FEAR vs FEAR 2 - Comparson Shots

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Jamiemydearx3

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#1 Jamiemydearx3
Member since 2008 • 4062 Posts

You choose. :P

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Jamiemydearx3

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#2 Jamiemydearx3
Member since 2008 • 4062 Posts

failspot wont let me post more then one image at a time.

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Dr_Brocoli

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#3 Dr_Brocoli
Member since 2007 • 3724 Posts
FEAR 1 by FAR, FEAR 2 is way too cartoony, just finished playing the demo and IT SUCKED!!
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Budz420

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#4 Budz420
Member since 2007 • 152 Posts
true crime streets of LA
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lenson

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#5 lenson
Member since 2006 • 2531 Posts
I don't like the stupid hud in fear 2.
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adv_tr00per

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#6 adv_tr00per
Member since 2006 • 2605 Posts
This is pretty sad, we better get used to PC games being crappy ports from now on :(
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prlyknitswtr

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#7 prlyknitswtr
Member since 2008 • 140 Posts
at least post pics that are similar to each other. why not include some bullet holes and dead bodies from FEAR 2? thats like comparing an indoor shot from an outdoor shot and asking which looks better. the HUD is cool, its different, it actually looks like your looking out of a facemask that a soldier would be wearing.
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VinnoT

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#8 VinnoT
Member since 2003 • 4649 Posts
Fear 1. Not much for the style of FEAR 2.
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MadCat46

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#9 MadCat46
Member since 2004 • 1494 Posts
I agree at least give us some similar looking screens. And to all the people saying it has a cartoony look, where is it at? I played through the demo and nothing looked cartoony at all, unless you consider rooms filled with blood and hanging bodies "cartoony". And the art direction is fine with me as well, little brighter then the first but that's cool world can't be all gloom and doom.
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prlyknitswtr

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#10 prlyknitswtr
Member since 2008 • 140 Posts
speaking of the gamma correction in FEAR 2, does FEAR 2 use Bloom? i dont think Bloom was around for the first FEAR. i know that makes everything illuminate. the "cartoony" look i believe is brought upon because of the HUD.
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Jamiemydearx3

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#11 Jamiemydearx3
Member since 2008 • 4062 Posts

:shock: I cant believe how many people actually think F.e.a.r. looks better then F.e.a.r. 2....:lol:

It doesnt, at all. Play F.e.a.r. 2 then play F.e.a.r. and youll know what I mean. F.e.a.r. looks SO out of date.

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deactivated-59d151f079814

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#12 deactivated-59d151f079814
Member since 2003 • 47239 Posts
Ok.. Serioulsy guys it is painfully odvious how much better looking FEAR 2 is to FEAR.. FEAR is around 4 to 5 years old.. Seriously give it a rest.. If you are this blind that FEAR is a better looking game than the second one, you need glasses.. Or a computer upgrade.
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AnnoyedDragon

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#13 AnnoyedDragon
Member since 2006 • 9948 Posts

Ok.. Serioulsy guys it is painfully odvious how much better looking FEAR 2 is to FEAR.. FEAR is around 4 to 5 years old.. Seriously give it a rest.. If you are this blind that FEAR is a better looking game than the second one, you need glasses.. Or a computer upgrade.sSubZerOo

I have played the first game and I have played the demo, the specs in my sig should tell you that I'm maxing the demo with 4X AA and 16x AF.

I am telling you right now that I prefer the graphics in the first FEAR. Prefer as in preference, because I just don't like the way FEAR 2 looks and sounds.
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pinneyapple

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#14 pinneyapple
Member since 2005 • 5566 Posts
Actually I think FEAR2 looks a lot better, including the hud.
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Dr_Brocoli

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#15 Dr_Brocoli
Member since 2007 • 3724 Posts

:shock: I cant believe how many people actually think F.e.a.r. looks better then F.e.a.r. 2....:lol:

It doesnt, at all. Play F.e.a.r. 2 then play F.e.a.r. and youll know what I mean. F.e.a.r. looks SO out of date.

Jamiemydearx3
You are wrong.
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AnnoyedDragon

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#16 AnnoyedDragon
Member since 2006 • 9948 Posts

Actually I think FEAR2 looks a lot better, including the hud.pinneyapple

In the first FEAR the HUD was at the bottom of the screen out the way, this one is constantly on top of everything interrupting your immersion with pointless graphics that contribute nothing to the information on display.

How is it better?

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Jamiemydearx3

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#17 Jamiemydearx3
Member since 2008 • 4062 Posts
[QUOTE="Jamiemydearx3"]

:shock: I cant believe how many people actually think F.e.a.r. looks better then F.e.a.r. 2....:lol:

It doesnt, at all. Play F.e.a.r. 2 then play F.e.a.r. and youll know what I mean. F.e.a.r. looks SO out of date.

Dr_Brocoli
You are wrong.

:| No, not imo.
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prlyknitswtr

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#18 prlyknitswtr
Member since 2008 • 140 Posts

[QUOTE="pinneyapple"]Actually I think FEAR2 looks a lot better, including the hud.AnnoyedDragon

In the first FEAR the HUD was at the bottom of the screen out the way, this one is constantly on top of everything interrupting your immersion with pointless graphics that contribute nothing to the information on display.

How is it better?

the new HUD is supposed to resemple an on screen display of a futuristic face shield maybe a SWAT team member would wear. That just seems to make sense. IMO, this ADDS to the emersion factor to the game.

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Jamiemydearx3

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#19 Jamiemydearx3
Member since 2008 • 4062 Posts
[QUOTE="AnnoyedDragon"]

[QUOTE="pinneyapple"]Actually I think FEAR2 looks a lot better, including the hud.prlyknitswtr

In the first FEAR the HUD was at the bottom of the screen out the way, this one is constantly on top of everything interrupting your immersion with pointless graphics that contribute nothing to the information on display.

How is it better?

the new HUD is supposed to resemple an on screen display of a futuristic face shield maybe a SWAT team member would wear. That just seems to make sense. IMO, this ADDS to the emersion factor to the game.

I like the hud, reminds me of Metroid Prime.
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biggest_loser

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#20 biggest_loser
Member since 2007 • 24508 Posts
Looks the same lol. Monolith knows everyone loves a shade of brown!!
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prlyknitswtr

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#21 prlyknitswtr
Member since 2008 • 140 Posts
most HUD's in FPS games just seem to float around as if only for the player to see. this one seems to be part of the antagonist instead of part of the players monitor. Crysis had something like this but it was still kinda just floating there.
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pinneyapple

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#22 pinneyapple
Member since 2005 • 5566 Posts

[QUOTE="pinneyapple"]Actually I think FEAR2 looks a lot better, including the hud.AnnoyedDragon

In the first FEAR the HUD was at the bottom of the screen out the way, this one is constantly on top of everything interrupting your immersion with pointless graphics that contribute nothing to the information on display.

How is it better?

I haven't played the demo yet, but from the screens it visually looks a lot better imo. FEAR's hud was just flat and felt like it was tacked on, it didn't exactly add to the immersion. FEAR2's hud actually looks like it should be there, like you're really wearing a helmet with a display.

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MyopicCanadian

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#23 MyopicCanadian
Member since 2004 • 8345 Posts

Interesting.. I have yet to play FEAR 2, but the lighting and shadows don't seem as sharp or as detailed. They were amazingly well-done in FEAR.

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AnnoyedDragon

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#24 AnnoyedDragon
Member since 2006 • 9948 Posts

the new HUD is supposed to resemple an on screen display of a futuristic face shield maybe a SWAT team member would wear. That just seems to make sense. IMO, this ADDS to the emersion factor to the game.

prlyknitswtr

Maybe to you but it is irritating me, it's useless visual garbage taking up space on my screen; just like that that ugly static you cannot turn off.

This game is full of annoying little things you cannot do anything about, like being forced into a menu you can only navigate via keyboard when you pick up information; or items showing through the walls so the casuals can find dropped equipment.

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prlyknitswtr

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#25 prlyknitswtr
Member since 2008 • 140 Posts
[QUOTE="prlyknitswtr"]

the new HUD is supposed to resemple an on screen display of a futuristic face shield maybe a SWAT team member would wear. That just seems to make sense. IMO, this ADDS to the emersion factor to the game.

AnnoyedDragon

Maybe to you but it is irritating me, it's useless visual garbage taking up space on my screen; just like I that that ugly static you cannot turn off.

This game is full of annoying little things you cannot do anything about, like being forced into a menu you can only navigate via keyboard when you pick up information; or items showing through the walls so the casuals can find dropped equipment.

im going to install this when i get home from work and i'll come back to comment. the "film grain" your talking about was in Mass Effect too, but you could turn it off. you probably will be able to turn it off in the final game too, then all the lights and shadows will look sharper. and the "easy to spot" items kinda sucks haha.
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claytoma

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#27 claytoma
Member since 2002 • 1508 Posts

most HUD's in FPS games just seem to float around as if only for the player to see. this one seems to be part of the antagonist instead of part of the players monitor. Crysis had something like this but it was still kinda just floating there.prlyknitswtr

I think that should be protagonist

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prlyknitswtr

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#28 prlyknitswtr
Member since 2008 • 140 Posts

[QUOTE="prlyknitswtr"]most HUD's in FPS games just seem to float around as if only for the player to see. this one seems to be part of the antagonist instead of part of the players monitor. Crysis had something like this but it was still kinda just floating there.claytoma

I think that should be protagonist

haha yea thanx i was looking at that and i wasnt sure!!
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Enosh88

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#29 Enosh88
Member since 2008 • 1728 Posts
[QUOTE="prlyknitswtr"]

the new HUD is supposed to resemple an on screen display of a futuristic face shield maybe a SWAT team member would wear. That just seems to make sense. IMO, this ADDS to the emersion factor to the game.

AnnoyedDragon

Maybe to you but it is irritating me, it's useless visual garbage taking up space on my screen; just like that that ugly static you cannot turn off.

hmm funny, just like Republic Commando (great game btw^^) it adds immersion for me. It feels more like FPS not like "some guy sitting behind the eyes of the protagonist who also gets to see all the vital information for some reason"

but I do understand that some people might not like it^^

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mimic-Denmark

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#30 mimic-Denmark
Member since 2006 • 4382 Posts

Looks the same lol. Monolith knows everyone loves a shade of brown!!biggest_loser

Monolith has made 2 games with that color-pallete... So I think the award for using those colors the most goes to epic :)

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REforever101

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#31 REforever101
Member since 2005 • 11223 Posts

I'm gonna go with the first fear

i thought the fear 2 demo was fun, but i don't think i'll be spending money on the full version

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cametall

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#32 cametall
Member since 2003 • 7692 Posts

[QUOTE="pinneyapple"]Actually I think FEAR2 looks a lot better, including the hud.AnnoyedDragon

In the first FEAR the HUD was at the bottom of the screen out the way, this one is constantly on top of everything interrupting your immersion with pointless graphics that contribute nothing to the information on display.

How is it better?

You just argued how you prefer FEAR's graphics over FEAR 2's, and now you are arguing with someone about their HUD preference? I think FEAR 2 has better graphics and FAR more detail than the first iteration. To me the HUD just blends in, I don't see it when I'm playing unless I want to see it (check health and ammo) so that is a non-issue. But that is just my opinion.
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mhofever

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#33 mhofever
Member since 2008 • 3960 Posts
Honestly, the visuals in FEAR 1 and 2 dont bother me, I just hope that they can keep the horrorific feeling like they did in FEAR.
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prlyknitswtr

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#34 prlyknitswtr
Member since 2008 • 140 Posts
i just played some of the demo and i was blown away. it was far more scary than the first and, at least for me, ran very very smooth with everything turned up max. the motion blur adds a nice effect and FINALLY the "iron sights" zooming. i always thought FEAR and Farcry lacked that back in 04. I couldnt make it thru the haunted school, i kept getting turned around so i shut it off. the only thing i DIDNT like was some of the blood spalts and how when the enemies die, they take a LONG time to fall to the floor. other than that, everything with Alma was a lot better than the first. anyone else thing that the color palette looks kind of like Shogo? it was an FPS a while back. kind reminded me of that game.
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skrat_01

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#35 skrat_01
Member since 2007 • 33767 Posts
The destruction and blood effects in FEAR1 still look great.... wow.
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thusaha

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#36 thusaha
Member since 2007 • 14495 Posts
I don't like the new hud.
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End0mOrPhinE

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#37 End0mOrPhinE
Member since 2007 • 25 Posts
Seems some of you have disregarded the contemporary art direction they were taking with the game. The HUD is meant to be there, yes, to increase immersion, and the other effects such as motion blur are also implemented to compound that effect. The game's not all about shooting stuff up, its about the finer details such as blood splatter and bullet impacts which display a sense of mortality. Besides, most of the areas were dusty - probably not film grain :S
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prowler666

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#38 prowler666
Member since 2003 • 860 Posts
correct me if i'm wrong, but don't they use the same engine in FEAR 2? anyway, just finished the FEAR 2 demo, and it's the same old, same old... not buying it.
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SavageM2

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#39 SavageM2
Member since 2005 • 10800 Posts
I wish you could disable the grain effect. It is bothering me. :P
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beefdog

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#40 beefdog
Member since 2004 • 9185 Posts
I think some ppl play crysis too much :P
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Enosh88

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#41 Enosh88
Member since 2008 • 1728 Posts

i just played some of the demo and i was blown away. it was far more scary than the first and, at least for me, ran very very smooth with everything turned up max. the motion blur adds a nice effect and FINALLY the "iron sights" zooming. i always thought FEAR and Farcry lacked that back in 04. I couldnt make it thru the haunted school, i kept getting turned around so i shut it off. the only thing i DIDNT like was some of the blood spalts and how when the enemies die, they take a LONG time to fall to the floor. other than that, everything with Alma was a lot better than the first. anyone else thing that the color palette looks kind of like Shogo? it was an FPS a while back. kind reminded me of that game.prlyknitswtr

em farcry 1 has iron sights, you have to hold the right mouse button

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DanielDust

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#42 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="biggest_loser"]Looks the same lol. Monolith knows everyone loves a shade of brown!!mimic-Denmark

Monolith has made 2 games with that color-pallete... So I think the award for using those colors the most goes to epic :)

And if we look at how many enjoy/love/worship the UT series for example we will see how "good" brown is used ;) and UT has so much more than gray, black and brown.
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Masterpiece1986

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#43 Masterpiece1986
Member since 2008 • 25 Posts

I just played the demo, and I felt let down abit, the HUD i can live with, but the Film grain i just can not, hopefully be able to turn it off in the final version. I still enjoyed it, but until i know the film grain can be turned off, and some Recoil is added, i shall not be paying full price for it!

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Hellboard

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#44 Hellboard
Member since 2008 • 2429 Posts
id say it looks slightly better
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warmaster670

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#45 warmaster670
Member since 2004 • 4699 Posts
FEAR2>FEAR graphics wise, screenshots dont do it any justice at all.
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ShimmerMan

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#46 ShimmerMan
Member since 2008 • 4634 Posts
In terms of special effects FEAR2>>> FEAR. But as for texture quality, lighting, shadows and modelling. It's hard to tell with all that **** film grain. What are they trying to hide. And if they're not trying to hide anything then just get rid of it. It's looks crap.
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SavageM2

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#47 SavageM2
Member since 2005 • 10800 Posts
In terms of special effects FEAR2>>> FEAR. But as for texture quality, lighting, shadows and modelling. It's hard to tell with all that **** film grain. What are they trying to hide. And if they're not trying to hide anything then just get rid of it. It's looks crap.ShimmerMan
At first I thought something was wrong...Then I found out it was supposed to look like that. :| I guess they were trying to go with an "old movie" felling to it. It looks ok, but I would much rather the option to turn it off. I rather that crisp and clear look.
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Qixote

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#48 Qixote
Member since 2002 • 10843 Posts

The film grain look is just a smoke and mirrors trick used to increase performance so that the system doesn't have to render the full quality of textures. Without it, I doubt the consoles could handle these graphics without suffering a framerate hit.

Project Origin in no way looks bad. But when I compare it to the original FEAR on PC with all graphics maxed, I can't honestly say that Project Origin looks better. Most noticeable is the dynamic lighting. FEAR 1 definately has better, more realistic lighting, and volumetric smoke, and well just about everything else. In FEAR 1, I feel more immersed in a realistic setting. In PO,I feel a little less immersed in a less realistic setting. I wouldn't call it quite cartooney, but it definately has a more comic book style look, for lack of a better way to describe. I'm not saying it looks bad at all. I'm just saying in terms of realistic graphics, FEAR 1 overall looks better, despite it being a much older game.

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Jd1680a

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#49 Jd1680a
Member since 2005 • 5960 Posts
Devs are getting a bit more creative when it comes to HUDs.
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prlyknitswtr

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#50 prlyknitswtr
Member since 2008 • 140 Posts
anyone having the sound acceleration problem? i played this on vista last nite and now i cant play it on XP? with the same computer? that kind of doesnt make sense. i followed the instructions by turning up the hardware acceleration and even turning it down but still doesnt work.