The problem is that people feel like Crysis was a gigantic revolution when the game was a linear open world shooter with superpowers and destructible environments (Which weren't something that you would use in a fight, in the ammount of time it took you to destroy a tree to knock out a soldier you would be surrounded and that would actually be a kiss of death in harder difficulties) plus stealth ended up being the best tactic since using every other tactic would get you surrounded by enemies (Again, a kiss of death in hard difficulties).
Crysis 2 gets incredibly bashed because it decided to streamline something that was pretty much an unfocused game experience and they added a plot, an upgrade system, a fun and interesting plot, a buggy yet interesting MP mode, functional weapons and now it's pretty much the only game were DX11 is truly noticeable thanks to a fantastic implementation of tessellation and hundreds of new effects. Plus I kind of hate that you guys say it sucks when it's far from a bad game, want a bad game? Sniper Ghost Warrior fits that, Crysis 2 doesn't.
And yes, most of the users here just can't be pleased with ANYTHING, most of them complained about the "horrendous graphics" of DX9 Crysis 2 (Which isn't true as it looks better than 80-90% of the games out there), they get incredible graphics a few months later in the form of an optional patch and they say "IT'S TOO LATE" "CRYTEK SOLD OUT TO CONSOLES" "THE CAMPAIGN IS HORRIBLE NEVER TOUCHING IT AGAIN". How can most of you can be pleased? I think it's impossible.
KillerJuan77
The major problem here is that there are plenty of reasons why people dislike Crysis 2, and the only way you're trying to dispute it, is by saying no one can be peleased. Despite plenty of reasons being thrown around in this very thread.
Crysis was an expansive, intracate, complex game, which for most of the part was an extension of Crytek's design from Far Cry. It worked very well, it got fans from this, and this design still stands out. It's not revolutionary, of course, but it's a rare game.
Crysis 2 was two steps back in this regard, surprisingly larger than the more conservative Warhead, and changed its direction, focus and target audience entirely, as well as changing the game structure, combat areas and player interaction within the space.
Of course people are going to be annoyed, that's blooming obvious.
People who feel let down are going to call it bad. People who were shocked with the multiplayer are going to call it bad. People tend to do that with anything, when it comes to polarising opinions.
That's the very nature of opinions.
Crysis 2 isn't a bad game, yes, however the vocal opposition towards it isn't surprising either; the game is full of legitimate faults that a variety of people can pick at.
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