Yeah, except thats exactly what you are doing in your posts.
Back on topic, please.
Post why it is you like Oblivion.
depend3ncy
No, that's what you are doing...especially with your claiming that people who don't agree are ignorant. That's an attempt to make your opinion fact for others...they just don't realize it lol.
Yes, back on topic.
Reasons I like Oblivion:
-Combat was good
-Huge world to explore with lots of cool secrets (like that arena championship from the gods)
-Nice variety of weapons, spells, and items -Some really great side quests
-Closing down the demon gates -Parts of the story were implemented very well (like when you get to that town on fire and must liberate it)
-Nice crafting component
-Houses
-Arena
-Design of the cities were great, especially the main one
- Graphics of course at the time were breathtaking
Things I didn't like:
-Scaling had to much effect on the world. I don't mind scaling, but in Oblivion I thought they went a bit overboard
-Main story wasn't that great, though I don't really care about stories in games anyways
-Some areas of the world were recycled (like world dungeons)
-Stiff animations and dialog for a lot of NPC's
A point about the NPC's I want to expand on is while the AI did a decent job, I think I really prefer the way Gothic/Risen handles it. While it may be scripted, the world just feels more alive when NPC's are doing the things you'd expect them to. Blacksmiths hammering on their anvils, farmers in the field, ect. I think the developers tried to achieve something and didn't quite get it right...and in the end the game suffered a bit for it.
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