SWTOR, is it still a WoW challenger?

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CoS_Ethan

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#1 CoS_Ethan
Member since 2011 • 381 Posts

I noticed that problems of SWTOR are heading up,although it's still not released in China.

http://technorati.com/entertainment/gaming/article/how-and-why-star-wars-the1/

I do agree some of this guy's opinions.:(

http://www.gamasutra.com/view/news/168878/Star_Wars_The_Old_Republic_sub_numbers_already_declining__analyst.php

I'm wondering whether it has a chance to stand against WoW around the world. 1.7 million is the peak?

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Prexxus

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#2 Prexxus
Member since 2003 • 1443 Posts

I noticed that problems of SWTOR are heading up,although it's still not released in China.

http://technorati.com/entertainment/gaming/article/how-and-why-star-wars-the1/

I do agree some of this guy's opinions. I have to remove from my game list for a wow challenger! :(

CoS_Ethan
It never was.
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Spike1988

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#3 Spike1988
Member since 2003 • 1631 Posts
The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.
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wis3boi

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#4 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="Spike1988"]The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.

for that reason alone means his opinion is worth jack squat
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Led_poison

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#5 Led_poison
Member since 2004 • 10146 Posts
$200 Million dollars, still cut corners on the engine.
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CoS_Ethan

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#6 CoS_Ethan
Member since 2011 • 381 Posts

The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.Spike1988

I do think that guy knows nothing about Australian gamers, and it's too early to say the game is a failure, after all, it was released just one or two months ago.

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CoS_Ethan

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#7 CoS_Ethan
Member since 2011 • 381 Posts

$200 Million dollars, still cut corners on the engine. Led_poison

BioWare is a good game developer, but who knows what the hell is EA doing after the purchasing of BioWare.

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wis3boi

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#8 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="Led_poison"]$200 Million dollars, still cut corners on the engine. CoS_Ethan

BioWare is a good game developer, but who knows what the hell is EA doing after the purchasing of BioWare.

Exactly. Devs cant do everything and anything they want, especially under EA
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Spike1988

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#9 Spike1988
Member since 2003 • 1631 Posts
[QUOTE="wis3boi"][QUOTE="Spike1988"]The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.

for that reason alone means his opinion is worth jack squat

I'm pointing out a stupid point the author made. The whole article is ludicrous really seeing as it's far too early to tell if the game is a failure or not.
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Prexxus

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#10 Prexxus
Member since 2003 • 1443 Posts

[QUOTE="Spike1988"]The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.CoS_Ethan

I do think that guy knows nothing about Australian gamers, and it's too early to say the game is a failure, after all, it was released just one or two months ago.

Have you played it? It's pretty damn obvious. One big issue is they made the leveling so fast to try and be like WoW. World of Warcraft can pull that off because they have a TON of endgame content for people to play through when you get there. When WoW released it wasen't nearly as fast to level and most people these days would call it a "korean grind"

I won't get into all the disapointments ive had with SWTOR again because it's seriously getting old. They tried pulling something off and they had no idea what they were doing. That's the bottom line.

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cocohuang

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#11 cocohuang
Member since 2011 • 25 Posts
I do not think so, WOW is the best game in my mind
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CoS_Ethan

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#12 CoS_Ethan
Member since 2011 • 381 Posts

[QUOTE="CoS_Ethan"]

[QUOTE="Spike1988"]The guy is a dickhead! Look at this paragraph: 'Ausgamers gave it a 9.5, a 9.5 to a game which wasn't even released in Australia at the time. A game which was still not released in Australia at the time of this writing. A game they had no reason to even review other than that they wanted to. It's not hard to see why, with a huge EA logo and ad in their background at the time of this writing. Accurate reporting goes out the window when you are cashing paychecks from a publisher.' I, like many other Australians didn't want to have to wait until March/April to play this game. Therefore I, also like many other Australians, imported the game. There's no reason an Australian review site wouldn't review it! What a dumb thing to bring up to say why the game is 'failing'.Prexxus

I do think that guy knows nothing about Australian gamers, and it's too early to say the game is a failure, after all, it was released just one or two months ago.

Have you played it? It's pretty damn obvious. One big issue is they made the leveling so fast to try and be like WoW. World of Warcraft can pull that off because they have a TON of endgame content for people to play through when you get there. When WoW released it wasen't nearly as fast to level and most people these days would call it a "korean grind"

I won't get into all the disapointments ive had with SWTOR again because it's seriously getting old. They tried pulling something off and they had no idea what they were doing. That's the bottom line.

Obviously nope, I live in China.

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Elann2008

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#13 Elann2008
Member since 2007 • 33028 Posts
Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)
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Tixylixx

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#14 Tixylixx
Member since 2011 • 312 Posts

It's a worse WoW seven years too late.

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TerrorRizzing

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#15 TerrorRizzing
Member since 2010 • 4232 Posts

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

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Elann2008

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#16 Elann2008
Member since 2007 • 33028 Posts

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

TerrorRizzing
More like 2-3 years to hit the peak which I believe was its Vanilla days. In my eyes, those were the good times. :) Just my opinion though.
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shakmaster13

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#17 shakmaster13
Member since 2007 • 7138 Posts
[QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

Elann2008
More like 2-3 years to hit the peak which I believe was its Vanilla days. In my eyes, those were the good times. :) Just my opinion though.

The subscriber base peaked in Cataclysm, so you could say the first few months of Cata were the best.
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ShimmerMan

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#18 ShimmerMan
Member since 2008 • 4634 Posts

It never had a chance at challenging WOW. But it seems like a fairly successful MMORPG that it sold 1.5 million and might possibly hold a subscriber base of 500k-1mil.

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Elann2008

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#19 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Elann2008"][QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

shakmaster13
More like 2-3 years to hit the peak which I believe was its Vanilla days. In my eyes, those were the good times. :) Just my opinion though.

The subscriber base peaked in Cataclysm, so you could say the first few months of Cata were the best.

Oh, sorry. I see what you guys mean. I guess I should have left that comment for someone else to respond since I quit after Burning Crusades. :)
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N30F3N1X

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#20 N30F3N1X
Member since 2009 • 8923 Posts

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

TerrorRizzing

Half of that actually. WoW got to its first million a week before its european launch, was at three million by the time TBC launched and hit a stable 11 million halfway through TBC.

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Elann2008

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#21 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

N30F3N1X

Half of that actually. WoW got to its first million a week before its european launch, was at three million by the time TBC launched and hit a stable 11 million halfway through TBC.

Hmm. My memory jogs me. World of Warcraft only had 3 million at TBC's launch? I could of sworn it was around 5-6 million, no? Correct me if I'm wrong. I'm pretty sure you're right because I don't pay attention to the numbers but if so, dang. World of Warcraft grew fast since TBC. Staggering numbers.

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TerrorRizzing

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#22 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="N30F3N1X"]

[QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

Elann2008

Half of that actually. WoW got to its first million a week before its european launch, was at three million by the time TBC launched and hit a stable 11 million halfway through TBC.

Hmm. My memory jogs me. World of Warcraft only had 3 million at TBC's launch? I could of sworn it was around 5-6 million, no? Correct me if I'm wrong. I'm pretty sure you're right because I don't pay attention to the numbers but if so, dang. World of Warcraft grew fast since TBC. Staggering numbers.

the total number of players must be near 100 million, i mean if they had 11-12 million at once...

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N30F3N1X

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#23 N30F3N1X
Member since 2009 • 8923 Posts

[QUOTE="Elann2008"]

[QUOTE="N30F3N1X"]

Half of that actually. WoW got to its first million a week before its european launch, was at three million by the time TBC launched and hit a stable 11 million halfway through TBC.

TerrorRizzing

Hmm. My memory jogs me. World of Warcraft only had 3 million at TBC's launch? I could of sworn it was around 5-6 million, no? Correct me if I'm wrong. I'm pretty sure you're right because I don't pay attention to the numbers but if so, dang. World of Warcraft grew fast since TBC. Staggering numbers.

the total number of players must be near 100 million, i mean if they had 11-12 million at once...

Pardon me, I said a week before its european launch, I meant a week before its european launch's first birthday, which is a year later than what I originally said.

And I remember it hit the 11 million mark something like 1.5-2 months after I left WoW for the first time, and that was december 2007.

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Jabby250

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#24 Jabby250
Member since 2011 • 524 Posts

Yes it is.

BTW Trion says they they've amassed a lot of their players from WoW. World of Warcraft is constantly getting challenged.

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James00715

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#25 James00715
Member since 2003 • 2484 Posts

Was Greg Zeschuk really the man behind Warhammer Online as this guy says? I know Mythic merged with Bioware, but I always thought it was a whole separate team working on Warhammer. I would attribute Warhammer Online's problems with whoever was the leader designer of that at Mythic, not Greg Zeschuk.

Anyways, I don't think it's a challenger, but that doesn't mean it's a failure either. SWTOR will continue for a while being the only Star Wars MMO. I expect the population to stick to at least 500,000. A lot of people are bashing it, and their reasons are usually good, but I think there's a lot of people having fun that aren't posting anything.

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CoS_Ethan

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#26 CoS_Ethan
Member since 2011 • 381 Posts

[QUOTE="shakmaster13"][QUOTE="Elann2008"] More like 2-3 years to hit the peak which I believe was its Vanilla days. In my eyes, those were the good times. :) Just my opinion though.Elann2008
The subscriber base peaked in Cataclysm, so you could say the first few months of Cata were the best.

Oh, sorry. I see what you guys mean. I guess I should have left that comment for someone else to respond since I quit after Burning Crusades. :)

Anyway, SWTOR is not a bad MMORPG, but the server numbers dropped quickly recently. I'm not sure when will be its peak period, but EA spent reportedly $500 million, it will be a shame if gamers massively quit the game. After all, WoW didn't cost that much money.

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Elann2008

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#27 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"][QUOTE="shakmaster13"] The subscriber base peaked in Cataclysm, so you could say the first few months of Cata were the best.CoS_Ethan

Oh, sorry. I see what you guys mean. I guess I should have left that comment for someone else to respond since I quit after Burning Crusades. :)

Anyway, SWTOR is not a bad MMORPG, but the server numbers dropped quickly recently. I'm not sure when will be its peak period, but EA spent reportedly $500 million, it will be a shame if gamers massively quit the game. After all, WoW didn't cost that much money.

I don't think we'll ever know the true number of how much they spent, but rumors say, $200 million, which was around what World of Warcraft cost to make. Only time can tell. :) I certainly do not wish SWTOR to tank, and I doubt it will.
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wis3boi

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#28 wis3boi
Member since 2005 • 32507 Posts
[QUOTE="CoS_Ethan"]

[QUOTE="Elann2008"] Oh, sorry. I see what you guys mean. I guess I should have left that comment for someone else to respond since I quit after Burning Crusades. :)Elann2008

Anyway, SWTOR is not a bad MMORPG, but the server numbers dropped quickly recently. I'm not sure when will be its peak period, but EA spent reportedly $500 million, it will be a shame if gamers massively quit the game. After all, WoW didn't cost that much money.

I don't think we'll ever know the true number of how much they spent, but rumors say, $200 million, which was around what World of Warcraft cost to make. Only time can tell. :) I certainly do not wish SWTOR to tank, and I doubt it will.

well it certainly isnt past 200mil that's for sure.
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CoS_Ethan

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#29 CoS_Ethan
Member since 2011 • 381 Posts

[QUOTE="CoS_Ethan"]

[QUOTE="Elann2008"] Oh, sorry. I see what you guys mean. I guess I should have left that comment for someone else to respond since I quit after Burning Crusades. :)Elann2008

Anyway, SWTOR is not a bad MMORPG, but the server numbers dropped quickly recently. I'm not sure when will be its peak period, but EA spent reportedly $500 million, it will be a shame if gamers massively quit the game. After all, WoW didn't cost that much money.

I don't think we'll ever know the true number of how much they spent, but rumors say, $200 million, which was around what World of Warcraft cost to make. Only time can tell. :) I certainly do not wish SWTOR to tank, and I doubt it will.

Yeah, and I don't like the subscription business model SWTOR is using, not attractive enough, I think subscription is coming to an end.

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-wildflower-

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#30 -wildflower-
Member since 2003 • 2997 Posts

Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)Elann2008

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

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Am_Confucius

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#31 Am_Confucius
Member since 2011 • 3229 Posts

Yes. MMOs are a marathon, not a sprint.

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deactivated-5916f7dd7b7db

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#32 deactivated-5916f7dd7b7db
Member since 2007 • 123 Posts
Before the game was released we could only speculate as with all the other MMOs that came before to "challange" WoW. Now after playing the game IMO Swtor doesn't stand a slightest chance. After release it became a sinking ship and believe it or not but on Jan 30 it actually sunk itself: http://www.swtor.com/community/showthread.php?t=252808
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N30F3N1X

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#33 N30F3N1X
Member since 2009 • 8923 Posts

Before the game was released we could only speculate as with all the other MMOs that came before to "challange" WoW. Now after playing the game IMO Swtor doesn't stand a slightest chance. After release it became a sinking ship and believe it or not but on Jan 30 it actually sunk itself: http://www.swtor.com/community/showthread.php?t=252808noobzoer

Lol poor TC was bashed into oblivion :lol:

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wis3boi

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#34 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)-wildflower-

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

because SWTOR is not a bad game, that's why it's a dumb argument. A bad game is something like Postal. People get insanely butthurt with major IPs like star wars if it doesnt completely satisfy their every scifi nerd fantasy. Yes the game has some issues and needs some updating, but find me any game that doesnt, especially in the MMO market.
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wis3boi

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#35 wis3boi
Member since 2005 • 32507 Posts
Before the game was released we could only speculate as with all the other MMOs that came before to "challange" WoW. Now after playing the game IMO Swtor doesn't stand a slightest chance. After release it became a sinking ship and believe it or not but on Jan 30 it actually sunk itself: http://www.swtor.com/community/showthread.php?t=252808noobzoer
Also, that link is lulz. The game engine is terrible, they just dont want to admit it (bioware).
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V4LENT1NE

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#36 V4LENT1NE
Member since 2006 • 12901 Posts
Yeah the game engine is terrible, it cant even handle 4 players fighting in Warzones without lagging like crap.
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Hekynn

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#37 Hekynn
Member since 2003 • 2164 Posts
That's a big yes! Their working on TONS of Content for both mid range lvls and Eng Game content plus their putting in a custom UI in updated Legacy features etc. Look up the Upcoming in Swtor video on their swtor.com :)
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wis3boi

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#38 wis3boi
Member since 2005 • 32507 Posts

They need a barber shop. Just throwin' that out there

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CoS_Ethan

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#39 CoS_Ethan
Member since 2011 • 381 Posts

Yeah the game engine is terrible, it cant even handle 4 players fighting in Warzones without lagging like crap.V4LENT1NE

Really? That sucks....

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Elann2008

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#40 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)-wildflower-

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

SWTOR is mediocre? Whoa.. that's a bit harsh. In your opinion yes, but many will disagree. Your response sounds rather cold and heartless. When was the last time you ran a huge corporation/company like EA? That's what I thought. You sound like a child. Grow up.

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wis3boi

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#41 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="-wildflower-"]

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)Elann2008

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

SWTOR is mediocre? Whoa.. that's a bit harsh. In your opinion yes, but many will disagree. Your response sounds rather cold and heartless. When was the last time you ran a huge corporation/company like EA? That's what I thought. You sound like a child. Grow up.

Agreed. Too many self-centered gamers out there
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CaptainAhab13

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#42 CaptainAhab13
Member since 2010 • 5121 Posts
Was it ever a serious "threat" to WoW? o_O
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shakmaster13

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#43 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)-wildflower-

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

All you do is bash every MMO mentioned on these forums. Are there any MMO's in existence that you like?
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-Unreal-

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#44 -Unreal-
Member since 2004 • 24650 Posts

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

TerrorRizzing
Yes, but take into consideration what number that peak was. Even half of that peak is much much greater than pretty much anything that's come before or after it.
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-Unreal-

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#45 -Unreal-
Member since 2004 • 24650 Posts

[QUOTE="-wildflower-"]

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)Elann2008

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

SWTOR is mediocre? Whoa.. that's a bit harsh. In your opinion yes, but many will disagree. Your response sounds rather cold and heartless. When was the last time you ran a huge corporation/company like EA? That's what I thought. You sound like a child. Grow up.

I guess you've not encountered that particular poster before.
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CoS_Ethan

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#46 CoS_Ethan
Member since 2011 • 381 Posts

[QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

-Unreal-

Yes, but take into consideration what number that peak was. Even half of that peak is much much greater than pretty much anything that's come before or after it.

EA has a few games to publish this year, I think this is a bad start. I played the demo of Kingdoms of Amalur, to be honest, I have no interest buying it.

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-wildflower-

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#47 -wildflower-
Member since 2003 • 2997 Posts

[QUOTE="-wildflower-"]

[QUOTE="Elann2008"]Imho, never was. But wishing SWTOR and EA/BioWare to fail is deafening to my ears. People's jobs are at stake. I might not like the game myself after a month and a half stint, but I'm sure many are enjoying it. Gotta be the diplomat tonight. :)shakmaster13

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

All you do is bash every MMO mentioned on these forums. Are there any MMO's in existence that you like?

If somebody could please point out where, in this thread, I "bashed the game," said ToR was mediocre (I do think the game is amazingly average although I'm playing it and somewhat enjoying it...but I digress...) or where I said that people at Bioware should be fired over the game I will gladly stop posting here forever.

Ah, alas, you can't because I NEVER FREAKIN' SAID or even implied any of those things.

Actually, I went out of my way, knowing how bedazzled some people can get by the written language, to say, "I'm not saying anyone at Bioware should lose his or her job..."

Yes, priceless. :roll:

My whole point was, if something is mediocre and sells poorly (again, lest I ruffle more of those oh so delicate feathers, I am not talking specifically about any game) why should I care if those people lose their jobs? They obviously weren't very good at their job to begin with or they would have been more successful and most likely wouldn't be in the position of losing their job.

Do we now employ people out of pity? Do we all still get a ribbon for participation or do we need to show results?

I'd really hate to go to a surgeon who has killed 99% of his or her patients but hasn't been fired because, well, you know, we don't want anyone to lose his or her job. That would be sad.

And I'm the one who needs to grow up. :lol:

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wis3boi

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#48 wis3boi
Member since 2005 • 32507 Posts

[QUOTE="shakmaster13"][QUOTE="-wildflower-"]

This argument is getting a little stale, too. Why should I care if people have jobs at stake? If you do your job well you will most likely keep it but, do it poorly, and you should lose it. Sorry, but rewarding mediocrity simply because "jobs are at stake" is foolishness.

I'm not saying anyone at Bioware should lose his or her job (well, except anyone who had anything to do with DA2).

-wildflower-

All you do is bash every MMO mentioned on these forums. Are there any MMO's in existence that you like?

If somebody could please point out where, in this thread, I "bashed the game," said ToR was mediocre (I do think the game is amazingly average although I'm playing it and somewhat enjoying it...but I digress...) or where I said that people at Bioware should be fired over the game I will gladly stop posting here forever.

Ah, alas, you can't because I NEVER FREAKIN' SAID or even implied any of those things.

Actually, I went out of my way, knowing how bedazzled some people can get by the written language, to say, "I'm not saying anyone at Bioware should lose his or her job..."

Yes, priceless. :roll:

My whole point was, if something is mediocre and sells poorly (again, lest I ruffle more of those oh so delicate feathers, I am not talking specifically about any game) why should I care if those people lose their jobs? They obviously weren't very good at their job to begin with or they would have been more successful and most likely wouldn't be in the position of losing their job.

Do we now employ people out of pity? Do we all still get a ribbon for participation or do we need to show results?

I'd really hate to go to a surgeon who has killed 99% of his or her patients but hasn't been fired because, well, you know, we don't want anyone to lose his or her job. That would be sad.

And I'm the one who needs to grow up. :lol:

Use a better way of wording your feelings and maybe you wont get pooped on at every corner
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tjricardo089

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#49 tjricardo089
Member since 2010 • 7429 Posts

No, it's not. And in my opinion, it never was.

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TerrorRizzing

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#50 TerrorRizzing
Member since 2010 • 4232 Posts

[QUOTE="-Unreal-"][QUOTE="TerrorRizzing"]

it takes a few years to get to wow levels, wow took 5-6 years to get to its peak.

CoS_Ethan

Yes, but take into consideration what number that peak was. Even half of that peak is much much greater than pretty much anything that's come before or after it.

EA has a few games to publish this year, I think this is a bad start. I played the demo of Kingdoms of Amalur, to be honest, I have no interest buying it.

star wars is off to a great start, amular sucks but it happens. Nearly 2 million still subscribed is no joke, what does wow have without asia?