DayZ Standalone has released!!!

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Ballroompirate

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#201  Edited By Ballroompirate
Member since 2005 • 26695 Posts

Honestly I don't know why people are whining about a game that's $30 for an "alpha" build, specially when you can throw at least 20+ hours into DayZ if you like Zombie/Survival games which is well worth the $30 price tag. I mean hell I spent $19 on State of Decay and I feel like I should've paid more for that game since I've already put 34 hours into it.

The only people that can complain about a game being to expensive for a alpha build price tag is people who have bought Wasteland 2, which is $60 fraking dollars for a game that is still in alpha....and the sad thing is that it's one of my "must have/buy games" but you know what, $60 is way to much for an alpha game, if they would've went with $30 then I would've gladly handed them my money.

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deactivated-5acbb9993d0bd

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#202 deactivated-5acbb9993d0bd
Member since 2012 • 12449 Posts

@KHAndAnime said:

@MBirdy88 said:

@KHAndAnime said:

@Travis_Odell said:

@KHAndAnime:

Feed people rotten fruit and hand cuffed until they die? Why not pull the trigger before that fetish fantasy happened? This game got old after the mod and will die off before launch if there's one. Keep dreaming that this is the next minecraft it's the next Bondage simulator.

Because people like to have fun when they play games. We don't all want to play CoD, like you. The game already has 600k sales...at this rate it's going to be one of the highest selling PC games of all time. Nice try tho.

I don't know whats worse... a broken alpha of a game we and many already bought as a mod selling 600k, or your sig's advertisement....

a year a way from beta.... pathetic.

My sig's advertisement has paid for this game a dozen times over. Probably explains why I'm not so afraid to spend chump change towards mind-blowing games. How does it feel to be so afraid of pitching $30 towards something?

... yup, seems trustworthy being hidden behind a "tiny url"

http://www.becomeagametester.com/?hop=lolerskate ..... lolerskate?

$47 for knowledge you can get for free. games testing is not some sort of magical myth. it also pays nowhere near the ridiculous amounts mentioned.

oh and... 2 small web projects and I can afford a new PC. big whoop, again, your arguement of cost or "fear" is irrelevant.

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lawlessx

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#203  Edited By lawlessx
Member since 2004 • 48753 Posts

you guys still fighting over petty crap?

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vfibsux

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#204  Edited By vfibsux
Member since 2003 • 4497 Posts

@KHAndAnime said:

@vfibsux said:

@KHAndAnime said:

@MBirdy88 said:

@KHAndAnime said:

@Travis_Odell said:

@KHAndAnime:

Feed people rotten fruit and hand cuffed until they die? Why not pull the trigger before that fetish fantasy happened? This game got old after the mod and will die off before launch if there's one. Keep dreaming that this is the next minecraft it's the next Bondage simulator.

Because people like to have fun when they play games. We don't all want to play CoD, like you. The game already has 600k sales...at this rate it's going to be one of the highest selling PC games of all time. Nice try tho.

I don't know whats worse... a broken alpha of a game we and many already bought as a mod selling 600k, or your sig's advertisement....

a year a way from beta.... pathetic.

My sig's advertisement has paid for this game a dozen times over. Probably explains why I'm not so afraid to spend chump change towards mind-blowing games. How does it feel to be so afraid of pitching $30 towards something?

That's some cheap shit man. So now people who are against this practice are "afraid" to spend the money? lol. Seriously? I have about $170 more in projects I may never see finished than you do in this Steam game. All mine were kickstarters from small devs who could not afford to turn their vision into reality without my help, so let's not pretend you went out on a limb here Captain Courageous.

The problem people have I think is this is a big dev with tons more money than anyone posting here has, it is pretty sad they are charging $30 for an alpha that used to be a free mod.

How about you just get over the fact that there are people who don't agree with this an go enjoy your game? I would have told everyone to **** off by now lol. Who cares what others think if you are glad you spent the money?

You really are clueless about game production. They obviously don't have the money to completely self-publish this. BI isn't a huge developer. They make niche simulator games. They could only publish ArmA 3 through crowdfunding...do you not remember that? Did you think that game wasn't going to see the light of day? But it did release...lol.

I don't care if you don't want to buy the game dude. Nobody here cares. At all. I'm just here to point out how dumb your train of thought is - because all you're stating is "it's a bad idea! it's my opinion!". You have no reasons to back up any of your complaints, so really you're nothing more than a blabbering baby. How are we supposed to relate to your paranoia when there's no good reason for it? You couldn't even come up with a single substantial reason after half a dozen posts. It's plain as day that you're just paranoid for no reason.

I also don't care if you pissed away your money on other game investments - it's not relevant to this thread. DayZ is being made by a completely reputable developer. End of story, really. DayZ is already a huge success already - anybody who spent money on it already guaranteed their investments so there's nothing to complain about at this point.

Learn to spend your money with a little more thought and maybe you won't waste it. I've never wasted a dime on a crowdfunded game...can't say the same the same for many games published by big publishers tho. If you pick developers who've actually made games before, you have a pretty hard time funding vaporware. The fact that you've managed to waste so much money on vaporware says something about how much thought you put into these things.

If this game doesn't appeal to you, don't buy it. Revisit the thread when it's completed and then give your feedback. Sitting around, complaining about an unfinished game you've never played is probably one of the dumbest things you could possibly do. Almost as dumb as wasting $170 in projects that you aren't even sure will be completed. Or almost as dumb as complaining about game's publishing method (which happens to be the only way the game could be published). You might as well be sitting here saying "If they don't have the money to make the game, they shouldn't make it!". But when 600k people are willing to buy it within the first couple of weeks, wouldn't they be complete idiots to do it any other way?

Obviously their success is getting at the haters. It's just a testament to how well crowd funding works.

You're a tool dude, seriously. You obviously already have your reply ready before you even read a post. Taking one fucking sentence out of an entire post and writing a blog in reply is absurd.

I hope you get trolled here for the next year over this game because you have absolutely zero respect for anyone's opinion. Troll this tool from here to eternity, he deserves it.

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vfibsux

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#205 vfibsux
Member since 2003 • 4497 Posts

@Nick3306 said:

@vfibsux said:

@KHAndAnime said:

@MBirdy88 said:

@KHAndAnime said:

@Travis_Odell said:

@KHAndAnime:

Feed people rotten fruit and hand cuffed until they die? Why not pull the trigger before that fetish fantasy happened? This game got old after the mod and will die off before launch if there's one. Keep dreaming that this is the next minecraft it's the next Bondage simulator.

Because people like to have fun when they play games. We don't all want to play CoD, like you. The game already has 600k sales...at this rate it's going to be one of the highest selling PC games of all time. Nice try tho.

I don't know whats worse... a broken alpha of a game we and many already bought as a mod selling 600k, or your sig's advertisement....

a year a way from beta.... pathetic.

My sig's advertisement has paid for this game a dozen times over. Probably explains why I'm not so afraid to spend chump change towards mind-blowing games. How does it feel to be so afraid of pitching $30 towards something?

That's some cheap shit man. So now people who are against this practice are "afraid" to spend the money? lol. Seriously? I have about $170 more in projects I may never see finished than you do in this Steam game. All mine were kickstarters from small devs who could not afford to turn their vision into reality without my help, so let's not pretend you went out on a limb here Captain Courageous.

The problem people have I think is this is a big dev with tons more money than anyone posting here has, it is pretty sad they are charging $30 for an alpha that used to be a free mod.

How about you just get over the fact that there are people who don't agree with this an go enjoy your game? I would have told everyone to **** off by now lol. Who cares what others think if you are glad you spent the money?

While I agree with this, it's extremely annoying that the only dayz thread we have is getting filled by idiots who are just bashing our decision to buy the game. I just want to talk about the game and its features, not defend my decision to buy it.

You can blame dipshit here directly for this, if he would get off his high horse and stop trying to tell everyone their opinion is wrong it would have been dropped by now.

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#206  Edited By mrbojangles25
Member since 2005 • 60719 Posts

I wouldn't call an alpha a "standalone release", but if you have been looking forward to this for a long long time, I guess I can see why you might get excited.

Just remember, you're paying money to be guinea pigs. If this were another field, they'd be paying you to help test their product.

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KHAndAnime

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#207 KHAndAnime
Member since 2009 • 17565 Posts

Here are some screenshots of me sniping atop Cherno, gives you an idea of how the map lay out near the coast has changed a bit. You can go inside pretty much all the buildings you see. You can also go into the sky scrapers in the distance...each one has dozens and dozens of enterable rooms. The size of Cherno has quadrupled in the sense that there is a lot more enterable space. Most players navigate through buildings so it's not as easy for me to pick off stragglers.

bzn1.jpg

8ozu.jpg

http://imageshack.us/a/img839/5636/8qu8.jpg

zrfi.jpg

Taken on a Radeon 5850, Intel E6600, 6gb RAM setup.

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KHAndAnime

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#208  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@mrbojangles25 said:

I wouldn't call an alpha a "standalone release", but if you have been looking forward to this for a long long time, I guess I can see why you might get excited.

Just remember, you're paying money to be guinea pigs. If this were another field, they'd be paying you to help test their product.

We're paying them? You're saving money by pre-ordering a game. They're paying you $20 if you pre-order their $50 game. I wouldn't preorder the game if I didn't save money. Had absolutely no intention out of putting hours into it either, I've only put time into it to play it. Not test it. We're not guinea pigs - nobody is required to test anything. Testing means recording and reporting feedback. Everyone playing is just having fun. People who want to test and report feedback are doing so at their own leisure. Videogame testing doesn't mean you get to play a game for a fun.

Videogame testing doesn't mean you get to play a game for a fun. There's no field that exists that pays you to use products at your own leisure...

I don't know what fantasy land you people live in... and clearly don't have the slightest idea of what videogame testing consists on. Hint for the clueless: It's not the same as playing a game for fun. If you try to get a videogame testing job with that intention, you're in for a sore disappointment. Most people would find real video game testing to be maddening.

@Nick3306 said:

@vfibsux said:

@KHAndAnime said:

@MBirdy88 said:

@KHAndAnime said:

@Travis_Odell said:

@KHAndAnime:

Feed people rotten fruit and hand cuffed until they die? Why not pull the trigger before that fetish fantasy happened? This game got old after the mod and will die off before launch if there's one. Keep dreaming that this is the next minecraft it's the next Bondage simulator.

Because people like to have fun when they play games. We don't all want to play CoD, like you. The game already has 600k sales...at this rate it's going to be one of the highest selling PC games of all time. Nice try tho.

I don't know whats worse... a broken alpha of a game we and many already bought as a mod selling 600k, or your sig's advertisement....

a year a way from beta.... pathetic.

My sig's advertisement has paid for this game a dozen times over. Probably explains why I'm not so afraid to spend chump change towards mind-blowing games. How does it feel to be so afraid of pitching $30 towards something?

That's some cheap shit man. So now people who are against this practice are "afraid" to spend the money? lol. Seriously? I have about $170 more in projects I may never see finished than you do in this Steam game. All mine were kickstarters from small devs who could not afford to turn their vision into reality without my help, so let's not pretend you went out on a limb here Captain Courageous.

The problem people have I think is this is a big dev with tons more money than anyone posting here has, it is pretty sad they are charging $30 for an alpha that used to be a free mod.

How about you just get over the fact that there are people who don't agree with this an go enjoy your game? I would have told everyone to **** off by now lol. Who cares what others think if you are glad you spent the money?

While I agree with this, it's extremely annoying that the only dayz thread we have is getting filled by idiots who are just bashing our decision to buy the game. I just want to talk about the game and its features, not defend my decision to buy it.

You can blame dipshit here directly for this, if he would get off his high horse and stop trying to tell everyone their opinion is wrong it would have been dropped by now.

I'm not doing anything. You're entitled to your opinion, it's just sad you're not smart enough to justify it. You keep echoing your opinion, but haven't justified it once. It's nice you've come out and at least admit you're a troll. I called it from my first post because you're just like any other troll here - standoffish, childish, full of insults, and incapable of back-and-forth debate. If you're going to troll, it helps to at least hide your anger - and flinging around insults just makes you sound like one pissed dude.

As I said, you're welcome to your opinion on crowdfunding, as is anyone else. It would just be nice for once to see any rational reasons for their opinion against it, rather than the "Actually, I don't have any reasons, I'm just on the hating bandwagon" approach. It's old. Why not try something new?

You remind me of gay marriage bashers. You dislike something purely because it's not traditional, despite it being business people conduct in the privacy of their own home. Crowd funding isn't hurting you, so why do you dislike it? Not one good reason?

My posts aren't blog posts - they are full of relevant questions, and you ignore every single one of them. Your posts are more like blog posts (dead-end, not open to interpretation, doesn't generate substantial discussion). Try answering some of my questions before replying to me, I always answer all of your questions fully. Maybe then people would take you more seriously than a troll.

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vfibsux

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#209  Edited By vfibsux
Member since 2003 • 4497 Posts

If your stubborn fanboy ass took two seconds to read a post before getting defensive you would see the justification, and you would also have seen I am not against kickstarters.

Bringing gay marriage into this? ROFL. You can marry whoever you want sunshine, no problem here.

in the end you are a tool dude, period. Any rational person could go back in this thread and retrace the steps and see what an irrational and over defensive fanboy tool you have been here.

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KHAndAnime

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#210 KHAndAnime
Member since 2009 • 17565 Posts

@vfibsux said:

If your stubborn fanboy ass took two seconds to read a post before getting defensive you would see the justification, and you would also have seen I am not against kickstarters.

in the end you are a tool dude, period. Any rational person could go back in this thread and retrace the steps and see what an irrational and over defensive fanboy tool you have been here.

I never said you were against kickstarters, just crowdfunding. You're the one being over defensive...I'm not the one using words "tool", "dipshit"...and other various insults. You are, remember?

Anyone who reads this thread can see there's no rational reason to be against preordering a game from a trusted developer at a reduced price to fund the game's development. It benefits all parties involved.

Bringing gay marriage into this? ROFL. You can marry whoever you want sunshine, no problem here.

Right, there's no reason to have a problem with people going about their own business...it doesn't negatively impact you. Then you say....

The problem people have I think is this is a big dev with tons more money than anyone posting here has, it is pretty sad they are charging $30 for an alpha that used to be a free mod.

Yet it's pretty clear you have a problem with developers going about their own business when it comes to funding videogames, despite it not negatively impacting you. Lots of mods turn into full games. What's so sad about it in this case? It's sad that people get to save money by preordering a game they want? Some people just have to find something to complain about, I guess.

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KHAndAnime

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#211 KHAndAnime
Member since 2009 • 17565 Posts
@MBirdy88 said:

@KHAndAnime said:

@MBirdy88 said:

@KHAndAnime said:

@Travis_Odell said:

@KHAndAnime:

Feed people rotten fruit and hand cuffed until they die? Why not pull the trigger before that fetish fantasy happened? This game got old after the mod and will die off before launch if there's one. Keep dreaming that this is the next minecraft it's the next Bondage simulator.

Because people like to have fun when they play games. We don't all want to play CoD, like you. The game already has 600k sales...at this rate it's going to be one of the highest selling PC games of all time. Nice try tho.

I don't know whats worse... a broken alpha of a game we and many already bought as a mod selling 600k, or your sig's advertisement....

a year a way from beta.... pathetic.

My sig's advertisement has paid for this game a dozen times over. Probably explains why I'm not so afraid to spend chump change towards mind-blowing games. How does it feel to be so afraid of pitching $30 towards something?

... yup, seems trustworthy being hidden behind a "tiny url"

http://www.becomeagametester.com/?hop=lolerskate ..... lolerskate?

$47 for knowledge you can get for free. games testing is not some sort of magical myth. it also pays nowhere near the ridiculous amounts mentioned.

oh and... 2 small web projects and I can afford a new PC. big whoop, again, your arguement of cost or "fear" is irrelevant.


I didn't make the product - I don't really care about your feedback on it (including myself). It's called affiliate marketing, it's purely about generating cash. Want my opinion on it? It's crap. Yet it generates revenue just by having the link sitting around the internet. I must be lucky...

You say argument of cost has nothing to do with this? Then what is the argument about? A mod being sold as a game? It's as much a mod of ArmA 2 as Left 4 Dead 2 is a mod of Half Life 2. Meaning that it isn't a mod. Lots of mods turn into full games, DayZ isn't anything new.

Games like DayZ aren't typically given big budgets by developers because they would view it as a big expensive risk. This method lets them pay into development as they go, better developing the game based on the amount of sales. What's wrong with that?

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dbtbandit67

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#212 dbtbandit67
Member since 2012 • 415 Posts

I think people love the concept of an open world zombie game. But if other companies start doing it, and start doing it better, I see Day Z getting left behind, cause the core engine is cheap shit.

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#213 IvanElk
Member since 2008 • 3798 Posts

I don't care either way, but the game is fun as hell I can't wait till they add in vehicles and such.

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KHAndAnime

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#214 KHAndAnime
Member since 2009 • 17565 Posts

Has anyone found a revolver? Maybe I'm not looking in the right places but I'm beginning to think it's not in the game.

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deactivated-579f651eab962

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#215 deactivated-579f651eab962
Member since 2003 • 5404 Posts

Anyone fancy trying this?

Print your own Chernarus map

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#216  Edited By kozzy1234
Member since 2005 • 35966 Posts

Have had a friggin blast so far, 72 hours lol. It is a ton of fun with friends/other people, it is a game you won't learn all at once, it will take a little while to learn the huge gigantic map, etc... I have died from many silly things and seen good amount of bugs, and some stuff does need to be fixed asap, but I am still having a friggin blast.

In alot better shape than I expected for week 2 of early alpha. Lots of work to do but this is a fantastic BASE to build onto. If anyone wants to join me, jacksepticeye, mohfever, takeiteazy and Elann then feel free to msg one of us.

For people who are annoyed by can openers its really not hard. You find a melee weapon and you can open it with it. So far I have used a can opener, fire axe, Knife and a hammer.

The hardest things for new players to learn is the huge map, take some item just to learn that. Also if you have not played the arma series much over the years, the simulation style shooting can be tough aswell. One hting I reccomend is not staying down south where alot of the crazy bandits are and where most of hte loot has been scavenged already down south. Head up north even just 5-10minutes, Alot of houses that have not been touched, etc..

One thing I love is how much better the blood bag aspect is, it was so silly in the mod how there was random blood bags around the map that where not in cold fridges,etc.. now you have to get blood from someone,etc.. much better imo. Now it makes it a little harder for me to be a medic, I cant just rush the hospital near cherno and be on my way, must better now how you actually have to work to get a blood infusion done.

Combat logging is the only big issue for me atm, I hope gets fixed asap, the other stuff I can live with while features and content are being added. I am also gettign alto better at melee against zombies, especially with a fireaxe. Also love the new hotbar, it is very useful, as is the run/launch move, doesn't take 5-10 seconds to get over things now lol. It is alot to learn and soak in DAYZ, but if you have some patience and don't mind learning, you can have a serious blast with friends on this game. Just realize it is not a game you will learn in 5 minutes like alot of games.

As I said above, lots to be improved, but I already have 72 hours logged in and have had a blast, cant wait to jump on again. Great base for rocket and the team to work on, as a DAYZ vet I was not expecting this good of a version this early on, looking forward to seeing the new features added and some of hte bugs/issues ironed out. Also one more thing, if you are unconcious you need to have a EPI PEN or Saline Bag from a friend/other person to use on you, I have used the Epi Pen once on a friend who was unconcious. Also it might take awhile to learn the thirsty/hunger aspect, you start at around 30% thirst, so first thing I like to do is find a water pump and just drink TONS till it says you are full. It is also key to get your hunger and thirst to FULL, after that you get to a healthy STATE which will then have your HP/blood regenerate! So no need for a blood bag if you can get you're health up to 100%. Yes there are some more bugs that annoy me, but I have never played an alpha game where there was not issues such as crashes, bugs, loss of inventory, server issues,etc.. But nothing that makes me want to stop playing or spazz out. Compared to some other alpha games I am currently in, it is pretty good shape and will only get better.

Anyways, there is my impressions, get some dudes together and go on an adventure and it can be a ton of fun, even early early on like it is now. I find it crazy how out of all the times I got this year myself and to review, half the games ive enjoyed the most are games not even finished! Such as Starbound, DayZ standalone, 7 days to die,etc.. We really are at a great time for PC gaming, where alot of these indie games are able to be made and the fans able to play as the game is being developed. Some of these AAA big companies need to take notes! Not perfect but damn fun and nicely along for this type of early stage alpha.

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kozzy1234

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#217  Edited By kozzy1234
Member since 2005 • 35966 Posts

@dbtbandit67 said:

I think people love the concept of an open world zombie game. But if other companies start doing it, and start doing it better, I see Day Z getting left behind, cause the core engine is cheap shit.

ARMA engine has the best shooting for realistic shooters imo, it is not cheap at all. If I shoot someone in arma I deserve that kill, if I miss someone it is 100% my fault, this is one of the few shooters where I feel that way. The movement and animations might not be the best in this engine, but for the shooting its one of my favorites (Rising Storm has very good realistic shooting as well). You cant just run and gun all the time in ARMA like you can say COD or BF.

And you say watch out for other companies doing games like this?? Well there has already been a bunch and they are not as good as DAYZ! WarZ went for an action/arcadey/casual style and look how that turned out?

WarZ is probably the worst game ive played in 30 years of gaming, Nether is ok but along way to go, Garrys Day One is atrocious and Rust is terrible. Ya those other companies sure are doing good lol. I would way rather have a realistic engine like arma than one like warz or COD to be honest. One of my favorite things about dayz is that is using the shootign mechanics of arma which has always been up there for my favorite shooting mechanics for these slower/sim type shooters.

It is far from a perfect engine (Inventory, movement and animations can be down right crappy at times), but from just a shooting the guns aspect, there is no other game I like the shooting in more that ARMA if I want some realistic/sim action. If i want arcadey or fast gunplay I will play Quake or BF. But for this style of game for me personally there is no other engine I would want for the shooting aspect (Rising Storm maybe would be only alternative for me that does realistic shooting good like arma).

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Treflis

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#218 Treflis
Member since 2004 • 13757 Posts

Good news, On my 34th character ( I started to count after being shot by other players what I'm guessing is 20 times maybe) I managed to not only find a bat and a backpack, But also a empty handgun before I was shot dead by another player ten minutes later when we spotted eachother and I raised my hand as a greeting.

Have to admit, Players seems very trigger happy as opposed to the Mod. I say this because I haven't been killed by zombies yet.

=P

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Nick3306

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#219 Nick3306
Member since 2007 • 3429 Posts

@Treflis said:

Good news, On my 34th character ( I started to count after being shot by other players what I'm guessing is 20 times maybe) I managed to not only find a bat and a backpack, But also a empty handgun before I was shot dead by another player ten minutes later when we spotted eachother and I raised my hand as a greeting.

Have to admit, Players seems very trigger happy as opposed to the Mod. I say this because I haven't been killed by zombies yet.

=P

Player were always trigger happy in the mod for me. I started just shooting on sight because 90% of the people i came across would start shooting at me.

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#220 jimmyjammer69
Member since 2008 • 12239 Posts

I love what they're trying to do with this, but Christ... I can't be the only one thinking $30 is really steep for an alpha build. Lower the initial price to provide some momentum to the community hype machine and give early investors the feeling they're being rewarded for having some faith in DayZ's obvious potential.

The recent trend to flash sales seems to suggest some flexibility in pricing doesn't do much harm to overall profit, and I imagine the devs' coffers are starting to feel a bit light by now.

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Flubbbs

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#221  Edited By Flubbbs
Member since 2010 • 4968 Posts

@jimmyjammer69 said:

I love what they're trying to do with this, but Christ... I can't be the only one thinking $30 is really steep for an alpha build. Lower the initial price to provide some momentum to the community hype machine and give early investors the feeling they're being rewarded for having some faith in DayZ's obvious potential.

The recent trend to flash sales seems to suggest some flexibility in pricing doesn't do much harm to overall profit, and I imagine the devs' coffers are starting to feel a bit light by now.

they dont have to lower the price.. its been the top selling game on steam since it released with almost 700k sold.. 30 bucks and your getting the alpha, beta and full game, i dont see why thats so hard for people to understand lol

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Treflis

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#222 Treflis
Member since 2004 • 13757 Posts

@Nick3306 said:

@Treflis said:

Good news, On my 34th character ( I started to count after being shot by other players what I'm guessing is 20 times maybe) I managed to not only find a bat and a backpack, But also a empty handgun before I was shot dead by another player ten minutes later when we spotted eachother and I raised my hand as a greeting.

Have to admit, Players seems very trigger happy as opposed to the Mod. I say this because I haven't been killed by zombies yet.

=P

Player were always trigger happy in the mod for me. I started just shooting on sight because 90% of the people i came across would start shooting at me.

I'd do that if I not only managed to somehow get into a military facility without being killed, Found a weapon and ammo for it. So far I've only come across baseball bats, crowbars, wrench and occasional axe.

So I've pretty much adopted a playstyle to see how much I can scavenge and use before I'm killed.

=P

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kozzy1234

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#223 kozzy1234
Member since 2005 • 35966 Posts

Great games last night with Jacksepticeye, Mhofever, Takeiteazy, myself and my cousin sean.

Jump on this with some friends and it is a blast. Think we played for 5-6 hours straight lol, it was like 7am or something for the UK dudes hehe.

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KHAndAnime

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#224  Edited By KHAndAnime
Member since 2009 • 17565 Posts
@jimmyjammer69 said:

I love what they're trying to do with this, but Christ... I can't be the only one thinking $30 is really steep for an alpha build. Lower the initial price to provide some momentum to the community hype machine and give early investors the feeling they're being rewarded for having some faith in DayZ's obvious potential.

The recent trend to flash sales seems to suggest some flexibility in pricing doesn't do much harm to overall profit, and I imagine the devs' coffers are starting to feel a bit light by now.

$30 is the reduced priced for the alpha build, they're paying $30 for a game that will eventually be $50 or more. It's the same exact model as ArmA 3, which had a relatively successful launch and has shaped up very well. I don't know where people get the idea that this is a $30 game - this game offers more value than most $60 titles. That's why it's almost at 750k sales already. It's already shaping to be one of the best selling PC games in recent years.

@kozzy1234 said:

Great games last night with Jacksepticeye, Mhofever, Takeiteazy, myself and my cousin sean.

Jump on this with some friends and it is a blast. Think we played for 5-6 hours straight lol, it was like 7am or something for the UK dudes hehe.

Did you all actually manage to meet up? Getting a desirable spawn can be difficult...having a hard enough time meeting up with just one other friend.

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deactivated-5bda06edf37ee

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#226 deactivated-5bda06edf37ee
Member since 2010 • 4675 Posts

i'd like to buy it since it's so cheap now early on, but i wouldn't like to play it just yet. i just know i couldn't keep myself from playing it...

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#227 Ballroompirate
Member since 2005 • 26695 Posts

@Treflis said:

@Nick3306 said:

@Treflis said:

Good news, On my 34th character ( I started to count after being shot by other players what I'm guessing is 20 times maybe) I managed to not only find a bat and a backpack, But also a empty handgun before I was shot dead by another player ten minutes later when we spotted eachother and I raised my hand as a greeting.

Have to admit, Players seems very trigger happy as opposed to the Mod. I say this because I haven't been killed by zombies yet.

=P

Player were always trigger happy in the mod for me. I started just shooting on sight because 90% of the people i came across would start shooting at me.

I'd do that if I not only managed to somehow get into a military facility without being killed, Found a weapon and ammo for it. So far I've only come across baseball bats, crowbars, wrench and occasional axe.

So I've pretty much adopted a playstyle to see how much I can scavenge and use before I'm killed.

=P

I could be mistaken but I've rarely seen a gun in a area that's not a airbase or a military prison/base. I know in the mod version you could get weapons in barns and hunting stands but now I've yet to see a gun spawn in ether of those.

I've only died once and that was to hunger since if I see someone I bail/run like hell, I actually died twice by a glitched zombie that ran up to me and 1 shot me while I was eating but I logged back on my character and he was still there.

Also I love how customizable gear is in this game, I went from a basic character, to a character with a brown hoodie and biker helmet to a full fledged bad ass looking survivor

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Nick3306

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#228 Nick3306
Member since 2007 • 3429 Posts

Ya I believe for now guns only spawn in airfields and military bases.

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KHAndAnime

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#229 KHAndAnime
Member since 2009 • 17565 Posts

@Nick3306 said:

Ya I believe for now guns only spawn in airfields and military bases.

Far from the truth. I've never found a gun at an airfield or military base myself (though I'm sure they spawn there), but you can find guns in abundance in schools, specific types of apartment buildings, etc.

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Nick3306

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#230  Edited By Nick3306
Member since 2007 • 3429 Posts

@KHAndAnime said:

@Nick3306 said:

Ya I believe for now guns only spawn in airfields and military bases.

Far from the truth. I've never found a gun at an airfield or military base myself (though I'm sure they spawn there), but you can find guns in abundance in schools, specific types of apartment buildings, etc.

I honestly have not found one outside of those places yet. Guess I have to keep looking.

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IvanElk

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#231 IvanElk
Member since 2008 • 3798 Posts

I have found pistols and rifles in various places. But from what I know there are a lot of buildings that the spawning isn't working on them right now. Barracks are just overall the best place to check because they usually spawn with one item in each room.

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blangenakker

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#232 blangenakker
Member since 2006 • 3240 Posts

Do people still play the mod or is there no point anymore?

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deactivated-579f651eab962

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#233 deactivated-579f651eab962
Member since 2003 • 5404 Posts

@blangenakker said:

Do people still play the mod or is there no point anymore?

A lot of people still play the mod as well as breaking point for arma III, but standalone is the only officially supported and updated version.

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#234 Flubbbs
Member since 2010 • 4968 Posts

@blangenakker said:

Do people still play the mod or is there no point anymore?

yea alot of people play it.. DayZ Epoch is great

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KHAndAnime

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#235  Edited By KHAndAnime
Member since 2009 • 17565 Posts

@acanofcoke said:

@blangenakker said:

Do people still play the mod or is there no point anymore?

A lot of people still play the mod as well as breaking point for arma III, but standalone is the only officially supported and updated version.

Not true, the mod is still supported and being updated. It will continue to develop alongside DayZ SA. Just not by Rocket.

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#236 blangenakker
Member since 2006 • 3240 Posts

@KHAndAnime: Cool, I think I might reinstall ARMA 2 again

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#237 FoxbatAlpha
Member since 2009 • 10669 Posts

I have been playing this for the last week. It is highly addicting and cant wait to see what the future will bring.

Other than the idiots that kill you on site, I am really enjoying the survival aspect.

Cant wait to get a private server going.

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#238  Edited By IvanElk
Member since 2008 • 3798 Posts

@FoxbatAlpha said:

I have been playing this for the last week. It is highly addicting and cant wait to see what the future will bring.

Other than the idiots that kill you on site, I am really enjoying the survival aspect.

Cant wait to get a private server going.

But, those idiots need to survive... off your flashlight, pants, and shirt. (okay to be fair I do kill sometimes for batteries, if I need some for weapon lights, but not on sight).

My suggestion is to go inland to Star and that way your away from the ass holes at the coast who are there literally for the sole purpose of killing people like you.

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KHAndAnime

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#239  Edited By KHAndAnime
Member since 2009 • 17565 Posts

Ugh, this latest rolling update is fucking awful. I'm rubberbanding everywhere (never happened to me pre-patch), my mouse aim is jittering all over the place, and I'm literally only spawning in the same 2 locations (on the South East coast, which is opposite of where I like to play on the map).

@IvanElk said:

@FoxbatAlpha said:

I have been playing this for the last week. It is highly addicting and cant wait to see what the future will bring.

Other than the idiots that kill you on site, I am really enjoying the survival aspect.

Cant wait to get a private server going.

But, those idiots need to survive... off your flashlight, pants, and shirt. (okay to be fair I do kill sometimes for batteries, if I need some for weapon lights, but not on sight).

My suggestion is to go inland to Star and that way your away from the ass holes at the coast who are there literally for the sole purpose of killing people like you.

I kill on sight because it's the safe thing to do.

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Nick3306

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#241 Nick3306
Member since 2007 • 3429 Posts

@KHAndAnime said:

Ugh, this latest rolling update is fucking awful. I'm rubberbanding everywhere (never happened to me pre-patch), my mouse aim is jittering all over the place, and I'm literally only spawning in the same 2 locations (on the South East coast, which is opposite of where I like to play on the map).

@IvanElk said:

@FoxbatAlpha said:

I have been playing this for the last week. It is highly addicting and cant wait to see what the future will bring.

Other than the idiots that kill you on site, I am really enjoying the survival aspect.

Cant wait to get a private server going.

But, those idiots need to survive... off your flashlight, pants, and shirt. (okay to be fair I do kill sometimes for batteries, if I need some for weapon lights, but not on sight).

My suggestion is to go inland to Star and that way your away from the ass holes at the coast who are there literally for the sole purpose of killing people like you.

I kill on sight because it's the safe thing to do.

I heard they took out the south west spawns in the last update, not sure why.

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FoxbatAlpha

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#242 FoxbatAlpha
Member since 2009 • 10669 Posts

@Nick3306 said:

@KHAndAnime said:

Ugh, this latest rolling update is fucking awful. I'm rubberbanding everywhere (never happened to me pre-patch), my mouse aim is jittering all over the place, and I'm literally only spawning in the same 2 locations (on the South East coast, which is opposite of where I like to play on the map).

@IvanElk said:

@FoxbatAlpha said:

I have been playing this for the last week. It is highly addicting and cant wait to see what the future will bring.

Other than the idiots that kill you on site, I am really enjoying the survival aspect.

Cant wait to get a private server going.

But, those idiots need to survive... off your flashlight, pants, and shirt. (okay to be fair I do kill sometimes for batteries, if I need some for weapon lights, but not on sight).

My suggestion is to go inland to Star and that way your away from the ass holes at the coast who are there literally for the sole purpose of killing people like you.

I kill on sight because it's the safe thing to do.

I heard they took out the south west spawns in the last update, not sure why.

My last character spawned way to the South East. A Long trek to the Military Base. I did head North and found it is so much better without other idiots. I do kill on site now.