**POLL** Which is Bethesda's best game for the PC?

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dakan45

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#51 dakan45
Member since 2009 • 18819 Posts

[QUOTE="tony2077ca"][QUOTE="with_teeth26"]

What he said.

with_teeth26

i have to say oblivion is better not a fan of the way they did the abilities and the chance to hit stuff in morrowind

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains. So what exactly you mean dead and lifeless? To me, both games seemed to have a decent amount of creatures and npcs, if one of them had less life, that will be morrowind because the nature looked like it was dying and the npcs had less towns that looked like they where made by humans and not being ruins of another ancient race. Also there where horse couriers running around while in morrowind you hardly ever saw other npcs travelling, like the Imperial horsemen and the bandits you often encounter in oblivion!!
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millerlight89

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#52 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="bogaty"]

[QUOTE="KHAndAnime"] Sorry that Morrowind wasn't fast paced enough for you. It's not the game's fault. Even you can admit that Morrowind had more depth, had more content, and had much more of a cultured world. KHAndAnime

Sorry, but you're wrong on every count. Morrowind was shallow and the world was empty. The game was a pathetic grind where your actions had no real consequences. The game removed a tonne of content that was present in both Daggerfall and Arena and replaced it with a dumbed down system meant to appeal to the ADHD console jockey brigade. The topography of the island was well designed, but the devs fogot to fill that topography with anything meaningful or interesting. NPCs were cardboard cutouts who spewed the same 3 lines of text dialogue. Nothing you did mattered or was remembered. You could rob a place blind, flee the area, and come back 10 minutes later and sell everything back to the same merchant you just jacked. Combat was a farce and you could be guaranteed that by the time you reached 8-10th level, you'd never, ever be challenged in a fight again. Terrible game. Lowest point in Bethesda's career (and they've had a lot of lows.)

:lol: I could pick a random road, walk down it, and find at least 3 interesting quests along the way within a 5 minute period. On top of that, there's a hundreds of dungeons spewed around every corner. There are plenty of challenges in Morrowind - as long as you weren't some power gamer who'd look up the artifacts or sell to The Creeper. If you keep the difficulty bar high enough, the game is challenging all through out. Your dialogue point is moot, as is it's exactly the same with any other RPG (aside from the ones where you can't even talk to the NPCs aside from a few basic choices). Yea - certainly nothing you did mattered.... Oh wait, you're wrong. Again. Did you ever bother to play Bloodmoon? Sounds like you either never played the game, or GameFAQ'ed your way through it. Seems like Morrowind is a little above you.

Well said KHAndAnime.
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KHAndAnime

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#53 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"][QUOTE="bogaty"]

Popularity doesn't equate with quality. Oprah's got one of the highest rated shows on TV, but I ain't gonna watch. Morrowind is shallow, repetitive trash. (I don't care for Starcraft at all either. HL2 was overrated. Decent enough game, but too linear and ultimately forgettable.)

bogaty

:lol: Morrowind is much less popular than Fallout 3 and Oblivion. Try again when you've got an argument that actually makes sense.

Ummm....OK.....so, obviously because I think (correctly) that Morrowind is trash, you assume that I automatically love Oblivion and Fallout 3?

No, I never did assume that. You on the other hand are quite presumptuous though. Interesting case of binary thinking you're displaying there.

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bogaty

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#54 bogaty
Member since 2003 • 4750 Posts

[QUOTE="bogaty"]

[QUOTE="KHAndAnime"] Sorry that Morrowind wasn't fast paced enough for you. It's not the game's fault. Even you can admit that Morrowind had more depth, had more content, and had much more of a cultured world. KHAndAnime

Sorry, but you're wrong on every count. Morrowind was shallow and the world was empty. The game was a pathetic grind where your actions had no real consequences. The game removed a tonne of content that was present in both Daggerfall and Arena and replaced it with a dumbed down system meant to appeal to the ADHD console jockey brigade. The topography of the island was well designed, but the devs fogot to fill that topography with anything meaningful or interesting. NPCs were cardboard cutouts who spewed the same 3 lines of text dialogue. Nothing you did mattered or was remembered. You could rob a place blind, flee the area, and come back 10 minutes later and sell everything back to the same merchant you just jacked. Combat was a farce and you could be guaranteed that by the time you reached 8-10th level, you'd never, ever be challenged in a fight again. Terrible game. Lowest point in Bethesda's career (and they've had a lot of lows.)

:lol: I could pick a random road, walk down it, and find at least 3 interesting quests along the way within a 5 minute period. On top of that, there's a hundreds of dungeons spewed around every corner. There are plenty of challenges in Morrowind - as long as you weren't some power gamer who'd look up the artifacts or sell to The Creeper. If you keep the difficulty bar high enough, the game is challenging all through out. Your dialogue point is moot, as is it's exactly the same with any other RPG (aside from the ones where you can't even talk to the NPCs aside from a few basic choices).

Yea - certainly nothing you did mattered.... Oh wait, you're wrong. Again. Did you ever bother to play Bloodmoon? Sounds like you either never played the game, or GameFAQ'ed your way through it. Seems like Morrowind is a little above you.

EDIT: And all your problems that you've mentioned are easily fixed with a few minutes of installing mods.

Well, thanks for dropping the discussion down into the gutters of ad hominem attacks. Always a treat...

If fed-ex quests that did nothing at all to alter the game world other than to give you more experience points are interesting to you, well....more power to you.

Sorry, but I want an RPG where you actually interact with the game world and make choices that affect it, so the dialogue is most definitely not a moot point. I guess if you enjoy the idea of "generic NPC says dialogue option 1 for the 500th time, then Morrowind most definitely is the game for you!.

If all you're interested in is pointless grinding and pumping your stats up, I guess Morrowind would be the perfect game, since it offers up absolutely nothing else.

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#55 Arcane-Angel
Member since 2009 • 31 Posts
Ive played both Fallout 3 and Oblivion. Id go with Oblivion, because swords and whatnot are my thing!
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KHAndAnime

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#56 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="with_teeth26"]

[QUOTE="tony2077ca"] i have to say oblivion is better not a fan of the way they did the abilities and the chance to hit stuff in morrowind dakan45

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains. So what exactly you mean dead and lifeless? To me, both games seemed to have a decent amount of creatures and npcs, if one of them had less life, that will be morrowind because the nature looked like it was dying and the npcs had less towns that looked like they where made by humans and not being ruins of another ancient race. Also there where horse couriers running around while in morrowind you hardly ever saw other npcs travelling, like the Imperial horsemen and the bandits you often encounter in oblivion!!

What do you even mean that the nature looked like it was dying? I don't remember any of that. But you are right. There were lots of ancient ruins from another race, the Dwemer. Oblivion did have many roaming guards. But Morrowind had lots of NPCs with quests sprinkled about. Morrowind had more towns, more tribes, more everything. And more variation. Oblivion had the typical medieval forest and some snow. Morrowind had snowy areas, swampy areas, islands, mushroom forests, grasslands.
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millerlight89

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#57 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="KHAndAnime"]

[QUOTE="bogaty"]

Sorry, but you're wrong on every count. Morrowind was shallow and the world was empty. The game was a pathetic grind where your actions had no real consequences. The game removed a tonne of content that was present in both Daggerfall and Arena and replaced it with a dumbed down system meant to appeal to the ADHD console jockey brigade. The topography of the island was well designed, but the devs fogot to fill that topography with anything meaningful or interesting. NPCs were cardboard cutouts who spewed the same 3 lines of text dialogue. Nothing you did mattered or was remembered. You could rob a place blind, flee the area, and come back 10 minutes later and sell everything back to the same merchant you just jacked. Combat was a farce and you could be guaranteed that by the time you reached 8-10th level, you'd never, ever be challenged in a fight again. Terrible game. Lowest point in Bethesda's career (and they've had a lot of lows.)

bogaty

:lol: I could pick a random road, walk down it, and find at least 3 interesting quests along the way within a 5 minute period. On top of that, there's a hundreds of dungeons spewed around every corner. There are plenty of challenges in Morrowind - as long as you weren't some power gamer who'd look up the artifacts or sell to The Creeper. If you keep the difficulty bar high enough, the game is challenging all through out. Your dialogue point is moot, as is it's exactly the same with any other RPG (aside from the ones where you can't even talk to the NPCs aside from a few basic choices).

Yea - certainly nothing you did mattered.... Oh wait, you're wrong. Again. Did you ever bother to play Bloodmoon? Sounds like you either never played the game, or GameFAQ'ed your way through it. Seems like Morrowind is a little above you.

EDIT: And all your problems that you've mentioned are easily fixed with a few minutes of installing mods.

Well, thanks for dropping the discussion down into the gutters of ad hominem attacks. Always a treat...

If fed-ex quests that did nothing at all to alter the game world other than to give you more experience points are interesting to you, well....more power to you.

Sorry, but I want an RPG where you actually interact with the game world and make choices that affect it, so the dialogue is most definitely not a moot point. I guess if you enjoy the idea of "generic NPC says dialogue option 1 for the 500th time, then Morrowind most definitely is the game for you!.

If all you're interested in is pointless grinding and pumping your stats up, I guess Morrowind would be the perfect game, since it offers up absolutely nothing else.

Of course no credibility for you since you gave CoD ( Original ) a 3 something lol.
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bogaty

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#58 bogaty
Member since 2003 • 4750 Posts

[QUOTE="bogaty"]

[QUOTE="KHAndAnime"] :lol: Morrowind is much less popular than Fallout 3 and Oblivion. Try again when you've got an argument that actually makes sense. KHAndAnime

Ummm....OK.....so, obviously because I think (correctly) that Morrowind is trash, you assume that I automatically love Oblivion and Fallout 3?

No, I never did assume that. You on the other hand are quite presumptuous though. Interesting case of binary thinking you're displaying there.

Looking back on your original post, yeah, you pretty much did, but you know, nice back-pedalling.

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Suffca

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#59 Suffca
Member since 2008 • 666 Posts

[QUOTE="with_teeth26"]

[QUOTE="tony2077ca"] i have to say oblivion is better not a fan of the way they did the abilities and the chance to hit stuff in morrowind dakan45

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains.

Wait Morrowind is just a muddy world?http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen17.jpg

http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen07b.jpg

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KHAndAnime

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#60 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"]

[QUOTE="bogaty"]

Sorry, but you're wrong on every count. Morrowind was shallow and the world was empty. The game was a pathetic grind where your actions had no real consequences. The game removed a tonne of content that was present in both Daggerfall and Arena and replaced it with a dumbed down system meant to appeal to the ADHD console jockey brigade. The topography of the island was well designed, but the devs fogot to fill that topography with anything meaningful or interesting. NPCs were cardboard cutouts who spewed the same 3 lines of text dialogue. Nothing you did mattered or was remembered. You could rob a place blind, flee the area, and come back 10 minutes later and sell everything back to the same merchant you just jacked. Combat was a farce and you could be guaranteed that by the time you reached 8-10th level, you'd never, ever be challenged in a fight again. Terrible game. Lowest point in Bethesda's career (and they've had a lot of lows.)

bogaty

:lol: I could pick a random road, walk down it, and find at least 3 interesting quests along the way within a 5 minute period. On top of that, there's a hundreds of dungeons spewed around every corner. There are plenty of challenges in Morrowind - as long as you weren't some power gamer who'd look up the artifacts or sell to The Creeper. If you keep the difficulty bar high enough, the game is challenging all through out. Your dialogue point is moot, as is it's exactly the same with any other RPG (aside from the ones where you can't even talk to the NPCs aside from a few basic choices).

Yea - certainly nothing you did mattered.... Oh wait, you're wrong. Again. Did you ever bother to play Bloodmoon? Sounds like you either never played the game, or GameFAQ'ed your way through it. Seems like Morrowind is a little above you.

EDIT: And all your problems that you've mentioned are easily fixed with a few minutes of installing mods.

Well, thanks for dropping the discussion down into the gutters of ad hominem attacks. Always a treat...

If fed-ex quests that did nothing at all to alter the game world other than to give you more experience points are interesting to you, well....more power to you.

Sorry, but I want an RPG where you actually interact with the game world and make choices that affect it, so the dialogue is most definitely not a moot point. I guess if you enjoy the idea of "generic NPC says dialogue option 1 for the 500th time, then Morrowind most definitely is the game for you!.

If all you're interested in is pointless grinding and pumping your stats up, I guess Morrowind would be the perfect game, since it offers up absolutely nothing else.

I've never grinded in Morrowind. Seems like you were playing the game wrong bro. No wonder you didn't enjoy it. There's no reason to grind when there's dozens of thousands of quests. I'd be bored to tears if I grinded.
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KHAndAnime

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#61 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="KHAndAnime"]

[QUOTE="bogaty"]

Ummm....OK.....so, obviously because I think (correctly) that Morrowind is trash, you assume that I automatically love Oblivion and Fallout 3?

bogaty

No, I never did assume that. You on the other hand are quite presumptuous though. Interesting case of binary thinking you're displaying there.

Looking back on your original post, yeah, you pretty much did, but you know, nice back-pedalling.

Nope, you said I was picking games because they were popular. If that were the case, I'd have picked Fallout 3 or Oblivion. But you got sidetracked by your presumptuousness and binary thinking.

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bogaty

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#62 bogaty
Member since 2003 • 4750 Posts

Of course no credibility for you since you gave CoD ( Original ) a 3 something lol. millerlight89

What can I say? I have an aversion to crap.

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KHAndAnime

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#63 KHAndAnime
Member since 2009 • 17565 Posts

[QUOTE="millerlight89"] Of course no credibility for you since you gave CoD ( Original ) a 3 something lol. bogaty

What can I say? I have an aversion to crap.

And an attraction to simulators.
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bogaty

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#64 bogaty
Member since 2003 • 4750 Posts

[QUOTE="bogaty"]

[QUOTE="millerlight89"] Of course no credibility for you since you gave CoD ( Original ) a 3 something lol. KHAndAnime

What can I say? I have an aversion to crap.

And an attraction to simulators.

Depends what they're simulating. I did some freelance writing for an online game site when I lived in Japan. The editor once demanded that I play a train simulator that a company had released for the PC and PS2. You'd spend hours driving your JR line train around Tokyo, trying to time your speed so you'd stop perfectly at each station. They even made a special controller for it, modelled on the actual train controller. By the end of the first hour, I wanted to throw myself in front of a real train.

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dakan45

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#65 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="with_teeth26"]

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

KHAndAnime

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains. So what exactly you mean dead and lifeless? To me, both games seemed to have a decent amount of creatures and npcs, if one of them had less life, that will be morrowind because the nature looked like it was dying and the npcs had less towns that looked like they where made by humans and not being ruins of another ancient race. Also there where horse couriers running around while in morrowind you hardly ever saw other npcs travelling, like the Imperial horsemen and the bandits you often encounter in oblivion!!

What do you even mean that the nature looked like it was dying? I don't remember any of that. But you are right. There were lots of ancient ruins from another race, the Dwemer. Oblivion did have many roaming guards. But Morrowind had lots of NPCs with quests sprinkled about. Morrowind had more towns, more tribes, more everything. And more variation. Oblivion had the typical medieval forest and some snow. Morrowind had snowy areas, swampy areas, islands, mushroom forests, grasslands.

Excactly, Oblivon was more mevieval with humans, elfs and horse sand variation in enviroment, while morrowind was like a swampy island that was colonized by other races and they made some cheap villages and towers and kept on using the old dwemmer ruins!! As for the nature dying? All i could remember was smampy mainland, swampy islands and burned down mainland and islands, called ashlands!! Which pretty much looked like dead nature to me, like burned down to ashes!! I dont remember any forest or grasslands in morrowind, atleast not with the same size as oblivion, more like some grass here and there,but maby its just me never exploring the grazelands because i was bored bythen ;)

Whatever the case i couldnt find any snow on morrowind without the bloodmoon expansion!!

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dakan45

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#66 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"][QUOTE="with_teeth26"]

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

Suffca

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains.

Wait Morrowind is just a muddy world?http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen17.jpg

http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen07b.jpg

Nice swampy forest, nowhere as near as grass bright as oblivion with no tall trees!!! Also nice bloodmoon expansion, still that does not change the fact that its mostly muddy and the biggest portion of the map is the burned down ashlands!!! Which is grey and awfull!
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millerlight89

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#67 millerlight89
Member since 2007 • 18658 Posts
Of course Oblivion had greater graphics and tech over Morrowind. It came out years later and is current gen. Morrowind was last gen, but is still a better game. With the graphic upgrade it got, it got a downgrade in content.
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monkeymoose5000

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#68 monkeymoose5000
Member since 2007 • 6111 Posts
Where's Rogue Warrior?
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#69 fajri33
Member since 2008 • 25 Posts
fallout 3 :)
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dakan45

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#70 dakan45
Member since 2009 • 18819 Posts
Of course Oblivion had greater graphics and tech over Morrowind. It came out years later and is current gen. Morrowind was last gen, but is still a better game. With the graphic upgrade it got, it got a downgrade in content.millerlight89
Oblivion had gameplay upgrades too, like polishing the combat and introducing the horses, plus hiring voice actors and making a morebeautiful worldmap!! Also creating better quests and sidequests that propably have the highest quality in all rpgs, i dare you to find one rpg with better sidequests than oblivion, they take freeplay into a whole new level!!
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#71 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="millerlight89"]Of course Oblivion had greater graphics and tech over Morrowind. It came out years later and is current gen. Morrowind was last gen, but is still a better game. With the graphic upgrade it got, it got a downgrade in content.dakan45
i dare you to find one rpg with better sidequests than oblivion

Morrowind, man you made that challenging for me.
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#72 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"][QUOTE="millerlight89"]Of course Oblivion had greater graphics and tech over Morrowind. It came out years later and is current gen. Morrowind was last gen, but is still a better game. With the graphic upgrade it got, it got a downgrade in content.millerlight89
i dare you to find one rpg with better sidequests than oblivion

Morrowind, man you made that challenging for me.

Ok, if you think that those sidequests where better than oblivion's, but i dont think so...atleast oblivion has second place ;)
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#73 bogaty
Member since 2003 • 4750 Posts

Where's Rogue Warrior?monkeymoose5000

:D

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millerlight89

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#74 millerlight89
Member since 2007 • 18658 Posts
Where's Rogue Warrior?monkeymoose5000
In the trash.
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#75 bogaty
Member since 2003 • 4750 Posts

[QUOTE="monkeymoose5000"]Where's Rogue Warrior?millerlight89
In the trash.

haven't played it, but the devs can take solace in the fact that, no matter how bad it is, it can't be worse than Morrowind.

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millerlight89

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#76 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="millerlight89"][QUOTE="monkeymoose5000"]Where's Rogue Warrior?bogaty

In the trash.

haven't played it, but the devs can take solace in the fact that, no matter how bad it is, it can't be worse than Morrowind.

Dude you can say whatever you want, you have proven that you are not really that knowledgeable.
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Suffca

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#77 Suffca
Member since 2008 • 666 Posts

[QUOTE="Suffca"]

[QUOTE="dakan45"] I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains. dakan45

Wait Morrowind is just a muddy world?http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen17.jpg

http://s73.photobucket.com/albums/i201/Vality7/mge/MGEScreen07b.jpg

Nice swampy forest, nowhere as near as grass bright as oblivion with no tall trees!!! Also nice bloodmoon expansion, still that does not change the fact that its mostly muddy and the biggest portion of the map is the burned down ashlands!!! Which is grey and awfull!


Wait what. Grass bright? Also it's really not that swampy.

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with_teeth26

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#78 with_teeth26
Member since 2007 • 11622 Posts

[QUOTE="with_teeth26"]

[QUOTE="tony2077ca"] i have to say oblivion is better not a fan of the way they did the abilities and the chance to hit stuff in morrowind dakan45

As irritating as it may have been, the chance to hit combat made it more of an RPG. Whether or not you hit someone in Oblivion had to do with your timing, in Morrowind it was stat-based.

The combat was better in Oblivion though, it was the setting/world of Morrowind that makes it a better game. The world of Oblivion was totally dead and lifeless in comparison.

I agree in what you say but i dont understand how a muddy world has more life than a world filled with forests, plains, and snowy mountains. So what exactly you mean dead and lifeless? To me, both games seemed to have a decent amount of creatures and npcs, if one of them had less life, that will be morrowind because the nature looked like it was dying and the npcs had less towns that looked like they where made by humans and not being ruins of another ancient race. Also there where horse couriers running around while in morrowind you hardly ever saw other npcs travelling, like the Imperial horsemen and the bandits you often encounter in oblivion!!

I see where you are coming from, and yes, Oblivion is much prettier, the environments are more varied, and the AI is more dynamic in that NPC's don't just stand around in one place all the time.

At the surface, Oblivion's world is much more lively than Morrowinds. Where Oblivion fails is that there is no lore or culture to back any of this up. A fairly standard 'evil is surfacing, all are going to die' plot is all that holds the world together, whereas Morrowind's world, while bleak and unappealing on the surface, was full of intriguing towns with political issues, racism, and culture which was simply missing from Oblivon. Exploration in Morrowind was simply more rewarding because of all the great little spots that could be found all over the place, and while exploration in Oblivions (Tamriel? i can't remember) world is much more pleasing to the eye, there really isn't much to be found other than some relatively uninteresting towns and a bunch of cut and paste dungeons. I'm not bashing Oblivion, i truly love the game, i'm just saying that Morrowind had a more hand-crafted, well developed world.

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dakan45

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#79 dakan45
Member since 2009 • 18819 Posts

"Screens"

^ Nice mods, i can tell you that not in the game the way it is, you can even tell that by looking at the screens!!!

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Suffca

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#80 Suffca
Member since 2008 • 666 Posts

Yeah but I never said vanilla Morrowind is better than vanilla Oblivion. If you really want a more lively game then that's what the mods are for. It sounds like you never gave the game a chance.

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millerlight89

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#81 millerlight89
Member since 2007 • 18658 Posts
I love those screens bro. Makes Morrowind pull even further ahead of Oblivion.
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dakan45

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#82 dakan45
Member since 2009 • 18819 Posts

Yeah but I never said vanilla Morrowind is better than vanilla Oblivion. If you really want a more lively game then that's what the mods are for. It sounds like you never gave the game a chance.

Suffca
Multiple chances and i could not possibly like it, anyway sure the oblivion mods improve the experiance but not that much, still its pretty similar to me, only fallour 3 was massively improved in weapons and maps via mods!!
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KHAndAnime

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#83 KHAndAnime
Member since 2009 • 17565 Posts
[QUOTE="Suffca"]

Yeah but I never said vanilla Morrowind is better than vanilla Oblivion. If you really want a more lively game then that's what the mods are for. It sounds like you never gave the game a chance.

dakan45
Multiple chances and i could not possibly like it, anyway sure the oblivion mods improve the experiance but not that much, still its pretty similar to me, only fallour 3 was massively improved in weapons and maps via mods!!

I can vouch for the fact that Dakan will never like Morrowind.
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millerlight89

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#84 millerlight89
Member since 2007 • 18658 Posts
[QUOTE="dakan45"][QUOTE="Suffca"]

Yeah but I never said vanilla Morrowind is better than vanilla Oblivion. If you really want a more lively game then that's what the mods are for. It sounds like you never gave the game a chance.

KHAndAnime
Multiple chances and i could not possibly like it, anyway sure the oblivion mods improve the experiance but not that much, still its pretty similar to me, only fallour 3 was massively improved in weapons and maps via mods!!

I can vouch for the fact that Dakan will never like Morrowind.

Yea and he gets upset if you think it is better than his precious Oblivion.
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dakan45

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#85 dakan45
Member since 2009 • 18819 Posts
[QUOTE="millerlight89"][QUOTE="KHAndAnime"][QUOTE="dakan45"] Multiple chances and i could not possibly like it, anyway sure the oblivion mods improve the experiance but not that much, still its pretty similar to me, only fallour 3 was massively improved in weapons and maps via mods!!

I can vouch for the fact that Dakan will never like Morrowind.

Yea and he gets upset if you think it is better than his precious Oblivion.

No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!
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Mograine

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#86 Mograine
Member since 2006 • 3666 Posts
No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!dakan45
In real life :lol: What kind of argument is that? You mean, people who started playing TES with Oblivion and: 1- have never played Morrowind because "it's too niche/old" 2- have never been interested in depth, they just play because "it's fun" 3- don't like things more complex than pressing one button to blow away a whole city ?
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bogaty

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#87 bogaty
Member since 2003 • 4750 Posts

[QUOTE="dakan45"]No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!Mograine
In real life :lol: What kind of argument is that? You mean, people who started playing TES with Oblivion and: 1- have never played Morrowind because "it's too niche/old" 2- have never been interested in depth, they just play because "it's fun" 3- don't like things more complex than pressing one button to blow away a whole city ?

You do realize that you entire argument could easily and justifiably be shifted to the whole Daggerfall vs. Morrowind debate, right?

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dakan45

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#88 dakan45
Member since 2009 • 18819 Posts
[QUOTE="dakan45"]No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!Mograine
In real life :lol: What kind of argument is that? You mean, people who started playing TES with Oblivion and: 1- have never played Morrowind because "it's too niche/old" 2- have never been interested in depth, they just play because "it's fun" 3- don't like things more complex than pressing one button to blow away a whole city ?

No, i mean in real life, you know...in real life, everyone around me says that oblivion is better than morrowind and thats not just me. I remember another user telling me that when he joined this forum he was amazed by the fact that oblivion is bashed in these forums but in the real life its the exact opposite!!! 1-People like me who played morrowind first and disliked it and then played oblivion and love it!! 2-Depth? If depth means playing for hours without having fun, then i will choose something that i actually have fun isntead of a game that is not fun at all, but it has "depth" 3-Thats way too invalid to even make an argument againest it, its just plain wrong!!!
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dakan45

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#89 dakan45
Member since 2009 • 18819 Posts

[QUOTE="Mograine"][QUOTE="dakan45"]No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!bogaty

In real life :lol: What kind of argument is that? You mean, people who started playing TES with Oblivion and: 1- have never played Morrowind because "it's too niche/old" 2- have never been interested in depth, they just play because "it's fun" 3- don't like things more complex than pressing one button to blow away a whole city ?

You do realize that you entire argument could easily and justifiably be shifted to the whole Daggerfall vs. Morrowind debate, right?

Or kotor vs Mass effect and baldur's gate vs Dragon age and deus ex vs invisible war...at the end its not abotu complexity its about prefence ;) I did not like Morrowind i thought it was slow and borring, but i did like dragon age and kotor while i did not like mass effect, it was too borring and empty, simple with no depth :P So its not about a game being dumbed down without depth, or being complicated, its about prefence;) I did not like the complicated and slow morrowind but i did like the dumbed down oblivion, i thought it was more interesting to play!! I did not like the dumbed down simplistic mass effect and i thought that just like morrowind, was borring to play!! But i did enjoy the complicated Dragon age, i thought it was more interesting to play!!!
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Mograine

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#90 Mograine
Member since 2006 • 3666 Posts

No, i mean in real life, you know...in real life, everyone around me says that oblivion is better than morrowind and thats not just me. I remember another user telling me that when he joined this forum he was amazed by the fact that oblivion is bashed in these forums but in the real life its the exact opposite!!! 1-People like me who played morrowind first and disliked it and then played oblivion and love it!! 2-Depth? If depth means playing for hours without having fun, then i will choose something that i actually have fun isntead of a game that is not fun at all, but it has "depth"dakan45

I see your point, although it proves the second point in my list, but this...

3-Thats way too invalid to even make an argument againest it, its just plain wrong!!!dakan45

...is an exageration, it's not "plain wrong". I meant that the combat is painfully easy in Oblivion, while custom spells are great once you reach certain levels you can rely on throwing one single spell to obliterate a whole group of enemies.

In fact, sometimes I did it too while in cities :D

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_Pedro_

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#91 _Pedro_
Member since 2004 • 6829 Posts
[QUOTE="dakan45"] Or kotor vs Mass effect and baldur's gate vs Dragon age and deus ex vs invisible war...at the end its not abotu complexity its about prefence ;) I did not like Morrowind i thought it was slow and borring, but i did like dragon age and kotor while i did not like mass effect, it was too borring and empty, simple with no depth :P So its not about a game being dumbed down without depth, or being complicated, its about prefence;) I did not like the complicated and slow morrowind but i did like the dumbed down oblivion, i thought it was more interesting to play!! I did not like the dumbed down simplistic mass effect and i thought that just like morrowind, was borring to play!! But i did enjoy the complicated Dragon age, i thought it was more interesting to play!!!

I agree with your points overall, but I've never met anyone in my entire life that liked Invisible wars over the original deus ex :P
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dakan45

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#92 dakan45
Member since 2009 • 18819 Posts

[QUOTE="dakan45"] No, i mean in real life, you know...in real life, everyone around me says that oblivion is better than morrowind and thats not just me. I remember another user telling me that when he joined this forum he was amazed by the fact that oblivion is bashed in these forums but in the real life its the exact opposite!!! 1-People like me who played morrowind first and disliked it and then played oblivion and love it!! 2-Depth? If depth means playing for hours without having fun, then i will choose something that i actually have fun isntead of a game that is not fun at all, but it has "depth"Mograine

I see your point, although it proves the second point in my list, but this...

3-Thats way too invalid to even make an argument againest it, its just plain wrong!!!dakan45

...is an exageration, it's not "plain wrong". I meant that the combat is painfully easy in Oblivion, while custom spells are great once you reach certain levels you can rely on throwing one single spell to obliterate a whole group of enemies.

In fact, sometimes I did it too while in cities :D

Well if you play two worlds, there are some spells that you can destroy multiple npcs, so i guess you are right on what you say. In any case i liked oblivion combat more because of the sound of the swords slashing and the fact that you dont miss all the time and the combat does not last for ages!!! But i do agree that combat in oblivion could use some serious help with the difficulity and should be more dynamic, like the wticher for example!!
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pishti_13

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#93 pishti_13
Member since 2009 • 61 Posts

Oblivion.

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KalDurenik

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#94 KalDurenik
Member since 2004 • 3736 Posts

Morrwind and yes oblivion is a dumbed down version where the devs made some code to hold your hand to help you walk. The only thing that the game is missing is the ability to press one button and win the game.

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Born_Lucky

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#95 Born_Lucky
Member since 2003 • 1730 Posts

Morrowind has a lot of cities and little towns and villages - something Oblivion really needed more of - but - in every other way Oblivion is better than Morrowind.

.

Fallout 3 does almost everything right, and does the best job of making the player feel connected to the game world - so I guess I'd give it to Fallout 3.

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NLahren

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#96 NLahren
Member since 2009 • 1927 Posts
morrowind
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RyuRanVII

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#97 RyuRanVII
Member since 2006 • 4257 Posts

Morrowind is the best. It wasn't as epic as Daggerfall, but it was way more detailed than any other The Elder Scrolls. Also, I enjoyed the volcanic setting and the Dagoth Ur story.

"- Let's not make this official, Outlander. Move along!" Said the Ordinator in Vivec. The feeling of being an stranger in a strange land was the best thing of the game.

Daggerfall comes in second. The story of the Underking was good, the skill tree the best in the series, and game world was the largest ever seen on a RPG. Unfortunatelly the game was buggy and too much randomically generated. It can be the best after the DaggerXL project is complete: http://daggerxl.wordpress.com/

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#98 Royas
Member since 2002 • 1448 Posts

[QUOTE="millerlight89"][QUOTE="KHAndAnime"] I can vouch for the fact that Dakan will never like Morrowind.dakan45
Yea and he gets upset if you think it is better than his precious Oblivion.

No i am just fighting the "common knowledge" that rules in these forums that Morrowind was 10000 times better than oblivion while in real life people believe the exact opposite that oblivion is better than morrowind!!

Personally, I really did think Morrowind was much better than Oblivion (liked both games, MW was the better RPG) and I believe I exist in the real world. What Oblivion did was make the RPG more accessible, simplified some of the options, and made it both faster paced and prettier. For me, as a verteran, old-school RPG player, those were things that detracted from the game. Well, except the prettier part, I liked that. Those things I didn't like, however, would definitely make the game more attractive to a much wider audience, so I understand why they did it that way. But it didn't make a better RPG, just an easier RPG.

Still not bad, but Oblivion just isn't the RPG Morrowind was. It could have been, but they chose to go for the wider audience.

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Avenger1324

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#99 Avenger1324
Member since 2007 • 16344 Posts
Morrowind, then Fallout 3, then low down at the bottom of the list - Oblivion.
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#100 deactivated-6243ee9902175
Member since 2007 • 5847 Posts

I liked Daggerfall the most, it and the other one (Arena?) are free on their site also.