Fruity Loops Studio Tutorial (**New** John Legend remake!)

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IsThisIt_basic

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#201 IsThisIt_basic
Member since 2002 • 27130 Posts

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

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#202 189245455704665724390135605497
Member since 2002 • 7742 Posts

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

IsThisIt_basic

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

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#203 IsThisIt_basic
Member since 2002 • 27130 Posts
[QUOTE="IsThisIt_basic"]

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

WorstGameEver

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

Wait; are you saying Cool & Dre sampled that, or Cool & Dre actually made the beat to "Hate It or Love It"? :?

I mean, Cool & Dre are pretty good producers and everything, but I'd be amazed to hear they made that track ... but I know for sure in one of those mixes (I don't have it handy at the moment) has a sample that is a dead-ringer for "Hate It or Love It".

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189245455704665724390135605497

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#204 189245455704665724390135605497
Member since 2002 • 7742 Posts
[QUOTE="WorstGameEver"][QUOTE="IsThisIt_basic"]

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

IsThisIt_basic

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

Wait; are you saying Cool & Dre sampled that, or Cool & Dre actually made the beat to "Hate It or Love It"? :?

I mean, Cool & Dre are pretty good producers and everything, but I'd be amazed to hear they made that track ... but I know for sure in one of those mixes (I don't have it handy at the moment) has a sample that is a dead-ringer for "Hate It or Love It".

They sampled it, you can clearly hear it in the mixes....man, I need better choping software to get my loops better, i've almost got the "Dead Presidents" one...so slick

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#205 IsThisIt_basic
Member since 2002 • 27130 Posts
[QUOTE="IsThisIt_basic"][QUOTE="WorstGameEver"][QUOTE="IsThisIt_basic"]

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

WorstGameEver

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

Wait; are you saying Cool & Dre sampled that, or Cool & Dre actually made the beat to "Hate It or Love It"? :?

I mean, Cool & Dre are pretty good producers and everything, but I'd be amazed to hear they made that track ... but I know for sure in one of those mixes (I don't have it handy at the moment) has a sample that is a dead-ringer for "Hate It or Love It".

They sampled it, you can clearly hear it in the mixes....man, I need better choping software to get my loops better, i've almost got the "Dead Presidents" one...so slick

You talking about "Dead Presidents II" on "Reasonable Doubt"?  I've made a pretty good recreation of that ... but I'd kill to get hi-hats like he uses on the chorus (I realize they're a couple different hi-hats layered together, but still, I can't make anything that sounds like that).

What do you use for chopping right now?  Just Cool Edit Pro?

I still can't believe that's not a Dre track, though ... I know when Pitchfork reviewed it as a single they even said Dre produced it ... still sounds like live instrumentation to me, too ... either that or they know their way around the EQ and Compressor quite well ...

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#206 HaSheeSh_basic
Member since 2002 • 12509 Posts
[QUOTE="IsThisIt_basic"]

:lol: haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

WorstGameEver

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

Yuptidy it is...
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189245455704665724390135605497

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#207 189245455704665724390135605497
Member since 2002 • 7742 Posts
[QUOTE="WorstGameEver"][QUOTE="IsThisIt_basic"][QUOTE="WorstGameEver"][QUOTE="IsThisIt_basic"]

:lol:  haha ... glad to hear you liked it.

And let me know if any of those volumes aren't hosted any more ... I'm fittin' to get the rest of them later this weekend.

I never knew The Game's "Hate It Or Love It" was based on a sample, though ... kinda dissapointing, since, even though I realize Dre recreated it with new live instrumentation, I always look up to Dre's recent work as some of the best non-sample based rap songwriting, and that was one of my favorites ... ah well, he has a good ear for samples nevertheless.

IsThisIt_basic

sorry to dissapoint but that was a Cool & Dre production, nothing to due with Dr. Dre.

Wait; are you saying Cool & Dre sampled that, or Cool & Dre actually made the beat to "Hate It or Love It"? :?

I mean, Cool & Dre are pretty good producers and everything, but I'd be amazed to hear they made that track ... but I know for sure in one of those mixes (I don't have it handy at the moment) has a sample that is a dead-ringer for "Hate It or Love It".

They sampled it, you can clearly hear it in the mixes....man, I need better choping software to get my loops better, i've almost got the "Dead Presidents" one...so slick

You talking about "Dead Presidents II" on "Reasonable Doubt"?  I've made a pretty good recreation of that ... but I'd kill to get hi-hats like he uses on the chorus (I realize they're a couple different hi-hats layered together, but still, I can't make anything that sounds like that).

What do you use for chopping right now?  Just Cool Edit Pro?

I still can't believe that's not a Dre track, though ... I know when Pitchfork reviewed it as a single they even said Dre produced it ... still sounds like live instrumentation to me, too ... either that or they know their way around the EQ and Compressor quite well ...

hahaha you still go to Pitchfok, I need Cool Edit Pro, it would be so much better than having to use the one built in Fruity Loops lol.

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#208 IsThisIt_basic
Member since 2002 • 27130 Posts

Ah ... I should've seen that one coming.  Like it or not, Pitchfork pretty much controls the indie universe, so even if I don't give a crap what they like, it's still nice to see what garbage people are gonna be raving about the next couple months ...

I always thought you used Cool Edit Pro, though ... that's pretty damn impressive that you've made those beats with just FL's chopping capabilities.  This is probably a dumb question, because if such a program existed you'd probably already be using it, but do you know of any semi-decent free alternatives to Cool Edit Pro?  I think that thing costs like $300, and I don't really have that handy right now ...

But man, I've been checking out those forums some more on the-breaks.net, and daaaaaaaaaaaamn ... looks like that Scorpio guy started a trend; those forums are LOADED with sample mixes.  WGE, prepare to flip your wig over this one:

9th Wonder Sample Mix Vol. 1

9th Wonder Sample Mix Vol. 2

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#209 189245455704665724390135605497
Member since 2002 • 7742 Posts

Ah ... I should've seen that one coming.  Like it or not, Pitchfork pretty much controls the indie universe, so even if I don't give a crap what they like, it's still nice to see what garbage people are gonna be raving about the next couple months ...

I always thought you used Cool Edit Pro, though ... that's pretty damn impressive that you've made those beats with just FL's chopping capabilities.  This is probably a dumb question, because if such a program existed you'd probably already be using it, but do you know of any semi-decent free alternatives to Cool Edit Pro?  I think that thing costs like $300, and I don't really have that handy right now ...

But man, I've been checking out those forums some more on the-breaks.net, and daaaaaaaaaaaamn ... looks like that Scorpio guy started a trend; those forums are LOADED with sample mixes.  WGE, prepare to flip your wig over this one:

9th Wonder Sample Mix Vol. 1

9th Wonder Sample Mix Vol. 2

IsThisIt_basic

(*dies)

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#210 Orlando_Magic
Member since 2002 • 37448 Posts

Ah ... I should've seen that one coming. Like it or not, Pitchfork pretty much controls the indie universe, so even if I don't give a crap what they like, it's still nice to see what garbage people are gonna be raving about the next couple months ...

I always thought you used Cool Edit Pro, though ... that's pretty damn impressive that you've made those beats with just FL's chopping capabilities. This is probably a dumb question, because if such a program existed you'd probably already be using it, but do you know of any semi-decent free alternatives to Cool Edit Pro? I think that thing costs like $300, and I don't really have that handy right now ...

But man, I've been checking out those forums some more on the-breaks.net, and daaaaaaaaaaaamn ... looks like that Scorpio guy started a trend; those forums are LOADED with sample mixes. WGE, prepare to flip your wig over this one:

9th Wonder Sample Mix Vol. 1

9th Wonder Sample Mix Vol. 2

IsThisIt_basic


I posted the DJ Premier and Pete Rock sample mixes before. My thread went basically unnoticed except for WGE posting...more people should check the sample mixes out, they are dope.

And I still don't know how much I like the idea of the-breaks.net. A lot of hip-hop producers don't pay for their sample usage, and many of the samples the-breaks lists are uncredited and illegal samples. That's just one huge database to help a lawyer or a snitch to get artists in trouble....and if you haven't noticed, a lot of producers are very paranoid about this subject. DJ Kno automatically locks threads when people ask about samples on qn5 forums, and Premo talks about samples on the end of "Royalty."

Oh, and stop going to Pitchfork!
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IsThisIt_basic

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#211 IsThisIt_basic
Member since 2002 • 27130 Posts
[QUOTE="IsThisIt_basic"]

Ah ... I should've seen that one coming. Like it or not, Pitchfork pretty much controls the indie universe, so even if I don't give a crap what they like, it's still nice to see what garbage people are gonna be raving about the next couple months ...

I always thought you used Cool Edit Pro, though ... that's pretty damn impressive that you've made those beats with just FL's chopping capabilities. This is probably a dumb question, because if such a program existed you'd probably already be using it, but do you know of any semi-decent free alternatives to Cool Edit Pro? I think that thing costs like $300, and I don't really have that handy right now ...

But man, I've been checking out those forums some more on the-breaks.net, and daaaaaaaaaaaamn ... looks like that Scorpio guy started a trend; those forums are LOADED with sample mixes. WGE, prepare to flip your wig over this one:

9th Wonder Sample Mix Vol. 1

9th Wonder Sample Mix Vol. 2

Orlando_Magic



I posted the DJ Premier and Pete Rock sample mixes before. My thread went basically unnoticed except for WGE posting...more people should check the sample mixes out, they are dope.

And I still don't know how much I like the idea of the-breaks.net. A lot of hip-hop producers don't pay for their sample usage, and many of the samples the-breaks lists are uncredited and illegal samples. That's just one huge database to help a lawyer or a snitch to get artists in trouble....and if you haven't noticed, a lot of producers are very paranoid about this subject. DJ Kno automatically locks threads when people ask about samples on qn5 forums, and Premo talks about samples on the end of "Royalty."

Oh, and stop going to Pitchfork!

I dunno; I guess that kinda says something about the current state of sampling, too, though.

This is just my opinion on it, but I'd say that in this day and age, if you're using samples well known enough to be discovered, and you're just using them straight; not chopping them up at all and doing something a little new with it ... then you kinda deserve it.  Not a huge ass fine, mind you ... but some kinda punishment.

Because, I mean, up until around the early 90's, rap was all about progression, and producers were really getting crazy with chopping; Ced Gee, The Bomb Squad, and especially Premo ... Premo is legendary for taking a sample and torturing it so much people can't even recognize the original sample.  And in my opinion, that's what people should be doing; there really isn't much artistry in just straight looping something - make it your own.

Now, I realize, the great thing about rap is that pretty much anyone can do it; anyone can grab a Billy Squier record and rap over the drums and say they've made a song.  And I think that's wonderful ... but these days, the only case I can really see a good reason for that is if you're a really dope emcee but don't know how to make beats worth crap.  If that's the case, just loop something and say your rhymes; the world needs to hear you.  But how often do we see that?

And ultimately the-breaks is just a great resource ... I can see your side of things, but to me it's just so wonderful to have something like that handy; it'd suck to have to search through my hundreds of cd's liner notes just to find out where "that one sample" was from.

Oh, and were those mixes you mentioned from the-breaks forums?  I can't say I remember that post, but then again, there are times where I just can't get on to check out OTB for over a week ... so it's possible I missed it.  If you happen to have the links handy, and by some bizarre chance the files are still up, I'd love to see those ... especially the Pete Rock one ...

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#212 IsThisIt_basic
Member since 2002 • 27130 Posts

Oh, and by the way, I ordered a bunch of music books a couple weeks ago with the money I recieved for Christmas, and the one I wanted the most just came ... and holy crap, it's everything I was hoping it would be an more.  It's pretty much the greatest music book ever:

"The Funkmasters:  The Great James Brown Rhythm Sections - 1960 to 1973"

If you know just about anything about rap you already know that James Brown is pretty much responsible for rap's existence, and a mere search on the-breaks will suffice to prove that.

And I've read alot of sheet music of this man's work, but really, sheet music doesn't cut it when you're trying to disect rhythm, and that's what James Brown is all about.  This book examines (both seperately and together) the patterns of the drums, bass, and guitar of 23 James Brown songs, and even includes two cd's so you can play along with it (and/or hear how it's supposed to sound, to know if you're doing it right).  I can't recommend buying this book enough ... and if anyone actually does buy it I'd be more than happy to explain how to read guitar tab and how to apply it to a step-sequencer like FL ... it's really easy.

I really hope these guys do some more books in this vein ... I'd love to see them break down some Marvin Gaye or Issac Hayes classics.  And I see these guys have done some books on ethnic procussion, which I *need* to buy ... imo, the main thing Kanye has over other soul-sample-based producers right now is his impeccable bongo patterns. 

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#213 Orlando_Magic
Member since 2002 • 37448 Posts

Oh, and were those mixes you mentioned from the-breaks forums? I can't say I remember that post, but then again, there are times where I just can't get on to check out OTB for over a week ... so it's possible I missed it. If you happen to have the links handy, and by some bizarre chance the files are still up, I'd love to see those ... especially the Pete Rock one ...

IsThisIt_basic


I didn't get them from the-breaks forums, but I'm pretty sure the place I got them from did. I found the thread easily, I just typed "Pete Rock" into the new UCB search feature, and it found the thread. That was my first time ever using that. I also forgot that my thread also had a Wu-Tang, Mobb Deep, and Alchemist mix...so you can check those out too. All the links still work too. Just use the links found in my second post, because the ones in the first post are expired.

http://www.gamespot.com/forums/show_msgs.php?topic_id=23881148

It's also cool that I pointed out the Lickupon sample in my thread, and I think that's the exact same one from Biggie- "Warning" as well as a very subtle usage in Black Moon- "I Got Cha Opin" (remix).
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#214 Orlando_Magic
Member since 2002 • 37448 Posts
Wow...the-breaks.net is NICE. I like the sample sampler on the side! I was thinking of the-breaks.com, but still they are basically doing the same thing with listing the samples. Is there a way on the-breaks.net to search for an artist, like "Black Moon" and then it will show all the samples used by Black Moon? I tried the search but it looked like you could only search by the originals....but the-breaks.com lets you search by both.
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IsThisIt_basic

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#215 IsThisIt_basic
Member since 2002 • 27130 Posts

haha, oops, I guess I've meant the-breaks.com all this time. But thanks for pointing that out; the .net site is pretty dope as well. 

And THANKS for the hookup on those mixes ... especially that Alchemist joint.  Man, with all these samples I feel like I'm gonna have to mess around with sampling a bit ... maybe I'll see what I can do with those Beastie Boy acapellas (even though the majority of these samples are soul samples and The Beastie Boys don't really flow over soul ... but what the hell, why not?).

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#216 Thug_Online
Member since 2003 • 7420 Posts
how do you use the layer channel?
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#217 HighRoGlyFix
Member since 2004 • 4687 Posts
ITI, with all this talk about sampling, I'm really needing a sampling tutorial. Because I suck at it.
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#218 HighRoGlyFix
Member since 2004 • 4687 Posts
Also ITI, is there anyway you can make a beat using a sample, but the actual sample/melody and the drums are at different tempo?
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#219 JPP_Ressurected
Member since 2005 • 2300 Posts
[QUOTE="IsThisIt_basic"]

[QUOTE="I-Own"]All that writing and you forgot to mention how much FL SUCKS.I-Own

:lol: Did you ever notice how you usually get like three replies for your beat threads? Man, you need to be able to back up all the %#$@ you talk ... it doesn't matter how expensive of a program you have; if your beats suck, a $500 program isn't going to make them better.

My beats suck? BTW, where are yours? :|


Guy's I think we should all come to the conclusion that FL Studio 6 XXL + MPC + Keyboard>>> All.
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#220 JPP_Ressurected
Member since 2005 • 2300 Posts
Thank's for the follow up. Even though I never posted in the old thread, It is what really got me into FL, and making beat's, and this just help's even more. I also love how you included volume 1 into this edition too.
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#221 IsThisIt_basic
Member since 2002 • 27130 Posts

The Layer Channel?  Hmm, that's a good question ... I've never used it, but I looked into it and I'm guessing, from the fact that you can set parent channels, that it works somewhat similar to parent objects in the Game Maker program ... in other words, you can make it so that when you affect one channel, it will affect all the channels you've set as it's "children".  The only use I could see for this might be drums or if you have a bunch of channels as strings for an orchestra ... but if anyone else knows anything else about this let me know.

And I'll see what I can do about a sampling tutorial, GZ ... I know you have Cool Edit Pro, so you definetely have a distinct advantage over most of us.  I could do a lot more sample-wise if I had a good wave-editing program.

But as for your last question ... I'm not sure if I'm understanding you right - are you asking if you can make a song using a sample melody and a drum beat melody, both of which are at different tempos?  If so, of course!  The most likely option to go would be to speed up or slow down one sample to match the other ... there's a crap load of great soul samples out there, but really, so many of them are just too damn slow to rap over.  The other option would to be to chop up the sample and then arrange it in the piano roll to match the tempo you need (this is something I think I'd have to do a tutorial on, though; I'm not really sure how to explain this without pictures).

Which actually brings me to a couple questions I have ... most of these are aimed at WGE, but if anyone else knows, feel free to answer ...

First, since you don't use Cool Edit, how do you speed up samples using FL?  You don't just pitch them up, do you?

Also, I was talking to Thug_Online about this earlier; does anyone know of any good free bpm counters?  I've seen ones you can buy, but some of them are upwards of $400 ... I have my own system of finding out the tempo by counting the snares, and it's pretty damn accurate, but with all these samples I would really appreciate a counter ...

And I just want to point this out, since I was talking to someone the other day and they didn't realize this ... I thought this was pretty common knowledge, but maybe not ... if you're using the free demo of FL you still CAN save your songs; just go to File -> Export -> Wave File.  This way you can save your song as a WMA file, which pretty much all burning programs will allow you to use to burn your song to a cd.  The only thing you can't do is save it as an FL file in order to open it up again at a later date.

Which brings me to this question - does soundclick let you upload WMA files, or only MP3 files?  Because I'd really like to host a couple files as examples for some of my upcoming tutorials ... and does anyone know of a file-hosting service that lets you direct-link to your files?  Like, you know how if you host a song at Soundclick, the person has to visit your soundclick page just to hear it?  I'd really like to direct link if possible ...

Another thing ... I'm working on that synth tutorial, and WGE, I'm just trying to get an idea of what content to cover in that tutorial, so how much do you actually know about programming synths already?  Do you understand the differences between different waveforms, how to use an LFO filter, etc.?

Sorry for all the questions, but hey, I'm not all answers! :P

I'm still working on new stuff ... anyone know if imageshack is working alright now?  That whole meta-file vulnerability is part of why I haven't gotten any new tutorials up lately, and now I hear imageshack pictures are coming up blurry ...

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#222 JPP_Ressurected
Member since 2005 • 2300 Posts
Im sorry. I don't know...
Is this 9th Wonder thing, like a mixtape for sampling?
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#223 IsThisIt_basic
Member since 2002 • 27130 Posts

Im sorry. I don't know...
Is this 9th Wonder thing, like a mixtape for sampling?
JPP_Ressurected

Ah, no ... 9th Wonder mostly works with samples, so this guy put together a mix of the original records 9th got his samples for (and the tracklisting shows what rap songs they were used on).  Unfortunately, though, the guy seems to mostly have chosen the parts of the sample where there are vocals, though, so you're pretty much out of luck if you plan to use those samples in your own beats.

Go back a page before that and peep those five mixes from Scorpio ... those are FILLED with samples that are prime for using in your own beats.  Some really dope stuff there ...

Also, I know it's been posted other places here, but I just wanted to remind people that if you go to http://www.beastieboys.com/remixers.php you can download about 30 Beastie Boy accappelas ... I think I'm gonna try combining some of Scorpio's samples with those accappelas, and maybe I'll use the end result for my sampling tutorial.

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#224 IsThisIt_basic
Member since 2002 • 27130 Posts

Aye Thug_Online, sorry about the post above; I looked into it and now I've actually found out what that Layer Channel does.  It's pretty much what I said it was, and I'd still say it sounds like a pretty much useless feature, but if you want to read more about it, this has everything you need to know about it:

http://www.fltutorials.com/tutorials/layering.htm

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IsThisIt_basic

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#225 IsThisIt_basic
Member since 2002 • 27130 Posts

Well, I've been messing around with sampling on FL and I've learned quite a lot pretty quick ... I've figured out how to speed up samples and chop them and all that, and I've figured a couple ways to get a pretty close estimate of the bpm (though if anyone knows of any free bpm counters I'd still appreciate it).

So I'll try to get a tutorial on that up soon ... I'm busy as hell with work this coming week, but if I don't have to work on next Sunday I'll try to post something up.

btw, just so I know what I should include in the tutorial, what do you guys already know about sampling?  Do you know how to chop samples yet? etc.

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#226 JPP_Ressurected
Member since 2005 • 2300 Posts

Well, I've been messing around with sampling on FL and I've learned quite a lot pretty quick ... I've figured out how to speed up samples and chop them and all that, and I've figured a couple ways to get a pretty close estimate of the bpm (though if anyone knows of any free bpm counters I'd still appreciate it).

So I'll try to get a tutorial on that up soon ... I'm busy as hell with work this coming week, but if I don't have to work on next Sunday I'll try to post something up.

btw, just so I know what I should include in the tutorial, what do you guys already know about sampling? Do you know how to chop samples yet? etc.

IsThisIt_basic

No I don't exactly know what even chopping a sample mean's, so putting it down in the tutorial would be tight.
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#227 Thug_Online
Member since 2003 • 7420 Posts

Aye Thug_Online, sorry about the post above; I looked into it and now I've actually found out what that Layer Channel does.  It's pretty much what I said it was, and I'd still say it sounds like a pretty much useless feature, but if you want to read more about it, this has everything you need to know about it:

http://www.fltutorials.com/tutorials/layering.htm

IsThisIt_basic

it's useful for drum kits and I found what I'm looking for in it's in this link:

http://www.fltutorials.com/tutorials/layering-drumkits.htm

that what I'm looking for but thanks anyway! :)

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bastards12345

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#228 bastards12345
Member since 2005 • 7194 Posts
Yeah, I just found out how to use layers a week or two ago.  You assign channels as a "child" of the layer, and it becomes a note.  You don't choose the note, it just takes the first open note, starting at C5.
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XxMa5icarxX

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#229 XxMa5icarxX
Member since 2004 • 6621 Posts
udamn i just got FL studio 6 producer edition and i dont kno whow to make jack but i guess i have to read that big ass bible on the first page to learn
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189245455704665724390135605497

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#230 189245455704665724390135605497
Member since 2002 • 7742 Posts
LMAO at the kanye avatar ITI is sporting
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Black-Demon

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#231 Black-Demon
Member since 2003 • 28177 Posts

LMAO at the kanye avatar ITI is sportingWorstGameEver

After about 2 years he FINALLY changed it. Mad props to him for representing Kanye:)

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#232 189245455704665724390135605497
Member since 2002 • 7742 Posts

[QUOTE="WorstGameEver"]LMAO at the kanye avatar ITI is sportingBlack-Demon

After about 2 years he FINALLY changed it. Mad props to him for representing Kanye:)

LMAO he hates Kanye...that's why I'm thinking someone did "da HaXxOrZ"

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IsThisIt_basic

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#233 IsThisIt_basic
Member since 2002 • 27130 Posts

Isn't that actually Timbo?  But, yeah ... wtf?  My guess is that when GS re-launched it's images they probably deleted the avatars they host that nobody was using (and, I doubt ANYONE besides me has ever used the D-Lo avatar), and people who were using deleted avatars must've just gotten whatever random icon they were given - I sure as hell didn't choose this.  When I'm not feeling so lazy I'll look into it ... I need to change my sig too anyways ... I want my avatar back, though ...

Anyways, I've been writing up some of the sampling tutorial tonight, but I came across a problem; as you might remember from a number of pages back, my computer is having memory problems, and apparently my computer must be too low on memory for me to bring up one of Scorpio's mixes to chop it in the wave display (admittedly, it is a large file), so my s**t keep crashing when I try doing that.

So now I need to find two smaller files for download somewhere on the internet; a. one with open drums and b. one without drums ... the latter should be easy to find, but the first one ... damn, I was looking through my cd's I've made of songs I've downloaded off of blogs and artists pages and stuff over the years and damn, not a single one features open drums.  But I just want to use a song hosted somewhere on the net so everyone has access to it ... obviously not everybody has a copy of "synthetic substitution" laying around.

Oh well, whenever I figure out how to get around that, I'll get that stuff posted.  Or as a last straw, I'll just create my own files.

I've got a question for everyone that has FL6, though - what would you say the changes are over FL4 (or even FL5; I just say version 4 since that's what I have) ... I've seen screen shots and it doesn't look like much is different to me.  How's the sound bank?  This is the main concern to me ... the selection of sounds on FL4 just straight-up SUCKS; the programmable synths make up for things on the melody side, but as far as procussion goes, it's beyond me how they could include so few drums and miss so many essential procussion sounds ....that's the main reason I want to switch to Reason.

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#234 IsThisIt_basic
Member since 2002 • 27130 Posts

udamn i just got FL studio 6 producer edition and i dont kno whow to make jack but i guess i have to read that big ass bible on the first page to learn
XxMa5icarxX

haha ... that's nothing man; that first page is just the basics.

And some day I really want to get around to updating that first page ... so much useful knowledge has been dropped in the pages since then, and I think some of that should really be there at the start (for example, links to .wav convertors).  Plus I'd really like to do a new song for the first page ... even though I was purposely going for something simple, that song on the first page just blows ...

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#235 XxMa5icarxX
Member since 2004 • 6621 Posts

[QUOTE="XxMa5icarxX"] udamn i just got FL studio 6 producer edition and i dont kno whow to make jack but i guess i have to read that big ass bible on the first page to learn
IsThisIt_basic

haha ... that's nothing man; that first page is just the basics.

And some day I really want to get around to updating that first page ... so much useful knowledge has been dropped in the pages since then, and I think some of that should really be there at the start (for example, links to .wav convertors). Plus I'd really like to do a new song for the first page ... even though I was purposely going for something simple, that song on the first page just blows ...

yea em and ym friend try to make beats today like, just for th ehell of it i was trying to do that and 1 basketball song with the ball bouncing then you hear the squeeky shoes but i reall ydunno ho wi can make th esound go together, maybe i should just practice with the beats you made that you posted hear awhile ago i think it was OUTTA control not sure
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#236 IsThisIt_basic
Member since 2002 • 27130 Posts

Yeah, definetely try out that "Outta Control" tutorial; you can learn a lot from that song and how it's put together.

As for that Nike basketball commercial song, I don't think they actually used a basketball for those beats; a kick drum can be made to sound a helluva lot like a basketball with some EQ'ing and such.  As for the shoe squeaks, though, I dunno ... those may have been recorded live.

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#237 bastards12345
Member since 2005 • 7194 Posts

Isn't that actually Timbo?  But, yeah ... wtf?  My guess is that when GS re-launched it's images they probably deleted the avatars they host that nobody was using (and, I doubt ANYONE besides me has ever used the D-Lo avatar), and people who were using deleted avatars must've just gotten whatever random icon they were given - I sure as hell didn't choose this.  When I'm not feeling so lazy I'll look into it ... I need to change my sig too anyways ... I want my avatar back, though ...

Anyways, I've been writing up some of the sampling tutorial tonight, but I came across a problem; as you might remember from a number of pages back, my computer is having memory problems, and apparently my computer must be too low on memory for me to bring up one of Scorpio's mixes to chop it in the wave display (admittedly, it is a large file), so my s**t keep crashing when I try doing that.

So now I need to find two smaller files for download somewhere on the internet; a. one with open drums and b. one without drums ... the latter should be easy to find, but the first one ... damn, I was looking through my cd's I've made of songs I've downloaded off of blogs and artists pages and stuff over the years and damn, not a single one features open drums.  But I just want to use a song hosted somewhere on the net so everyone has access to it ... obviously not everybody has a copy of "synthetic substitution" laying around.

Oh well, whenever I figure out how to get around that, I'll get that stuff posted.  Or as a last straw, I'll just create my own files.

I've got a question for everyone that has FL6, though - what would you say the changes are over FL4 (or even FL5; I just say version 4 since that's what I have) ... I've seen screen shots and it doesn't look like much is different to me.  How's the sound bank?  This is the main concern to me ... the selection of sounds on FL4 just straight-up SUCKS; the programmable synths make up for things on the melody side, but as far as procussion goes, it's beyond me how they could include so few drums and miss so many essential procussion sounds ....that's the main reason I want to switch to Reason.

IsThisIt_basic

Man, you want me to give you FL Studio 5?  6 still has some kinks in some places you'll only notice if you're somewhat advanced.  Thing with 6 is, unless you actually buy each plugin (like DX10 and Simsynth) you can't save those into projects, they are deleted, since they are demos... straight up bull****.

So I still use FL Studio 5, but mess around in 6 until I can find a way to "buy" the plugins.  I can hook you up with either or both if you want, just give me the word.

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#238 bastards12345
Member since 2005 • 7194 Posts
[QUOTE="IsThisIt_basic"]

[QUOTE="XxMa5icarxX"] udamn i just got FL studio 6 producer edition and i dont kno whow to make jack but i guess i have to read that big ass bible on the first page to learn
XxMa5icarxX

haha ... that's nothing man; that first page is just the basics.

And some day I really want to get around to updating that first page ... so much useful knowledge has been dropped in the pages since then, and I think some of that should really be there at the start (for example, links to .wav convertors). Plus I'd really like to do a new song for the first page ... even though I was purposely going for something simple, that song on the first page just blows ...

yea em and ym friend try to make beats today like, just for th ehell of it i was trying to do that and 1 basketball song with the ball bouncing then you hear the squeeky shoes but i reall ydunno ho wi can make th esound go together, maybe i should just practice with the beats you made that you posted hear awhile ago i think it was OUTTA control not sure

Son that's all this is, practice and experimentation until you start getting good and developing your own style.

I never saw ITI's tutorials until about 6 months into having Fruity Loops.  I still haven't really read one through, just kinda scan it and see if there's any features I never knew about, and I have learned a few things I didn't know, the biggest one probably how to change the snap on the piano roll.  Before that all my notes were on an exact 16th, lol, it was very hard humanizing beats at that stage in my producing.

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#239 IsThisIt_basic
Member since 2002 • 27130 Posts
haha, I've actually had a couple people offering me FL6 in just the past day or two since I posted that.  See, the thing is, I kinda do want to "own" a copy of FL rather than just sticking with this demo, not so much for my own use, but moreso for these tutorials ... I think these tutorials would be alot more comprehensive if I couldsave, host, and post a FL file alongside my tutorials so people could download it and see exactly what I'm doing, since screenshots can only do so much.  So, we'll see, I might have to cop that sooner or later ...
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#240 bastards12345
Member since 2005 • 7194 Posts
Alright man, but if you ever want the full version of 4 or 5 or 6 for free, you know who that bastard of a ghost is.
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JPP_Ressurected

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#241 JPP_Ressurected
Member since 2005 • 2300 Posts
Alright man, but if you ever want the full version of 4 or 5 or 6 for free, you know who that bastard of a ghost is.bastards12345
:lol:
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IsThisIt_basic

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#242 IsThisIt_basic
Member since 2002 • 27130 Posts

I just want to start this off by stressing that this is a *beginner's* guide to sampling ... but no worries; when it comes to making sample-based rap, it basically comes down to two things:  1.  having good samples (as well as a good ear for samples ... no two people will hear the same sample the same way) and 2.  creativity (having a good sample means nothing if you can't find something creative to do with it).  So learning the basics is the best place to start - what you do after that is up to you.

Now, before you can get started on sampling, you need to find out what version of FL you have - I believe it's version 5 that they made the transition.  But if, like me, you're on one of the older ones, you'll probably have to convert your MP3 files to .WAV files in order to use them as samples on FL.  A number of solutions have already been discussed in this thread, here's one that I've shown to a number of people, and everyone (including myself) seems to be satisfied with it:

http://www.mp3convertors.com/

Now that you're ready to convert files, let's take a look at FL's different sampling capabilities.

Sampler

FL offers a variety of ways to sample, and in this tutorial we'll cover a few of the most simple (yet still effective) ways.  In this tutorial we'll need a empty template a number of times, and if you forgot how to do that, it's just "File" -> "Templates" -> "Empty".  This should just leave one channel left in your step sequencer - a channel labeled "sampler" (if not, just do "Channels" -> "Add One" -> "Sampler").  Left-click the "sampler" channel, and then click the folder icon - this will let you browse the files on your computer - locate the sample mix and open it.  It's literally that simple - you can now just post the whole sample mix as one big note in the piano roll and that's it.  But obviously we want to do more with this sample.

(note:  whenever you use this sampler, under the "loop" section, make sure to check the box saying "use loop points", unless it's an acapella you're sampling).

The first thing you'll probably want to do is be able to change the starting point of your sample - chances are your sample is a big three or more minute long song, and you don't really want your sample to start from the beginning. 

Fruity Granualizer

The Fruity Granualizer gives you a nice amount of control over your sample without having to chop it.  So go to "Channels" -> "Add One" -> "Fruity Granulaizer".  When the Granualizer opens, you start out on it's Plugin menu, so click the menu directly to the right of it, labeled "SMP" (for Sample).  Here you can load up a sample the same way you did in the standard sampler.  Once you've done that, return to the plugin menu.  The Granualizer offers you a number of effects to use, but all you really need to be concerned with is the one labeled "start".  With this, you can zoom ahead to a different, later part of your sample.

I should also mention that, if, in your browser, you go to "Plugin Presets" -> "Generators" -> "Fruity Granualizer", you can choose from a couple different presets, including a version of the Granualizer that plays your sample in reverse.

Chopping

Now, one of the terms you'll hear samplers using most often is "chopping".  This is pretty much what it sounds like; it's sample surgery.  You usually chop for one of two reasons:  1.  To isolate a small part of a sample that you'd like to include in your song without having to use the entire sample or 2.  To re-arrange the sample so that it plays in a different order than it normally does.  Let's take a look at how to chop automatically and manually.

Automatic Slicing

With automatic slicing, your software does the chopping by itself, chopping audio "vertically".  The following diagram demonstrates how this is done:

As you can see, if you were sampling a drum sample that had kicks, snares, and hi-hats in this pattern, the automatic slicing program would create slices whenever it "hears" audio.  And with this pattern, you can find isolated kicks and hi-hats (meaning, for example, and isolated kick drum would be a kick drum with nothing else playing alongside it, such as snares, hi hats, bass, or anything else.  You could then use this kick drum as your own and put it in whatever pattern you want).  However, there's always a hi-hat playing when the snare hits, so if you want to seperate the snare from the hi-hat, you'll have to use something like an EQ.  Now, let's look at two of the automatic slicing programs built-in to FL:

Import a Beat to Slice

This one is based on some of the oldest beat slicing technology out there, and I don't use it for much, except it has a pretty accurate bpm counter.  To use it, go with "Files" -> "Import" -> "Beat to Slice", and then find a sample on your computer:

See where my arrow is pointing to?  That's what it believes the bpm of your sample is.  In general this thing is pretty damn accurate, but I'm not quite sure how it actually figures out bpm's, so any number of problems could happen.  The most common one I see is that sometimes it gives you double the real bpm (which is understandable since, if you've looked at old music compositions, alot of them are written in cut time).  So if your sample turns up being 214 bpm, try 107 bpm; that's probably what it meant.  Outside of that, just try to make sure your sample is ONLY what you intend to use, and that there aren't parts of other songs in there or something else; that'll only confuse the program.

Then, if you want to use it, the program dumps all your slices into one big piano roll, giving each slice one note of the keyboard.  However, the interface is a bit clumsy, and when you sample this way, it creates an individual file of each slice and saves it on your computer, which you probably don't really want, so you might want to try the very similar ...

Fruity Slicer

This is pretty similar, only with a somewhat cleaner interface.  However, don't trust it's bpm counter.  To use this one, just go with "Channels" -> "Add One" -> "Fruity Slicer".  Once it's open, all you do is select the "open & slice up sample" icon, and load up your sample.  This program will let you do some nifty things like fade your sample in and out, reverse it, and so on.

*** SPECIAL NOTE:  For the next part, manual slicing, your computer will have to load up and entire wave form of your whole song.  If you're running on a crappy computer like I am (or, even if you're not, I'd say this is a good practice since it will save a LOT of your computer's resources), you probably won't be able to load up an entire 20-minute-long sample mix and chop it.  So I've found a great solution - load up your huge sample in Fruity Granualizer, then post one big note (about 12 measures or so long) in there.  Then mess with the "start" knob a bit until you get to the area where you wanted to sample.  Then make sure the whole thing you wanted to sample is in that note.  Then just go to "Files" -> "Export" -> "WAV File".  Presto!  Now you have a very managable WAV file to use for sampling.  ***

Manual Slicing

Now, the appeal of automatic slicing is that it tends to cut things just right, whereas with manual slicing, there's a bit more handywork involved in trying to get things perfect.  However, in some situations, manual slicing can save you alot of time, and some times it's your only solution.  So, let's go back to the standard slicer we started out this tutorial using, and load up a sample:

Then click that little wave icon to bring up a menu, and from that, choose "edit sample":

This is, essentially, a graphical representation of the audio coming out of your speakers as music (or, in more techincal terms, the peaks and falls of audio frequencies).  The wave form I have marked "1" is the waves coming out of your left speaker, and the one marked "2" are the waves for the right speaker (I believe; I could have that mixed around, though).

The wave marked "3" is the combination of those two waves.  Initially, when you make a change to either your right or left speaker wave, it will affect both of them the same, but you can change the settings to just work on one or the other.  On the left and right ends of your sample are two vertical bars with a "s" and an "e" (respectively) at the top of them; these are bars you can move around and create a loop from (if you click the "play" icon, you'll play the entire wave form, but two icons to the right will let you play just the area you've selected as the loop).  The loop features are really just there to help you determine what you want to chop more efficiently, though, because if you want to chop, you need to select things a different way:

Simply left click an area, then hold the button down while you drag to the left or right to highlight the area you want to cut, then right click that selected area and choose "cut" from the pop-up menu.  (note:  do NOT cut the area you want to actually keep; cut out everything you DON'T want).

*** VERY IMPORTANT!!!  When you close down the wave-editor, you will be asked if you want to keep the changes you've made to the sample.  Please know that these changes affect the ACTUAL sample on your computer; therefore, if you trim off a piece of the sample and then save your changes in FL, that MP3 or WAV file on your computer is now changed forever.  It's a good idea to instead, after you've chopped what you want, click the "save as" icon in the wave editor and save your new sample as something seperate.  Making back-ups of your samples is also VERY recommended. ***

The wave editor is obviously alot more powerful than that, but, if you're reading this tutorial and most of this is new to you, that's probably all you need to know so far.  And, in truth, FL's wave editor is rather simple; eventually you'll want to step up to a professional wave-form editor like CoolEditPro2, Wavelab, or Soundforge - but wait till you have the couple hundred to drop for them ;).

Tempo Changes

Now, working with samples is fine and all, but it's pretty limited if all you plan to do is work with samples that all have matching tempos - let's say you created a dope drum loop at 96 bpm, and a guitar sample that would sound soooooooooooooooooooooo good over it ... but it's 90 bpm and just doesn't sound right over it.  FL's got you covered - just load up a sample in the standard sampler:

The area I've marked "1" is the "stretch to fit to steps" area - try left-clicking this box, and while holding the mouse button down, move your mouse up.  While doing this, pay attention to what's being said in the window I marked "2" - at first, it'll tell you that you have an unrealistic tempo (it's way too fast), but as you keep going, you'll start to reach "human" tempos.  Now, the whole deal with all of this is basically that you need to know what tempo your sample is.  For example, if you're using a sample that is 90 bpm, keep scrolling until the box reads "original clip is 90 bpm".  If you've done this correctly, your sample is now "aligned with the grid".  How can you tell if you've done it correctly?  The snares in your sample should continously hit on the two's and four's:

How easy this will be able to figure out depends on your sample ... for example, Timbaland often has alot of extra snares other than just those on the two's and four's, but with most music those two main snares are still a little more accented.  My suggestion is just to keep trying this with simple drum patterns, and DEFINETELY keep using samples with drums for a while before you try using samples without and drums.  Also, while using the "import a beat to slice" feature can often be accurate in determining your sample's bpm, it's not always correct, so sometimes you just have to figure it out for yourself.

But the end result of this work is a big pay-off - once your sample is aligned with the grid, you can then change your song's overall tempo (ie, the main tempo of the song, not just your sample's tempo), and your sample will still stay in line with the grid.  So, with our previous situation, you'd have your song set at 96 bpm, with your dope drum loop in place, and then you'd just load up that guitar sample and set it to fit 90 bpm.

Case Study #1

Just to make sure you've got a grasp on this, though, let's do a project.  Load up Scorpio's Sample Mix Volume 2 and then try to chop it up so you can isolate the part used in Game's "Hate It or Love It" - it's right near the middle of the mix (the sample itself may sound a little different than it did in  Game's song because it's an odd, 3 and 1/2 measures long loop, so Cool and Dre did a little ingenious chopping to extend it to a 4 measure long loop - see if you can get it to work, too (try messing with that second measure a bit).  Just letting you know, in the state it's currently in, this wouldn't work well for a loop).  This song seems to be 99 bpm, so set your sample to fit 99 bpm, and then set the song's overall tempo to 99 bpm, and it should sound just like the real thing, and the snares should steadily hit on the twos and fours every measure.  From there, you can mess with the song's overall tempo to make it faster or slower.

Acapella

A great way to get going with sampling is to use acapellas - that is, tracks with just the vocals, no music - of known tracks and try putting your own beats under them.  You know you're getting somewhere if the end result is something someone would want to listen to.  And, in the wake of remixes of Jay-Z's "The Black Album", acapellas are becoming very widely available (you can actually buy an acapella version of "The Black Album").  The Beastie Boys have even been kind enough to make acapellas of a number of their songs avaiable for free download, even letting you know the bpm of the acapella:

http://www.beastieboys.com/remixers.php

The other reason why working with acapellas is useful is because you have to work with a rhyme - and one of the most frequently asked questions by producers is 'how can I get my beats to match the vocals?'.  While there are a number of factors and techniquest invoved in perfecting this, at the very least you should know some basic theory in rhyming.  In general, rappers while make their rhymes land on the snare drums, sometimes both on the two and on the four, but almost always at least one the four.  Let's try to illustrate this with the lyrics to the Beastie Boys' "3 The Hard Way":

These rhymed words usually get a little extra stress from the emcee, so it's usually easy to pick out.  And keep in mind that it's the rhymed SYLLABLE that gets placed on the snare, not necessarily the rhymed WORD.  So, in this case, what hits the snare is "flapJACKS" and "WAX".  Essentially, all this is just to let you know what you should be listening for; if it sounds like their rhymes and your snares are hitting in time together, you're doing good.  Of course, it's unfortunate that these acapellas are from the Beastie Boys, since lots of times they do rhyme off-beat, and since there are three of them, they often times have one guy say the rhyme before the snare, and then another guy echoes it on the snare.  Still, there's almost alway some straight-forward rap in the song that you can use to gauge if you're on beat or not.

Case Study #2

Alright, now, let's put this all together.  Get Dizzee Rascal's single "Fix Up, Look Sharp" (you can find it at this page.  It also used to be hosted at Matador Records' site, but I can't find it anymore).  There are a couple places you can find the drums out in the open for sampling on this song, but I like the last four or so measures of the song the best (he's not talking AT ALL there).  You can get a good four-bar loop out of that. 

Now, Dizzee's song is 104 bpm, so stretch your sample to fit that tempo.  Now, get the Beastie Boys acapella of "Ch-Check It Out" (from the link posted previously in this tutorial), which is 115 bpm, so set your songs' overall tempo to 115 bpm (you don't need to stretch the acapella to fit at all, just use it as is.  Assuming you chopped the drums to Dizzee's song appropriately, you should be set!  And this is still quite sparse, so feel free to add anything else you might want to it.

Conclusion

So, like I've said, this is strictly a beginner's tutorial.  I'm sure alot of you might already know all of this stuff, but hey, you've gotta start somewhere.  If you have any specific questions on anything else, feel free to ask, and if any of this information is incorrect or there's a better way to do any of this, let me know!  Peace.

 

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IsThisIt_basic

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#243 IsThisIt_basic
Member since 2002 • 27130 Posts

Phew.  I can't help but feel like I missed alot in that tutorial ... but, to be honest, I haven't gotten much sleep in the past couple days, and I can't think too straight.  So if you read the tutorial, make sure to give me some feedback; I can go back and adjust it if need be.

Also, I seen this very interesting page on how to make an acapella out of a song with music in it:

http://72.14.203.104/search?q=cache:J-YTAEYhLvEJ:4trak.net/dsico/index.php%3Fp%3D82+4trak.net+archives&hl=en&gl=us&ct=clnk&cd=3

I think I might give that method a shot, myself.  I'll have to see what my store has for singles.

Also, I'd just like to set out a challenge to anyone really bored - try to get that sample on Scorpio's Sample Mix Volume 2 that's used in Jay-Z's "So Ghetto" to sound like it does in "So Ghetto".  I mean, the chords are easy to figure out, but the chopping Premo did to that little end part is so subtle yet completely changes everything.  My hats' off to Premo on that one; I've been working on it myself, and I've gotten a kinda sorta decent result, but nothing I'd brag about.  haha, maybe if someone does a really good job I'll send them my copy of "Tha Carter II"; I have no use for it ...

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JPP_Ressurected

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#244 JPP_Ressurected
Member since 2005 • 2300 Posts
Thank's man, I didnt even notice that the new sampling tutorial is up.
I will have to toatally check this out tomorrow, when I have more time.
Thank's man.
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bastards12345

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#245 bastards12345
Member since 2005 • 7194 Posts
Not a fan of sampling, but I did just sample something.  Okay, I was downloading a certain type of movie, and after it downloaded, I could only see the first 3 or 4 seconds.  All it was was some somewhat cool sounding string and the silhouette if a woman coming into view.  I got pissed, so I was like "alright, I'll steal yall's damn music, chop it up and add it onto a beat", lol.
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bastards12345

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#246 bastards12345
Member since 2005 • 7194 Posts
Oh yeah, and I got a MIDI keyboard today.  After I get a MIDI to USB adapter, I'll hook it up to my comp and tell ya how it works with FL Studio.
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HaSheeSh_basic

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#247 HaSheeSh_basic
Member since 2002 • 12509 Posts
Not a fan of sampling, but I did just sample something. Okay, I was downloading a certain type of movie, and after it downloaded, I could only see the first 3 or 4 seconds. All it was was some somewhat cool sounding string and the silhouette if a woman coming into view. I got pissed, so I was like "alright, I'll steal yall's damn music, chop it up and add it onto a beat", lol. bastards12345
Have you watched Shogun Assassin?
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bastards12345

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#248 bastards12345
Member since 2005 • 7194 Posts

[QUOTE="bastards12345"]Not a fan of sampling, but I did just sample something. Okay, I was downloading a certain type of movie, and after it downloaded, I could only see the first 3 or 4 seconds. All it was was some somewhat cool sounding string and the silhouette if a woman coming into view. I got pissed, so I was like "alright, I'll steal yall's damn music, chop it up and add it onto a beat", lol. HaSheeSh_basic
Have you watched Shogun Assassin?

Damn, not yet man.  That the one where Liquid Sword's sampling comes from right?

Edit:  Oh, when I say not a fan of sampling, I mean I don't like to do it.  I don't care if other producers do it though, I just prefer that all my work is original.

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HaSheeSh_basic

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#249 HaSheeSh_basic
Member since 2002 • 12509 Posts

[QUOTE="HaSheeSh_basic"] [QUOTE="bastards12345"]Not a fan of sampling, but I did just sample something. Okay, I was downloading a certain type of movie, and after it downloaded, I could only see the first 3 or 4 seconds. All it was was some somewhat cool sounding string and the silhouette if a woman coming into view. I got pissed, so I was like "alright, I'll steal yall's damn music, chop it up and add it onto a beat", lol. bastards12345

Have you watched Shogun Assassin?

Damn, not yet man. That the one where Liquid Sword's sampling comes from right?

Yes it is the one from Liquid Swords, I saw it several days ago...that movie freakin owns.

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bastards12345

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#250 bastards12345
Member since 2005 • 7194 Posts
Hmmm... Does the kid choose the ball or the sword?