Dam i never used the IRNV scope for long range shots as i have only been using assualt and engineer class, i'd just use it in close quarters with lots of rubble and smoke and also when ever i was crossing a large open area to make sure there are no snipers hiding in the bushes, its not like it helps with long range shots as its only 1x magnification.
AT mines, what the hell i know on some servers with 500+ starting tickets the mines can start to pile up abit but lots of people still nade them for the bonuses, thats stupid making them exlode after the player has died for 20secs, its supposed to be realistic, if some dumb*ss in a tank cant take a second to glance down infront of him to see if theres any mines then his team doenst deserve to have such a noob at the wheel of a game changing vehicle.
AT mines stick out like an american in china and if your stupid enough to roll over them then you dont deserve to be driving.
Also why reduce the damage done to infantry by AA guns, sure i can why tanks but in real life if someone in an AA gun fires a burst of rounds at you its going to rip your limbs off, their perfectly balanced for damage against infantry all you need to do is reduce their armour but not their damage, i'm pretty sure that dual 30mm cannons of a Tunguska killing an infantry soldier almost instantly is pretty dam true to life.
One of the only good gun tweaks is the AN-94 tweak as it will be perfect gun now.
sonofsmeagle
I was getting insta-killed from half way across the map by AA guns last night. That seems a bit ridiculous.
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