Bad news about Modern Warfare 2

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OoSuperMarioO

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#101 OoSuperMarioO
Member since 2005 • 6539 Posts

[QUOTE="Swiftstrike5"][QUOTE="OoSuperMarioO"]For the record, don't go into a Blizzard game expecting high end graphics, to do so will only disappoint you.

sSubZerOo

This was what I was going for. Linear gameplay is a design choice. Knowing the game is going to be linear, just like every other CoD, and complaining about it is pointless (don't buy the game). Just like you know Blizzard games will probably never have Crysis level graphics. Starcraft was technologically inferior to the time. Homeworld (1999) and Total Anniliation (1997) are perfect examples. Both games had 3d enviroments with real-time calculations of projectiles. Starcraft may have an artistic approach, but that was a design choice. I didn't complain about it because it's what blizzard is. They choose to work on art and gameplay over technology aspect of their games.

Except the linear presentation it had was acceptable in the first installment during 2000.. I have already stated earlier I AM FINE WITH LINEAR GAMES.. Get this through your skull, its just CoD4 takes this to the extreme.. With outdated mechanics.. Where they throw endless amounts of enemies at you during extrmeely narrow regions, where your cut off from apparent other areas due to a 2 foot picket fence.. And the stupid AI specifically targets you 80% of the time.. What narrow places you had, nothing you could interact with, barrels didn't even knock over.. and you COULDN'T EVEN OPEN DOORS you had to get your team mates to do it.. Its at best trying to be a interactive movie with its good presentation.. The only problem is games such as Bioshock rival it, (as well as being some what linear but gave you choices).. I don't know about you guys but the fact that the enemies were dumb as bricks, and they flooded you with it looks like half the population of Russia and the Middle East.. It just got completely boring in the end. There were some cool scenes, but imo it is a superbly over-rated game.. I at least have some expectations with the game, such as having mildly intelligent AI for having such narrow areas.. Having the environment actually interactiable.. Having realistic barriers.. I don't care if its a locked door, its far more enjoyable knowing I can't go through locked doors, than finding out that a 2 foot tall wooden fence is stopping me from going any where..

http://www.youtube.com/watch?v=9bbH632PSpw&feature=topvideos

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Ninja_Dog

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#102 Ninja_Dog
Member since 2003 • 2615 Posts

Then don't buy it!

Crying up a storm isn't going to change the CoD series. You act like you've never seen a CoD game before.

CoD4 sold 10million+ copies. You're asking them to fix something that isn't broken.

Swiftstrike5
Crying is what we do here on the forums. This place is for expressing our opinions. All I hear is "Stop expressing your opinions! You are bashing a game I like!"
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-Origin-

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#103 -Origin-
Member since 2007 • 1816 Posts

If they get rid of the infinite enemies, thats a big improvement. But my issue was COD4 was the online. It was laggy, and i hated the perks. I don't want perks. remove those and i'm happy

JumpingMirrior

lol that's never going to happen.. sorry bub but you're destined to hate post cod4 call of duty multiplayer :(

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Swiftstrike5

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#104 Swiftstrike5
Member since 2005 • 6950 Posts

[QUOTE="Swiftstrike5"]

Then don't buy it!

Crying up a storm isn't going to change the CoD series. You act like you've never seen a CoD game before.

CoD4 sold 10million+ copies. You're asking them to fix something that isn't broken.

Ninja_Dog

Crying is what we do here on the forums. This place is for expressing our opinions. All I hear is "Stop expressing your opinions! You are bashing a game I like!"

Yeah, and I'm expressing my opinion that it's idiotic (and childish) to complain about something that won't be changed. Seriously, think about it... You buy a game knowing FULL WELL that it's going to be linear. Then you come on the forums and vent a tornado of steam about the game being the way you thought it would be. That's what BLOGs are for...

I can easily accept that people don't like CoD4 because it's linear. Hell, I didn't like CoD:WaW. I didn't even start this... he quoted me regarding how bad CoD4 was. Then you complain that I'm suppressing his opinion for arguing back... hysterical.

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The_PC_Gamer

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#105 The_PC_Gamer
Member since 2003 • 2910 Posts

Bad news about Modern Warfare 2. It's being released.

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hendershot13

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#106 hendershot13
Member since 2009 • 25 Posts
HAHAHAHA i love to hear people cry about the game coming out its just because they suck balls at it!!!!
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foggy666

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#107 foggy666
Member since 2003 • 1123 Posts

*****SPOILER AHEAD!!!!******

It wasn't clear if he died, the medics were resuscitating him. And he was a captain in WW2, he's obviously immortal.

Baranga


more astonishing is the fact that he did not advance in rank in 60 years


(sorry for format change barange, it wont let me post with the spoiler thingy)

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comstrikeiscool

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#108 comstrikeiscool
Member since 2004 • 3616 Posts
HAHAHAHA i love to hear people cry about the game coming out its just because they suck balls at it!!!!hendershot13
I don't think that's why anyone here is complaining...
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deactivated-59d151f079814

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#109 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="OoSuperMarioO"]

[QUOTE="sSubZerOo"]

This was what I was going for. Linear gameplay is a design choice. Knowing the game is going to be linear, just like every other CoD, and complaining about it is pointless (don't buy the game). Just like you know Blizzard games will probably never have Crysis level graphics. Starcraft was technologically inferior to the time. Homeworld (1999) and Total Anniliation (1997) are perfect examples. Both games had 3d enviroments with real-time calculations of projectiles. Starcraft may have an artistic approach, but that was a design choice. I didn't complain about it because it's what blizzard is. They choose to work on art and gameplay over technology aspect of their games. Swiftstrike5

Except the linear presentation it had was acceptable in the first installment during 2000.. I have already stated earlier I AM FINE WITH LINEAR GAMES.. Get this through your skull, its just CoD4 takes this to the extreme.. With outdated mechanics.. Where they throw endless amounts of enemies at you during extrmeely narrow regions, where your cut off from apparent other areas due to a 2 foot picket fence.. And the stupid AI specifically targets you 80% of the time.. What narrow places you had, nothing you could interact with, barrels didn't even knock over.. and you COULDN'T EVEN OPEN DOORS you had to get your team mates to do it.. Its at best trying to be a interactive movie with its good presentation.. The only problem is games such as Bioshock rival it, (as well as being some what linear but gave you choices).. I don't know about you guys but the fact that the enemies were dumb as bricks, and they flooded you with it looks like half the population of Russia and the Middle East.. It just got completely boring in the end. There were some cool scenes, but imo it is a superbly over-rated game.. I at least have some expectations with the game, such as having mildly intelligent AI for having such narrow areas.. Having the environment actually interactiable.. Having realistic barriers.. I don't care if its a locked door, its far more enjoyable knowing I can't go through locked doors, than finding out that a 2 foot tall wooden fence is stopping me from going any where..

http://www.youtube.com/watch?v=9bbH632PSpw&feature=topvideos

You seem to be confused with my ideas of realistic nature.. When I mean that is something that fits the actual games atmosphere.. It is pretty mind boggling how a delta force member can't seem to go past a picket fence.. Lets not forget that 99% of the game you are dragged by the ear by team mates.. I have no problem with it being cartoony or what not, I care for better mechanics or what not.. TF2 is one of those multiplayers I immensely enjoyed.. Not to mention its a multiplayer game.. The fact of the matter is I played this exact same game in 2000 and it now deals with a stereotypical story and event line.. The presentation was great in the game for alot of scenes don't get me wrong.. But the unforfilling shooting mechanics.. The entirely too narrow of passage ways with the inability to even open doors.. I have no problem with linear games.. Half-Life 2 and FEAR are both favorites.. So was stuff like Aliens Vs Predator 2.. But the majority of the time they never controled your tempo, you could open doors.. The enviroment actually reacted to you.. It didn't make it obvious of enemies being constantly spawned at you in infinite supply.. The list just goes on.. CoD4 is a pretty good game.. I just think its nothing to raise a eyebrow at what so ever.
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deactivated-59d151f079814

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#110 deactivated-59d151f079814
Member since 2003 • 47239 Posts
[QUOTE="Swiftstrike5"]

[QUOTE="sSubZerOo"]

This was what I was going for. Linear gameplay is a design choice. Knowing the game is going to be linear, just like every other CoD, and complaining about it is pointless (don't buy the game). Just like you know Blizzard games will probably never have Crysis level graphics. Starcraft was technologically inferior to the time. Homeworld (1999) and Total Anniliation (1997) are perfect examples. Both games had 3d enviroments with real-time calculations of projectiles. Starcraft may have an artistic approach, but that was a design choice. I didn't complain about it because it's what blizzard is. They choose to work on art and gameplay over technology aspect of their games. Swiftstrike5

Except the linear presentation it had was acceptable in the first installment during 2000.. I have already stated earlier I AM FINE WITH LINEAR GAMES.. Get this through your skull, its just CoD4 takes this to the extreme.. With outdated mechanics.. Where they throw endless amounts of enemies at you during extrmeely narrow regions, where your cut off from apparent other areas due to a 2 foot picket fence.. And the stupid AI specifically targets you 80% of the time.. What narrow places you had, nothing you could interact with, barrels didn't even knock over.. and you COULDN'T EVEN OPEN DOORS you had to get your team mates to do it.. Its at best trying to be a interactive movie with its good presentation.. The only problem is games such as Bioshock rival it, (as well as being some what linear but gave you choices).. I don't know about you guys but the fact that the enemies were dumb as bricks, and they flooded you with it looks like half the population of Russia and the Middle East.. It just got completely boring in the end. There were some cool scenes, but imo it is a superbly over-rated game.. I at least have some expectations with the game, such as having mildly intelligent AI for having such narrow areas.. Having the environment actually interactiable.. Having realistic barriers.. I don't care if its a locked door, its far more enjoyable knowing I can't go through locked doors, than finding out that a 2 foot tall wooden fence is stopping me from going any where..

Then don't buy it!

Crying up a storm isn't going to change the CoD series. You act like you've never seen a CoD game before.

CoD4 sold 10million+ copies. You're asking them to fix something that isn't broken.

I have, I just expected the sequel I played from the original in 2000 to have actually evolved in gameplay mechanics.. I guess I will just have to lower my expectations.. Anyways this is a fruitless to go on either way.
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dan-rofl-copter

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#111 dan-rofl-copter
Member since 2008 • 2702 Posts

I loved captain price, but really whats important is imo the multiplayer.

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OoSuperMarioO

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#112 OoSuperMarioO
Member since 2005 • 6539 Posts

Had to take down the scans buds due to they were removed. Here's a repost from a different source.

IPB Image

IPB Image

http://i43.tinypic.com/eocqt.jpg

http://i43.tinypic.com/wb2c2e.jpg

http://i41.tinypic.com/iy0rrs.jpg

http://i40.tinypic.com/2a9bi2w.jpg

http://i41.tinypic.com/24e1a8g.jpg

http://i40.tinypic.com/fod9vl.jpg

http://i39.tinypic.com/j9qbo6.jpg

There are far better shots available through the web. Nevertheless, Modern Warfare 2 looks marvelous!

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Swiftstrike5

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#113 Swiftstrike5
Member since 2005 • 6950 Posts

I sense film grain... uh oh.

Or maybe it was the scanning.

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OoSuperMarioO

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#114 OoSuperMarioO
Member since 2005 • 6539 Posts

I sense film grain... uh oh.

Or maybe it was the scanning.

Swiftstrike5

Scans, there is trailer available.

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Swiftstrike5

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#115 Swiftstrike5
Member since 2005 • 6950 Posts

[QUOTE="Swiftstrike5"]

I sense film grain... uh oh.

Or maybe it was the scanning.

OoSuperMarioO

Scans, there is trailer available.

Ok, that's good news.
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DanielDust

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#116 DanielDust
Member since 2007 • 15402 Posts

I sense film grain... uh oh.

Or maybe it was the scanning.

Swiftstrike5
It's form the scan. Look at the latest teaser ;) it looks great.
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Macutchi

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#117 Macutchi
Member since 2007 • 11193 Posts

Considering the various console spin-offs, this is the bazillionth game.

COD4 and 5 are a far cry from the first two. They are a lot more cinematic, and that's why we like them. It's unfair to say they're basically the same game, it's like saying Prey is identical to Quake 4. There are obvious similarities, but the show is different enough.

Baranga

yeah i suppose, but the cinematics / stories / set pieces have never really gripped me in the same way as cod1, uo and cod 2 did. its like all shiny bells and whistles as a substitute for gameplay innovation for me. ill still end up buying it anyway when theres nothing else out that interests me but, after crysis, id like to see those obviously talented cod devs try their hand at making a whole new fps with a bit of innovation and invention