Devil May Cry 4 "pirated to hell and back"

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Jamex1987

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#1 Jamex1987
Member since 2008 • 2187 Posts

"I don't think the game has any copy protection but I guess they expected better sales.

http://www.gamesindustry.biz/articles/devil-may-cry-4-pirated-to-hell-and-back-says-capcom

Capcom in the US has admitted that sales of the PC version of Devil May Cry 4 are suffering due to severe piracy issues.

Writing on the official Capcom forums, vice president of strategic planning Christian Svensson said that the Japanese division has so far not allowed the title to be distributed digitally.

"I'm not sure about how Capcom in general feels but it's not doing as well as I would like in the US at retail," wrote Svensson.

"It's such a good version and it really deserves better sales. I know it's getting pirated to hell and back (it was up on torrents literally the day it shipped)."

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thusaha

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#2 thusaha
Member since 2007 • 14495 Posts
That's bad sign.
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mo0ksi

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#3 mo0ksi
Member since 2007 • 12337 Posts

Unbelievable... the game was $10 cheaper than the usual price for PC games too.

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flclempire

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#4 flclempire
Member since 2004 • 4914 Posts
Well, JRPG fans are the worst of the worst, and they are the main audience for that type of game.
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Nitrous2O

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#5 Nitrous2O
Member since 2004 • 1813 Posts

Following the links only brings me to futher forum threads at the moment (?)

Really too bad though :(

Capcom doesn't exactly make games that appeal a large part of the PC gaming community, although they can be fun for a change of pace. Regardless, I for one am very pleased they decided to give some (more) attention to the PC recently. Poor sales and indications of high-piracy aren't nice rewards.

If this is only US though, wait for worldwide sales reactions before completely jumping the gun (remember Crysis?).

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naval

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#6 naval
Member since 2003 • 11108 Posts

Following the links only brings me to futher forum threads at the moment (?)

Really too bad though :(

Capcom doesn't exactly make games that appeal a large part of the PC gaming community, although they can be fun for a change of pace. Regardless, I for one am very pleased they decided to give some (more) attention to the PC recently. Poor sales and indications of high-piracy aren't nice rewards.

If this is only US though, wait for worldwide sales reactions before completely jumping the gun (remember Crysis?).

Nitrous2O

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1060221/Are_Capcom_pleased_with_DMC4s_PC_sales

Notice they only say US Retail and not europe etc

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naval

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#7 naval
Member since 2003 • 11108 Posts
One interesting fact from the link i posted above : Capcom will be moving to Internet based authentication
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GPAddict

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#8 GPAddict
Member since 2005 • 5964 Posts

Pirates are soooo COOL! :roll:

NOT! :evil:

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vash47

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#9 vash47
Member since 2007 • 2171 Posts
Really sad, considering it was a good port, and they should have allowed DD.
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Staryoshi87

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#10 Staryoshi87
Member since 2003 • 12760 Posts
It doesn't help that the game is sub par :( I made the mistake of buying it when it came to the PS3 :(
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Misterhamper

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#11 Misterhamper
Member since 2004 • 56 Posts
I thought the game was quite bad too. I loved Oni, so I thought it would be equally good, but after I tried it for 30 minutes, I had no intent to buy it. It also was very dumbed down from DMC 3. And as far as I know Crytek made more than they spend, they just didn't earn godly amounts of money as they had hoped.
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F1_2004

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#12 F1_2004
Member since 2003 • 8009 Posts
Maybe if they made a game good enough that it could actually break into the top selling PC games list, they would be selling enough copies. Every game is up for download as soon as it's released, DMC4 isn't the first.
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GodLovesDead

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#13 GodLovesDead
Member since 2007 • 9755 Posts

I feel bad for Capcom considering it was a great port. But as much as I wish it sold well, all I can say is: What did you expect?

1) The game's genre is niche in the PC gaming world.

2) Most gamers are under the assumption it requires a gamepad.

3) Capcom's track record hasn't been so hot.

Really sad, considering it was a good port, and they should have allowed DD.vash47

DD is also a must for PC games today.

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Skeptomania

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#14 Skeptomania
Member since 2004 • 8104 Posts
Capcom might rethink a PC version of Street Fighter 4 if DMC4's sales are really that bad. Other future Capcom PC releases might go away too. I only like a few of Capcom's titles, but still don't want them out of the PC gaming market.
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xAngels_Assasin

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#15 xAngels_Assasin
Member since 2007 • 467 Posts
Well games that have no online usually get pirated the most since youre not missing anything from downloading.
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fethehl

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#16 fethehl
Member since 2008 • 223 Posts
If I was a developer I wouldn't even make games for PC just so greedy, lazy, jobless douches don't get the game. Developers aren't doing charity work. (yes I know consoles game pirates, but it's ALOT less)
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EndersAres

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#17 EndersAres
Member since 2005 • 5711 Posts
Is it really that surprising? Come on. You bring a game that's in a genre pc gamers are known to avoid and they do it six months later. It's a timing issue. Six months the game has been spoiled and there is no reason for anyone to buy it.
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kozzy1234

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#18 kozzy1234
Member since 2005 • 35966 Posts

Give me Ninja Gaiden 2 on pc and id be stoked, but Devil May Cry isnt a very good series imo.

They should have put the game on steam or another digital download service and it wouldnt get pirated quite as much.

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foggy666

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#19 foggy666
Member since 2003 • 1123 Posts
all games are pirated on first day, the question how many of those would buy the game, how many actually liked it and played it till the end? many pirates try games to see if they like them. not every pirate is a lost customer.
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fuchuzz

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#20 fuchuzz
Member since 2007 • 320 Posts
The only thing that really stops pirating pc games these days is amazing online play.... so if copmany's produce single player only games... they will get pirated..
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Nibroc420

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#21 Nibroc420
Member since 2007 • 13571 Posts
It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"

every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
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Qixote

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#22 Qixote
Member since 2002 • 10843 Posts

2) Most gamers are under the assumption it requires a gamepad.

GodLovesDead

I'm curious, does the box say that a gamepad is recommended? Not every pc gamer lives on game forums and knows that Capcom doesn't know what a mouse is.

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Swiftstrike5

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#23 Swiftstrike5
Member since 2005 • 6950 Posts
It's a Capcom port... They can't expect to win everybody over when the succeed once. It's a good game, but I heard DMC3 was a terrible port and so was the disaster of Lost Planet. Demo was ok, but I don't think it's at the top of my list of purchases.
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Nikalai_88

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#24 Nikalai_88
Member since 2006 • 1755 Posts

It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"

every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
Nibroc420

SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.

It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.

Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.

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Qixote

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#25 Qixote
Member since 2002 • 10843 Posts
If Capcom decides to not make any more ports to the PC, would this really be a blow to PC gaming? Oh no! No more PC games that feel like console games.
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GodLovesDead

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#26 GodLovesDead
Member since 2007 • 9755 Posts
[QUOTE="GodLovesDead"]

2) Most gamers are under the assumption it requires a gamepad.

Qixote

I'm curious, does the box say that a gamepad is recommended? Not every pc gamer lives on game forums and knows that Capcom doesn't know what a mouse is.

I'd figure it'd be more of a common sense thing. Any gamer should be able to look at the game right away and think "Well...how the hell is this game going to work on a mouse and keyboard?". Hell, that's what I first thought.

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MarioJP_

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#27 MarioJP_
Member since 2008 • 319 Posts

Well this really sucks it is a good game and a port well done too. They even did the efforts of suping the graphics up. This game is not a bad port and they deserve to have their sales. I would love to see Resident evil 5 come to PC and you cant say that game isn't going to be good??. This piracy has really got to stop. Even rts games are going to consoles. You can already plug in a keyboard and mouse on your ps3 for rts games. The bottomline is if no sales are being made then they are going to go where they know a sale is a guarantee.

Because the way things are going now pc gaming is losing the hardcore gaming front and will soon be stripped down to causual gaming such as web based flash games and based subscription games. The only true gaming that will be left is steam because we all know you can't pirate that too easily.

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nutcrackr

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#28 nutcrackr
Member since 2004 • 13032 Posts
I didn't buy it, but I didn't pirate it. I bought LP:EC Colonies edition instead, hopefully that gets me out of trouble.
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Nibroc420

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#29 Nibroc420
Member since 2007 • 13571 Posts

[QUOTE="Nibroc420"]It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"

every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
Nikalai_88

SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.

It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.

Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.



regardless... I've hard way to many companies complaining about how "piracy hurts their sales". It's like, "Yeah, we know it does..we get it." But when they come out with a game like DMC4 that i've heard is a terrible port, and i've heard numerous back things about. It's obvious that the sales are down if people are saying bad things.

I should go and make a terrible game, and scream "piracy" when no-one wants to buy it. Fact is, Developers need to accually come up with good ideas. Sure it's a great game on the consoles, but when the controls are whacked out "Hey, lets have YGHJ instead of WASD or the arrow keys thats innovative. it won't make the controls confusing or way too hard to use with two hands."

Piracy is destroying the PC gaming industry. I agree. But that doesn't give developers of terrible games the right to blame their sales on piracy.
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MarioJP_

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#30 MarioJP_
Member since 2008 • 319 Posts
[QUOTE="Nikalai_88"]

[QUOTE="Nibroc420"]It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"

every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
Nibroc420

SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.

It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.

Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.



regardless... I've hard way to many companies complaining about how "piracy hurts their sales". It's like, "Yeah, we know it does..we get it." But when they come out with a game like DMC4 that i've heard is a terrible port, and i've heard numerous back things about. It's obvious that the sales are down if people are saying bad things.

I should go and make a terrible game, and scream "piracy" when no-one wants to buy it. Fact is, Developers need to accually come up with good ideas. Sure it's a great game on the consoles, but when the controls are whacked out "Hey, lets have YGHJ instead of WASD or the arrow keys thats innovative. it won't make the controls confusing or way too hard to use with two hands."

Piracy is destroying the PC gaming industry. I agree. But that doesn't give developers of terrible games the right to blame their sales on piracy.

If this is true i would like see rts and fps sold on pc compared to consoles?? The hard reality is pc gaming is going to be just left overs. Crytek is starting to think of ditching the pc as a exlusive and work the other way around. I mean this is not a good time to be pissing off gaming companies. And again dmc 4 was not a bad port at all. Whats wrong using a gamepad on ur pc?? its only fair we get their titles since they are getting rts and fps on consoles with a k&m but i forgot we can't even do that because piracy is going to cheat them out and just say screw it why waste our time if we cant get sales on the pc?? Devil May Cry was never on the pc and now that we finally see this game on pc this is what they get in return. Thats messed up.

I bet you anything that if when RE5 comes out to pc and all it takes is one negative feedback like "oh its a bad port" and what if in reality was a awsome port but yet did not sell because of one freakin negative thing said. Sure there are bad ports but not every single port is bad. We really cant go for what people say. Too much negative like this we won't have any ports or exclusives for that matter.

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Jd1680a

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#31 Jd1680a
Member since 2005 • 5960 Posts

I dont get how piracy helps anyone including people who do pirate. People want to continue to play games that come out, but if the publisher isnt making money because of piracy. They will stop making games for the PC then everyone gets hurt.

These companies got to continue doing business so they will have product to sell. Evidentally everyone who signs up for Games for Windows will all have very stiff anti pirate software. Perhaps they get even tougher when they ask the FBI to come in and give fines to people who decide to download a pirated copy.

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Nibroc420

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#32 Nibroc420
Member since 2007 • 13571 Posts
The problem with using a gamepad on a PC? hmm lets see.. oh, right, not everyone has one. Unlike consoles..

the gamers who play on the PC, are not the same gamers who play Wii,or xbox,or ps3. And every DMC has come out on xbox/playstation or their future selves.
ever think, maybe devil may cry was designed for, and has the most fans in consoles? Yet they expect to make huge sales on the PC with terrible K&M controls.

I bought my PC to play PC games, not to plug an xbox controller in and play xbox games. IF they don't support decent, usable controls with a keyboard and mouse. I'll keep my mouth shut and ignore it. However if they make a game with terrible controls and gameplay. Not to mention horrible graphics, You think they'd learn to keep their mouths shut instead of screaming wolf ("piracy" in this case) I suspect not too many people pirated this game, and if it was, it's because capcom obviously didn't deserve their money. Chances are it was downloaded and uninstalled shortly after. Kind of like RE4.

You think they'd learn after Lost planet and RE4...guess not.
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MarioJP_

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#33 MarioJP_
Member since 2008 • 319 Posts

The problem with using a gamepad on a PC? hmm lets see.. oh, right, not everyone has one. Unlike consoles..

the gamers who play on the PC, are not the same gamers who play Wii,or xbox,or ps3. And every DMC has come out on xbox/playstation or their future selves.
ever think, maybe devil may cry was designed for, and has the most fans in consoles? Yet they expect to make huge sales on the PC with terrible K&M controls.

I bought my PC to play PC games, not to plug an xbox controller in and play xbox games. IF they don't support decent, usable controls with a keyboard and mouse. I'll keep my mouth shut and ignore it. However if they make a game with terrible controls and gameplay. Not to mention horrible graphics, You think they'd learn to keep their mouths shut instead of screaming wolf ("piracy" in this case) I suspect not too many people pirated this game, and if it was, it's because capcom obviously didn't deserve their money. Chances are it was downloaded and uninstalled shortly after. Kind of like RE4.

You think they'd learn after Lost planet and RE4...guess not.
Nibroc420

ok then explain why crytek and bioware is focusing more on consoles and yet that is not a port. all of the cod series were on pc ever since. And all of a sudden cod series goes to consoles and now calling this game a bad port?? see this is the thing i am talking about. Keep this up there won't be NOTHING LEFT. case if you havent notice but the development cost for these so called next gen games has gone up by alot and the least thing they need to deal with is piracy. Games are not like music and movies. Like said there are bad ports but so far these ports have been really good. Bioshock,DMC4,Mass Effect. Sides RE4 came out a long time ago and they were not that serious at that time. But now they want to try to push pc as a gaming platform but seems like with this piracy going on don't look like that aint gonna happen.

All i have to say I have DMC4 for the pc and plugged in a logitech gamepad and works flawless. They even suped up the graphics and looks better than the console counterpart. And last thing i didnt even configure the gamepad it just works like that. So you can't say this game was a "terrible port" because it is not.

As far of "not every pc gamer has a gamepad" They are so cheap and even wireless so thats a moot point there. At least we have the option of k&m plus gamepad. Where consoles can only dream of having a k&M and even if it does supports it its not a console best interests. UT3 is one game that works with the k&M on the PS3

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Jd1680a

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#34 Jd1680a
Member since 2005 • 5960 Posts

It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"

Nibroc420

Capcom made no reference on how well Devil May Cry 4 sold on the PC. They exist to make money and make their shareholders happy. When you have a million copies pirated, that is a lot of lost sales and its dishearting to see it happen.

Ive heard this before how a pirated version doesnt mean its a lose sale. If it was possible to make so people had no choice to buy the game and 30% of those one million people who were going to download pirated copies. Thats 300,000 copies sold with increase revenue.

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deactivated-5efed3ebc2180

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#35 deactivated-5efed3ebc2180
Member since 2006 • 923 Posts
The problem with using a gamepad on a PC? hmm lets see.. oh, right, not everyone has one. Unlike consoles..

the gamers who play on the PC, are not the same gamers who play Wii,or xbox,or ps3. And every DMC has come out on xbox/playstation or their future selves.
ever think, maybe devil may cry was designed for, and has the most fans in consoles? Yet they expect to make huge sales on the PC with terrible K&M controls.

I bought my PC to play PC games, not to plug an xbox controller in and play xbox games. IF they don't support decent, usable controls with a keyboard and mouse. I'll keep my mouth shut and ignore it. However if they make a game with terrible controls and gameplay. Not to mention horrible graphics, You think they'd learn to keep their mouths shut instead of screaming wolf ("piracy" in this case) I suspect not too many people pirated this game, and if it was, it's because capcom obviously didn't deserve their money. Chances are it was downloaded and uninstalled shortly after. Kind of like RE4.

You think they'd learn after Lost planet and RE4...guess not.
Nibroc420
Ignorant fool. DMC4 is well done port, greatly optimized (i get 100fps at max. details, 1680x1050 and 4xAA), they deserve their money. I'm playing with gamepad which is way better than stupid keyboard+mouse for EVERYTHING. If you don't have 25 Euro for stupid wired Xbox 360 controller and don't want to enhance your experience in games that are designed for controllers, then i feel sorry for you.
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MarioJP_

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#36 MarioJP_
Member since 2008 • 319 Posts

thanks to this we might not even see future titles from capcom if this attitude that "Piracy is non issue" or "i want to try it before i buy it" where in reality you won't buy and and thats be that another lost sale for them. Ultimately you are only hurting this platform because they are the one that decide to choose to make games for the pc not us.

They can easily pull the plug for pc gaming and just focus on consoles but deep down in them they don't want to because everyone knows that pc is the best platform for innovating and ever evolving technology for suped up games that consoles have to wait for until the next gen. But if piracy keeps getting too severe thanks to now faster bandwith which only thing that it has done is make piracy much much easier and sad to see will leave them no choice but to just ditch it.

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Nibroc420

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#37 Nibroc420
Member since 2007 • 13571 Posts
Enhance my gaming experience?

the keyboard are far more advanced than 8 buttons and 2 little control sticks like your gamepads. And for the developers who ported this game not to understand not everyone enjoys using them it idiocy enough.

I'll get a ps3 if i want to play DMC4 with a gamepad. Good thing i never want to play it.
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MarioJP_

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#38 MarioJP_
Member since 2008 • 319 Posts
all i know is pc gaming is losing the triple A titles including the ones that were once on pc are now on consoles. I wouldn't be surprised if wow is the only thing dominating the pc market because we all know you cant pirate wow and yet look how crappy those graphics are. I bet if wow could be pirated you wouldn't see these sales this high at all.
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fethehl

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#39 fethehl
Member since 2008 • 223 Posts

some different DMC 4 torrent downloads (from mini-something)

Downloads: 49,180

Downloads: 21,116

Downloads: 12,736

Downloads: 5,060

Downloads: 8,694

Keep in mind these are only a few torrents and this is only one site. Not to mention somehow the amount download resets alot (ex: one crysis torrent said 150k downloads, then a few weeks later it was down to 50k).

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Nibroc420

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#40 Nibroc420
Member since 2007 • 13571 Posts
all i know is pc gaming is losing the triple A titles including the ones that were once on pc are now on consoles. I wouldn't be surprised if wow is the only thing dominating the pc market because we all know you cant pirate wow and yet look how crappy those graphics are. I bet if wow could be pirated you wouldn't see these sales this high at all.MarioJP_


Wow can be pirated. Quite easily infact.
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MarioJP_

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#41 MarioJP_
Member since 2008 • 319 Posts

[QUOTE="MarioJP_"]all i know is pc gaming is losing the triple A titles including the ones that were once on pc are now on consoles. I wouldn't be surprised if wow is the only thing dominating the pc market because we all know you cant pirate wow and yet look how crappy those graphics are. I bet if wow could be pirated you wouldn't see these sales this high at all.Nibroc420


Wow can be pirated. Quite easily infact.

Private servers do not count and furthermore the nature of wow just makes piracy simply difficult and also sales numbers seems to provide hard evidence that wow is indeed doing fine and probably into its own litttle world not feeling the impact of whats going on with the other companies.

gee since when have you heard blizzard said anything negative about pc gaming almost never as long as the money is rollin they could careless what other gaming companies are going through

The day that i see you can no longer pirate pc games is because there wont be any more new titles including ports and native pc games and then they say that be the end of of that and say "see told you will end piracy for pc games problem solved"

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Nibroc420

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#42 Nibroc420
Member since 2007 • 13571 Posts

[QUOTE="Nibroc420"][QUOTE="MarioJP_"]all i know is pc gaming is losing the triple A titles including the ones that were once on pc are now on consoles. I wouldn't be surprised if wow is the only thing dominating the pc market because we all know you cant pirate wow and yet look how crappy those graphics are. I bet if wow could be pirated you wouldn't see these sales this high at all.MarioJP_



Wow can be pirated. Quite easily infact.

Private servers do not count and furthermore the nature of wow just makes piracy simply difficult and also sales numbers seems to provide hard evidence that wow is indeed doing fine and probably into its own litttle world not feeling the impact of whats going on with the other companies.



How do private servers not count? I've seen some with over 1000 people, zero bugs, and a support team that listens to the players.(less people makes it easier) I don't see how private servers don't count as piracy. Perhaps you could clearify that for me.

Simply. Listen to what i've got to say. It seems when a company does worse than it expected to do, it says the reason's piracy. It's become this little excuse that the dev team can use. Doesn't matter how terrible the idea, or how horribly the game was made, marketing or whatever. They can always say "piracy is why we failed this time"

I remember the days when companies didn't have this excuse, and had to suck it up and realise their game sucked. They'd release it, no-one would buy it. They'd either go bankrupt, or they'd hope to save themselves with a better game, with some thought into it. Now it's not the same. You never see any developers saying "yeah, we could've done this, or that better. It's almost always piracy.

Dispute it if you want, but not every game is gold, there's some that succeed, and some that fail. However the Developers or publishers never admit when they're at fault. They never sit back like they used to and realise that "Hey, maybe we should improve the controls on the PC, maybe we could've ported it a little better instead of changing the input from gamepad to keyboard and releasing it like Lost planet, where i tried to learn it on keyboard while it showed me the X and Y buttons when it tried to teach me to shoot or the analog stick to run around..

All i'm saying is i'm tired of Dev and publishing groups saying pirates are 100% at fault. Some games released without copy protection do great, even though they're easier to pirate. People need to suck it up and realise, not every game is gold.
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MarioJP_

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#43 MarioJP_
Member since 2008 • 319 Posts
[QUOTE="MarioJP_"]

[QUOTE="Nibroc420"][QUOTE="MarioJP_"]all i know is pc gaming is losing the triple A titles including the ones that were once on pc are now on consoles. I wouldn't be surprised if wow is the only thing dominating the pc market because we all know you cant pirate wow and yet look how crappy those graphics are. I bet if wow could be pirated you wouldn't see these sales this high at all.Nibroc420



Wow can be pirated. Quite easily infact.

Private servers do not count and furthermore the nature of wow just makes piracy simply difficult and also sales numbers seems to provide hard evidence that wow is indeed doing fine and probably into its own litttle world not feeling the impact of whats going on with the other companies.



How do private servers not count? I've seen some with over 1000 people, zero bugs, and a support team that listens to the players.(less people makes it easier) I don't see how private servers don't count as piracy. Perhaps you could clearify that for me.

Simply. Listen to what i've got to say. It seems when a company does worse than it expected to do, it says the reason's piracy. It's become this little excuse that the dev team can use. Doesn't matter how terrible the idea, or how horribly the game was made, marketing or whatever. They can always say "piracy is why we failed this time"

I remember the days when companies didn't have this excuse, and had to suck it up and realise their game sucked. They'd release it, no-one would buy it. They'd either go bankrupt, or they'd hope to save themselves with a better game, with some thought into it. Now it's not the same. You never see any developers saying "yeah, we could've done this, or that better. It's almost always piracy.

Dispute it if you want, but not every game is gold, there's some that succeed, and some that fail. However the Developers or publishers never admit when they're at fault. They never sit back like they used to and realise that "Hey, maybe we should improve the controls on the PC, maybe we could've ported it a little better instead of changing the input from gamepad to keyboard and releasing it like Lost planet, where i tried to learn it on keyboard while it showed me the X and Y buttons when it tried to teach me to shoot or the analog stick to run around..

All i'm saying is i'm tired of Dev and publishing groups saying pirates are 100% at fault. Some games released without copy protection do great, even though they're easier to pirate. People need to suck it up and realise, not every game is gold.

so let me get this straight?? so for games that did not went gold its ok to "steal". Look not every game they release will meet you expectations because we all know thats impossible. No game is ever perfect sure there are some that are bad but does not gives you the right to pirate because it was crappy. Most of the new titles havent been crappy at all or is becoming less and less and again devil may cry 4 is not one of them dispute all u want about dmc 4 but in my opinion they desrved to get paid. I just cann't believe what i am seeing here.

1000 people on these private servers?? compared to 10m user worldwide please hardly any comparison lol.

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Nibroc420

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#44 Nibroc420
Member since 2007 • 13571 Posts
I never said that it's "ok to pirate"

I'm talking about the fact every single game gets pirated. thats a fact and you know it as much as i do.

If someone releases a game, and it does badly, it's NOT because of pirates. Sure, in some cases yes, Crysis mulitplayer was flooded with hackers and pirates and that made everything go downhill.

When a company releases a game, they should understand that pirates wont sit back and let this one slide.Pirating is something they know, and realise. So if they make some half a**ed game, they shouldn't sit back and complain that it was the pirates fault. It's theirs, plain and simple. If a company releases a game and no-one buys it, don't scream piracy. Realise that game was obviously not up to par with what's on the market today.

There are games, as i have stated before, that even without copy protection or any anti-piracy measures.. That succeed. Proof that games can succeed in the gaming market today.
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MarioJP_

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#45 MarioJP_
Member since 2008 • 319 Posts

In some cases? Almost every single pc game can be easily found in torrent sites. Every game that has ever been released has been cracked and whala removed the copy protection for these games which also includes games that have done well. The only reasons why console hardly suffers from piracy because no one willing to brick their system. only a few but thats just a few compared to only a few sales on the pc for almost every pc games except wow and half life due to steam. Almost every console game thats been released always sells well even if its a crappy game some higher than others but comparing sales figues to pc's sales its no brainer that consoles has the lead in sales.

Only because its using a very restrictive drm that will otherwise brick your console if dare to crack it. With that said i bet you anything if crysis ever came to consoles the sales will skyrocket through the roof maybe 5x higher than pc's can even dream of.

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Nibroc420

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#46 Nibroc420
Member since 2007 • 13571 Posts
In some cases? Almost every single pc game can be easily found in torrent sites. Every game that has ever been released has been cracked and whala removed the copy protection for these games which also includes games that have done well. The only reasons why console hardly suffers from piracy because no one willing to brick their system. only a few but thats just a few compared to only a few sales on the pc for almost every pc games except wow and half life due to steam.MarioJP_


Ok, Steam has been cracked. wow, didn't you get the memo? it was like years ago. Every single Steam game can now be downloaded illegally and run online/offline.

WoW, there's over 100 private servers i've seen. I'd post a link to the top 100 site but Gamespot would frown upon it. at over 1000 each, thats a significant number. especially because at $15 a month blizzard could make a few million more each month..

I'd continue to try and speak my mind, but it seems you're more into the whole "selective reading" thing. Picking out parts of what i say and ignoring whatever else i say.

/discussion
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MarioJP_

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#47 MarioJP_
Member since 2008 • 319 Posts
no i read what you wrote. Steam has been cracked but easily fixed. Its only the third party games that gets cracked as steam only distributes these games. And as for wow private servers i have no interests in them sorry
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FFXI-Blk-Mage

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#48 FFXI-Blk-Mage
Member since 2003 • 417 Posts

Good.

Thats right, good. I'm sick of companies using piracy as a scapegoat. The fact of the matter is you release a PC game that isn't a timed exclusive, not a genre popular on PCs, requires a gamepad, and is mediocre compared to so many other games on the market.

Crytek also complained that piracy was effecting their sales, yet the game has the highest system reqs of any PC game to date, and still managed to sell over one million copies. In terms of copies sold, that is very, VERY successful.

Also I would like to know how capcom as come to the conclusion that DMC4 is being so heavily pirated, as there are only about 900 seeds on one of the most popular sites to pirate things... in terms of sale numbers 900 copies is barely anything, and MANY piraters are try-then-buy people. Problem is you cannot rent games for PC.

To everyone saying this is so sad and pirates are pathetic, use your brain.

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MarioJP_

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#49 MarioJP_
Member since 2008 • 319 Posts

ok instead of pointing whos telling the truth i want to see some hard facts of how much piracy for this game is really going. And secondly if its true of what you say then why on earth will capcom say something like this that is what i don't understand? Did they had a bad day or what lol. because this just does not make any sense for a company to spew out information like that on the web. Or are they trying to turn us into a deputy to bring piracy debates like this??

Because i did not expect this from capcom i would of expect this from Epic and id but from capcom?? that caught me off guard

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Nibroc420

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#50 Nibroc420
Member since 2007 • 13571 Posts
ok instead of pointing whos telling the truth i want to see some hard facts of how much piracy for this game is really going. And secondly if its true of what you say then why on earth will capcom say something like this that is what i don't understand? Did they had a bad day or what lol. because this just does not make any sense for a company to spew out information like that on the webMarioJP_


I'm saying that DMC4 sucked as a port. Period.
Instead of sitting back and realising that they did a bad job. They blamed pirates. And it seems that excuse comes around alot.

I'm not saying that piracy isn't ruining the PC industry. Just that companies seem to turn that way for an excuse when they make a low quality game.