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[QUOTE="MarioJP_"]ok instead of pointing whos telling the truth i want to see some hard facts of how much piracy for this game is really going. And secondly if its true of what you say then why on earth will capcom say something like this that is what i don't understand? Did they had a bad day or what lol. because this just does not make any sense for a company to spew out information like that on the webNibroc420
QFT but... Piracy truely isn't ruining the PC gaming industry. PC Gaming is in a golden age in terms of number of games on the market, quality of games, and game sales.
yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
[QUOTE="Nibroc420"][QUOTE="MarioJP_"]ok instead of pointing whos telling the truth i want to see some hard facts of how much piracy for this game is really going. And secondly if its true of what you say then why on earth will capcom say something like this that is what i don't understand? Did they had a bad day or what lol. because this just does not make any sense for a company to spew out information like that on the webFFXI-Blk-Mage
QFT but... Piracy truely isn't ruining the PC gaming industry. PC Gaming is in a golden age in terms of number of games on the market, quality of games, and game sales.
yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
MarioJP_
[QUOTE="MarioJP_"]yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
Nibroc420
Even bioshock :roll: Surely you can't say that game was a bad port?? Even better what about Grid??
[QUOTE="Nibroc420"][QUOTE="MarioJP_"]yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
MarioJP_
Even bioshock :roll:
[QUOTE="MarioJP_"][QUOTE="Nibroc420"][QUOTE="MarioJP_"]yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
Nibroc420
Even bioshock :roll:
not saying all games are good just saying the most i have seen i pretty good
[QUOTE="Nibroc420"][QUOTE="MarioJP_"][QUOTE="Nibroc420"][QUOTE="MarioJP_"]yes it does have some fustrating puzzles and aside from too many cinematics but it was far from terrible though.
And also i would like to know what are the excuses for having a low quality game on consoles? they sure can't blame pirates so who to blame? Microsoft? oh yes lets blame M$ and $ony for not helping the devs with the devlopment for this game LOL
MarioJP_
Even bioshock :roll:
not saying all games are good just saying the most i have seen i pretty good
I am disapointed in some of the attitudes in this thread. You know there are some darn fine console games out there that i would love to see and decimate on PC. Things like this is going to keep companies considering doing a whorth a crap port to not waste their time and money.
If a medicore game gets pirates to hell and back then a darn good game will be skattered across the cosmos. Overall the cockroaches of the internet, the torrent thiefs, shift a decision for the future for all of the honest pc gamers yet again I am sure.
whether a game is a bad port or not thats not the point. What can be worst than a bad port?? having no ports at all or even games for that matter . Sure if a game was ported bad at least they try again next time. even console games are overhyed and that is ok for console gamers. But when a game is overhyped on the pc however?? we start to defend it soo much that its going to push away the devs and them going to say oookkaay guess like we wont be doing business in the future lets pack up and leave". that is the message we are sending to them.
And you guys think this sort of thing will never happen because face it it has never happen. But this time around anything is possible especially the way things are going now. Which worries me that one day they say "ok we are going to stop making pc games altogether" and that is not far from reality.
I hate to say this and admit that our expectations are way too high it was fine backed then but now that no longer fits their standards.
Thats not even the worst part of it all. The worst part is its ok for consoles to have maybe 2 or 3 crappy games but it still sells but for one crappy pc game or a port. omg it becomes a uproar scene like there is no tomorrow lol. Developers are people just like you and i and i am sure they go on forums and be reading on these forums while off duty will have a impact decision on the next day shift. Wouldn't be surprised.
I remember the days when companies didn't have this excuse, and had to suck it up and realise their game sucked. They'd release it, no-one would buy it. They'd either go bankrupt, or they'd hope to save themselves with a better game, with some thought into it. Now it's not the same. You never see any developers saying "yeah, we could've done this, or that better. It's almost always piracy.Nibroc420
Just a thought, but perhaps the fact games went from costing tens of thousands, to millions, might have something to do with it.
"I don't think the game has any copy protection but I guess they expected better sales.
http://www.gamesindustry.biz/articles/devil-may-cry-4-pirated-to-hell-and-back-says-capcom
Capcom in the US has admitted that sales of the PC version of Devil May Cry 4 are suffering due to severe piracy issues.
Writing on the official Capcom forums, vice president of strategic planning Christian Svensson said that the Japanese division has so far not allowed the title to be distributed digitally.
"I'm not sure about how Capcom in general feels but it's not doing as well as I would like in the US at retail," wrote Svensson.
"It's such a good version and it really deserves better sales. I know it's getting pirated to hell and back (it was up on torrents literally the day it shipped)."
Jamex1987
That pisses me off :X
[QUOTE="Nibroc420"]I remember the days when companies didn't have this excuse, and had to suck it up and realise their game sucked. They'd release it, no-one would buy it. They'd either go bankrupt, or they'd hope to save themselves with a better game, with some thought into it. Now it's not the same. You never see any developers saying "yeah, we could've done this, or that better. It's almost always piracy.Cobra_nVidia
Just a thought, but perhaps the fact games went from costing tens of thousands, to millions, might have something to do with it.
I lol'd.
This game is terrible, I couldn't even be bothered to download it. Friends were offering their copies to me, I can't even believe why people would buy this trash.
Reading the post in this thread reminds me of a elementary school yard brawl. Nevertheless piracy is disaster and for who ever supports this you're only hurting your own platform.
Nobody buys those kinds of games on PC, and I don't think piracy is much of the reason. Wow, it showed up on bit torrent sites immediately? Like almost every other PC game? I figure most of the people who care about DMC4 already played it on a console. Since when do hack and slash adventure games sell on PC anyway? I must not have been paying attention.
I think piracy of games is grossy overestimated by these companies. It is very rampant for music, but even most of the people I can think of who download music off of those sites still buy their games. The logic also does not follow that everyone who pirates a game would have bought it otherwise. I doubt most of them would have. I think some of those people just download most of the new games that come out. Do they honestly think those people would be buying all of them if they couldn't? They think those are all "lost sales"? They just say that sort of thing sometimes I think to justify to their bosses or whomever why their game isn't selling well.
Maybe that the gaming market is constantly saturated with 4-star titles anymore and that it's just super-competitive has something to do with it. Go back ten or fifteen years and you could probably play through just about every really noteworthy game if you wanted to. There are so many these days that calling that impractical would be a severe understatement..
(Personally, I don't even understand what is so great about the series, but that's another matter.)
some fairly easy logic; if you cannot handle it, every discussion will become personal arguement.
1. almost every game gets pirated, whether a game has anti-piracy protection is no issue for pirates, since they'd just rip the ones without, and hack the ones with. there's no "easier" or "harder" since eventually they will be put online for free download all the same.
2. almost every game gets pirated, but some games still sell, maybe less than it COULD HAVE, and some games don't. If we assume piracy is hurting game industry, it hurts evrery game...so, the base of start is equal. that is why a game isn't selling as well as the develop expect, the reason lies elsewhere than piracy (sicne all other games are pirated as well.)
3. If someone suggests that "nowadays developers have an execuse (piracy) for their poor game sales," he/she does not automatically support piracy, let alone implying that "piracy is good."
[QUOTE="Qixote"][QUOTE="GodLovesDead"]2) Most gamers are under the assumption it requires a gamepad.
GodLovesDead
I'm curious, does the box say that a gamepad is recommended? Not every pc gamer lives on game forums and knows that Capcom doesn't know what a mouse is.
I'd figure it'd be more of a common sense thing. Any gamer should be able to look at the game right away and think "Well...how the hell is this game going to work on a mouse and keyboard?". Hell, that's what I first thought.
The PoP games worked just fine with M/Kb. The DMC mechanics are very similar to PoP. In PoP, mouse controlled camera view, and Kb controlled movement. There's no reason that DMC could not have been ported to PC to do this, except that it would have required a little more effort from Capcom. But since the DMC games have such limited camera options, with most areas having a stationary view, they didn't put any effort to give a full range camera like PoP had.
Regardless whether the game sucked or not. I personally don't support pc game piracy. Instead of helping them to get better of making better games for this platform you guys are no any different then they are. You relize how easy to pirate games on the pc. One of my friends i used to know has a master dvd/cd wallet with pirated pc games. and yet people deny piracy is not an issue??. I believe it when people actually don't post new torrents for these games. Then i can start blaming the devs for making bad ports but until then pc does in fact has a big piracy issue for pc games.
I even told my friend why do you pirate these games you are only hurting this platform. you no what his response was. "naw it will neva happen" BS pure bs man. and only few console pirate games nothing compared to the pc oh no. I just can't believe how people just deny piracy like that. I could see why these gaming companies are very hesitant to releasing pc games right away. Because they know it be pirated before anyone gets to buy their FIRST COPY.
I personally don't support pc game piracy... and yet people deny piracy is not an issue??.
MarioJP_
I knew this would come. but for heck of it... no one says piracy is no issue -- if piracy is an issue, it affects ALL games (since all games are getting pirated), not just DMC4 or other poorly selling games. Their poor than others sales are due to other reasons than piracy (again, since all games are getting pirated). is this clear enough? and pointing this out doesn't make me a SUPPORTER of piracy.
[QUOTE="MarioJP_"]I personally don't support pc game piracy... and yet people deny piracy is not an issue??.
teardropmina
I knew this would come. but for heck of it... no one says piracy is no issue -- if piracy is an issue, it affects ALL games (since all games are getting pirated), not just DMC4 or other poorly selling games. Their poor than others sales are due to other reasons than piracy (again, since all games are getting pirated). is this clear enough? and pointing this out doesn't make me a SUPPORTER of piracy.
But you can't deny that its not a issue and it is a anoyance to them. I bet console games would of been rampant to piracy if it wasn't for its proprietary closed hardware. I just can't believe it takes security to force people to buy these games lol. And whats worst when thry try to put some countermeasures to try to reduce piracy you guys attack them that it is "too invasive". Eventually it wont be long before our hardware is going to have built in drm just like the consoles and then that will give you something to really fuss about. it sure looks that way. Your video card already has drm but has not yet to be used known as the HDCP. (Hi Def Content Protection). Whats next add a hypervisor right into the cpu?
Because as it stands any software copy protection just doesn't work. One thing they havent tried is hardware security and that will for sure reduce piracy by tenfold. Because obviously consoles are doing a great job of securing their games.
Its either that or have pc games ditch the retail segment and have it soley online distribution. so pick one?
Are you joking people? DMC4 port is a very, very good port. I've played both PS3 and PC versions and they look and run pretty much the same to me.
People who say it sucks are neither people who brought the game on PS3 or Xbox360, or people who have the oldest PC on the market, or people who suck playing with a keyboard or need PS3 or Xbox360 controllers to suck even more playing these action-quick-thinking games, or people who obviously didn't even looked the game in motion on a decent PC.
"I've heard it's a bad port" STFU. With a decent graphic card the game runs flawlessly.
On the other hand if Capcom made a mistake was to release the game 6 months later. That was a bad move.
[QUOTE="Nikalai_88"][QUOTE="Nibroc420"]It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"
every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
Nibroc420
SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.
It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.
Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.
So basically instead of countering my arguments you simply state that you heard that DMC4 was a bad port when its commonly acknowledged that it is a very good one? Try to come up with something better.
[QUOTE="Nibroc420"][QUOTE="Nikalai_88"][QUOTE="Nibroc420"]It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"
every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
Nikalai_88
SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.
It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.
Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.
So basically instead of countering my arguments you simply state that you heard that DMC4 was a bad port when its commonly acknowledged that it is a very good one? Try to come up with something better.
it is a good port in term of optimization for the PC. But it's a not a good game for the pc, the market for this type on the pc is really small, the fact that the game was released 6 months after the console couter part and offer almost no extra contents make it even worse.
Well, JRPG fans are the worst of the worst, and they are the main audience for that type of game.flclempire
DMC4 a JRPG?!?! I laugh to that!
But you can't deny that its not a issue and it is a anoyance to them.
MarioJP_
none of those posts you argued against has denied such a thing. They only pointed out that pircay cannot be blamed as the main reason for DMC4's poorer than other PC games' sales; moreover, it can be a convient execuse for developers nowadays.
this thread I believe was started with DMC4 and piracy, and of course there'd people discussing DMC4, this game, and piracy rather than piracy and PC game in general. you cannot automatically treat these people as "supporting piracy" or "denying piracy's affects."
I have no interest in other things you said in your post, since my first post in this thread was only to say what I've been trying to clarify.
Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period. The PC is not a console, there is nothing "standard" about it.
Also, the "PC gamers don't play that kind of game" idea is insanely ridiculous. Who would spit on variety? If I was a PC-only gamer, I sure as hell would want every genre to be covered on my platform, and not just a select few.
Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period. The PC is not a console, there is nothing "standard" about it.
Also, the "PC gamers don't play that kind of game" idea is insanely ridiculous. Who would spit on variety? If I was a PC-only gamer, I sure as hell would want every genre to be covered on my platform, and not just a select few.
ReddestSkies
Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period.
ReddestSkies
tell that to those who BUY and play sims 2 and every its expansion. if there's "need," gamers would go to buy necessary add-ons, hardware or software. gamers who're into flight sims will definitely not play their games using only K&M.
saying it as that "buying gamepad" is PC gamer's obligation, and we actually need "execuse" for not having one...what a joke.
uh because every player has their own preferences of game genres, and it just so happens most PC gamers aren't big fans of fighting games, hence why the average sales of this game.F1_2004
Are you saying that the millions of PC gamers collectively avoid certain genres, which are otherwise doing fine on other platforms?
[QUOTE="ReddestSkies"]Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period. The PC is not a console, there is nothing "standard" about it.
Also, the "PC gamers don't play that kind of game" idea is insanely ridiculous. Who would spit on variety? If I was a PC-only gamer, I sure as hell would want every genre to be covered on my platform, and not just a select few.
Nibroc420
Why is it a "stuid" idea, and why are you asking for less variety on your platform of choice?
[QUOTE="F1_2004"]uh because every player has their own preferences of game genres, and it just so happens most PC gamers aren't big fans of fighting games, hence why the average sales of this game.ReddestSkies
Are you saying that the millions of PC gamers collectively avoid certain genres, which are otherwise doing fine on other platforms?
Yes I am saying that. I don't know what you mean by "collectively", there's no 'let's avoid JRPGs' PC gamers club or anything, but that's how it is.
[QUOTE="ReddestSkies"][QUOTE="F1_2004"]uh because every player has their own preferences of game genres, and it just so happens most PC gamers aren't big fans of fighting games, hence why the average sales of this game.F1_2004
Are you saying that the millions of PC gamers collectively avoid certain genres, which are otherwise doing fine on other platforms?
Yes I am saying that.
That makes a lot of sense. PC controls don't work well for those genres. Oh wait...
[QUOTE="Nibroc420"][QUOTE="ReddestSkies"]Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period. The PC is not a console, there is nothing "standard" about it.
Also, the "PC gamers don't play that kind of game" idea is insanely ridiculous. Who would spit on variety? If I was a PC-only gamer, I sure as hell would want every genre to be covered on my platform, and not just a select few.
ReddestSkies
Why is it a "stuid" idea, and why are you asking for less variety on your platform of choice?
[QUOTE="F1_2004"][QUOTE="ReddestSkies"][QUOTE="F1_2004"]uh because every player has their own preferences of game genres, and it just so happens most PC gamers aren't big fans of fighting games, hence why the average sales of this game.ReddestSkies
Are you saying that the millions of PC gamers collectively avoid certain genres, which are otherwise doing fine on other platforms?
Yes I am saying that.
That makes a lot of sense. PC controls don't work well for those genres. Oh wait...
Yes, because when I pick out a game, I go through my checklist of things a game needs to be for me to buy it, and the one & only item on that list is "must have good control scheme"
:|
why did you even bother posting that?
[QUOTE="ReddestSkies"][QUOTE="Nibroc420"][QUOTE="ReddestSkies"]Why is it fine for games to require video cards that cost $100+, yet they can't require $20 gamepads? There's no excuse for a PC gamer not to have one, period. The PC is not a console, there is nothing "standard" about it.
Also, the "PC gamers don't play that kind of game" idea is insanely ridiculous. Who would spit on variety? If I was a PC-only gamer, I sure as hell would want every genre to be covered on my platform, and not just a select few.
Nibroc420
Why is it a "stuid" idea, and why are you asking for less variety on your platform of choice?
Why can't they "obviously" maintain a playerbase on the PC? What sucks about the games? Why would the millions of PC gamers collectively avoid action-adventure games (and fighting games)?
Why can't they "obviously" maintain a playerbase on the PC? What sucks about the games? Why would the millions of PC gamers collectively avoid action-adventure games (and fighting games)?
ReddestSkies
"Why NOT"?
ADD: btw, I don't think it's a case of PC gamers "collectively avoid" beat em' up games. "Avoiding" demands efforts -- a large portion of PC gamers simply don't pay attention to those games on PC.
[QUOTE="Nikalai_88"][QUOTE="Nibroc420"][QUOTE="Nikalai_88"][QUOTE="Nibroc420"]It's starting to seem as though any game that doesn't do well has gained an excuse to fall back on "oh, well, it got pirated alot"
every single game gets pirated and the developers should recognize this when making it..what was it, SoaSE that did great even though they had no copy protection?
no copy protection means it's easyer to pirate than devil may cry 4 and yet, i bet it did far better in sales.
quocthai
SoaSE had copy protection for online play, and considering it is primary an online game I think the 'no copy protection' argument is moot. Also it did 'great' by the standards of its publisher, it did not do great by the standards of the multi-million selling publishers and titles.
It seems like people can't acknowledge that piracy has a large impact on PC game sales. The thing is publishers look at console sales (the Japanese game even did great on a western console such as 360) and then they look at the pc game sales. And then they look at the console install base and then they look at the supposed ten's of millions install base of gaming GPU's. Then they see one sold significantly more than the other. Are there other reasons they game would not have sold as well? Sure, but they all are largely demand based. However when publishers see the high piracy numbers they obviously see that there was demand and interest in the game. Now no publisher is stupid enough to think that a pirated copy means a lost sale. They all know that when the price is essentially zero demand goes through the roof, but when your game is competing with one that is free your losses will be massive, especially when retail competition can swing by price margins as small as %10.
Its as if you own a pizza store and another one opens up right beside you with the exact same product that they are giving it away for free, going 'its not going to affect me' would be the definition of stupid.
So basically instead of countering my arguments you simply state that you heard that DMC4 was a bad port when its commonly acknowledged that it is a very good one? Try to come up with something better.
it is a good port in term of optimization for the PC. But it's a not a good game for the pc, the market for this type on the pc is really small, the fact that the game was released 6 months after the console couter part and offer almost no extra contents make it even worse.
If there was no interest in this game for PC than people would not be pirating it.
Why can't they "obviously" maintain a playerbase on the PC? What sucks about the games? Why would the millions of PC gamers collectively avoid action-adventure games (and fighting games)?
ReddestSkies
If there was no interest in this game for PC than people would not be pirating it.
Nikalai_88
there's interest for sure, but how MUCH? that much interest for a game to "make it" on PC?
Sims 2 and every its expansion got pirated and they all sell like crazy. while all games are being pirated, there's a difference between the more interested (sims 2 alike) and the less (DMC4).
[QUOTE="ReddestSkies"]Why can't they "obviously" maintain a playerbase on the PC? What sucks about the games? Why would the millions of PC gamers collectively avoid action-adventure games (and fighting games)?
Nibroc420
I find it amusing that a PC gamer is demanding standardity on his platform. You were probably opposed to the switch to DVD (5 years after consoles did), too.
Yes, some ports were done in a lazy way and the menus weren't even changed, but the fact is that some games work best on a gamepad. For those games, the standard control scheme should be meant to be mapped on a gamepad. It's that simple. If you can't appreciate the hardware superiority that PC gaming offers (i.e. being able to play every game in the way that it should be played), then you shouldn't be a PC gamer in the first place.
Gamepads can be bought for less than $30. Do yourself a favor and buy one.
The developer knows and understands that, he just think its contributing. He even said in that interview that anouther reason is that there is no digital distribution. That is a major bad thing in PC gaming. The majority of gamers like to get their games from DD rather than BnM stores without it of course it's going to dent sales.
On the gamepad side of thing yes, most gamers should own a gamepad. I myself don't own one but I would like to. I will probably pick one up in the coming weeks if anyone can suggest a good and cheap one?
It was a fantastic port, they added new things, tightned the graphics and made sure it was very stable. Nor was it a "crap/bad game" as you are all spouting, it has received good reviews throughout, regardless of being a slash-em-up on the PC.
PC gamers have all these fancy perphirols like gaming mice/mouse mats/headsets and what else but not a gamepad? Eh?
Piracy is no doupt contributing to some sales being lost but not many. Since it isn't being hardcore pirated ect I'd say it's more to do with DD like it was said in the article. They just seem to have nitpicked on piracy. The majority of that article was to do with DD not piracy, but for some reason the jouranlist picked Piracy as it's headline. I'd give £5 that half the people here didn't read the full article they are arguing about.
To be honost it's just a shame. These games arn't well received on this platform since most assume it will be a crap port ect without even looking. I'd say it's DD and capcons poor rep for ports that is holding sales back. Hopefully they've got time to turn the rep around though as it just goes to show they can do great ports.
I find it amusing that a PC gamer is demanding standardity on his platform.
It's that simple. If you can't appreciate the hardware superiority that PC gaming offers (i.e. being able to play every game in the way that it should be played), then you shouldn't be a PC gamer in the first place.
ReddestSkies
I find it amusing seeing that a person who "standarilzes" PC gamers ("you shouldn't be a PC gamer in the first place") actually criticizes people who demand "standard" for PC gaming.
I find it amusing that a PC gamer is demanding standardity on his platform. You were probably opposed to the switch to DVD (5 years after consoles did), too.
Yes, some ports were done in a lazy way and the menus weren't even changed, but the fact is that some games work best on a gamepad. For those games, the standard control scheme should be meant to be mapped on a gamepad. It's that simple. If you can't appreciate the hardware superiority that PC gaming offers (i.e. being able to play every game in the way that it should be played), then you shouldn't be a PC gamer in the first place.
Gamepads can be bought for less than $30. Do yourself a favor and buy one.
ReddestSkies
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