Is Morrowind REALLY better than Oblivion?

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Lucianu

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#101 Lucianu
Member since 2007 • 10347 Posts

If a game is full, bland, boring and dead then I won't be playing it. :| I'm not going to rely on the community to make a game good.DigitalExile

To each their own. I feel as if mods are the 'cherry top' of games. They make games ageless. I love molding my game to fit my taste.

Exactly this is one of the reasons I couldn't get into Morrowind. That, and the fact that enemies knocked you down every 3 seconds and basically delivered the finishing blows while you were down. SkyWard20

There's a difficulty slider added trough a official patch. It's also there in the GOTY edition, afaik. On the easiest it is 0 challenge, and you almost one hit-kill any early mob. Middle difficulty is perfect.

And slow walking, ofc.SkyWard20

There's a mod for that also.. and for running.

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SkyWard20

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#102 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="DigitalExile"]

To each their own. I feel as if mods are the 'cheery top' of games. They make games ageless. I love molding my game to fit my taste.

[QUOTE="SkyWard20"]

Exactly this is one of the reasons I couldn't get into Morrowind. That, and the fact that enemies knocked you down every 3 seconds and basically delivered the finishing blows while you were down. Lucianu

There's a difficulty slider added trough a official patch. It's also there in the GOTY edition, afaik. On the easiest it is 0 challenge, and you almost one hit-kill any early mob. Middle difficulty is perfect.

And slow walking, ofc.SkyWard20

There's a mod for that also.. and for running.

I'll try it again sometime, then.

Edit: I know there's a difficulty slider but that doesn't make the combat any more fun and leveling skills that way is a pain ( on no difficulty ).

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Lucianu

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#103 Lucianu
Member since 2007 • 10347 Posts

I'll try it again sometime, then.

Edit: I know there's a difficulty slider but that doesn't make the combat any more fun and leveling skills that way is a pain ( on no difficulty ).

SkyWard20

There's like 5 mods only that make the game alive and worthy of exploration, graphics + NPC wise.

There's like 10 that makes it look better then Oblivion.

But, with mods, Oblivion is much superior in every way.

Ask me wen you feel as if you're bored and want to try it again, i'll link you to everything. It's a incredible pain to search them. Takes like 10 minutes to put every mod in their place.

I just recently found a perfect weapon texture pack from Darknut (the greatest modder of them all wen it comes to textures, very respected in the Elder Scrolls community.)

They don't have any 'wow' factor, but if you compare them to the original weapon textures, they are a night and day difference.

Original ones look like crap, to blurred and low resolution. (look at the shield, for example, i still need to find one for shields).

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rpgs_shall_rule

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#104 rpgs_shall_rule
Member since 2006 • 1943 Posts

Oblivion has generally better faction questlines, a gameworld that feels very alive, NPCs that actually do things (awkwardly) and no cliff racers, but there are fewer choices to make, the menus aren't very PC friendly, combat feels a bit better but is ultimately unsatisfying, and the setting is tragically generic for the most part. There's more to it, of course, but I'm not wanting to make a long list here.dos4gw82

If we're talking about story, I disagree. I found Morrowind's faction quests to be more engaging than Oblivion's. For gameplay, it's been awhile since I've played either game, so I won't comment on that. Another thing on VOs: I read faster than most VOs talk, so I end up skipping half of it. You can see why I would like Morrowind's dialogue, which is rich and full (and supposedly reads like Wikipedia i.e. actual content), compared to Oblivion's (which has less content).

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dos4gw82

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#105 dos4gw82
Member since 2006 • 1896 Posts

[QUOTE="dos4gw82"]

Oblivion has generally better faction questlines, a gameworld that feels very alive, NPCs that actually do things (awkwardly) and no cliff racers, but there are fewer choices to make, the menus aren't very PC friendly, combat feels a bit better but is ultimately unsatisfying, and the setting is tragically generic for the most part. There's more to it, of course, but I'm not wanting to make a long list here.rpgs_shall_rule

If we're talking about story, I disagree. I found Morrowind's faction quests to be more engaging than Oblivion's. For gameplay, it's been awhile since I've played either game, so I won't comment on that. Another thing on VOs: I read faster than most VOs talk, so I end up skipping half of it. You can see why I would like Morrowind's dialogue, which is rich and full (and supposedly reads like Wikipedia i.e. actual content), compared to Oblivion's (which has less content).

I haven't played all of the faction quests in Morrowind; only the thieves guild, temple, and a bit of the fighter's guild, and I didn't find them too engaging. But the dark brotherhood and thieves guild quest lines in Oblivion were just superb.
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rpgs_shall_rule

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#106 rpgs_shall_rule
Member since 2006 • 1943 Posts

[QUOTE="rpgs_shall_rule"]

[QUOTE="dos4gw82"]

Oblivion has generally better faction questlines, a gameworld that feels very alive, NPCs that actually do things (awkwardly) and no cliff racers, but there are fewer choices to make, the menus aren't very PC friendly, combat feels a bit better but is ultimately unsatisfying, and the setting is tragically generic for the most part. There's more to it, of course, but I'm not wanting to make a long list here.dos4gw82

If we're talking about story, I disagree. I found Morrowind's faction quests to be more engaging than Oblivion's. For gameplay, it's been awhile since I've played either game, so I won't comment on that. Another thing on VOs: I read faster than most VOs talk, so I end up skipping half of it. You can see why I would like Morrowind's dialogue, which is rich and full (and supposedly reads like Wikipedia i.e. actual content), compared to Oblivion's (which has less content).

I haven't played all of the faction quests in Morrowind; only the thieves guild, temple, and a bit of the fighter's guild, and I didn't find them too engaging. But the dark brotherhood and thieves guild quest lines in Oblivion were just superb.

The house politics are fun. I also did enjoy the Tribunal temple and digging around Vivec's backstory.

The Dark Brotherhood arc in Oblivion was pretty amazing too. Too bad the guild itself sux0rz. Morag Tong ftw!

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SkyWard20

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#107 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="KHAndAnime"][QUOTE="dakan45"]Those things are not everywhere (besides, they were like cabs, so the big hero takes a cab to go to his quests :lol: ) and i got lost quite easilly. The game really does not try to make you continue play, un-epic borring quests, getting lost, hidding npcs from you. Not marking quests atleast on your map. Extremely slow combat. Felt like i was wasting my time doing nothing than having fun. In the end i was wasting time traveling to the next quest, when i was wasting time traveling in the wrong direction running in circles because i couldnt find the damn quest, when i was wasting time to kill stuff to upgrade my character in order to kill those skeletons in the dungeon, when i was wasting my time fighting them for 4 freaking minutes because it was not the dungeon i was looking for :D...and when i got there? Absolutly nothing impressive happened. About 20-25 hours in the game and nothing impressive happened. :( I could be like final fantasy 13 that gets good after the first 30 hours. But for me, if a game is not fun after al that time, i am not gonna waste my time anymore and it most certainly wont be considered a good game. More of a time waster.DigitalExile

The fun of the game is exploring, and you don't really seem to have fun exploring, seems like you'd rather just constantly do combat or something. A lot of people have fun with the game game from the start - because of the huge world interesting world that you can explore. And unlike Oblivion, exploration in this game actually can be rewarding.

dakan has a twisted taste in games and his opinions often make little sense to me. In this case I somewhat agree with him, in that Morrowind felt kinda clunky and I suppose if you were going to have fun you'd have to invest a lot of time into it, where as Oblivion was a lot easier to get into.

As I mentioned in my above post Morrowind had a lot of stuff going on and I was often overwhelmed by it, where as Oblivion was straight forward, I knew where I was, where I was going and what I had to do.

I still have a great time exploring in Oblivion. The game is just huge and the landscapes are beautiful. There are towns everywhere and I never got around to finishing the game. It's a great game world and though I'll likely play Morrowind again, I don't think I'll come to like it as much as Oblivion.

Currently there's a single mod I use for Oblivion, and that's to get +5 on all stats every time you level up, because getting perfect stats in this game is a pain. I am having a blast without almost any mods; the only mods I would consider downloading for Oblivion would be unofficial patches or graphics enhancers.

I really don't see how exploring in Oblivion is any less fun or any less rewarding. I can practically create my own adventures by raiding a random dungeon, loot the bandits, get some great weapon and be 300 coins richer. I can go to the Imperial city and explore the sewers there and fight monsters at my own leisure. I can enlist to fight in the arena and become a champion. I can simply join the Thieves guild if I want to and just rob every building in sight.

Every city looks different. I can immediately spot the difference in the architecture, I can immediately see that the guards are wearing different costumes. Every city has its own unique identity.

Why are Oblivion's quests not diverse again?

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CosmoKing7717

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#108 CosmoKing7717
Member since 2004 • 4602 Posts

So anyone know of a mod for Morrowind that can make me nearly the same speed as i am in Oblivion. Seriously that is my major problem with the game because it made traversal such a chore for the first like 6 hours i played.

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dakan45

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#109 dakan45
Member since 2009 • 18819 Posts

So anyone know of a mod for Morrowind that can make me nearly the same speed as i am in Oblivion. Seriously that is my major problem with the game because it made traversal such a chore for the first like 6 hours i played.

CosmoKing7717
Tell me about it, slowly walking around and jumping all the time to increase acrobatics skill :( http://planetelderscrolls.gamespy.com/fullstory.php?id=153015
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Lucianu

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#110 Lucianu
Member since 2007 • 10347 Posts

^ Never used that one, though i use this one.

Balanced, from my point of view.

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xLittlekillx

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#111 xLittlekillx
Member since 2005 • 1833 Posts

IS there a mod that makes combat in morrowind better?

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Lucianu

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#112 Lucianu
Member since 2007 • 10347 Posts

IS there a mod that makes combat in morrowind better?

xLittlekillx

You can try out this.

And you can give this ago, this is a always-hit mod that tries to be similar to Oblivion.

Haven't used either though.

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andalore

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#113 andalore
Member since 2007 • 2644 Posts

I like Morrowind's freedom, as people have said it doesnt hold your hand, no quest markers, no compass, no fast travel, It's up to you to find your destination, and if you really want you can kill everything in the game, you can head straight to Vivec if you want from the start, lockpick his temple and try to take him out (if you have the skills that is:P).

I also prefer the text boxes rather than spoken conversations, it gives mods more freedom when it comes to conversations.

I'll admit, I hated the combat at first but for me it's much more satisfying practicing with the weapons and getting a hit impact than being able to get hits every time in Oblivion.

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l-lord

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#114 l-lord
Member since 2009 • 853 Posts
yes. morrowind is superior than oblivion in many ways item variation,quests,the world itslelf was much larger and detailed. although ofcourse its technology lacks
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RK-Mara

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#115 RK-Mara
Member since 2006 • 11489 Posts
Why are people still arguing with SkyWard? If he isn't into mods, it's his own loss.
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SkyWard20

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#116 SkyWard20
Member since 2009 • 4509 Posts
Why are people still arguing with SkyWard? If he isn't into mods, it's his own loss.RK-Mara
No one was arguing with me; I just said I can enjoy Oblivion without mods... don't remember criticizing them right now.
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Remmib

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#117 Remmib
Member since 2010 • 2250 Posts

[QUOTE="RK-Mara"]Why are people still arguing with SkyWard? If he isn't into mods, it's his own loss.SkyWard20
No one was arguing with me; I just said I can enjoy Oblivion without mods... don't remember criticizing them right now.

Enjoy Oblivion without mods? Impossible. That god awful console UI made me want to scoop out my eyeballs with a spoon and then put them in a blender.

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kaitanuvax

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#118 kaitanuvax
Member since 2007 • 3814 Posts

[QUOTE="SkyWard20"][QUOTE="RK-Mara"]Why are people still arguing with SkyWard? If he isn't into mods, it's his own loss.Remmib

No one was arguing with me; I just said I can enjoy Oblivion without mods... don't remember criticizing them right now.

Enjoy Oblivion without mods? Impossible. That god awful console UI made me want to scoop out my eyeballs with a spoon and then put them in a blender.

I played through the whole game and expansions without any mods. And I enjoyed it...when I wasn't going through the seemingly same dungeons over and over again. >.>

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Zilch90

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#119 Zilch90
Member since 2009 • 354 Posts

I really liked Morrowwind but gave up on Oblivion after a couple of hours.

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Chyropraise

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#120 Chyropraise
Member since 2005 • 179 Posts

Oblivion completely gutted The Elder Scrolls games.

1/3 the skills. Gone. More than half the weapons? Gone. Enchanting? It's automatically done for you.

Level dependant items makes it almost pointless to go explore anywhere because you won't find anything till you are high level anyway. Not as many unique items. Shops are completely worthless because of the leveled item so basically every shop has the same items. Same goes for robbing people as it doesn't matter if you rob a huge wealthy place or a hut. It will all have the same stuff.

Stealth skill is pointless when I can just remove my shoes. Spells cannot fail. Alchemy cannot fail.

I mean usually when people say that bringing PC games to console I roll my eyes and just ignore them. But seriously, it's obvious that this game has 1/2 the depth that Morrowind had.

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Tauruslink

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#121 Tauruslink
Member since 2005 • 6586 Posts
Just a quick thought about mods. I like them and I had a lot of fun installing them in Oblivion, but they can also be a pain in the *** to install. Sometimes the instructions are vague and you have to go deep into the program files and basically just take a leap of faith when deleting certain folders and replacing them with new ones. I never finished Oblivion because one of the mods messed up my game and everyone had purple skin and it messed up my save. Though maybe that just has more to do with my own incompetence than with the mods themselves. Either way that experience left a sour taste in my mouth.
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190586385885857957282413308806

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#122 190586385885857957282413308806
Member since 2002 • 13084 Posts
Morrowind is better for me but I do see how people can like Oblivion. It's easier, more accessable and better looking.