smash Ball gives newcomers some (maybe unfair) leverage, and I'd say that's correct, but Smash Bros. is the only fighting game that leaves absolutely no room for button smashing.
[QUOTE="LordQuorthon"][QUOTE="Power_Wrist"]"incorrect"? Other people's opinions are incorrect?
webbut
Yes, sometimes they are. For example:
And strip away the nintendo fanboyism and you have a simplistic and subpar fighting game.
Power_Wrist
no its true u make the same game with orignal chars no1 would care.
I'm sorry, but that is an absolute lie. You may not care, but I along with others would actually care.[QUOTE="Jaysonguy"]Ehhhh it's not too far off.
It's a basic masher, it's a pillowfight that's a lot of fun to play and it's a greatly polished pillowfight but it's still a pillowfight
It's a solid 8 with everything, it's got some big drawbacks but if you know what's in it before you buy it then you're getting a solid package.
LordQuorthon
I've played enough Street Fighter II, Tekken, Mortal Kombat, Soul Calibur and Dead Or Alive since 1994 to know that Smash Bros. is ANYTHING but a button masher. You can say the Smash Ball gives newcomers some (maybe unfair) leverage, and I'd say that's correct, but Smash Bros. is the only fighting game that leaves absolutely no room for button smashing.
.....are u for real?
[QUOTE="nakasa5"]2) I haven't heard many other people mention this, but I hate the fact that the game doesn't take advantage of the so called "revolutionary" controls that the Wii has
LordQuorthon
You have FOUR ways to play. Every single one of them as good as the other. Sure, different people like different control methods, but they are all good and perfectly functional. We've had several threads about this, and some people like the Classic Controller, others like the Gamecube controller, others like the Nunchuk+Wiimote control, while others, like me, like the Wiimote turned sideways.
The Gamecube controller is not the best (or only, for that matter) way to play it. It's all about personal preference. I tried it, and I liked the Wiimote turned sideways better.
How many ways to play do Xbox 360 games offer? PS3...? If having FOUR ways to play is not revolutionary, or at least midly convenient/interesting, for you, there's something deeply wrong with you.
hahaha! If you cannot read my post, identify my points, evaluate them, and then respond to them then there is "something deeply wrong with you." Sure, it's great that you can play with 4 control schemes, but that wasn't my point. My point was that there is no motion functionality. That is the "revolutionary" controls I am talking about and one of the Wii's main selling points over the aforementioned PS3 and 360.
[QUOTE="Jaysonguy"]Ehhhh it's not too far off.
It's a basic masher, it's a pillowfight that's a lot of fun to play and it's a greatly polished pillowfight but it's still a pillowfight
It's a solid 8 with everything, it's got some big drawbacks but if you know what's in it before you buy it then you're getting a solid package.
LordQuorthon
I've played enough Street Fighter II, Tekken, Mortal Kombat, Soul Calibur and Dead Or Alive since 1994 to know that Smash Bros. is ANYTHING but a button masher. You can say the Smash Ball gives newcomers some (maybe unfair) leverage, and I'd say that's correct, but Smash Bros. is the only fighting game that leaves absolutely no room for button smashing.
Smash Bros isn't a fighting game, even the creator says so.
[QUOTE="LordQuorthon"][QUOTE="Jaysonguy"]Ehhhh it's not too far off.
It's a basic masher, it's a pillowfight that's a lot of fun to play and it's a greatly polished pillowfight but it's still a pillowfight
It's a solid 8 with everything, it's got some big drawbacks but if you know what's in it before you buy it then you're getting a solid package.
webbut
I've played enough Street Fighter II, Tekken, Mortal Kombat, Soul Calibur and Dead Or Alive since 1994 to know that Smash Bros. is ANYTHING but a button masher. You can say the Smash Ball gives newcomers some (maybe unfair) leverage, and I'd say that's correct, but Smash Bros. is the only fighting game that leaves absolutely no room for button smashing.
.....are u for real?
Opinions, right? Well, allow me to quote you (twice) and ask "Are you for real?"no its true u make the same game with orignal chars no1 would care. webbut
Smash Bros isn't a fighting game, even the creator says so.
Jaysonguy
Of course it's a fighting game. Lemmy says Motorhead are not a Heavy Metal band, but they still are a Heavy Metal band. It does have a lot of platforming gameplay elements, and that's PRECISELY why it can't be a button masher. Find someone who can button mash his/her way out of Level 1-1 on Super Mario Bros 1.
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