[QUOTE="2005wrxsti"] I'm dumb because I don't agree? Typical American attitude. I just see through the marketing that you're not able to grasp. As I originally stated if you think that gaming hardware & software is about anything other than money then you're living in a fantasy world.
Wesker776
Did I call you dumb? I said that you lack any form of knowledge on the matter, which is completely different from being "dumb".
Also, I'm not American, nor do I wish to be either.
I study economics at university, so I don't think I live in a fantasy world when it comes to money. :roll:
I know hardware and software very well, and the bells and whistles don't capture my attention like they do yours. If what you say is true and DX10 is the "God Sent" gamers euphoria you claim it is, then when graphics card generations skipped from the 7 series to the 8 series, and processing streams doubled why the hell were there ANY lag problems.
wrx
Did I claim that DX10 is a god send? Stop putting words in my mouth.
What lag problems are you talking about? Can you expound on that?
Proof of this theory is in the 9800 series and the GTX as well, don't tell me they weren't shuffling around those technologies at the same time!
wrx
What?
Again, can you try and explain things more thoroughly? I don't even know what you're trying to prove by using G92 and GT200 as an example.
...and of course they (Nvidia) were working on both the G92 and GT200. Chips usually take 2-3 years to design (possibly more for ground up designs), so it's important for a company to schedule multiple teams to multiple projects.
Also understand that the technology for 45nm has been around for about a year now, and guess what, graphics cards will be switching to that as soon as the companies have run their course on this current generation, so they can get you fan boys to buy the latest and greatest.
wrx
...so what?
IHV's moving to smaller process nodes to make more chips: Oh boy, what a surprise! :roll:
Proof of this is in software everywhere, there's an expantion pack for every single game out there, seperation of content to acquire more $$$.
wrx
Again, where is this magical link that you're only seeing?
How can you compare expansion packs of games to smaller process nodes of silicon manafacturing? :S
It's the same thing with cars, why do you think sports car manufacturers bottleneck certain performance areas of the vehicles, SIMPLE...so they leave themselves room to improve the next generation and get consumers back on the showroom floors.
wrx
:roll:
Absolutely rubbish. To avoid that kind of practise, we have competition in the market. :|
If one firm holds back, one or more firms in the industry will capitalise on the opportunity to market their products as superior.
Of course, if the firms in the market are colluding together, that's another issue completely (which has its own method of resolution).
Wesker, as previously stated lag problems in almost all games related to DX10, this is why the debate still rolls on and we're here talking about it. As stated before Vista DX10 and the next gen. cards came out this jump in tech was supposed to revolutionize the gaming industry. As I said before everyone was sold a bill of goods, graphics improved marginally at best, and as previously stated many people are sticking with DX9 to improve fps. As I previously stated stream processors doubled and tripled between these generations so hardware is not the issue here, the software is the bottleneck in this system. It doesn't take a 2 fold increase in processor streams to creat a few extra particle FX.
My question is...in your statements, why don't you understand, then two or three seconds later you come to an epiphany and finally understand what I'm saying. I'm sorry it takes you longer to process what I'm saying, but your slow reactions are an analogy to DX10.
You answered your own question here:
What?
Again, can you try and explain things more thoroughly? I don't even know what you're trying to prove by using G92 and GT200 as an example.
...and of course they (Nvidia) were working on both the G92 and GT200. Chips usually take 2-3 years to design (possibly more for ground up designs), so it's important for a company to schedule multiple teams to multiple projects.
You answered your own question here:
...so what?
IHV's moving to smaller process nodes to make more chips: Oh boy, what a surprise!
And you failed understand this the following so I'll assist you:
Again, where is this magical link that you're only seeing?
How can you compare expansion packs of games to smaller process nodes of silicon manafacturing? :S
Your claim is that all companies make the best product they can then ship it out. If this were the case then I wouldn't see Corolla LE, Corolla S, Corolla XRS now would I. Like I said it's marketing, market a low end product then sell upgrades for it. Same with ever consumer product out there. If you do in fact go to a university for economics then maybe you should get a refund on your education because they aren't giving you the tools necessary to understand capitalism. Then again you did say that you're not American, and with your lack of understanding of capitalism then I suspect your the poor soul of a communist economy.
For further digestion on your part since you're a little slow and using your DX10 mind, with flowery language and misc. rhetoric I'll assist you once again. Great case study on this marketing tactic is Subaru & Mitsubishi and the battle between the two companies to hold onto a sports car niche; I'll even through honda in there as a bonus for your DX10 mind.
In 2002 Subaru released the WRX, this was coinciding with the launch of the EVO 8. Subaru beat Mitsu to the punch though and they released a 2.0L 235hp boxer engine. They already knew Mitsu's evo was 275hp and beating them on both power and handling. The cars at first were very similar in price $24k & $27k. There's a great article in Road & Track of the Detroit Auto show where Mitsu releases the EVO, then Subaru announces the 2.5L 300hp boxer, just slightly increasing the performance over the EVO. This was done intentionally, and Subaru held out to release it to crush EVO sales and hopefully persuading buyers to go back to Subaru. The 2.5L was the natural first choice of Subaru, but once again (try to grasp this with me) THEY HELD BACK FOR MARKETING REASONS! To acquire first and foremost a fan base, then get those same buyers to trade in those vehicles and step up. This is also evident on a micro economics scale with upgrades in exhaust to help performance (why didn't they include in original) upgraded intakes (why didn't they include in original) and upgraded suspension (why didn't they include in original). Cost is minimal for these parts as they're all purchased in bulk and in the "exhaust" case the cost would have been less since less metal is used in manufacturing (this is similar to 45nm tech as you pointed out cutting costs by reducing size and natural resources). This is the same with DX10, why didn't they include these fantastic DX11 items in DX10, it's not because the technology isn't there, it's certainly not because the hardware wasn't there. IT'S BECAUSE THEY WANT TO MAKE MONEY!
So Wesker...hopefully I've been able to thoroughly connect the dots for you, if not then please upgrade your DX10 brain to DX11....or come back down to DX9 with the rest of us, and your brain will run smoother and faster.
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