Leaked Battlefield 3 info from Game Informer!!! Updated with more info.

  • 116 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#51 Wasdie  Moderator
Member since 2003 • 53622 Posts

Killcams suck. Why is it acceptable to show the enemy where you killed them from? That's just stupid. They are just going to go back and kill you. It's really dumb.SF_KiLLaMaN

It's all about pacing. Killcams really eliminate hardcore camping and force players to be more mobile. Also this isn't CoD, the spawns aren't going to be 20 meters apart. These maps are going to have to be huge to support jets and 64 players.

They haven't even talked about their squad system yet. I wouldn't worry about it. It's nice to see how you got killed, leaves a lot of the guessing out.

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 Remmib
Member since 2010 • 2250 Posts

No, I want to play battlefield. If the call of duty games can create a robust multiplayer component and an epic single player campaign, then I'm sure DICE can as well. They can at least try, and I'm glad that they are.

Also, nothing wrong with killcam, especially considering how well it was done in BC2.

JangoWuzHere

I've never seen the killcam in BC2. I only play in hardcore servers and they always turn it off because it's lame/cheap/unrealistic.

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#53 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="JangoWuzHere"]

No, I want to play battlefield. If the call of duty games can create a robust multiplayer component and an epic single player campaign, then I'm sure DICE can as well. They can at least try, and I'm glad that they are.

Also, nothing wrong with killcam, especially considering how well it was done in BC2.

Remmib

I've never seen the killcam in BC2. I only play in hardcore servers and they always turn it off because it's lame/cheap/unrealistic.

It's none of those...

Hardcore servers are pointless. They reward camping and cheap tactics and a more emphasis on lone wolfing. I've seen a single medic take out 2 squads with a single belt of ammo. How can you use teamwork in a situation like that?

Not even Battlefield 2 had that kind of crap. The emphasis was on teamwork.

I guess if you like camping in a building far away and picking people off with single-shot kills from a sniper rifle, then yes you would love hardcore.

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#54 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="Remmib"]

Yeah, but BF games have NEVER been about the singleplayer campaign. It's a waste of time and resources. You're the only person who wants a singleplayer campaign.

Killcam is for fairies.

SF_KiLLaMaN

I don't think its a waste of time, how much time and effort can you really put into a multiplayer component? I want memorable package, not a sport activity.

Killcams are awesome by the way.

Killcams suck. Why is it acceptable to show the enemy where you killed them from? That's just stupid. They are just going to go back and kill you. It's really dumb.

I want to at least know how I got killed, I never liked the fact that I simply dropped dead if I got shot in BF2. The killcam in BC2 does not show you were you got shot from, only a small hint of were he/she is.

Avatar image for JAYSC81
JAYSC81

296

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 JAYSC81
Member since 2007 • 296 Posts

one word wargasm...

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#56 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

No, I want to play battlefield. If the call of duty games can create a robust multiplayer component and an epic single player campaign, then I'm sure DICE can as well. They can at least try, and I'm glad that they are.

Also, nothing wrong with killcam, especially considering how well it was done in BC2.

Remmib

I've never seen the killcam in BC2. I only play in hardcore servers and they always turn it off because it's lame/cheap/unrealistic.

I don't know why I'm even arguing with you, you think kill cams are noob, yet you play on hardcore servers? There is nothing "pro" or "skilled play" playing on hardcore.

Avatar image for cabose38
cabose38

1162

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 cabose38
Member since 2005 • 1162 Posts

Hopefully its optimizedbetter than Bad Company 2 which requires top of the line cards sli'd or crossfired for 60+ plus fps.

Cranler

No it doesn't. You're delusional if you think a 5770 is top of the line.

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 Remmib
Member since 2010 • 2250 Posts

It's none of those...

Hardcore servers are pointless. They reward camping and cheap tactics and a more emphasis on lone wolfing. I've seen a single medic take out 2 squads with a single belt of ammo. How can you use teamwork in a situation like that?

Not even Battlefield 2 had that kind of crap. The emphasis was on teamwork.

I guess if you like camping in a building far away and picking people off with single-shot kills from a sniper rifle, then yes you would love hardcore.

Wasdie

It's all of those. It's a fact. Disabling killcam does not reward camping, it rewards strategic play. Also there is nothing wrong with camping, it is a valid tactic; unless there is an objective that needs to be taken and your team is just sitting back and camping (rush mode), then there is a problem with it. I don't know where you're going with the medic situation. Is it his fault he is good and the other players suck? How can you use teamwork in a situation like that? Are you serious? Maybe if those tools were paying attention then they could've taken the medic out when they saw their teammates dying infront of them and then revived the dead.

I don't know why I'm even arguing with you, you think kill cams are noob, yet you play on hardcore servers? There is nothing "pro" or "skilled play" playing on hardcore.

JangoWuzHere

Notsureifsrs. Hardcore = No HUD, no health regen, no killcam, no minimap for enemies to show up on.

Avatar image for Nick3306
Nick3306

3429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 Nick3306
Member since 2007 • 3429 Posts

[QUOTE="Remmib"]

[QUOTE="JangoWuzHere"]COD references are not welcom [QUOTE="JangoWuzHere"]

[QUOTE="Remmib"]

[QUOTE="JangoWuzHere"]

No, I want to play battlefield. If the call of duty games can create a robust multiplayer component and an epic single player campaign, then I'm sure DICE can as well. They can at least try, and I'm glad that they are.

Also, nothing wrong with killcam, especially considering how well it was done in BC2.

JangoWuzHere

I've never seen the killcam in BC2. I only play in hardcore servers and they always turn it off because it's lame/cheap/unrealistic.

I don't know why I'm even arguing with you, you think kill cams are noob, yet you play on hardcore servers? There is nothing "pro" or "skilled play" playing on hardcore.

OMG i died, next time i will be more careful, o wait, it shows me where the bad guy is! awesome i can keep running and gunning. Long story short killcams are for noobs.

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#60 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

[QUOTE="Remmib"]

I've never seen the killcam in BC2. I only play in hardcore servers and they always turn it off because it's lame/cheap/unrealistic.

Nick3306

I don't know why I'm even arguing with you, you think kill cams are noob, yet you play on hardcore servers? There is nothing "pro" or "skilled play" playing on hardcore.

OMG i died, next time i will be more careful, o wait, it shows me where the bad guy is! awesome i can keep running and gunning. Long story short killcams are for noobs.

If you are crazy enough to go out of your way and run across the battlefield,ignoring the current objective, and passing through hordes of other enemy players just to get a little payback, be my guest.

Avatar image for Baranga
Baranga

14217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#61 Baranga
Member since 2005 • 14217 Posts

ITT: debating taste

LOL

Skip the killcam and carry on.

Avatar image for nutcrackr
nutcrackr

13032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 1

#62 nutcrackr
Member since 2004 • 13032 Posts
Killcams aren't suitable for Battlefield play. I guess it weeds out campers but you really can't camp in conquest mode. Snipers in the BF games rely on finding a good spot and ruling over the battlefield. You cannot do that with killcam, player dies > gets in chopper and lands on sniper after one death. Part of the fun in Battlefield games is finding that sniper, hiding on the grassy knoll, and then getting him. Not being shown straight away. While initially being shown seems great it greatly reduces long term play, finding new sniper spots, dealing with snipers who move. Working out which way bullets are coming from, maybe resurrecting a guy who died and ask him where he was shot from etc.. You can't compare it with the COD games either, the pacing, small maps and basic (high damage vs reload speed) doesn't really make them snipers like the BF series. Snipers in Cod games need to constantly move, BF games have too much wide open space for snipers to get up and run after they make a kill. Never really seen killcam in BC2, most servers I played on turn it off. Is it off by default?
Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#63 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="Wasdie"]

It's none of those...

Hardcore servers are pointless. They reward camping and cheap tactics and a more emphasis on lone wolfing. I've seen a single medic take out 2 squads with a single belt of ammo. How can you use teamwork in a situation like that?

Not even Battlefield 2 had that kind of crap. The emphasis was on teamwork.

I guess if you like camping in a building far away and picking people off with single-shot kills from a sniper rifle, then yes you would love hardcore.

Remmib

It's all of those. It's a fact. Disabling killcam does not reward camping, it rewards strategic play. Also there is nothing wrong with camping, it is a valid tactic; unless there is an objective that needs to be taken and your team is just sitting back and camping (rush mode), then there is a problem with it. I don't know where you're going with the medic situation. Is it his fault he is good and the other players suck? How can you use teamwork in a situation like that? Are you serious? Maybe if those tools were paying attention then they could've taken the medic out when they saw their teammates dying infront of them and then revived the dead.

I don't know why I'm even arguing with you, you think kill cams are noob, yet you play on hardcore servers? There is nothing "pro" or "skilled play" playing on hardcore.

JangoWuzHere

Notsureifsrs. Hardcore = No HUD, no health regen, no killcam, no minimap for enemies to show up on.

Oh yay, strip out mechanics that make BC2 fun and screw up the weapon balance tremendously. Sounds just great.

Avatar image for with_teeth26
with_teeth26

11644

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 1

#64 with_teeth26
Member since 2007 • 11644 Posts

All of that sounds good to me, 4 classes isn't a big deal if each class is as versitle as it was in BC 2

I agree that it makes more sense for assault/medic and support/ammo box should be blended. Medics were kind of a wonky class in BC 2.

I just want huge maps and more destruction and i'm happy

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Remmib
Member since 2010 • 2250 Posts

Oh yay, strip out mechanics that make BC2 fun and screw up the weapon balance tremendously. Sounds just great.

JangoWuzHere

What the hell are you talking about?:|

Weapon balance isn't screwed up in hardcore...

Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#66 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="JangoWuzHere"]

Oh yay, strip out mechanics that make BC2 fun and screw up the weapon balance tremendously. Sounds just great.

Remmib

What the hell are you talking about?:|

Weapon balance isn't screwed up in hardcore...

Snipers are completely overpowered.

You even play BF2?

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#67 JangoWuzHere
Member since 2007 • 19032 Posts

Killcams aren't suitable for Battlefield play. I guess it weeds out campers but you really can't camp in conquest mode. Snipers in the BF games rely on finding a good spot and ruling over the battlefield. You cannot do that with killcam, player dies > gets in chopper and lands on sniper after one death. Part of the fun in Battlefield games is finding that sniper, hiding on the grassy knoll, and then getting him. Not being shown straight away. While initially being shown seems great it greatly reduces long term play, finding new sniper spots, dealing with snipers who move. Working out which way bullets are coming from, maybe resurrecting a guy who died and ask him where he was shot from etc.. You can't compare it with the COD games either, the pacing, small maps and basic (high damage vs reload speed) doesn't really make them snipers like the BF series. Snipers in Cod games need to constantly move, BF games have too much wide open space for snipers to get up and run after they make a kill. Never really seen killcam in BC2, most servers I played on turn it off. Is it off by default? nutcrackr

The killcam isn't like Call of duty thoe. When you die, it simply shows the character who killed you and the equipment they were using. It doesn't give you an entire instant replay like Call of Duty.

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#68 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

Oh yay, strip out mechanics that make BC2 fun and screw up the weapon balance tremendously. Sounds just great.

Remmib

What the hell are you talking about?:|

Weapon balance isn't screwed up in hardcore...

Snipers are all one hit kill. The VSS is completely dominate in any situation.

Avatar image for nutcrackr
nutcrackr

13032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 72

User Lists: 1

#69 nutcrackr
Member since 2004 • 13032 Posts

The killcam isn't like Call of duty thoe. When you die, it simply shows the character who killed you and the equipment they were using. It doesn't give you an entire instant replay like Call of Duty.

JangoWuzHere

I think I know what you are talking about. That cam will still show sniper positions though.

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#70 Remmib
Member since 2010 • 2250 Posts

Snipers are completely overpowered.

You even play BF2?

Wasdie

Snipers probably do need to be tuned down a bit, but it does make sense that some of them with the right ammo type are one hit one kill.

Yeah I played BF2 extensively, but stopped a while back because of the garbage network code and peashooting weapons.

Snipers are all one hit kill. The VSS is completely dominate in any situation.

JangoWuzHere

No, they aren't all one hit kill.

Avatar image for KHAndAnime
KHAndAnime

17565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#71 KHAndAnime
Member since 2009 • 17565 Posts
Coolbeans. BC2 let me down at first but returning to it and Vietnam, I think it's easily the most solid Battlefield game since Battlefield 2.
Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#72 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="Wasdie"]

Snipers are completely overpowered.

You even play BF2?

Remmib

Snipers probably do need to be tuned down a bit, but it does make sense that some of them with the right ammo type are one hit one kill.

Yeah I played BF2 extensively, but stopped a while back because of the garbage network code and peashooting weapons.

Snipers are all one hit kill. The VSS is completely dominate in any situation.

JangoWuzHere

No, they aren't all one hit kill.

The bolt action ones are(you know the sniper rifles that everyone uses?) The VSS only takes like 2 shots to kill.

It doesen't matter if only a few sniper rifles are one hit kill, the bottem line is that it shouldn't be possible. If playing a normal game, you need to get a headshot or a close range shot for it to be a instant kill.

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#73 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

The killcam isn't like Call of duty thoe. When you die, it simply shows the character who killed you and the equipment they were using. It doesn't give you an entire instant replay like Call of Duty.

nutcrackr

I think I know what you are talking about. That cam will still show sniper positions though.

It doesn't show their exact location, only a vague hint of their whereabouts.

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 Remmib
Member since 2010 • 2250 Posts

The bolt action ones are(you know the sniper rifles that everyone uses?) The VSS only takes like 2 shots to kill.

It doesen't matter if only a few sniper rifles are one hit kill, the bottem line is that it shouldn't be possible. If playing a normal game, you need to get a headshot or a close range shot for it to be a instant kill.

JangoWuzHere

That sounds fair to me.

Avatar image for the_ChEeSe_mAn2
the_ChEeSe_mAn2

8463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
I am still excited. Lots of good info there :)
Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#76 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="JangoWuzHere"]

The bolt action ones are(you know the sniper rifles that everyone uses?) The VSS only takes like 2 shots to kill.

It doesen't matter if only a few sniper rifles are one hit kill, the bottem line is that it shouldn't be possible. If playing a normal game, you need to get a headshot or a close range shot for it to be a instant kill.

Remmib

That sounds fair to me.

Then don't play on hardcore? Bolt action rifles are one hit kill no matter were you shoot your opponent in hardcore.

Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#77 Remmib
Member since 2010 • 2250 Posts

Then don't play on hardcore? Bolt action rifles are one hit kill no matter were you shoot your opponent in hardcore.

JangoWuzHere

No, I am saying for BF3. Although I am used to being killed by snipers and just learn to adapt...

They don't one shot people with armor though.

Avatar image for Freak2121GTAF
Freak2121GTAF

697

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#78 Freak2121GTAF
Member since 2008 • 697 Posts
No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?mitu123
Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.
Avatar image for DigitalExile
DigitalExile

16046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#79 DigitalExile
Member since 2008 • 16046 Posts

"AI characters" "They want the pacing of the single player mode to be balanced, with highs and lows." "Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan." Hmm really? I kinda debate the validity of those information.dakan45
Why?

Avatar image for KHAndAnime
KHAndAnime

17565

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#80 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="mitu123"]No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?Freak2121GTAF
Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.

Eh, the mods for Mafia weren't so great IMO
Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#81 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="mitu123"]No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?Freak2121GTAF
Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.

How many BF2 mods did you play?

I know Project Reality is the biggest one, but even that has a small fanbase. Custom maps never took off, custom mods never really took off. It is probably just best to not waste their time.

Avatar image for Freak2121GTAF
Freak2121GTAF

697

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#82 Freak2121GTAF
Member since 2008 • 697 Posts

[QUOTE="Freak2121GTAF"][QUOTE="mitu123"]No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?Wasdie

Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.

How many BF2 mods did you play?

I know Project Reality is the biggest one, but even that has a small fanbase. Custom maps never took off, custom mods never really took off. It is probably just best to not waste their time.

None, but using the "it's too complex" excuse pisses me off.
Avatar image for tequilasunriser
tequilasunriser

6379

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 tequilasunriser
Member since 2004 • 6379 Posts
It is probably just best to not waste their time.Wasdie
Eek. That's a horrible way to think about it. There'd be no Counter-Strike if there were no mod tools. No Day of Defeat, Desert Combat, Golden Eye: Source, DOTA, etc. The tools might be "complex" but it'd be nice to be given the opportunity. They are games made by gamers for gamers. Without the mod community all we have to depend on when it comes to graphically intense games are the big businesses, indie devs don't have the resources to build a game like BF3 from the ground up.
Avatar image for trastamad03
trastamad03

4859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#84 trastamad03
Member since 2006 • 4859 Posts
I just hope I can run the game with nice eyecandy and performance.
Avatar image for Elann2008
Elann2008

33028

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

#85 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Cranler"]

Hopefully its optimizedbetter than Bad Company 2 which requires top of the line cards sli'd or crossfired for 60+ plus fps.

James161324

I hope so becuase pretty much if you didn't have a i5/i7 and a 350-500 gpu setup, sli 460's, 5850 etc, you couldn't get 60 fps. Alot of it was more of a cpu issue my 460s only run at like 50 percent with bc2, 4 x aa all maxed.

This is true, even with my 460 sli. I can get 60 or above, but it would drop sometimes.

I don't like the fact that they are going to put a lot of cursing in this game. All of the cursing in BC2(single player) felt very out of place.

JangoWuzHere
Totally. The sarge used the f-bomb so many times. I was like wtf... see what you made me do.
Avatar image for THA-TODD-BEAST
THA-TODD-BEAST

4569

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#86 THA-TODD-BEAST
Member since 2003 • 4569 Posts

-No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?mitu123

What a pathetic excuse. CryEngine is complex, too, but Crytek always provides mod tools. Here we go again.

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#87 mitu123
Member since 2006 • 155290 Posts

More scans.

Avatar image for cobrax55
cobrax55

1364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="Freak2121GTAF"][QUOTE="mitu123"]No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?Wasdie

Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.

How many BF2 mods did you play?

I know Project Reality is the biggest one, but even that has a small fanbase. Custom maps never took off, custom mods never really took off. It is probably just best to not waste their time.

custom maps never took off because there was no way to download them from the server....

Project Reality was in fact pretty popular, as was Desert Combat (which at one point had more players then BF1942)


Its no excuse.

Avatar image for RedDanDoc
RedDanDoc

3720

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 RedDanDoc
Member since 2005 • 3720 Posts
thanks Mitu123 for the scan's. most appreciated !
Avatar image for Cranler
Cranler

8809

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 Cranler
Member since 2005 • 8809 Posts
[QUOTE="Remmib"]

[QUOTE="JangoWuzHere"]

I don't think kill cam is necessary but I suspect most PC servers will have it switched off anyway. Big shame about lack of mod tools. I would personally scrap the single player, bot match is enough. Hope unlock system is similar to 2142nutcrackr

I'm glad that not all PC gamers think like you.

I actually wnat a single player campaign, I know ill stay for multiplayer, but I want the game to be a complete package. Also what is wrong with killcam?

Yeah, but BF games have NEVER been about the singleplayer campaign. It's a waste of time and resources. You're the only person who wants a singleplayer campaign.

Killcam is for fairies.

According to Game Informer BF3's team is almost twice as big as the team for BFBC2. EA is very jealous of Activisions success with COD. They need the complete package to compete.
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#91 mitu123
Member since 2006 • 155290 Posts
thanks Mitu123 for the scan's. most appreciated !RedDanDoc
No problem.=p
Avatar image for mhofever
mhofever

3960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 52

User Lists: 0

#92 mhofever
Member since 2008 • 3960 Posts

I've never wanted a game so bad now. Want beta now!

Avatar image for Stream_Beta
Stream_Beta

352

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 Stream_Beta
Member since 2007 • 352 Posts

I find DICE's reasoning for NOT being back the commander is completly retarted. The UAV in BC2 was complete garbage, for one noobs didn't know how to use them. Two they were WAY to easy to shoot down in BC2, and third it was pointless to ever use it for more than 30 seconds because more than that and you've just got KNIFED/Shot/rocketed/C4'ed. It was great that in BF2 the commander was used to order the squads around, to play from the skys, and that good people would be controling the commander spot. Keeping the commander out of BF3 is a BIG mistake imo. Screw the stupid UAV, it's compelty worthless and should be removed from the game, it's not realistic at all. I know I am randing but you have to agree that it's all true...

Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#94 mitu123
Member since 2006 • 155290 Posts

I agree, UAV sucks, and according to the 2nd link, they are talking about the Commander.:D

I've never wanted a game so bad now. Want beta now!

mhofever

You will need Medal of Honor sadly.D= I played it and well, not a huge fan of it. But it felt more of a early access to BF3 beta for me though, LOL.

Avatar image for Iantheone
Iantheone

8242

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 Iantheone
Member since 2007 • 8242 Posts

[QUOTE="Cranler"]

Hopefully its optimizedbetter than Bad Company 2 which requires top of the line cards sli'd or crossfired for 60+ plus fps.

James161324

I hope so becuase pretty much if you didn't have a i5/i7 and a 350-500 gpu setup, sli 460's, 5850 etc, you couldn't get 60 fps. Alot of it was more of a cpu issue my 460s only run at like 50 percent with bc2, 4 x aa all maxed.

I run BC2 at like 60+ FPS. I dont know what youre all on about
Avatar image for Remmib
Remmib

2250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 Remmib
Member since 2010 • 2250 Posts

[QUOTE="Wasdie"]

[QUOTE="Freak2121GTAF"] Oh please. There's this game called Mafia, where they said modding tools would be too advanced and complex to use. What did the community do? They built their own tools that were more complex than the ones devs used. YOU DO NOT NEED TO DUMB DOWN TOOLS, WE AREN'T DUMB.cobrax55

How many BF2 mods did you play?

I know Project Reality is the biggest one, but even that has a small fanbase. Custom maps never took off, custom mods never really took off. It is probably just best to not waste their time.

custom maps never took off because there was no way to download them from the server....

Project Reality was in fact pretty popular, as was Desert Combat (which at one point had more players then BF1942)

Its no excuse.

He obviously never played Desert Combat, the best mod of all time.

Avatar image for mhofever
mhofever

3960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 52

User Lists: 0

#97 mhofever
Member since 2008 • 3960 Posts

I agree, UAV sucks, and according to the 2nd link, they are talking about the Commander.:D [QUOTE="mhofever"]

I've never wanted a game so bad now. Want beta now!

mitu123

You will need Medal of Honor sadly.D= I played it and well, not a huge fan of it. But it felt more of a early access to BF3 beta for me though, LOL.

Yea, I got MoH LE.

Avatar image for Daytona_178
Daytona_178

14962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#98 Daytona_178
Member since 2005 • 14962 Posts

That sounds fantastic, DICE maybe my favorite dev by the end of this year :)

Avatar image for -CheeseEater-
-CheeseEater-

5258

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#100 -CheeseEater-
Member since 2007 • 5258 Posts
[QUOTE="Wasdie"] It is probably just best to not waste their time.tequilasunriser
Eek. That's a horrible way to think about it. There'd be no Counter-Strike if there were no mod tools. No Day of Defeat, Desert Combat, Golden Eye: Source, DOTA, etc. The tools might be "complex" but it'd be nice to be given the opportunity. They are games made by gamers for gamers. Without the mod community all we have to depend on when it comes to graphically intense games are the big businesses, indie devs don't have the resources to build a game like BF3 from the ground up.

Agreed to the utmost fullest.