Just been browsin' around the site for a while, particualrly at the Wii section, and I'm just wondering... WHAT DO YOU THINK IS THE WORST WII GAME MADE? Sorry if there is already a topic about this, just tell me and i'll delete this thread.
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Super Smash Bros. Brawl
Just kidding.....I havent played any of the ones below 5.0 but I'm going to say Anubis IILunar52
lol
Super Mario Galaxy. The space theme was a brilliant idea, but I don't know what Nintendo was thinking when they stripped Mario of the FLUDD - a major innovation that helped to add immeasurable depth to the simplistic Mario 64 formula. Mario Galaxy, unlike its innovative predecessors, was a major step BACK for the series. Emmenite7
[QUOTE="Emmenite7"]Super Mario Galaxy. The space theme was a brilliant idea, but I don't know what Nintendo was thinking when they stripped Mario of the FLUDD - a major innovation that helped to add immeasurable depth to the simplistic Mario 64 formula. Mario Galaxy, unlike its innovative predecessors, was a major step BACK for the series. Haziqonfire
As we know, a good sequel builds upon - or at least retains what makes its predecessors great. Sunshine, like any good sequel, moved the series forward by taking the solid though shallow gameplay of Mario 64 and adding the versatile water cannon, creating an abundance of new abilities and gameplay elements, and in effect making the Nintendo 64 ****c primitive in comparison.
Mario Galaxy, however, innovated little and, worse yet, failed to even retain the elements that made it's predecessor, Sunshine, stand out in the first place. Sure, Mario Galaxy had some impressive visuals and catchy beats, but the removal of the water pack that made Sunshine so much deeper and dynamic than its predecessors pulled Mario back into the dark ages.
ninjabread man or anubis II
and the FLUDD wasn't that immersive and revolutionary, just a new weapon, like the spin or costumes in galaxy.
WTH!! So you're basing the entire MARIO Series over a water cannon? You should write novels of this stupidity I'd enjoy reading it.
Brawl FC: RICH- 3480.2252.7945
I haven't played any of the shovelware games, like Anubis 2 or Ninjabread Man, so I don't know how awful they are.
The worst one I've played is Prince of Persia, though. That game was horrible.
In Mario 64, all Mario could do was jump. In Sunshine, however, the introduction of the water pack allowed him to jump, hover, fly, glide across water, and even go into an over-the-shoulder perspective and shoot things Resident Evil 4 style.ninjabread man or anubis II
and the FLUDD wasn't that immersive and revolutionary, just a new weapon, like the spin or costumes in galaxy.
Wima5ter-134
ninjabread man or anubis II
and the FLUDD wasn't that immersive and revolutionary, just a new weapon, like the spin or costumes in galaxy.
Wima5ter-134
FLUDD is NOT like the spin or costumes. The spin and costumes played a very small role in the game (punch or kick could have easliy replaced spin, nothing could replace FLUDD)
FLUDD made the whole game feel like a completely new experience, while mario galaxy felt like just another platformer using the mario license. It was fun, but not perfect like everyone says it is.
[QUOTE="Wima5ter-134"]ninjabread man or anubis II
and the FLUDD wasn't that immersive and revolutionary, just a new weapon, like the spin or costumes in galaxy.
gamer6464
FLUDD is NOT like the spin or costumes. The spin and costumes played a very small role in the game (punch or kick could have easliy replaced spin, nothing could replace FLUDD)
FLUDD made the whole game feel like a completely new experience, while mario galaxy felt like just another platformer using the mario license. It was fun, but not perfect like everyone says it is.
At least somebody has some sense around here. I also thank you for bringing up a topic that I forgot to mention, the suits, which further demonstrate the massive leap backwards which Galaxy took. Not only did Galaxy fail to retain all of the new abilities introduced by Sunshine, Nintendo decided to instead reintroduce the suits... THE SUITS FROM A 2-D MARIO. Galaxy didn't fall back, kilometers, light-years, or even galaxies. It leaped an entire dimension back in time.[QUOTE="Haziqonfire"][QUOTE="Emmenite7"]Super Mario Galaxy. The space theme was a brilliant idea, but I don't know what Nintendo was thinking when they stripped Mario of the FLUDD - a major innovation that helped to add immeasurable depth to the simplistic Mario 64 formula. Mario Galaxy, unlike its innovative predecessors, was a major step BACK for the series. Emmenite7
As we know, a good sequel builds upon - or at least retains what makes its predecessors great. Sunshine, like any good sequel, moved the series forward by taking the solid though shallow gameplay of Mario 64 and adding the versatile water cannon, creating an abundance of new abilities and gameplay elements, and in effect making the Nintendo 64 ****c primitive in comparison.
Mario Galaxy, however, innovated little and, worse yet, failed to even retain the elements that made it's predecessor, Sunshine, stand out in the first place. Sure, Mario Galaxy had some impressive visuals and catchy beats, but the removal of the water pack that made Sunshine so much deeper and dynamic than its predecessors pulled Mario back into the dark ages.
[QUOTE="Emmenite7"][QUOTE="Haziqonfire"][QUOTE="Emmenite7"]Super Mario Galaxy. The space theme was a brilliant idea, but I don't know what Nintendo was thinking when they stripped Mario of the FLUDD - a major innovation that helped to add immeasurable depth to the simplistic Mario 64 formula. Mario Galaxy, unlike its innovative predecessors, was a major step BACK for the series. Haziqonfire
As we know, a good sequel builds upon - or at least retains what makes its predecessors great. Sunshine, like any good sequel, moved the series forward by taking the solid though shallow gameplay of Mario 64 and adding the versatile water cannon, creating an abundance of new abilities and gameplay elements, and in effect making the Nintendo 64 ****c primitive in comparison.
Mario Galaxy, however, innovated little and, worse yet, failed to even retain the elements that made it's predecessor, Sunshine, stand out in the first place. Sure, Mario Galaxy had some impressive visuals and catchy beats, but the removal of the water pack that made Sunshine so much deeper and dynamic than its predecessors pulled Mario back into the dark ages.
Wow, have that many people here really had the misfortune to play Anubis II? Or are you guys just parroting?
Worst that I have played or seen in person was probably Transformers. Rented it for my 9 year old, but he got frustrated and gave up on it after about 30 minutes. Just a broken mess. Worst that I actually bought would be Mario & Sonic Olympics. It isn't terrible, but it isn't terribly good either.
hannah montana game....
And the FLUDD sucked. it was very gimicky and sunshine was nothing compared to galaxy.
WTH!! So you're basing the entire MARIO Series over a water cannon? You should write novels of this stupidity I'd enjoy reading it.
Brawl FC: RICH- 3480.2252.7945
LOL, ur soo right, y base the mario series on a water gun? Are you going to say new super mario bros sucks cuz it doesnt have the fludd?
whitmanbball
This game by far, nothing else even comes close to beating it.
http://i273.photobucket.com/albums/jj217/popadophalis/MMOoD.jpg
Popadophalis
WTF... What is that piece of crap?
Super Mario Galaxy. The space theme was a brilliant idea, but I don't know what Nintendo was thinking when they stripped Mario of the FLUDD - a major innovation that helped to add immeasurable depth to the simplistic Mario 64 formula. Mario Galaxy, unlike its innovative predecessors, was a major step BACK for the series. Emmenite7I hope he's not being serious...
[QUOTE="whitmanbball"]New Super Mario Bros. was nothing but an exhibit of Nintendo's laziness. The DS could easily run a good 3-D Mario while using the touch screen in some innovative ways. Imagine a 3-D isometric Mario with Phantom Hourglass controls, allowing you to tap a location on the screen to spray it with water.WTH!! So you're basing the entire MARIO Series over a water cannon? You should write novels of this stupidity I'd enjoy reading it.
Brawl FC: RICH- 3480.2252.7945
LOL, ur soo right, y base the mario series on a water gun? Are you going to say new super mario bros sucks cuz it doesnt have the fludd?
Cheeseball444
While it may not be obvious, Sunshine did leave some lasting impressions on the industry. Game of the Year winner Resident Evil 4 drew a noteworthy amount of inspiration from Mario Sunshine, as the over-the-shoulder aiming system one uses when firing a gun originates from the similar systen used to aim the FLUDD in Sunshine.
From the games I've played I'd have to say Carnival Games.
Looking at the posts I feel kinda interested at trying Anubis II and Ninjabread Man..
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