Oblivion Controversy

  • 110 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for supras989
supras989

1558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#101 supras989
Member since 2006 • 1558 Posts
i think most people are saying its generic and stuff is because they are probably only just playing, if they had been playing it from the time it was out and experienced the total awesomenss of what it was like when it first came out they would have a different point of view.
Avatar image for puppeteering
puppeteering

26

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#102 puppeteering
Member since 2006 • 26 Posts

Oblivion is one of the best and most beautifull games that ive ever playied .

It has lots of gameplay time and quests , its really a boredom killer

Avatar image for supras989
supras989

1558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#103 supras989
Member since 2006 • 1558 Posts

Oblivion is one of the best and most beautifull games that ive ever playied .

It has lots of gameplay time and quests , its really a boredom killer

puppeteering
i agree, i started a new game to hold me over until gta 4 came out, now that i have finished gta4 im keen to start back on my oblivion :D
Avatar image for Gooeykat
Gooeykat

3412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#104 Gooeykat
Member since 2006 • 3412 Posts
Well, Oblivion is the only game in TES series I've played. My background is mostly in Bioware, Black Isle/Obsidian and D&D based RPGs. Compared to those, Oblivion is pretty shallow, mostly in the combat and character development. It has sense of sameness to the towns, caves and dungeons and even the NPCs (and I'm not just referring to the fact they use only 6 voices for hundreds of NPCs). The variety in the game world is sorely lacking. I think it would be fair to say that the game world is 12 miles wide but only 12 inches deep. I agree that Oblivion catches a lot of flak but when it's the most successful RPG in recent memory, that's going to happen. To say that Oblivion is the perfect RPG with no weaknesses is false.
Avatar image for with_teeth26
with_teeth26

11639

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 1

#105 with_teeth26
Member since 2007 • 11639 Posts

Hehe, I don't feel like reading the walls of text either, but I just want to mention that I enjoyed Oblivion, and it's one of the most impressive games I ever played. The only thing that it lacked for me was the RPG element/level scaling etc. Gameplay was good for me, and the lore and story made it all the more interesting. Once I developed appreciation and understanding of the lore and history of Tamriel I was enoying the game even more.Spoonoop

look, i'd love to read what you guys have to say, and judging by some of the people saying them, i'm sure most of them are valid argument. but hell, i have exams coming up and a flow blow addiction to trackmania nations forever, i just don't have time to read all them. maybe i'll come back to this topic in a few weeks when all that is over.

Avatar image for zeus_gb
zeus_gb

7793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 51

User Lists: 0

#106 zeus_gb
Member since 2004 • 7793 Posts

Oblivion had great gameplay, plenty of quests, a huge map to explore, good graphics and sound. On first playthrough I spent 320 hours completely everything. I recently started it again and notched up over 80 hours and a level 36 Nightblade.

Avatar image for df853
df853

1433

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#107 df853
Member since 2004 • 1433 Posts

I thought Oblivion was amazing too. There are a lot of arguments against the game, but most of them are a matter of taste. Meaning, the aspect Oblivion haters mention has pros and cons, but they see only the cons. For example,

  • Everything in the game levels with you. This has advantages and disadvantages. It is a fairly different way to handle difficulty levels of different areas. Yes, it makes it frustrating when you level and then things don't get much easier. However, it makes it so you can travel all over the world without fear of being killed by a level 50 monster when you're level 2.
  • The storyline. Some people like it and some people think it was boring.
  • The fact that your character can essentially become very good at most everything despite what class you choose. Some people like this, some don't.
  • The game can be improved through modding. Some people think Oblivion is using this as a crutch and they don't like to rely on user-made content to improve the game. Others think this is a great way to customize the game just the way you like it.
  • The physics engine got annoying. Some people really enjoyed the freedom, realism, and dynamics the physics engine provided. Other people were too bothered by the fact that it had glitches. Like stuff on a table would suddenly fall if you picked up stuff off the table even though everything was stable before you touched anything. Or occasionally something would fly across the room for whatever reason when you walked in the door.
  • The Oblivion gate missions were repetitive. Uhhhh... yep. They were. But realistically you are only required to close 2 oblivion gates to beat the game. The rest are just there if you want to level and/or find more loot.
And yes, the best argument against this game is that the NPCs are kinda lame. Most are boring and use the same several voice actors. You don't get to know them, and so they seem less influential. I happen to agree with this point, but I still thought the game was amazing. Probably my 2nd or 3rd favorite game.

But the point is that most of the arguments against the game have a decent counter-argument as well, and it really comes down to your preference. I think this has resulted in the game being either loved or hated. If you love it, it's easy to justify why. If you hate it there are equally as many arguments for why. It seems like most people take one side or the other.
Avatar image for samiup
samiup

767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 10

User Lists: 0

#108 samiup
Member since 2006 • 767 Posts
i dont know about this game, it looks great as far as gfx, the sounds and voice acting ere very good too, but somhow its boring and gets repetitive very soon, iv got it the first week after it was released on PC, what i didnt like immidiately is that all the characters have basically the same body, almost everybody looks the same, i know its no big deal but the problem is that its a game that is suppose to look relatively more realistic than any other RPG at the time... after few hours playing it i got bored , nothing of interest is really hapening very few interesting items, maybe it would get better later but i dont really intent to play for 100 hours to get to the real fun... the environemnt is great and full of potential but i thing whoever did the story line didnt take advantage of that...
Avatar image for Gooeykat
Gooeykat

3412

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#109 Gooeykat
Member since 2006 • 3412 Posts

And yes, the best argument against this game is that the NPCs are kinda lame. Most are boring and use the same several voice actors. You don't get to know them, and so they seem less influential.
df853

This is my biggest problem with the game. The other things like the combat and character development system can be accepted as a fact that the game is simply more action oriented and it requires more skill with eyes and hands rather than the brain. Which to me makes Oblivion more of FPS/RPG or Action RPG. I put many hours into this game so I obviously liked it but as an RPG it is weak.

Avatar image for BladeMaster84
BladeMaster84

533

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 BladeMaster84
Member since 2008 • 533 Posts

Well, Oblivion is the only game in TES series I've played. My background is mostly in Bioware, Black Isle/Obsidian and D&D based RPGs. Compared to those, Oblivion is pretty shallow, mostly in the combat and character development. It has sense of sameness to the towns, caves and dungeons and even the NPCs (and I'm not just referring to the fact they use only 6 voices for hundreds of NPCs). The variety in the game world is sorely lacking. I think it would be fair to say that the game world is 12 miles wide but only 12 inches deep. I agree that Oblivion catches a lot of flak but when it's the most successful RPG in recent memory, that's going to happen. To say that Oblivion is the perfect RPG with no weaknesses is false.Gooeykat

You're never going to get deep characters from The Elder Scrolls, but from the look of the developers you listed you might like Daggerfall and Morrowind (The Elder Scrolls 2 and 3, respectively.) more than Oblivion. A lot more went into writing out the stories and there is a lot of lore to go through.

In fact, the whole Imperial Library fan-site exists mostly on lore made during the creation of Daggerfall and Morrowind and has a lot of interesting stuff in it.
Avatar image for froidnite
froidnite

2294

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#111 froidnite
Member since 2006 • 2294 Posts
Well, I can't bother explaining why Oblivion was a huge dissappointment. I'll just link you to the review from RPG Codex.