[QUOTE="WorstGameEver"]HaSh still has his I'm pretty sure, i never had one because I started posting months after I had gotten gamespot complete.
HaSheeSh_basic
Yup, 8). I've had this account since...2002 if you check my profile. I started posting at nov. 2004 though...
What's up with the _basic thing anyway?
[QUOTE="HaSheeSh_basic"] [QUOTE="WorstGameEver"]HaSh still has his I'm pretty sure, i never had one because I started posting months after I had gotten gamespot complete.
bastards12345
Yup, 8). I've had this account since...2002 if you check my profile. I started posting at nov. 2004 though...
What's up with the _basic thing anyway?
All Gamespot basic members (non-paying) had it at the end of their usernames.
Wow, check this out. The bottom part, about 9th Wonder, supposedly he uses his laptop and Fruity Loops to make beats. That's a real inspiration and testament to how powerful FL really is.
http://www.exclaim.ca/index.asp?layid=22&csid1=3179
Wow, check this out. The bottom part, about 9th Wonder, supposedly he uses his laptop and Fruity Loops to make beats. That's a real inspiration and testament to how powerful FL really is.
http://www.exclaim.ca/index.asp?layid=22&csid1=3179
bastards12345
pretty old news about 9th using FL, 2 years infact, but no worries.
[QUOTE="bastards12345"]Wow, check this out. The bottom part, about 9th Wonder, supposedly he uses his laptop and Fruity Loops to make beats. That's a real inspiration and testament to how powerful FL really is.
http://www.exclaim.ca/index.asp?layid=22&csid1=3179
WorstGameEver
pretty old news about 9th using FL, 2 years infact, but no worries.
i got scorpio's first sample mix and im wondering how i can cut out only one segment of the sample mix. can anybody explain that for me.Spykezilla
Hey man, have you checked out my sampling tutorial yet? I cover how to do just what you're asking for in there. Hope that helps.
[QUOTE="WorstGameEver"][QUOTE="bastards12345"]Wow, check this out. The bottom part, about 9th Wonder, supposedly he uses his laptop and Fruity Loops to make beats. That's a real inspiration and testament to how powerful FL really is.
http://www.exclaim.ca/index.asp?layid=22&csid1=3179
Orlando_Magic
pretty old news about 9th using FL, 2 years infact, but no worries.
Yeah, it's kinda old news, but I'm surprised as many people make a big deal about it as they do - I rarely see something in 9th's work that some reasonably dedicated FL user couldn't do (if anything, it has more to do with the fact that 9th has more great records to sample than the average cat). Still, it definetely is empowering to see an FL user on a major label.
Alright, I'm gearing up for a couple big tutorials in the next couple weeks, but in the meantime, I just want to point out a feature some of you may not have discovered yet. I was gonna save this one for the synth programming tutorial, but it looks like I'll have to do a couple other tutorials (as a precursor) before I get to that one.
Just place two overlapping notes in FL in your piano roll (this will work best with an instrument that can play for quite a while, like a synth or an organ or whatever):
Then go to the "Misc" panel of the channel settings of that instrument and turn "Mono" on:
Viola! The notes should now slide from one to the next. Or you could, instead, turn the "porta" (short for portamento) on, and mess with the settings on the "slide" knob (how much the notes overlap and how much slide you use will determine just how the notes slide from one to the next).
This is useful for achieving that 90's g-funk style synth sound. Just thought I'd point that out!
Also, some things on the sampling tip ... Palmsout just started what will hopefully grow into a long tradition, Sample Wednesdays. This week they have a couple Wu-Tang samples ... good stuff. Looks like a good MP3 blog all around, actually. And, while I realize it was probably the most hated song in OTB of 2005, probably nobody outside of myself would be interested in remixing it, but anyways, Can You See the Sunset From the Southside has an accapela of "Laffy Taffy" :lol:.
haha ... I gotta check this out.
Can I just ask what you used for the synth sounds?
I bet if I were determined enough I could do that song, too ... but I don't think I'd ever want to do that :lol:. Those delayed snares sound really easy to recreate, though.
haha ... I gotta check this out.
Can I just ask what you used for the synth sounds?
I bet if I were determined enough I could do that song, too ... but I don't think I'd ever want to do that :lol:. Those delayed snares sound really easy to recreate, though.
IsThisIt_basic
Wasp - Default
Good call on the Wasp; that sounds perfect.
If you want to get real technical, I'd say there's probably a bit of a low pass filter on the synth (since they're using it for both melody and bass). And the finger snaps have some delay on them (I think it's delay; I haven't messed with my effects for a while now).Â
But damn, though ... I was really hoping you'd have those little snare rolls in your recreation; I'm dying to find a good recreation of that sound. It's hard to tell exactly what they're using for that sound; it sounds quite a bit like a 909 snare, but it also kinda sounds like snare rim ... I dunno, I just wish I had that sound; it's all over rap beats these days.
Still, man, that recreation was pretty on point ... there's one to put on your resume ;).
Yo IsTHisIt, I implore you, make a tutorial for the Sytrus tool.
That **** is COMPLEX, and a lot of it's presets are nice, if only one could learn to fully harness it...
Alright, man, I'll bump the synth programming tutorial up a couple notches on the priority list. I just know I have to post that EQ tutorial first (since you really have to have some idea on how frequencies work before you can start programming synths), and that music theory tutorial might help too.Â
Also! I just wanted to direct everybody's attention to this ... it's shocking this guy's work hasn't been sampled before, but it's probably because of how unbelievably rare his vinyl was ... but now the fantastic West Coast indie lable Ubiquity (probably my favorite label of 2005) has reissued everything Darondo ever released, and then some, all on one full-length cd. You can check out the song "Didn't I" right here:
http://cubikmusik.typepad.com/cubikmusik/2006/02/didnt_i.html
Even if you don't plan on trying to sample it, PLEASE check that song out ... that's some incredible soul music right there (I'll use Marvin Gaye as a refrence point, not because it's terribly accurate, but because everyone should know his music). I've been listening to it like nuts the past week or two. But as far as sampling goes, I'm not sure there's necessarily any good two bar or so break that you could loop, but pretty much this entire song would be perfect for that 9th Wonder-style chopping (the only thing is, the vocals are already pretty high-pitched, so I wouldn't try speeding it up). But otherwise, it's a sampler's dream, with pretty much non-existant kicks, and snares just loud enough to make bpm calculation easy, but soft enough you could layer some more over it. If you don't sample this now, 9th Wonder will!
Listen to that song, and then cop that record ... I have a good feeling this will be my favorite re-issue of the year ...
Not sure if you're on right now WGE, but I'll be on for about a half hour or so, so if you want to upload it, that'd be tight ... I'm thinking of trying to sample the song, myself ... but it's weird, it's like I'm too attached to it to dare chop it, haha.
Also, now that I look into it some more, I'm realizing that the Sytrus (just realized I'd been mistakenly calling it "Stryus" all this time) tutorial is going to have to be a seperate tutorial all of it's own ... I planned on doing a synth tutorial covering a number of FL's synths and including Sytrus amongst them, but I think I'm going to have to split them up - first, a tutorial on subtractive synths (also known as analogue synths), then one on additive synths (also known as FM synths). We'll go more into depth on the differences between the two (the vast majority of synths fall into one camp or the other), but for now, I'll just say that subtractive synths are byfar the most popular, simply because they're easier to use. With a subtractive synth, essentially you're starting with a rich, complex sound, and then using filters and such to take away elements of that sound (thus the term "subtractive") to create the sound you want. Additive synths (which is what the Sytrus is), on the other hand, start you with a very basic, pure sound, and rarely contain filters; but instead force you to "add" to the sound, basically build a sound from scratch.Â
As you can probably imagine, it's alot easier to break a sound down than it is to build one, so you don't see too many additive synths (for example, it's common knowledge that Dre uses subtractive synths). And I just want to stress that the Sytrus tutorial is going to be an advanced tutorial ... nothing else in this thread so far has been remotely as complicated as this tutorial will probably end up being. All I'm saying is, if you're not ready to put the work in, additive synths probably aren't for you. But if you're willing to do it, you can create pretty much any sound you can imagine ...
Also, Bastards, you mentioned especially liking a couple of the presets on the Sytrus - could you name a couple of your favorites? Because I'm thinking, instead of just walking you guys through what each function of Sytrus does, it'd be far more useful to show it to you with examples, so I wanna know what kinds of sounds you guys are interested in.
That was tight, man ... the orchestral strings, pizzicato strings (which, in particular, remind me of 9th Wonder's work), and background "oohs" all mesh together really nice; it's a really lush beat. And good call on using claps instead of snares (well, actually, I think I might hear a little snare layered in there, but whatever); I was listening to the song last night, and you can hear just the slightest bit of a handclap along with the snare every so often in the song, and I was thinking "that really should be brought out more". And I know, if I ever do make a song outta sampling it, I have to include that little part where Darondo goes "ba da-da do" like a half minute into the song; that part just always sticks out to me.
Overall, man, this is one really solid joint you got there ... I could really see someone using this, since it's got enough going on that it wouldn't get repetitive (besides, the instrumentation is just incredible), but it's not so busy that someone couldn't rhyme over it. If you're ever shopping your beats around, this might be a good one to include ...
is there a music software that makes a song instrumental? you know removing the vocals leaving just the music?Thug_Online
Unfortunately, not really. It would make beat-digging a lot easier, since you wouldn't have to spend time looking for instrumental breaks.
But there are a couple options ...
I've heard good things about Adobe Audition's Central Channel Extractor for getting an accappela out of a song ... I'd imagine it would also have a feature to do the opposite (get the instrumental out of a song). But I'm pretty sure that program is quite expensive ...
Also, a couple pages back I linked to a tutorial Dsico did about how to create accapellas, where, if you have a song, and you also have an instrumental version (lots of singles and even some EP's have instrumental versions), you can line them up in a wave editor and one crosses out the other, leaving you with an accapella ... in theory, and I bet this really does work, if you have a song, and you have an accapella of it, you should be able to get the instrumental out of it.Â
Your final option would be to try to just EQ out the sounds surrounding the vocals ... but this is practically impossible since the human vocal range is pretty much the same as most melody instruments, so you're more than likely screwed there.
So, unless anyone knows anything else, those are pretty much your options, man ... otherwise, keep diggin' for breaks.
Also! If you dudes didn't believe me last week, prepare to kick yourself now ... Palmsout is back with it's second edition of Sample Wednesdays, and it's fire ... 8 classic Hova samples:
http://palmsout.blogspot.com/2006/03/sample-wednesday-2-jay-z.html
It's a beautiful thing.
And in their most recent post they also have the sample to the brand new Ghostface song "Big Girl". But it's a Stylistics sample, so any beatsmith worth their weight should already have it ;).
hey check this out:
http://youtube.com/watch?v=bWuuPtZHUUc
hmmmm.....can someone explain this to me pls?
Alright, as promised, I'm coming through with an EQ tutorial today. This tutorial, unfortuantely, won't be too detailed, but, really, there isn't any way to make EQ very interesting, and I doubt most people will probably get too into using EQ, anyways ... I just want y'all to expirement with this a bit; get an idea of what different frequencies sound like and what they do, so you know what's going on when I get the first synth programming tutorial up. Besides, there are plenty of excellent EQ tutorials out there - just check out Computer Music's one. I'm just here to show you how to apply that stuff to FL Studio.
Now, there are plenty of types of Equalizers out there, and they are all of different quality, but the thing they all do (or should do) is alter frequencies. We'll get a bit more into the theory of exactly what a frequency is and how it's made when we get into synth programming, but for now, all you need to know is that any noise you hear (and even the ones you can't hear - there are plenty of frequencies outside of the human hearing spectrum) gives off a frequency. You'll generally be working with the range of 1Hz up to 12,000Hz (or 12kHz). Low frequencies equal a low pitched noise - think of trunk-rattling sub bass - that might be found in the 50Hz range.Â
So, how does EQ factor into this? What an EQ can do is either boost a frequency (to make it louder, to give it more presence in the song - let's say you're using a sample off a really old record, and the kicks can barely be heard - you might be able to boost them a bit with EQ), or it can cut out an unwanted frequency (if you're using a sample, and, say, there's a kick in there you don't want, and you're lucky enough that there aren't any other instruments in that frequency range the kick is taking up, you might be able to EQ it out). EQ'ing isn't limited to sampling - anyone that's used FL for a while knows those stock drum sounds all too well now, and you can use EQ to re-shape those sounds.
Alot of EQ'ing is, unfortunately, just trial and error ... every drum out there is different from the last, so you never can make any rules; you just have to develop an ear for this stuff, and sooner or later you'll be able to hear it and say "this would be bangin' if I boosted _____ frequency up just a bit". But there are definetely some helpful sites out there to get you started - check out Breakbeat-Cafe's chart of what frequencies do what:
http://www.breakbeat-cafe.net/eq_pri.htm
So, how do you start EQ'ing in FL? Well, start by opening your mixer, and then choosing a mixer channel to work with - unless you're EQ'ing your whole song, you'll want to avoid the master channel for now. Now, think about what channel you're EQ'ing - let's say you're EQ'ing your kick drum pattern, and want to make it boom a little bit more - we'll use Fruity Parametric EQ - there's also the 7 Band EQ, which lets you make VERY detailed EQ adjustments, but for now, let's avoid that. So, now you have the Parametric EQ open, and it's all probably pretty confusing - let's break each item down:
1. This is the type of EQ you're using - you can left-click this button and drag your mouse downwards to scroll through a number of types of EQ, or just set it to "OFF" (for now, just make sure your EQ icon matches the one I'm using in the picture, and then set all the other ones to "OFF", just like I have in the picture).
2. This slider controls how many decibels (Db's) you want to boost or cut the frequency you're working on. Moving it up from 0 Db's boosts the frequency; moving it down into negative numbers cuts away from the frequency.
3. This knob lets you set the frequency you're working with.
4. This knob lets you set how wide of a range of frequencies your boost or cut will effect. I'll explain this more in a minute.
Now, if you're following my guidelines, the type of EQ we're currently using is called "Low Shelf". Now, let's say we want to work with the frequency of 100Hz - this is the main area a kick drum usually takes up, so well beef up the sound a bit. And we'll boost it by 10Db's - that's actually quite a large boost, but at least this way you'll be able to hear the difference. Finally, set the range (step 4 in the picture above) .40.
What does all of this do? Well, with a "Low Shelf" EQ, you tell it a frequency, and then it will boost the frequencies below that (a high shelf EQ does just the opposite). So, in our example, we're boosting the frequencies below 100Hz, and we set the range to .40 - so what we're doing is boosting the frequencies from 60Hz up to 100 Hz by 10 Decibels. Go ahead an try it out now, to hear what kind of a difference it makes! Try adjusting the frequency knob, too, to other frequencies like 200, or even 1000Hz, and see how different frequencies sound.
Keep in mind that if you plan to start expirementing with these low frequencies, though, that a good pair of speakers is essential ... if your speakers can't pick up on low end, you'll have no idea if you're really making any difference in the sound.
So, like I said, it's all about trial and error, and expirementation ... try out the different types of EQ, but pretty much the only ones you really need to worry about are low shelf and high shelf. And don't forget to try cutting out frequencies as well ...
Ugh ... sorry, I know that EQ tutorial was really boring to read, but, like I said, EQ is actually pretty boring. Besides, I'm actually pretty eager to get started on that subtractive synthesis tutorial ...
And Thug_Online ... if anyone else can field the question about that YouTube video, I'd appreciate it ... loading any kind of video on my 56k is just impossible.
Yeah, I definetely agree man ... but it just takes a lot of trial and error until you start getting good results on a regular basis, so I can imagine most people will probably try EQ for a little bit and then just give up.IsThisIt_basic
I've been using the EQ when I want something specific from like a kick or a snare...never really anything else.
Yep.
Also, no offense to anyone, but does anyone actually read this stuff seriously and try out Is_This_It's stuff on FL besides me, I'm assuming WGE, and maybe Thug_online?
Yep.
Also, no offense to anyone, but does anyone actually read this stuff seriously and try out Is_This_It's stuff on FL besides me, I'm assuming WGE, and maybe Thug_online?
bastards12345
w.e. more for us.
haha, it's all good man. I'd estimate there are only about maybe six or so dudes in OTB that are still going strong with FL, trying to make beats, so I'm not expecting a whole lot of replies. And, also, some of these recent tutorials are perhaps a bit more advanced, so I'm guessing only a couple people will actually bother with them (someone just messing around with FL probably won't care about EQ). And beyond that, I actually enjoy writing these things; having to get things sorted out enough to be able to explain them to someone is a really good way to know for sure that you really know your ****.
And I'll be surprised if anyone besides bastards and WGE makes it to the end of my Sytrus tutorial :lol:. That thing is just straight-up bananas.
Yeah, Sytrus is crazy.
It's really expensive too, you have to buy it with Fruity Loops if you get it, um, legally.
I know, ain't it like nearly $300?
That's the thing that kinda sucks; it's great that Sytrus lets people create and upload patches so people can share their own instruments they created in the program and see how they were made, and it probably would make explaining things a bit easier for me, but as far as I know, I don't believe I can export patches without owning it.
Which FL are you using? If you're using 6, it requires that you buy all the plugins, even if you have the full version of it, it still somehow knows you didn't buy the extra synths and such. It probably looks for codes for each individual add-on now, to prevent piracy, and dammit it works.
Right now, FL5 XXL is the best to have, unless you have money. That's what I use, despite having 6, because it doesn't detect that Sytrus and all that doesn't have registration codes and such.
I've been looking for a 6 that has the plugins cracked too, I might start looking again now. It would be tight if I found a fully unlocked 6.
Well, just so you know, the interface and basics of each program is very much the same, just minor additions.
4 was the first one I had though, very good memories and many whack beats with that one, haha.
Wow, I got lucky...
just found a full FL 6 XXL version, all the synths and add-ons covered, just as if I had bought it. Now why the hell did it take so long!
Daaaaaamn.... there's this NICE synth/sample thing called SampleFusion, and it synthesizes in something called Direct Wave, and you can DOWNLOAD samples of thousands of instruments right from the program in FL. Only problem is, there's a "bad login" error... if only there was a way around that.
I completely forgot to mention this during the EQ tutorial - when you have the Parametric EQ window open, in the upper left corner of the window there's a little icon you can click, which will give you a drop-down menu and you can choose from a list of "presets". This is a great way to learn EQ, since they have presets for making your kick drums punch more, and so on. But the one you should really check out, and the one that might make you see how EQ can be used creatively, is called "phone".
I know someone in here earlier asked about getting a telephone sample in their song; this is how you do it. As you can see from the settings, it basically completely cuts out the really high frequencies and the really low frequencies ... this is exactly what a telephone line does to your voice, as well (if you've ever wondered why your voice sounds different on a telephone). Try out the effect on some vocals ... try using it on your own voice, though, since alot of the few vocal samples FL comes with already have been mixed and really don't benefit from any EQ work.
Just wanted to point that out ...
Anyways, the subtractive synthesis tutorial should be up this weekend, pleasebelieveit.
Oh! And I also found some old cd singles I bought years ago, and I'm gonna try seeing if Dsico's guide to D.I.Y. acapellas really works - anyone want an acapella of Black Eyed Peas feat Macy Gray "Request Line"? :lol:
Hey man, I know this is sort of a dumb question, but do you mind if I refer people here?
I've given probably around 8-10 people FL since I've been on Gamespot, and I always tell them to experiment with it, and if they need help, to go here, and provide a link. This is the only tutorial geared for the kind of music they want that I can think of.
Definetely, man.
Someday I want to move these tutorials to an actual website in hopes that they can reach more than just GS forumites, but this is about as ambitious as I can get for now.Â
So defintely refer anyone you want, and to anyone that might find their way to this tutorial via a recommendation, sign up for a GS account and fire away some questions if you have them.
Yo ITI, you know what is a lot more difficult than you'd think?
Arranging ****ing tracks just the way you want, lol. That's enough to drive me crazy, since I consider everything very carefully before I make it set in stone. After I finish writing rhymes to my beats, I'll be done my first album, everything done entirely by me, besides the verses my crew will be featuring in.
Yo ITI, you know what is a lot more difficult than you'd think?
Arranging ****ing tracks just the way you want, lol. That's enough to drive me crazy, since I consider everything very carefully before I make it set in stone. After I finish writing rhymes to my beats, I'll be done my first album, everything done entirely by me, besides the verses my crew will be featuring in.
bastards12345
Yea that's true, Although I'm not making beats specifically for anyone yet...might be soon though...
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