Crysis 2 TRAILER IS OUT - FEW MINUTES AGO - BREAKING NEWS

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Ondoval

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#101 Ondoval
Member since 2005 • 3103 Posts

Well, not exactly the same aliens:

http://www.incrysis.com/index.php?option=com_content&task=view&id=863&Itemid=1

Cevat adds, "Yes we just saw Nathan kick some human ass, now it's time to kick some alien ass!". With that the lights dim and the second live gameplay session begins with a cutscene. It's very likely that these two levels are the second and third of the game. I'm guessing this because he started the last level up very high in elevation, so logically there had to at least been at least one level for Nomad to get up there. I say it's the second and third, because there's still quite a bit of hand-holding dialogue guiding the player through both levels.


The cutscene begins with a highly iconic New York building (won't say to prevent a spoiler) being torn apart from the ground up. A huge column of glowing metal twists skyward and throws cement, steel, and anything else in its path out of the way. The pile of rubble until the alien object is at its pinnacle (I later learn these things are simply called a Spike).


What now looks to be par for the course, the quality of the cutscene is much higher than in Crysis. Of course Nomad is somehow right in the thick of things and gets thrown around like a... shall I say it... ragdoll. As the cutscene ends, Nomad is flat on his back in the middle of a street adjacent to the former building. There are what appears to be coordinated teams of the new bipedal aliens scurrying all around him. Most move out of site in rapid fashion. I believe his suit goes into some survival mode and instructs him to stay down and play dead. A pair of aliens inspects Nomad and move on. The suit is obviously able to feign death for a bit. He picks his head up sees the aliens checking body after body. The suit (his commander?) initiates a reboot and the player is finally able to get up. There's a shotgun nearby and Nathan quickly retrieves it. This grabs the attention of the two inspecting aliens and they quickly and I want to repeat this QUICKLY are within feet of Nomad. Their closing speed is phenomenal. Nathan barely has time to lift his shotgun and he manages to get one of them. The second one is not even on the biggest screen C2 will ever be played on.


A sudden screech makes Nathan quickly pan left and the second alien is almost grabbing Nomad's arm. Nathan tries the famous Crysis butt stock strike, but then the next "oh **** moment happens. Not only does the alien back off from the melee strike, but he disengages his assault completely and bolts full speed behind a nearby overturned car for cover. Not only is this different from Crysis, it's better than any A.I. I've seen yet. With the tables turned, Nathan goes on the assault and closes the distance between himself and the alien while using yet another car as cover. He blasts the alien a couple of times at close range and knocks the alien into the car which in turn knocks the car on its roof (I'm totally loving this... check my avatar). The loud shottie alerts the nearby teams that had recently walked right over Nomad and they engage. Nathan knows where there's a rocket launcher nearby and hurries to go grab it. I'd say there were eight or ten aliens (again, they actually seem to work in pairs) closing quickly. Nathan fires off a couple of rockets sending aliens, cars, building rubble, signs, sidewalk and all sorts of materials about on contact. The aliens quickly assess the new danger and one team slows their assault, another closes faster, and the majority of them spread to the sides and try to flank Nomad on the wings.


So there are obviously new options in the AI coding where even though they might be right next to each other, two aliens might do completely different things. This is where the demonstration gets out of control, but I'm OK with it. Knowing he's in God mode, Nathan basically stands still and pivots like a turret and fires rocket after rocket. He gets some direct hits, some shots are close enough to make the alien tumble but not discontinue their assault, and other rockets are dodged.


A couple of aliens make it all the way to him, so Nathan just turns and blasts them at point blank. +1 Death. And another. And another. The misses that are close to buildings are the best. It doesn't matter if it is brick, cement, or wood Nathan's putting holes/dents all over the place. All this commotion would be a nightmare for CryEngine 2, but the game runs like butta. He gets the last one and then a boss mini-cutscene rolls. A giant, purplish blue version of the bipedal aliens comes from the Spike and slams the pavement with such force that it causes a screen shake. He gives a loud battle cry and you know the next fight is going to be against him. The roar is obviously homage to the Hunter roar video and makes me grin as the screen fades to black and the lights come back up with yet another strong round of applause.

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DieselCat18

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#103 DieselCat18
Member since 2002 • 3008 Posts

[QUOTE="dakan45"] Seriously i dont get it, That trailer felt like watching the very first bioshock teaser. The one that shows that skinny girl in the surface and not the big daddys underwater.denter21
If you didn't understand that trailer, you didn't pay attention to the game. This trailer was fine, they went for it being more emotionally deep than it turned out, but it wasn't bad or in any way confusing.

Agreed...I liked it...seemed more on being a bit edgey with hopefully a focus on the story (not really concerned with the graphics) being darker and gritty with excellent game-play values..... That will get me much more interested in this game than just the pretty graphics....but, we shall see.

*+

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scotty992

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#104 scotty992
Member since 2005 • 2388 Posts

Looking boring to me.

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dakan45

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#105 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"]

:roll: Sometimes i get the feeling that we live on a diffirent planet. You continiously missunderstand everything i say.

"So what you are saying is, you want the same game again. If it was the same game, then you are going to be back here complain how its the same game. Bottomline is there is no pleasing the likes of you."

First of allthats an assumption, i want something like far cry not something completly diffirent. Atleast for me, it completly took away all those things i liked about far cry.

chandu83

Why in the world would you expect them to remake a 2004 game just because you want it? Also, why in the world would you expect Crysis to have anything to do wtih Far Cry. You should be upset that Far Cry 2 has nothing to do with Far Cry. Instead you want to compare Crysis and Far Cry...

Am I the only one who thinks that's a little...what's the word that won't get me moderated...weird?

Your weird assumptions on what i have on my mind OR your weird Missunderstings on what i say are so weird that frustrate me so much that i get the feeling you are doing it just to annoy me. For example if you even bother to read my message you would see :

"i want something like far cry not something completly diffirent. Atleast for me, it completly took away all those things i liked about far cry."

Yet when i made that clear you come up with an insanely weird and frustrating response :

"Why in the world would you expect them to remake a 2004 game just because you want it?"

:roll: Did you even bother to read? Where did i say i want a "remake" :( I said i want something similar, not completly diffirent. Yet you come up with the random "remake" response like you are not even reading waht i am saying.

Also why wouldnt they make a similar game? I dont know, cod games are similar, stalker games are similar. I guess its because its the same name. :P But Operation flashpoint and arma 2 are practicly the same game with a diffirent name. They are so similar you can see its the same devs. Same thing goes with gothic series and risen. If anything, i did not expect a company to make a completly diffirent game after their previous, its like they betray their fans and focus on other audience.

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dakan45

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#106 dakan45
Member since 2009 • 18819 Posts

most devs, or some random devs you just thought of? Sure most devs wil make some sort of console compromise, but they dont just go and focus entirely on console all of a sudden. Wolfenstein doesnt even play well on console and feels like a mediocre old school pc shooter, fear 2 still feels like a pc game even if its not as good as the first. Yes both theses game had some compromises, bu they didnt go and make them completely console focused. Rainbow 6 well you got me, rainbow 6 vegas was just more of a standout on console at the time and yes it was compromised some.Then again, pc only games have been dumbed down and compromised as well, so how can we really tell what the dev focus is? Can you say that bad company 2 was a dev shifting focus to console? Overall I think the fps genre has been weak and stale lately, since 2007 nothing has really floored me.kevy619

Was there any need for this meainingless response? No i am seriously asking you, was it?

Most big budget devs focus on consoles and they focus ALOT. I higly dissagree with your annoying opinion that games on console play like crap and are mediocre just because they are on console and i refuse to respond to such biased statements which point out only your personal hate for consoles.

Wolfenstein and fear 2 are prime examples of pc titles turned into console focused fps. Resistance 2 and alien vs predator play more like "oldschool fps" than them. First of all both games have toned down graphics for consoles and the usual health regeneration and aim down the sight generic gameplay. Second both games dont have lean. It is clear that they are both the "average console fps with generic aim down the sight gunfights" There are tons of games made like that to sell on consoles.

As for badcompany? Its a console game focused on consoles and not a pc game like battlefield 2, but hey since the first game was not on pc, they wanted to actually do something with the pc version and take advantage of the sutiation with mw2. However the fact remains, its a console game with no lean and simplified gameplay. Its not a game that actually does focus on pc development. like stalker, crysis, arma 2 or battlefield 3 which is gonna be a pc game.You can easilly spot the diffirences.

Seriously your point to is like telling me "Why you say that bioshock is a console game and not a pc game like system shock 2? They had to do compromises for the consoles"

And this is where i dissagree, thats not "compromises" thats total consolazation in the case of bioshock in comparison with system shock 2.

Anyway thats how it sounds to me.

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dakan45

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#107 dakan45
Member since 2009 • 18819 Posts
[QUOTE="GeneralShowzer"]

Ingame screenshots from pcgames.de

http://www.pcgames.de/Crysis-2-PC-213107/Bilder/Crysis-2-Bildervergleich-mit-Crysis-als-Wallpaper-Update-InGame-Screenshots-706499/galerie/1275358/?fullsize

http://www.pcgames.de/Crysis-2-PC-213107/Bilder/Crysis-2-Bildervergleich-mit-Crysis-als-Wallpaper-Update-InGame-Screenshots-706499/galerie/1275356/?fullsize

Dante2710
there is no way those are PC shots........

They are..... on low:P
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chandu83

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#108 chandu83
Member since 2005 • 4864 Posts

Your weird assumptions on what i have on my mind OR your weird Missunderstings on what i say are so weird that frustrate me so much that i get the feeling you are doing it just to annoy me. For example if you even bother to read my message you would see :

"i want something like far cry not something completly diffirent. Atleast for me, it completly took away all those things i liked about far cry."

Yet when i made that clear you come up with an insanely weird and frustrating response :

"Why in the world would you expect them to remake a 2004 game just because you want it?"

:roll: Did you even bother to read? Where did i say i want a "remake" :( I said i want something similar, not completly diffirent. Yet you come up with the random "remake" response like you are not even reading waht i am saying.

Also why wouldnt they make a similar game? I dont know, cod games are similar, stalker games are similar. I guess its because its the same name. :P But Operation flashpoint and arma 2 are practicly the same game with a diffirent name. They are so similar you can see its the same devs. Same thing goes with gothic series and risen. If anything, i did not expect a company to make a completly diffirent game after their previous, its like they betray their fans and focus on other audience.

dakan45


Why should Far Cry and Crysis be similar? Just because they are from the same developer?

If you are saying, Far Cry and Far Cry 2 should be similar, that sort of makes sense. But they are nothing like and you seem to be raving about Far Cry 2; but you want Crysis to be the same as Far Cry. Why? Its a different franchise.

I dont know, cod games are similar, stalker games are similar.

In case you haven't noticed genius - its the same series. Not different series by the same developer. Its the same series, same developer (for most part). So obviously they are similar.

Operation Flashpoint - Codemasters - British

ARMA 2 - Bohemia Interactive - Czech Republic

They are not the same developers. They are not based in the same country. Its not the same series.

Perhaps the gameplay is similar - probably because they are trying to achieve the same goal through different games. I don't know. But just because they are similar, does not mean Far Cry and Crysis should be similar.

What the hell kind of a logic is that? Do you even play games on the PC?

Dude here is an idea. buy a console, and keep playing Mario games. I heard they haven't changed a lot since 1980s.

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jimmyjammer69

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#109 jimmyjammer69
Member since 2008 • 12239 Posts

[QUOTE="dakan45"]Your weird assumptions on what i have on my mind OR your weird Missunderstings on what i say are so weird that frustrate me so much that i get the feeling you are doing it just to annoy me. For example if you even bother to read my message you would see :

"i want something like far cry not something completly diffirent. Atleast for me, it completly took away all those things i liked about far cry."

Yet when i made that clear you come up with an insanely weird and frustrating response :

"Why in the world would you expect them to remake a 2004 game just because you want it?"

:roll: Did you even bother to read? Where did i say i want a "remake" :( I said i want something similar, not completly diffirent. Yet you come up with the random "remake" response like you are not even reading waht i am saying.

Also why wouldnt they make a similar game? I dont know, cod games are similar, stalker games are similar. I guess its because its the same name. :P But Operation flashpoint and arma 2 are practicly the same game with a diffirent name. They are so similar you can see its the same devs. Same thing goes with gothic series and risen. If anything, i did not expect a company to make a completly diffirent game after their previous, its like they betray their fans and focus on other audience.

chandu83



Why should Far Cry and Crysis be similar? Just because they are from the same developer?

If you are saying, Far Cry and Far Cry 2 should be similar, that sort of makes sense. But they are nothing like and you seem to be raving about Far Cry 2; but you want Crysis to be the same as Far Cry. Why? Its a different franchise.

I dont know, cod games are similar, stalker games are similar.

In case you haven't noticed genius - its the same series. Not different series by the same developer. Its the same series, same developer (for most part). So obviously they are similar.

Operation Flashpoint - Codemasters - British

ARMA 2 - Bohemia Interactive - Czech Republic

They are not the same developers. They are not based in the same country. Its not the same series.

Perhaps the gameplay is similar - probably because they are trying to achieve the same goal through different games. I don't know. But just because they are similar, does not mean Far Cry and Crysis should be similar.

What the hell kind of a logic is that? Do you even play games on the PC?

Dude here is an idea. buy a console, and keep playing Mario games. I heard they haven't changed a lot since 1980s.

I could be wrong here, but I could have sworn Operation Flashpoint was from the Czech developer, Bohemia, and was only published by Codemasters.

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Artosa

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#110 Artosa
Member since 2005 • 5063 Posts
operation flashpoint 1 and its expansion resistance were made by bohemia interactive and published by codemasters Bohemia interactive fell out with codemasters bohemia went on to develop arma 1 and arma 2 operation flashpoint 2 was developed by an in house codemasters studio arma 1 and 2 are the spiritual succesors to operation flashpoint 1
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Fearlessbro

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#111 Fearlessbro
Member since 2009 • 31 Posts
Crysis demanded a very powerful PC at that time to run it smoothly and with good framerates, I wonder if Crysis 2 will require a powerful PC also or will be ok with average (2gb - 3gb ram with 512mb Gforce / ATI) without issues. Only have to wait and see.
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GeneralShowzer

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#112 GeneralShowzer
Member since 2010 • 11598 Posts
Crysis demanded a very powerful PC at that time to run it smoothly and with good framerates, I wonder if Crysis 2 will require a powerful PC also or will be ok with average (2gb - 3gb ram with 512mb Gforce / ATI) without issues. Only have to wait and see.Fearlessbro
No It won't. It can run on consoles it can run on low-range PC. Even the developers said so.
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kevy619

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#113 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"]most devs, or some random devs you just thought of? Sure most devs wil make some sort of console compromise, but they dont just go and focus entirely on console all of a sudden. Wolfenstein doesnt even play well on console and feels like a mediocre old school pc shooter, fear 2 still feels like a pc game even if its not as good as the first. Yes both theses game had some compromises, bu they didnt go and make them completely console focused. Rainbow 6 well you got me, rainbow 6 vegas was just more of a standout on console at the time and yes it was compromised some.Then again, pc only games have been dumbed down and compromised as well, so how can we really tell what the dev focus is? Can you say that bad company 2 was a dev shifting focus to console? Overall I think the fps genre has been weak and stale lately, since 2007 nothing has really floored me.dakan45

Was there any need for this meainingless response? No i am seriously asking you, was it?

Most big budget devs focus on consoles and they focus ALOT. I higly dissagree with your annoying opinion that games on console play like crap and are mediocre just because they are on console and i refuse to respond to such biased statements which point out only your personal hate for consoles.

Wolfenstein and fear 2 are prime examples of pc titles turned into console focused fps. Resistance 2 and alien vs predator play more like "oldschool fps" than them. First of all both games have toned down graphics for consoles and the usual health regeneration and aim down the sight generic gameplay. Second both games dont have lean. It is clear that they are both the "average console fps with generic aim down the sight gunfights" There are tons of games made like that to sell on consoles.

As for badcompany? Its a console game focused on consoles and not a pc game like battlefield 2, but hey since the first game was not on pc, they wanted to actually do something with the pc version and take advantage of the sutiation with mw2. However the fact remains, its a console game with no lean and simplified gameplay. Its not a game that actually does focus on pc development. like stalker, crysis, arma 2 or battlefield 3 which is gonna be a pc game.You can easilly spot the diffirences.

Seriously your point to is like telling me "Why you say that bioshock is a console game and not a pc game like system shock 2? They had to do compromises for the consoles"

And this is where i dissagree, thats not "compromises" thats total consolazation in the case of bioshock in comparison with system shock 2.

Anyway thats how it sounds to me.

was there any need of any of your negative posts? We both know there is still plenty of focus on pc for fps games. I also fail to comprehend how having lean makes a game pc centric? I dont remember using lean in most shooters that came out for pc only.

Could it be that some devs focus on both console and pc, I mean you really cant grasp that concept? Ya sure, one platform will usually end up being the "lead", be it ps3, pc, or xbox 360 but still.

and no I dont think games are crap just because they are on console, but current console trends are pretty underwhelming imo.

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GeneralShowzer

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#114 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="dakan45"]

[QUOTE="kevy619"]most devs, or some random devs you just thought of? Sure most devs wil make some sort of console compromise, but they dont just go and focus entirely on console all of a sudden. Wolfenstein doesnt even play well on console and feels like a mediocre old school pc shooter, fear 2 still feels like a pc game even if its not as good as the first. Yes both theses game had some compromises, bu they didnt go and make them completely console focused. Rainbow 6 well you got me, rainbow 6 vegas was just more of a standout on console at the time and yes it was compromised some.Then again, pc only games have been dumbed down and compromised as well, so how can we really tell what the dev focus is? Can you say that bad company 2 was a dev shifting focus to console? Overall I think the fps genre has been weak and stale lately, since 2007 nothing has really floored me.kevy619

Was there any need for this meainingless response? No i am seriously asking you, was it?

Most big budget devs focus on consoles and they focus ALOT. I higly dissagree with your annoying opinion that games on console play like crap and are mediocre just because they are on console and i refuse to respond to such biased statements which point out only your personal hate for consoles.

Wolfenstein and fear 2 are prime examples of pc titles turned into console focused fps. Resistance 2 and alien vs predator play more like "oldschool fps" than them. First of all both games have toned down graphics for consoles and the usual health regeneration and aim down the sight generic gameplay. Second both games dont have lean. It is clear that they are both the "average console fps with generic aim down the sight gunfights" There are tons of games made like that to sell on consoles.

As for badcompany? Its a console game focused on consoles and not a pc game like battlefield 2, but hey since the first game was not on pc, they wanted to actually do something with the pc version and take advantage of the sutiation with mw2. However the fact remains, its a console game with no lean and simplified gameplay. Its not a game that actually does focus on pc development. like stalker, crysis, arma 2 or battlefield 3 which is gonna be a pc game.You can easilly spot the diffirences.

Seriously your point to is like telling me "Why you say that bioshock is a console game and not a pc game like system shock 2? They had to do compromises for the consoles"

And this is where i dissagree, thats not "compromises" thats total consolazation in the case of bioshock in comparison with system shock 2.

Anyway thats how it sounds to me.

was there any need of any of your negative posts?

Well Crysis 2 will be a console FPS, the developer said so in the interview. "We wanted to make a console FPS", and there won't be any special features on PC as far as game-play goes.
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kevy619

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#115 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"][QUOTE="dakan45"]

Was there any need for this meainingless response? No i am seriously asking you, was it?

Most big budget devs focus on consoles and they focus ALOT. I higly dissagree with your annoying opinion that games on console play like crap and are mediocre just because they are on console and i refuse to respond to such biased statements which point out only your personal hate for consoles.

Wolfenstein and fear 2 are prime examples of pc titles turned into console focused fps. Resistance 2 and alien vs predator play more like "oldschool fps" than them. First of all both games have toned down graphics for consoles and the usual health regeneration and aim down the sight generic gameplay. Second both games dont have lean. It is clear that they are both the "average console fps with generic aim down the sight gunfights" There are tons of games made like that to sell on consoles.

As for badcompany? Its a console game focused on consoles and not a pc game like battlefield 2, but hey since the first game was not on pc, they wanted to actually do something with the pc version and take advantage of the sutiation with mw2. However the fact remains, its a console game with no lean and simplified gameplay. Its not a game that actually does focus on pc development. like stalker, crysis, arma 2 or battlefield 3 which is gonna be a pc game.You can easilly spot the diffirences.

Seriously your point to is like telling me "Why you say that bioshock is a console game and not a pc game like system shock 2? They had to do compromises for the consoles"

And this is where i dissagree, thats not "compromises" thats total consolazation in the case of bioshock in comparison with system shock 2.

Anyway thats how it sounds to me.

GeneralShowzer

was there any need of any of your negative posts?

Well Crysis 2 will be a console FPS, the developer said so in the interview. "We wanted to make a console FPS", and there won't be any special features on PC as far as game-play goes.

I wonder if thats the truth, they also said that pc was still very much the lead platform... I think they will learn their lesson when the game fails on console, I could be wrong but I cant see console gamers going for what crytek brings to the table.

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GeneralShowzer

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#116 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="kevy619"] was there any need of any of your negative posts?kevy619

Well Crysis 2 will be a console FPS, the developer said so in the interview. "We wanted to make a console FPS", and there won't be any special features on PC as far as game-play goes.

I wonder if thats the truth, they also said that pc was still very much the lead platform... I think they will learn their lesson when the game fails on console, I could be wrong but I cant see console gamers going for what crytek brings to the table.

http://www.nowgamer.com/news/2903/crytek-crysis-2-on-ps3360-forces-pc-cuts "I really wanted to make it an intense blockbuster experience on console, and then scale up on PC because the engine can" "on occasion elements which work on the PC version but aren't able to scale down to the consoles, simply don't go in." Maybe I am misinterpreting this, but it seems to me that they focused on making a console FPS and then gimped the graphics in PC version. The interview is not very coherent either. And i don't know pretty much anything sells on consoles. 2-3 million i think is a fair estimate, but Crytek was on about something like Crysis would have sold 6 million if it was on consoles, they were really disappointed with PC sales.
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kevy619

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#117 kevy619
Member since 2004 • 5617 Posts

[QUOTE="kevy619"]

[QUOTE="GeneralShowzer"] Well Crysis 2 will be a console FPS, the developer said so in the interview. "We wanted to make a console FPS", and there won't be any special features on PC as far as game-play goes.GeneralShowzer

I wonder if thats the truth, they also said that pc was still very much the lead platform... I think they will learn their lesson when the game fails on console, I could be wrong but I cant see console gamers going for what crytek brings to the table.

http://www.nowgamer.com/news/2903/crytek-crysis-2-on-ps3360-forces-pc-cuts "I really wanted to make it an intense blockbuster experience on console, and then scale up on PC because the engine can" "on occasion elements which work on the PC version but aren't able to scale down to the consoles, simply don't go in." Maybe I am misinterpreting this, but it seems to me that they focused on making a console FPS and then gimped the graphics in PC version. The interview is not very coherent either. And i don't know pretty much anything sells on consoles. 2-3 million i think is a fair estimate, but Crytek was on about something like Crysis would have sold 6 million if it was on consoles, they were really disappointed with PC sales.

Ya I think they wanted to blame everything but themselves. They made a game that nobody could run at the time and it sold 2-3 million copies, which is a damn fine number. Crytek havent shown us they can make a console blockbuster, and I really dont think they can sell6 million copies on console. At the same time I see where they are coming from, shooters are the in thing on consoles right now, why not go multiplatform and expand the audience? Heck even ps3 owners have been complaining that their games go multiplat and get held back by the xbox 360, its just the way it is now.

Maybe nvidia or amd should start a dev team, but I guess they don t need too. We still get more exclusive games without a "first party".

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GeneralShowzer

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#118 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"][QUOTE="kevy619"] I wonder if thats the truth, they also said that pc was still very much the lead platform... I think they will learn their lesson when the game fails on console, I could be wrong but I cant see console gamers going for what crytek brings to the table.

kevy619

http://www.nowgamer.com/news/2903/crytek-crysis-2-on-ps3360-forces-pc-cuts "I really wanted to make it an intense blockbuster experience on console, and then scale up on PC because the engine can" "on occasion elements which work on the PC version but aren't able to scale down to the consoles, simply don't go in." Maybe I am misinterpreting this, but it seems to me that they focused on making a console FPS and then gimped the graphics in PC version. The interview is not very coherent either. And i don't know pretty much anything sells on consoles. 2-3 million i think is a fair estimate, but Crytek was on about something like Crysis would have sold 6 million if it was on consoles, they were really disappointed with PC sales.

Ya I think they wanted to blame everything but themselves. They made a game that nobody could run at the time and it sold 2-3 million copies, which is a damn fine number. Crytek havent shown us they can make a console blockbuster, and I really dont think they can sell6 million copies on console.

Nah it didn't sell that much. Only official number released is one million by 2008. Might be 1.5 million by now, but i guess we will never know...I don't think it will sell 6 million on consoles as well. I mean only games that sell that much have like a lot of advertising budget.
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kevy619

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#119 kevy619
Member since 2004 • 5617 Posts
[QUOTE="GeneralShowzer"][QUOTE="kevy619"]

http://www.nowgamer.com/news/2903/crytek-crysis-2-on-ps3360-forces-pc-cuts "I really wanted to make it an intense blockbuster experience on console, and then scale up on PC because the engine can" "on occasion elements which work on the PC version but aren't able to scale down to the consoles, simply don't go in." Maybe I am misinterpreting this, but it seems to me that they focused on making a console FPS and then gimped the graphics in PC version. The interview is not very coherent either. And i don't know pretty much anything sells on consoles. 2-3 million i think is a fair estimate, but Crytek was on about something like Crysis would have sold 6 million if it was on consoles, they were really disappointed with PC sales.GeneralShowzer
Ya I think they wanted to blame everything but themselves. They made a game that nobody could run at the time and it sold 2-3 million copies, which is a damn fine number. Crytek havent shown us they can make a console blockbuster, and I really dont think they can sell6 million copies on console.

Nah it didn't sell that much. Only official number released is one million by 2008. Might be 1.5 million by now, but i guess we will never know...I don't think it will sell 6 million on consoles as well. I mean only games that sell that much have like a lot of advertising budget.

true, and to be perfectly blunt. The console version seems to have very little interest from potential buyers right now.
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chandu83

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#120 chandu83
Member since 2005 • 4864 Posts

[QUOTE="chandu83"]

[QUOTE="dakan45"]Your weird assumptions on what i have on my mind OR your weird Missunderstings on what i say are so weird that frustrate me so much that i get the feeling you are doing it just to annoy me. For example if you even bother to read my message you would see :

"i want something like far cry not something completly diffirent. Atleast for me, it completly took away all those things i liked about far cry."

Yet when i made that clear you come up with an insanely weird and frustrating response :

"Why in the world would you expect them to remake a 2004 game just because you want it?"

:roll: Did you even bother to read? Where did i say i want a "remake" :( I said i want something similar, not completly diffirent. Yet you come up with the random "remake" response like you are not even reading waht i am saying.

Also why wouldnt they make a similar game? I dont know, cod games are similar, stalker games are similar. I guess its because its the same name. :P But Operation flashpoint and arma 2 are practicly the same game with a diffirent name. They are so similar you can see its the same devs. Same thing goes with gothic series and risen. If anything, i did not expect a company to make a completly diffirent game after their previous, its like they betray their fans and focus on other audience.

jimmyjammer69



Why should Far Cry and Crysis be similar? Just because they are from the same developer?

If you are saying, Far Cry and Far Cry 2 should be similar, that sort of makes sense. But they are nothing like and you seem to be raving about Far Cry 2; but you want Crysis to be the same as Far Cry. Why? Its a different franchise.

I dont know, cod games are similar, stalker games are similar.

In case you haven't noticed genius - its the same series. Not different series by the same developer. Its the same series, same developer (for most part). So obviously they are similar.

Operation Flashpoint - Codemasters - British

ARMA 2 - Bohemia Interactive - Czech Republic

They are not the same developers. They are not based in the same country. Its not the same series.

Perhaps the gameplay is similar - probably because they are trying to achieve the same goal through different games. I don't know. But just because they are similar, does not mean Far Cry and Crysis should be similar.

What the hell kind of a logic is that? Do you even play games on the PC?

Dude here is an idea. buy a console, and keep playing Mario games. I heard they haven't changed a lot since 1980s.

I could be wrong here, but I could have sworn Operation Flashpoint was from the Czech developer, Bohemia, and was only published by Codemasters.

I was referring to OF2, which is entirely developed by Codemasters.

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spiderman120988

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#121 spiderman120988
Member since 2005 • 1421 Posts
Did anyone see this interview: http://www.gametrailers.com/video/first-look-crysis-2/64362 It was a pretty good interview and the CEO pretty much touched upon everything about the game, how they managed to cram everything to consoles that stuff. I also learned that Yerli wears braces! =D
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chandu83

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#122 chandu83
Member since 2005 • 4864 Posts
[QUOTE="spiderman120988"]Did anyone see this interview: http://www.gametrailers.com/video/first-look-crysis-2/64362 It was a pretty good interview and the CEO pretty much touched upon everything about the game, how they managed to cram everything to consoles that stuff. I also learned that Yerli wears braces! =D

Thanks for the link. Going to check it.
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dakan45

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#123 dakan45
Member since 2009 • 18819 Posts
Chandu is completly missing the point and just trying to piss me off. I even said that thats because its the same developers. Also he was proven wrong about Opf2. Therefore said nothing. As for keys, his negativity about the consoles is enough to count as biased in all his pc praising and console bashing posts when he does not seem to realize thats just his opinion. When everyone else will dissagree on "games run like crap on consoles" and "since when lean makes a game to be pc focused" Well done guys, really, well done. I will never even try to argue with you two again.