Crysis 3 whats the graphical difference?

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JigglyWiggly_

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#101 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="JigglyWiggly_"]Yeah after playing it a bit more this game has everything wrong with it: netcode is ultra bad mouse accel default mouse sensitivity is on or off poor optimization(does not look that great for how it runs) artstyle is mediocre permanent blur, and it's not done correctly like BF3. input lag engineToxic-Seahorse

I feel like you hate everything that isn't a twitch shooter. I've never seen you have anything good to say about any games besides them. The game doesn't look that good for the performance you get? Are you being serious? Not only is it the best looking game yet (SP will probably be better) but judging by your sig you're only using 2 460s, not enough to max the game out. Art style is subjective and the blur makes the game more realistic. I feel like you're taking points off because you can't just turn everything off like you would in a twitch shooter to get the best performance with the least amount of visual effects to get a clearer game. 

i don't know how many times i have to post these two videos

http://www.youtube.com/watch?v=GMJ7ptBcFhU&hd=1

http://www.youtube.com/watch?v=tWGABeuUce0&hd=1

also chivalry with the new update is a great example, much better art style

 

it runs really nicely for how it looks, crysis 3 does not.

also i don't run with 2xgtx460s anymore

i have a single gtx 670 oc'd

performance is roughly the same. I only swapped because all gigabyte gtx 460s die.

I'll update my sig when I get another gtx670.

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Toxic-Seahorse

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#102 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"][QUOTE="ferret-gamer"] Take the scar and empty the clip into the ground infront of you. Watch as your fps just drain away no matter what your computer is, because of the really poor implementation of particle shadowing. Crysis 2 has major optimization problems with some of the DX11 effects. ferret-gamer
I just tested it and there was 0 FPS drop. I have no idea where you got that from. I could take a video if you don't believe me...

You actually need to be maxing the game out so the particle shadows are on. It is a well known problem. Even if the MaldoHD configuration tool it says to turn them off because of the framerate drops when you shoot the ground in front of you.

I literally have every setting set to ultra, DX11 is on and so is the HD texture pack. There is literally nothing I can turn on or up higher...

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#103 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"]

[QUOTE="JigglyWiggly_"]Yeah after playing it a bit more this game has everything wrong with it: netcode is ultra bad mouse accel default mouse sensitivity is on or off poor optimization(does not look that great for how it runs) artstyle is mediocre permanent blur, and it's not done correctly like BF3. input lag engineJigglyWiggly_

I feel like you hate everything that isn't a twitch shooter. I've never seen you have anything good to say about any games besides them. The game doesn't look that good for the performance you get? Are you being serious? Not only is it the best looking game yet (SP will probably be better) but judging by your sig you're only using 2 460s, not enough to max the game out. Art style is subjective and the blur makes the game more realistic. I feel like you're taking points off because you can't just turn everything off like you would in a twitch shooter to get the best performance with the least amount of visual effects to get a clearer game. 

i don't know how many times i have to post these two videos

http://www.youtube.com/watch?v=GMJ7ptBcFhU&hd=1

http://www.youtube.com/watch?v=tWGABeuUce0&hd=1

also chivalry with the new update is a great example, much better art style

 

it runs really nicely for how it looks, crysis 3 does not.

also i don't run with 2xgtx460s anymore

i have a single gtx 670 oc'd

performance is roughly the same. I only swapped because all gigabyte gtx 460s die.

I'll update my sig when I get another gtx670.

Alright, so you play other games. It still doesn't change the fact that you're judging Crysis 3, which is a cinematic shooter, like a twitch shooter.
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JigglyWiggly_

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#104 JigglyWiggly_
Member since 2009 • 24625 Posts

i don't just play other games. i've played ql for 3 years and only accumulated 19 days of gametime. It's my first arena shooter. i play mostly console games ;D
e.g i don't play that much fps, i play games like dis
http://www.youtube.com/watch?v=EjfVuo2Fspk&hd=1&t=108m30s

i am not grading crysis 3 like a twitch shooter
i am saying the multiplayer is doing everything wrong.

BF3's multiplayer is so well balanced.
It's not just for cs competitive cs players with reaction times of around 140ms and heavy twitch aiming. There's a lot of movemenet involved that you can use to your advantage.

The netcode is the best I've seen in a fps, it's client side with projectives that are also client side. It's very consistent.
The input lag is a bit there, but it's very good for a modern fps.

The artstyle is amazing, it's so low poly but you can't tell in motion. It also runs extremely well.

It uses direct input for mouse. The sensitivity slider actually works. The gunplay is actually good.
Also bf3 does have jets, for the extreme reaction players.  http://www.youtube.com/watch?v=p08Ls1Y8FRM

Zubin actually took me through all the details of flying (he is top30 on leaderboards), and it's the most reaction heavy thing probably in any game. The best pilot tjunfisk has reactions of around 100ms. That's approximately 3 times faster than your average person. That's almost 2x as fast as me.

Crysis 3 does nothing.



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#105 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"][QUOTE="Toxic-Seahorse"] I just tested it and there was 0 FPS drop. I have no idea where you got that from. I could take a video if you don't believe me...Toxic-Seahorse

You actually need to be maxing the game out so the particle shadows are on. It is a well known problem. Even if the MaldoHD configuration tool it says to turn them off because of the framerate drops when you shoot the ground in front of you.

I literally have every setting set to ultra, DX11 is on and so is the HD texture pack. There is literally nothing I can turn on or up higher...

Well i'm not sure what you are doing. In crysis 2 take an automatic gun like the scar or feline and when standing on something like dirt first the gun at full auto at your feet. Your framerate should drop probably into the mid 20 or 30fps before the clip is fully used up. 

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#106 Toxic-Seahorse
Member since 2012 • 5074 Posts
[QUOTE="JigglyWiggly_"]i don't just play other games. i've played ql for 3 years and only accumulated 19 days of gametime. It's my first arena shooter. i play mostly console games ;D e.g i don't play that much fps, i play games like dis http://www.youtube.com/watch?v=EjfVuo2Fspk&hd=1&t=108m30s i am not grading crysis 3 like a twitch shooter i am saying the multiplayer is doing everything wrong. BF3's multiplayer is so well balanced. It's not just for cs competitive cs players with reaction times of around 140ms and heavy twitch aiming. There's a lot of movemenet involved that you can use to your advantage. The netcode is the best I've seen in a fps, it's client side with projectives that are also client side. It's very consistent. The input lag is a bit there, but it's very good for a modern fps. The artstyle is amazing, it's so low poly but you can't tell in motion. It also runs extremely well. Crysis 3 does nothing.

You have good points about the netcode (although I think it's okayish for the type of game it is) and the balance (it is still a beta but it is very unbalanced) but art style is really subjective. Those points of yours were fine though. What I'm talking about is your complaining of not being able to remove blur and you said optimization is bad (which it isn't). It's the best technical looking game we've seen, it's not going to be easy to run. My twitch shooter comments were aimed mostly at the blur thing. I know a lot of people try to take as many effects out of the game as possible for twitch shooters (I remember you posting awful looking SS of Tribes because it gave extra performance) so that's where I was going with that.
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Toxic-Seahorse

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#107 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"]

[QUOTE="ferret-gamer"] You actually need to be maxing the game out so the particle shadows are on. It is a well known problem. Even if the MaldoHD configuration tool it says to turn them off because of the framerate drops when you shoot the ground in front of you. ferret-gamer

I literally have every setting set to ultra, DX11 is on and so is the HD texture pack. There is literally nothing I can turn on or up higher...

Well i'm not sure what you are doing. In crysis 2 take an automatic gun like the scar or feline and when standing on something like dirt first the gun at full auto at your feet. Your framerate should drop probably into the mid 20 or 30fps before the clip is fully used up. 

I already said I tested it and that didn't happen. I just resumed the campaign, took out the SCAR and shot at the ground (concrete) and my FPS didn't drop at all.
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JigglyWiggly_

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#108 JigglyWiggly_
Member since 2009 • 24625 Posts

[QUOTE="JigglyWiggly_"]i don't just play other games. i've played ql for 3 years and only accumulated 19 days of gametime. It's my first arena shooter. i play mostly console games ;D e.g i don't play that much fps, i play games like dis http://www.youtube.com/watch?v=EjfVuo2Fspk&hd=1&t=108m30s i am not grading crysis 3 like a twitch shooter i am saying the multiplayer is doing everything wrong. BF3's multiplayer is so well balanced. It's not just for cs competitive cs players with reaction times of around 140ms and heavy twitch aiming. There's a lot of movemenet involved that you can use to your advantage. The netcode is the best I've seen in a fps, it's client side with projectives that are also client side. It's very consistent. The input lag is a bit there, but it's very good for a modern fps. The artstyle is amazing, it's so low poly but you can't tell in motion. It also runs extremely well. Crysis 3 does nothing.Toxic-Seahorse
You have good points about the netcode (although I think it's okayish for the type of game it is) and the balance (it is still a beta but it is very unbalanced) but art style is really subjective. Those points of yours were fine though. What I'm talking about is your complaining of not being able to remove blur and you said optimization is bad (which it isn't). It's the best technical looking game we've seen, it's not going to be easy to run. My twitch shooter comments were aimed mostly at the blur thing. I know a lot of people try to take as many effects out of the game as possible for twitch shooters (I remember you posting awful looking SS of Tribes because it gave extra performance) so that's where I was going with that.

My bf3 videos are on lowest, it looks nearly the same as high. I am not complaining about that.

I just put games on those settings so it's easiest for me to see. I want to take any advantage I can get, because all the other good players do as well, it's very typical. It's not strange.


I said the game has permanent blur. It's like the screen is blurred, always.
BF3 only blurs when you are surprsessed or looking at the sun, which is a lot. However it's not always blurry, crysis 3 is always blurry.

Art is subjective ofc, but most people will agree that clean looking art style looks best. Look at that video of Klonoa above, it looks amazing. The artists are extremely talented. Crysis 3 is a mix of programmery graphics, I don't really like that.

Maybe you'll like Blitz's config/playstyle more. He's a well rounded kind of player, although his video is youtube color corrected
http://www.youtube.com/watch?v=KXN-ObeKLVg&list=FLUTVRxG9CkcFb_ITr8Q6G3w&hd=1 very minimal config as well, but he isn't a hitscan heavy player. (Not saying his hitscan is bad, it's very good, it's just not like as good as mine or Zubin's)

Also, I hope you realize that I am not your typical quake live player. Blitz's playstyle is more quake live style, well rounded. Most QL players are not hitscan players. I'm not a cs player playstyle either, cs comp players can't move at all in quake, their brains shut down(and they can't do prediction shots). I'm just more well rounded than them, ofc I have slower reactions than cs comp players, but faster than most ql duelers, also better mouseaim than almost all ql duelers.

You can see how I play, http://www.youtube.com/watch?v=7jbqUXJ9lPM&hd=1

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Toxic-Seahorse

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#109 Toxic-Seahorse
Member since 2012 • 5074 Posts
[QUOTE="JigglyWiggly_"] I said the game has permanent blur. It's like the screen is blurred, always.
BF3 only blurs when you are surprsessed or looking at the sun, which is a lot. However it's not always blurry, crysis 3 is always blurry.

Hmm, then I misunderstood what you said, my bad. I never really noticed that though. Then again I've only played the beta a couple of times. [QUOTE="JigglyWiggly_"]I just put games on those settings so it's easiest for me to see. I want to take any advantage I can get, because all the other good players do as well, it's very typical. It's not strange.

I know it's not strange, I know a lot of people that do it. I just thought you didn't like the motion blur because it kinda impedes your vision when you're moving. Like I said though, I misunderstood what you meant.
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Elann2008

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#110 Elann2008
Member since 2007 • 33028 Posts

Crysis 2 was heck of a lot worse. All the blur, chromatic effects, and fuzzy wuzzies. Crysis 3 looks noticeably better. It looks more organic but of course it will never be like Crysis 1. CryEngine 3 is totally different from what we've seen before. While I admire Cryengine 3 for bringing so many technical sparks, I, too, prefer the cleaner look of Crysis 1, Half Life 2, and games alike.

I like the Museum map. Looks cleaner compared to Airport which introduces a lot of the fuzzy wuzzies. I turned down blur all the way, and post processing low as well. When you compare Crysis 3 MP to Crysis 2 MP, beta and after, C3 looks better.

I'm more concerned about performance for my GTX 580 because I would like to play this game near release date, and not have to wait for months following.

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kipsta77

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#111 kipsta77
Member since 2012 • 1119 Posts

It looks like a ps2 game on consoles.

Who plays Crysis on console anyways?

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Ondoval

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#112 Ondoval
Member since 2005 • 3103 Posts

 

Crysis 2 is horribly optimised, it was running in pieces on an engine they hadn't finished and had a terribly poor implementation of Dx11 admitted by Crytek themselves. I have no doubt this game will run far better. I mean Crysis 2 had tesselation on everything and it was a hog on performance at times (such as the water under the levels that was tesselated but not seen) but this time they don't even tesselate many objects like trees yet the result is better than tesselation, they did all new models for stuff like that. And did new methods for shadows and lights. It might be a bit more pre-baked than Crysis 2 was, but if the result is good i'll be happy

seanmcloughlin

 

   That part is a misinformation: tesselated water is only aplied to visible surface in the game; all-time tesselated water is only displayed in the editor in the wireframe mode, in the campaign and multiplayer the game doesn't waste resources using tesselation on ocluded surfaces.

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#113 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Yeah after playing it a bit more this game has everything wrong with it: netcode is ultra bad mouse accel default mouse sensitivity is on or off poor optimization(does not look that great for how it runs) artstyle is mediocre permanent blur, and it's not done correctly like BF3. input lag engineJigglyWiggly_

Protip remove mouse acceleration

"To get rid of mouse accel, open up notepad and paste the following commands:
i_mouse_accel 0
i_mouse_smooth 0
i_mouse_accel_max 0
Save that in Program Files (x86) / Origin Games / Crysis 3 MP Open Beta as 'autoexec.cfg' and make sure to set the file type to 'Any File' rather than .txt"

Makes the controls noticeably better, I actually feel like im controlling the character now. 

And yes optimisation is ass right now, it was in the crysis 2 beta also. And while it's art might not be up to scratch for others, BF3 has some huge issues in that regard too. Blinding colours and horrible contrasts that force you to not notice players at times that are hiding in shadows. DICE did it on purpose and that's why they're so reluctant to change it. And BF3 has more blur by default cos of stupid suppression and how badly it's implemented. 

Don't get me wrong, I love BF3, more than Crysis 3. but it's not perfect either

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deactivated-59b71619573a1

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#114 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

 

Crysis 2 is horribly optimised, it was running in pieces on an engine they hadn't finished and had a terribly poor implementation of Dx11 admitted by Crytek themselves. I have no doubt this game will run far better. I mean Crysis 2 had tesselation on everything and it was a hog on performance at times (such as the water under the levels that was tesselated but not seen) but this time they don't even tesselate many objects like trees yet the result is better than tesselation, they did all new models for stuff like that. And did new methods for shadows and lights. It might be a bit more pre-baked than Crysis 2 was, but if the result is good i'll be happy

Ondoval

 

   That part is a misinformation: tesselated water is only aplied to visible surface in the game; all-time tesselated water is only displayed in the editor in the wireframe mode, in the campaign and multiplayer the game doesn't waste resources using tesselation on ocluded surfaces.

Perhaps it is. 

I still think Crysis 2 has some optimisation issues at times, some effects tank your FPS and the visual tradeoff isn't that great. Real time reflections were very poorly done and the version in Crysis 3 puts Crysis 2's attempt to shame. 

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faizan_faizan

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#116 faizan_faizan
Member since 2009 • 7869 Posts

Crysis 3 DX11 Only = Tessellation All The Time.
I just realized this, Even if you put the game on everything low, You still see tessellated water, tessellated foliage, tessellated ground.

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BattleSpectre

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#117 BattleSpectre
Member since 2009 • 7989 Posts

I think it's safe to say i will never buy this game until i get a stronger graphics card lol.

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#118 Author_Jerry
Member since 2006 • 568 Posts

[QUOTE="JigglyWiggly_"]Yeah after playing it a bit more this game has everything wrong with it: netcode is ultra bad mouse accel default mouse sensitivity is on or off poor optimization(does not look that great for how it runs) artstyle is mediocre permanent blur, and it's not done correctly like BF3. input lag engineseanmcloughlin

Protip remove mouse acceleration

"To get rid of mouse accel, open up notepad and paste the following commands:
i_mouse_accel 0
i_mouse_smooth 0
i_mouse_accel_max 0
Save that in Program Files (x86) / Origin Games / Crysis 3 MP Open Beta as 'autoexec.cfg' and make sure to set the file type to 'Any File' rather than .txt"

Makes the controls noticeably better, I actually feel like im controlling the character now. 

I've tried this. It works. *Thumbs up*
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#119 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="JigglyWiggly_"]Yeah after playing it a bit more this game has everything wrong with it: netcode is ultra bad mouse accel default mouse sensitivity is on or off poor optimization(does not look that great for how it runs) artstyle is mediocre permanent blur, and it's not done correctly like BF3. input lag engineAuthor_Jerry

Protip remove mouse acceleration

"To get rid of mouse accel, open up notepad and paste the following commands:
i_mouse_accel 0
i_mouse_smooth 0
i_mouse_accel_max 0
Save that in Program Files (x86) / Origin Games / Crysis 3 MP Open Beta as 'autoexec.cfg' and make sure to set the file type to 'Any File' rather than .txt"

Makes the controls noticeably better, I actually feel like im controlling the character now. 

I've tried this. It works. *Thumbs up*

It does indeed work, and makes the game far more playable. Not perfect but a lot better

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KHAndAnime

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#120 KHAndAnime
Member since 2009 • 17565 Posts

I think it's safe to say i will never buy this game until i get a stronger graphics card lol.

BattleSpectre
I can understand this. I can run this with my GTX 670 reasonably, but having just upgraded I feel sorry for people who are stuck with older videocards. Perhaps I shouldn't feel sorry for anyone (the game's not that great :P), but I truly don't this this game deserves to run at bad as it does given the visuals it has.
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#121 LazyKris_89
Member since 2013 • 25 Posts
Beta runs good for me on high at 1080p with my non-Ti GTX 660, but sometimes I have performances issues which isn't caused by my hardware. I won't be getting the game until a price drop or when I can upgrade to a GTX 780.
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jun_aka_pekto

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#122 jun_aka_pekto
Member since 2010 • 25255 Posts

Anybody seen that toad yet? :lol:

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BattleSpectre

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#123 BattleSpectre
Member since 2009 • 7989 Posts

Anybody seen that toad yet? :lol:

jun_aka_pekto

Maximum Frog :D

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#124 faizan_faizan
Member since 2009 • 7869 Posts

Anybody seen that toad yet? :lol:

jun_aka_pekto
It is in the CryEngine 3 Forest Demo/Map, It is tessellated but it's quite hard to notice it as it is always in motion and is always jumping, Am i the only one who is excited to see the alligator lol?
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#125 Ondoval
Member since 2005 • 3103 Posts

[QUOTE="Author_Jerry"][QUOTE="seanmcloughlin"]

Protip remove mouse acceleration

"To get rid of mouse accel, open up notepad and paste the following commands:
i_mouse_accel 0
i_mouse_smooth 0
i_mouse_accel_max 0
Save that in Program Files (x86) / Origin Games / Crysis 3 MP Open Beta as 'autoexec.cfg' and make sure to set the file type to 'Any File' rather than .txt"

Makes the controls noticeably better, I actually feel like im controlling the character now. 

seanmcloughlin

I've tried this. It works. *Thumbs up*

It does indeed work, and makes the game far more playable. Not perfect but a lot better

 

   Would try this adding those lines to the custom conf. from Maldo to the Crysis 3 beta:

 

http://maldotex.blogspot.com.es/2013/01/crysis-3-mp-beta.html

https://www.dropbox.com/s/eexmguby2sw9noe/autoexec.cfg

 

   I'm currently running the game at average of 70 fps at 2560' x 1440 with those conf, but still need to fix the mouse lag + inertia; hopefully your lines will be helpful :D

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deactivated-59b71619573a1

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#126 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Author_Jerry"] I've tried this. It works. *Thumbs up*Ondoval

It does indeed work, and makes the game far more playable. Not perfect but a lot better

 

   Would try this adding those lines to the custom conf. from Maldo to the Crysis 3 beta:

 

http://maldotex.blogspot.com.es/2013/01/crysis-3-mp-beta.html

https://www.dropbox.com/s/eexmguby2sw9noe/autoexec.cfg

 

   I'm currently running the game at average of 70 fps at 2560' x 1440 with those conf, but still need to fix the mouse lag + inertia; hopefully your lines will be helpful :D

Nice one dude ;)

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mitu123

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#127 mitu123
Member since 2006 • 155290 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Author_Jerry"] I've tried this. It works. *Thumbs up*Ondoval

It does indeed work, and makes the game far more playable. Not perfect but a lot better

 

   Would try this adding those lines to the custom conf. from Maldo to the Crysis 3 beta:

 

http://maldotex.blogspot.com.es/2013/01/crysis-3-mp-beta.html

https://www.dropbox.com/s/eexmguby2sw9noe/autoexec.cfg

 

   I'm currently running the game at average of 70 fps at 2560' x 1440 with those conf, but still need to fix the mouse lag + inertia; hopefully your lines will be helpful :D

Lulz, that improved my performance, getting around 60FPS at 1200p at almost all times.

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deactivated-59b71619573a1

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#128 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="Ondoval"]

[QUOTE="seanmcloughlin"]

It does indeed work, and makes the game far more playable. Not perfect but a lot better

mitu123

 

   Would try this adding those lines to the custom conf. from Maldo to the Crysis 3 beta:

 

http://maldotex.blogspot.com.es/2013/01/crysis-3-mp-beta.html

https://www.dropbox.com/s/eexmguby2sw9noe/autoexec.cfg

 

   I'm currently running the game at average of 70 fps at 2560' x 1440 with those conf, but still need to fix the mouse lag + inertia; hopefully your lines will be helpful :D

Lulz, that improved my performance, getting around 60FPS at 1200p at almost all times.

It would appear the mouse acceleration doesn't work with it though. I played on max and while the lowest I got was 55 fps the controls were more laggy and I couldn't hit sh!t anymore. 

Also the sensitivity is BS too, 5 points of a difference between each is madness. Moving from 5 to 10 is a huge difference

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RyviusARC

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#129 RyviusARC
Member since 2011 • 5708 Posts

Tried Crysis 3 MP on my old GTX 570 and phenom II x4 965 setup.

With settings at max and SMAA x4 I get anywhere between 30-45 fps at 1680x1050.

That was the same fps I got during alpha.

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Jebus213

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#130 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="FelipeInside"][QUOTE="Jebus213"][QUOTE="FelipeInside"] The Secret World improved a lot from Beta to Launch.

That's an MMO.

Correct. You know ur gaming...

Yeah, MMO. Those get continuously updated. We're talking about a generic FPS that was developed in under 2 years. They'll throw little patches and DLC at it for 6 months and forget about it.
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Toxic-Seahorse

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#131 Toxic-Seahorse
Member since 2012 • 5074 Posts
[QUOTE="Jebus213"][QUOTE="FelipeInside"][QUOTE="Jebus213"] That's an MMO.

Correct. You know ur gaming...

Yeah, MMO. Those get continuously updated. We're talking about a generic FPS that was developed in under 2 years. They'll throw little patches and DLC at it for 6 months and forget about it.

lol. Crysis isn't generic at all. There is no other game that plays like Crysis. The only thing potentially generic about it is the story. The gameplay and the environments aren't generic at all.
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Jebus213

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#132 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="Toxic-Seahorse"][QUOTE="Jebus213"][QUOTE="FelipeInside"] Correct. You know ur gaming...

Yeah, MMO. Those get continuously updated. We're talking about a generic FPS that was developed in under 2 years. They'll throw little patches and DLC at it for 6 months and forget about it.

lol. Crysis isn't generic at all. There is no other game that plays like Crysis. The only thing potentially generic about it is the story. The gameplay and the environments aren't generic at all.

Crysis 2 and 3 are generic.
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Toxic-Seahorse

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#133 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"][QUOTE="Jebus213"] Yeah, MMO. Those get continuously updated. We're talking about a generic FPS that was developed in under 2 years. They'll throw little patches and DLC at it for 6 months and forget about it.Jebus213
lol. Crysis isn't generic at all. There is no other game that plays like Crysis. The only thing potentially generic about it is the story. The gameplay and the environments aren't generic at all.

Crysis 2 and 3 are generic.

Wow, what a compelling argument! You have shown me the light! Give me a break troll. Just because you don't like something doesn't make it generic. Name one other game that plays like Crysis 2 and 3. You know, with the tons of combat options and stealth aspects. 

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#134 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"][QUOTE="Toxic-Seahorse"] lol. Crysis isn't generic at all. There is no other game that plays like Crysis. The only thing potentially generic about it is the story. The gameplay and the environments aren't generic at all. Toxic-Seahorse

Crysis 2 and 3 are generic.

Wow, what a compelling argument! You have shown me the light! Give me a break troll. Just because you don't like something doesn't make it generic. Name one other game that plays like Crysis 2 and 3. You know, with the tons of combat options and stealth aspects. 

I'm troll for having different opinions. Can you prove to me that C2&3 aren't generic?: http://www.youtube.com/watch?v=hvSU6ufMCFU
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#135 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"]

[QUOTE="Jebus213"] Crysis 2 and 3 are generic.Jebus213

Wow, what a compelling argument! You have shown me the light! Give me a break troll. Just because you don't like something doesn't make it generic. Name one other game that plays like Crysis 2 and 3. You know, with the tons of combat options and stealth aspects. 

I'm troll for having different opinions. Can you prove to me that C2&3 aren't generic?

I just did. No other game has the combat options and the stealth aspects Crysis 2 & 3 has. There is no other game where you're a super soldier and the battlefield is essentially a playground. And while Crysis 2 was a bit more linear than Crysis, it is still a hell of a lot more open than any FPS that isn't open world. There is no room for opinion when you call something generic. It has a definition. Either something is or isn't generic. No Crysis game is genric. If you don't like the games that's fine, but don't call them generic.

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Jebus213

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#136 Jebus213
Member since 2010 • 10056 Posts
[QUOTE="Jebus213"][QUOTE="Toxic-Seahorse"] Wow, what a compelling argument! You have shown me the light! Give me a break troll. Just because you don't like something doesn't make it generic. Name one other game that plays like Crysis 2 and 3. You know, with the tons of combat options and stealth aspects. Toxic-Seahorse
I'm troll for having different opinions. Can you prove to me that C2&3 aren't generic?

I just did. No other game has the combat options and the stealth aspects Crysis 2 & 3 has. There is no other game where you're a super soldier and the battlefield is essentially a playground. And while Crysis 2 was a bit more linear than Crysis, it is still a hell of a lot more open than any FPS that isn't open world. There is no room for opinion when you call something generic. It has a definition. Either something is or isn't generic. No Crysis game is genric. If you don't liek the games that's finbe, but don't callt hem generic.

Crysis 2 is a LOT more linear then C1. Does the combat options and stealth aspects matter anymore?: http://www.youtube.com/watch?v=hvSU6ufMCFU and people were wondering how I was able to get through the SP campaign in under 6 hours.
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#137 Toxic-Seahorse
Member since 2012 • 5074 Posts

[QUOTE="Toxic-Seahorse"][QUOTE="Jebus213"] I'm troll for having different opinions. Can you prove to me that C2&3 aren't generic?Jebus213
I just did. No other game has the combat options and the stealth aspects Crysis 2 & 3 has. There is no other game where you're a super soldier and the battlefield is essentially a playground. And while Crysis 2 was a bit more linear than Crysis, it is still a hell of a lot more open than any FPS that isn't open world. There is no room for opinion when you call something generic. It has a definition. Either something is or isn't generic. No Crysis game is genric. If you don't liek the games that's finbe, but don't callt hem generic.

Crysis 2 is a LOT more linear then C1. Do the combat options and stealth aspects matter anymore?: http://www.youtube.com/watch?v=hvSU6ufMCFU and people were wondering how I was able to get through the SP campaign in under 6 hours.

Crysis wasn't even that open to begin with, and have you even played Crysis 2? It is pretty linear in some places, but very open in others. A video of 1 level doesn't say sh*t about the game. The last level was stupid, that's a fact, but it's only a fraction of the game. Thanks for proving that you were just trolling though. Also,w hot he hell walks through a level instead fo actually playing the game? How is that even fun? The game is more difficult when you actually play it instead of constantly running from the enemies. This whole discussion is irrelevant though because you still ahve yet to prove how it is generic. Beign too easy doesn't make it generic.

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Jebus213

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#138 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Jebus213"][QUOTE="Toxic-Seahorse"] I just did. No other game has the combat options and the stealth aspects Crysis 2 & 3 has. There is no other game where you're a super soldier and the battlefield is essentially a playground. And while Crysis 2 was a bit more linear than Crysis, it is still a hell of a lot more open than any FPS that isn't open world. There is no room for opinion when you call something generic. It has a definition. Either something is or isn't generic. No Crysis game is genric. If you don't liek the games that's finbe, but don't callt hem generic.Toxic-Seahorse

Crysis 2 is a LOT more linear then C1. Do the combat options and stealth aspects matter anymore?: http://www.youtube.com/watch?v=hvSU6ufMCFU and people were wondering how I was able to get through the SP campaign in under 6 hours.

Crysis wasn't even that open to begin with, and have you even played Crysis 2? It is pretty linear in some places, but very open in others. A video of 1 level doesn't say sh*t about the game. The last level was stupid, that's a fact, but it's only a fraction of the game. Thanks for proving that you were just trolling though. Also,w hot he hell walks through a level instead fo actually playing the game? How is that even fun? The game is more difficult when you actually play it instead of constantly running from the enemies. This whole discussion is irrelevant though because you still ahve yet to prove how it is generic. Beign too easy doesn't make it generic.

I'm not trolling. You can stealth or armor mode(rambo) your way through the entire game without even trying. I finished the SP in under 6 hours. "Also,w hot he hell walks through a level instead fo actually playing the game?" He shouldn't even be able to walk through the level like that at all: http://www.youtube.com/watch?annotation_id=annotation_197649&feature=iv&src_vid=hvSU6ufMCFU&v=FUbLCy_BT80
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jun_aka_pekto

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#139 jun_aka_pekto
Member since 2010 • 25255 Posts

[QUOTE="Jebus213"][QUOTE="Toxic-Seahorse"] I just did. No other game has the combat options and the stealth aspects Crysis 2 & 3 has. There is no other game where you're a super soldier and the battlefield is essentially a playground. And while Crysis 2 was a bit more linear than Crysis, it is still a hell of a lot more open than any FPS that isn't open world. There is no room for opinion when you call something generic. It has a definition. Either something is or isn't generic. No Crysis game is genric. If you don't liek the games that's finbe, but don't callt hem generic.Toxic-Seahorse

Crysis 2 is a LOT more linear then C1. Do the combat options and stealth aspects matter anymore?: http://www.youtube.com/watch?v=hvSU6ufMCFU and people were wondering how I was able to get through the SP campaign in under 6 hours.

Crysis wasn't even that open to begin with, and have you even played Crysis 2? It is pretty linear in some places, but very open in others. A video of 1 level doesn't say sh*t about the game. The last level was stupid, that's a fact, but it's only a fraction of the game. Thanks for proving that you were just trolling though. Also,w hot he hell walks through a level instead fo actually playing the game? How is that even fun? The game is more difficult when you actually play it instead of constantly running from the enemies. This whole discussion is irrelevant though because you still ahve yet to prove how it is generic. Beign too easy doesn't make it generic.

I tried that in Post-Apocalyptic/Human difficulty. I cloaked past the first three Cephs. I tried Armor Mode like in the video and couldn't get past the 2nd line of Cephs.

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deactivated-59b71619573a1

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#140 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="Toxic-Seahorse"]

[QUOTE="Jebus213"] Crysis 2 is a LOT more linear then C1. Do the combat options and stealth aspects matter anymore?: http://www.youtube.com/watch?v=hvSU6ufMCFU and people were wondering how I was able to get through the SP campaign in under 6 hours.Jebus213

Crysis wasn't even that open to begin with, and have you even played Crysis 2? It is pretty linear in some places, but very open in others. A video of 1 level doesn't say sh*t about the game. The last level was stupid, that's a fact, but it's only a fraction of the game. Thanks for proving that you were just trolling though. Also,w hot he hell walks through a level instead fo actually playing the game? How is that even fun? The game is more difficult when you actually play it instead of constantly running from the enemies. This whole discussion is irrelevant though because you still ahve yet to prove how it is generic. Beign too easy doesn't make it generic.

I'm not trolling. You can stealth or armor mode(rambo) your way through the entire game without even trying. I finished the SP in under 6 hours. "Also,w hot he hell walks through a level instead fo actually playing the game?" He shouldn't even be able to walk through the level like that at all: http://www.youtube.com/watch?annotation_id=annotation_197649&feature=iv&src_vid=hvSU6ufMCFU&v=FUbLCy_BT80

That makes the game easy, not generic. You have no idea what you're talking about. 

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Phelaidar

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#141 Phelaidar
Member since 2005 • 1533 Posts

[QUOTE="Jebus213"][QUOTE="Toxic-Seahorse"] Crysis wasn't even that open to begin with, and have you even played Crysis 2? It is pretty linear in some places, but very open in others. A video of 1 level doesn't say sh*t about the game. The last level was stupid, that's a fact, but it's only a fraction of the game. Thanks for proving that you were just trolling though. Also,w hot he hell walks through a level instead fo actually playing the game? How is that even fun? The game is more difficult when you actually play it instead of constantly running from the enemies. This whole discussion is irrelevant though because you still ahve yet to prove how it is generic. Beign too easy doesn't make it generic.

seanmcloughlin

I'm not trolling. You can stealth or armor mode(rambo) your way through the entire game without even trying. I finished the SP in under 6 hours. "Also,w hot he hell walks through a level instead fo actually playing the game?" He shouldn't even be able to walk through the level like that at all: http://www.youtube.com/watch?annotation_id=annotation_197649&feature=iv&src_vid=hvSU6ufMCFU&v=FUbLCy_BT80

That makes the game easy, not generic. You have no idea what you're talking about. 

Also find the game generic. The suits mechanics are nice... but get lost with generic art design, weapon design... and if C3 is anything like C2, it will have generic level-design. Crytek needs more artists and less engineers.

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#142 FelipeInside
Member since 2003 • 28548 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="Jebus213"] I'm not trolling. You can stealth or armor mode(rambo) your way through the entire game without even trying. I finished the SP in under 6 hours. "Also,w hot he hell walks through a level instead fo actually playing the game?" He shouldn't even be able to walk through the level like that at all: http://www.youtube.com/watch?annotation_id=annotation_197649&feature=iv&src_vid=hvSU6ufMCFU&v=FUbLCy_BT80Phelaidar

That makes the game easy, not generic. You have no idea what you're talking about. 

Also find the game generic. The suits mechanics are nice... but get lost with generic art design, weapon design... and if C3 is anything like C2, it will have generic level-design. Crytek needs more artists and less engineers.

SPOILER SPOILER SPOILER You found lifting the entire Central Park generic...?
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#143 Toxic-Seahorse
Member since 2012 • 5074 Posts
[QUOTE="Phelaidar"]

[QUOTE="seanmcloughlin"]

That makes the game easy, not generic. You have no idea what you're talking about. 

FelipeInside

Also find the game generic. The suits mechanics are nice... but get lost with generic art design, weapon design... and if C3 is anything like C2, it will have generic level-design. Crytek needs more artists and less engineers.

SPOILER SPOILER SPOILER You found lifting the entire Central Park generic...?

Apparently the more open battlefield of Crysis 2 are "generic" although not one person has yet to be able to name a game they're like. Crysis 2 is linear, but it's not a corridor shooter like most linear games.
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darksusperia

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#144 darksusperia
Member since 2004 • 6945 Posts
so...while my SLI 570's are enough to stay above 60fps in the beta @ 1080p max settings (smaax1) they dont have enough VRAM and I stutter like hell. :( (airport map)
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#145 mitu123
Member since 2006 • 155290 Posts
so...while my SLI 570's are enough to stay above 60fps in the beta @ 1080p max settings (smaax1) they dont have enough VRAM and I stutter like hell. :( (airport map)darksusperia
This game chokes cards that are under 2GB VRAM.
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Elann2008

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#146 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="darksusperia"]so...while my SLI 570's are enough to stay above 60fps in the beta @ 1080p max settings (smaax1) they dont have enough VRAM and I stutter like hell. :( (airport map)mitu123
This game chokes cards that are under 2GB VRAM.

4GB vram or go home. I don't care if it's overkill :lol: At the time when I bought my GTX 580, not many games if any demanded so much vram. Things have changed!
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#147 Lost-to-Apathy
Member since 2012 • 459 Posts
[QUOTE="Elann2008"][QUOTE="mitu123"][QUOTE="darksusperia"]
[QUOTE="mitu123"][QUOTE="darksusperia"]so...while my SLI 570's are enough to stay above 60fps in the beta @ 1080p max settings (smaax1) they dont have enough VRAM and I stutter like hell. :( (airport map)Elann2008
This game chokes cards that are under 2GB VRAM.

4GB vram or go home. I don't care if it's overkill :lol: At the time when I bought my GTX 580, not many games if any demanded so much vram. Things have changed!

So, what... there's one game now that does?
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#148 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="mitu123"][QUOTE="darksusperia"] This game chokes cards that are under 2GB VRAM.Elann2008
4GB vram or go home. I don't care if it's overkill :lol: At the time when I bought my GTX 580, not many games if any demanded so much vram. Things have changed!

So, what... there's one game now that does?

Oh, there are more. GTX 580's 1.5GB vram doesn't hold up any more at 1200p. Hitman Absolution, Max Payne, BF3, Crysis 2, Far Cry 3 and other games all go over 1.5GB vram easily. And this is WITHOUT 4xMSAA. Imagine if I bought a 1440p or 1600p monitor.. 2GB vram will barely hold, if not at all.

It might not be important to you but I play BF3 a lot and I get some stuttering that is really annoying.  There's a reason why 1GB vram will be obsolete and GPU manufacturers will no longer make video cards with anything lower than 2GB.  2-3GB will become the norm, and 4-6GB will be enthusiast.  

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#149 Lost-to-Apathy
Member since 2012 • 459 Posts

[QUOTE="Elann2008"][QUOTE="mitu123"] 4GB vram or go home. I don't care if it's overkill :lol: At the time when I bought my GTX 580, not many games if any demanded so much vram. Things have changed!Elann2008

So, what... there's one game now that does?

Oh, there are more. GTX 580's 1.5GB vram doesn't hold up any more at 1200p. Hitman Absolution, Max Payne, BF3, Crysis 2, Far Cry 3 and other games all go over 1.5GB vram easily. And this is WITHOUT 4xMSAA. Imagine if I bought a 1440p or 1600p monitor.. 2GB vram will barely hold, if not at all.

It might not be important to you but I play BF3 a lot and I get some stuttering that is really annoying.

Eh, I played Max Payne 3 and Crysis 2 on a GTX 470 @1200p, and they both ran at 60fps. Sure, I didn't use MSAA... but that's because FXAA works well enough. If you're getting stutter, there might be something wrong with your system.

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#150 darksusperia
Member since 2004 • 6945 Posts
[QUOTE="mitu123"][QUOTE="darksusperia"]so...while my SLI 570's are enough to stay above 60fps in the beta @ 1080p max settings (smaax1) they dont have enough VRAM and I stutter like hell. :( (airport map)Elann2008
This game chokes cards that are under 2GB VRAM.

4GB vram or go home. I don't care if it's overkill :lol: At the time when I bought my GTX 580, not many games if any demanded so much vram. Things have changed!

yep clearly. Im not going to play Crysis 3 until I have some 700/8000 series cards.