'Ubisoft: PC has Piracy Rate of 93-95'

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heatfanman101

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#1 heatfanman101
Member since 2008 • 2877 Posts

http://www.ign.com/articles/2012/08/22/ubisoft-pc-has-piracy-rate-of-93-95-f2p-the-future

"On PC it's only around five to seven per cent of the players who pay for F2P, but normally on PC it's only about five to seven per cent who pay anyway, the rest is pirated. It's around a 93-95 per cent piracy rate, so it ends up at about the same percentage" -Ubisoft CEO Yves Guillemot

According to Ubisoft 93-95% of PC gamers are pirates... Ubisoft has always been pretty stupid when it comes to piracy and DRM, but this is a new low.

EDIT: Link should be working now

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DanielDust

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#2 DanielDust
Member since 2007 • 15402 Posts
It seems about right, if we consider the insanely high number of people that play games of any kind on PCs, it's however another story when it comes to high profile gaming, tho it's probably right for Ubisoft considering they have the most pirated games on PC, even AC which is extremely popular isn't so hot.
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DraugenCP

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#3 DraugenCP
Member since 2006 • 8486 Posts

Any evidence for this, or any information on how this data was collected?

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JangoWuzHere

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#4 JangoWuzHere
Member since 2007 • 19032 Posts

Link doesn't work.

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PCgameruk

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#5 PCgameruk
Member since 2012 • 2273 Posts

What a load of bollocks. They release so many games on PC that get pirated 95% of the time? UBi wouldn't be making a PC version at that rate because there would be no profit. This is just a myth UBI wants to spread so they can keep adding DRM.

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whitey_rolls

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#6 whitey_rolls
Member since 2006 • 2547 Posts

98% of all statistics are made up...

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ultimate-k

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#7 ultimate-k
Member since 2010 • 2348 Posts

What a load of **** ubisoft, you just pulled those numbers out of ya ass, keep treating us pc gamers like dirt.

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Doom_HellKnight

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#8 Doom_HellKnight
Member since 2005 • 12217 Posts
They release crap PC ports with horrible DRM. I'm not surprised. I bet a studio that creates top-quality PC ports without horrible DRM will have a different set of figures.
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urbangamez

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#9 urbangamez
Member since 2010 • 3511 Posts

where did ubisoft get this data from? according to ubisoft "its only about 5-7 % who pay for f2p, but then normally on pc its about 5-7% who pay anyway" great logic being applied here,

ubisoft also says the revenue they get from people who play is more long term so they gonna implement f2p, but why would usbisoft get more revenue if its the same 5-7 % gonna pay for f2p, isn't that a contradiction in terms, it is "f2p", then again maybe they plan to charge the 5-7 % to make up for the 93-95%, in which case it ain't "f2p" is it.

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Loegi

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#10 Loegi
Member since 2009 • 1692 Posts
Oh come on, stop pulling sh*t out of your ass Ubisoft.
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the_bi99man

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#11 the_bi99man
Member since 2004 • 11465 Posts

Any evidence for this, or any information on how this data was collected?

DraugenCP

Obviously not. It's ubisoft talking out their asses. That's complete bullsh!t, and not even plausible bullsh!t. That's suggesting that if a game sells a couple million copies, then there are 90-100 million people with pirate copies, if not more. Dumbasses. There's just giving pirates a reason to justify it. Okay, you openly accuse virtually the entirely community of PC gamers of being avid pirates, who don't buy games, fine. We won't buy yours. If we want to play them, we will. But we won't buy them. If you don't like it, get the fvck out of the PC game industry, and see how much money you lose. Fvcking a$$holes.

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QQabitmoar

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#12 QQabitmoar
Member since 2011 • 1892 Posts

Ok Ubisoft, whatever you say. I stopped caring a long time ago anyway.

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Krelian-co

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#13 Krelian-co
Member since 2006 • 13274 Posts

http://www.ign.com/articles/2012/08/22/ubisoft-pc-has-piracy-rate-of-93-95-f2p-the-future

"On PC it's only around five to seven per cent of the players who pay for F2P, but normally on PC it's only about five to seven per cent who pay anyway, the rest is pirated. It's around a 93-95 per cent piracy rate, so it ends up at about the same percentage" -Ubisoft CEO Yves Guillemot

According to Ubisoft 93-95% of PC gamers are pirates... Ubisoft has always been pretty stupid when it comes to piracy and DRM, but this is a new low.

EDIT: Link should be working now

heatfanman101

rofl so dumb.

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topgunmv

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#14 topgunmv
Member since 2003 • 10880 Posts

This company sounds awesome. How do I sign up for uplay?

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DraugenCP

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#15 DraugenCP
Member since 2006 • 8486 Posts

[QUOTE="DraugenCP"]

Any evidence for this, or any information on how this data was collected?

the_bi99man

Obviously not. It's ubisoft talking out their asses. That's complete bullsh!t, and not even plausible bullsh!t. That's suggesting that if a game sells a couple million copies, then there are 90-100 million people with pirate copies, if not more. Dumbasses. There's just giving pirates a reason to justify it. Okay, you openly accuse virtually the entirely community of PC gamers of being avid pirates, who don't buy games, fine. We won't buy yours. If we want to play them, we will. But we won't buy them. If you don't like it, get the fvck out of the PC game industry, and see how much money you lose. Fvcking a$$holes.



I think it's a deliberate misinterpretation of the facts. I remember when Bohemia stated that, for every 3 or so sold copies of Arma 2, there were 100 piracy attempts. Of course, many pseudo-journalists translated this as "for every 3 legitimate buyers, there are 100 pirates", while a 7-year old child would be able to tell that this could also mean 50 attempts by 2 pirates, for all we know. I have the feeling that the Ubisoft claim is based on similar information, if it's based on anything at all.

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SKaREO

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#16 SKaREO
Member since 2006 • 3161 Posts
I wouldn't even download an Ubisoft game if it was free.
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WizardGlass

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#17 WizardGlass
Member since 2012 • 322 Posts
absolutely no possible way 95% of copies out there of each UBI game are pirated. There is no way a company could stay in business with numbers like that. and if a game SOLD 5 million copies... that would mean there are 95 million pirated copies out there...... completely unrealistic numbers.
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SKaREO

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#18 SKaREO
Member since 2006 • 3161 Posts
It's common for mediocre developers to embellish piracy numbers to try and explain their lacking sales. They never seem to realize it when they just make bad games that no one is going to buy. People pirate their games to try them out, see if they like them. When they don't like the game, they don't buy it. So maybe they should make better games?
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James161324

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#19 James161324
Member since 2009 • 8315 Posts

LOL, thats about all i can say about ubsioft. First lets start on the stupid statement of f2p, that number is around 10 percent pay something. That is a fact that EA has brought up in investor calls and breifings.

Lets take an actual look at pirated data, this is the top 5 most pirated games of 2011. Info comes from torrent freak.com

as of December 30, 2011#gameest. downloadsreleasedtorrentfreak.com1Crysis 2(3,920,000)(Mar. 2011)2Call of Duty: Modern Warfare 3(3,650,000)(Nov. 2011)3Battlefield 3(3,510,000)(Oct. 2011)4FIFA 12(3,390,000)(Sept. 2011)5Portal 2

Lets look at bf3 that game sold in the ballpark around 3+ million copies. So no there isn't even close to 93-95 percent piracy rate. Heck ubisoft games don't even make the top five. They are all EA published games. I would say more 40-60 percent depending on the game.

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-wildflower-

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#20 -wildflower-
Member since 2003 • 2997 Posts

And here I was under the impression that their draconian, always on DRM, was a smashing success.

What gives?

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Renevent42

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#21 Renevent42
Member since 2010 • 6654 Posts
95% sounds way too high...but I've see evidence to suggest 50%-70% is a fairly realistic number for pirated copies/downloads/ect for most games.
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Planeforger

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#23 Planeforger
Member since 2004 • 20140 Posts

And here I was under the impression that their draconian, always on DRM, was a smashing success.

What gives?-wildflower-

Well, since that article came out, they scrapped the always-online DRM system. :P

People pirate their games to try them out, see if they like them. When they don't like the game, they don't buy it. So maybe they should make better games?SKaREO

By that logic, people are going to pirate their games no matter how good their games are. 'course some of them might pay for it afterwards, but the piracy rates would still be high.

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DanielDust

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#24 DanielDust
Member since 2007 • 15402 Posts

And here I was under the impression that their draconian, always on DRM, was a smashing success.

What gives?

-wildflower-
Asking such a question after they announced so many "permanent online connection" games? Little did they (you) know that Ubisoft was always and still is the most successful company when comes to certain cases of DRM that stopped piracy for months, which is unheard of for any other company, they've been doing it for years.
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D1zzyCriminal

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#25 D1zzyCriminal
Member since 2009 • 1839 Posts

"The data was found from a survey of Pirate Bay users"

95% - Bullcrap.

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the_bi99man

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#26 the_bi99man
Member since 2004 • 11465 Posts

"The data was found from a survey of Pirate Bay users"

95% - Bullcrap.

D1zzyCriminal

Hahahahahahaha. So 95% of pirate bay users pirate games? HUGE FVCKING SURPRISE. Ever occur to anyone that maybe people who buy games DON'T FVCKING USE PIRATE BAY? Making them NOT PIRATE BAY USERS. Or maybe the use Pirate Bay occasionally, for getting their favorite TV shows before they're available on DVD... and don't respond to online surveys because WHO THE HELL RESPONDS TO ONLINE SURVEYS?

The fact remains that suggesting a 95% piracy rate is suggesting that a game that sells a couple millions copies is being played by over 100 million people illegally. That is logistically impossible, and clearly just bullsh!t.

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D1zzyCriminal

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#27 D1zzyCriminal
Member since 2009 • 1839 Posts

[QUOTE="D1zzyCriminal"]

"The data was found from a survey of Pirate Bay users"

95% - Bullcrap.

the_bi99man

Hahahahahahaha. So 95% of pirate bay users pirate games? HUGE FVCKING SURPRISE. Ever occur to anyone that maybe people who buy games DON'T FVCKING USE PIRATE BAY? Making them NOT PIRATE BAY USERS. Or maybe the use Pirate Bay occasionally, for getting their favorite TV shows before they're available on DVD... and don't respond to online surveys because WHO THE HELL RESPONDS TO ONLINE SURVEYS?

The fact remains that suggesting a 95% piracy rate is suggesting that a game that sells a couple millions copies is being played by over 100 million people illegally. That is logistically impossible, and clearly just bullsh!t.

It's not really from Pirate bay users (although I wouldnt be supprised).

Im just joking that the "95%" statistic is clearly leading or somehow made up.

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bonafidetk

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#28 bonafidetk
Member since 2004 • 3911 Posts
It doesn't surprise me they're banging on about pirates again, considering they just launched their ultimate DRM attack, code-named the Uplay store.
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Blake135

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#29 Blake135
Member since 2008 • 3994 Posts

Ahahaha! What...get stuffed Ubisoft, pulling that our of their ass.

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Ondoval

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#30 Ondoval
Member since 2005 • 3103 Posts

So Ubisoft is saying that ArmA II has 20 million PC players, Skyrim over 40 millions and Diiblo III over 200 millions... And thanx to his DRM methods they were able to contain piracy at barely 95% (without them probably piracy would hit a 150% or so :P ). Also his DRM was so succesful keeping back piracy that they lost the 90% of their PC sales from 2009 to 2011...

Seems to me some of the most ridiculous statmemts ever made from a game publisher. So far the developers and publishers of games as Shogun 2, The Witcher 2, Skyrim, Diablo III, Minecraft, League Of Legends, EVE Online... are very happy with the PC market at this moment.

So far I didn't bought/play a Ubisoft game since Far Cry 1; I'm waiting Far Cry 3 with some expectations, but reading that statments isn't a good PR for future buys at the Ubisoft franchises.

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the_bi99man

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#31 the_bi99man
Member since 2004 • 11465 Posts

So Ubisoft is saying that ArmA II has 20 million PC players, Skyrim over 40 millions and Diiblo III over 200 millions... And thanx to his DRM methods they were able to contain piracy at barely 95% (without them probably piracy would hit a 150% or so :P ). Also his DRM was so succesful keeping back piracy that they lost the 90% of their PC sales from 2009 to 2011...

Seems to me some of the most ridiculous statmemts ever made from a game publisher. So far the developers and publishers of games as Shogun 2, The Witcher 2, Skyrim, Diablo III, Minecraft, League Of Legends, EVE Online... are very happy with the PC market at this moment.

So far I didn't bought/play a Ubisoft game since Far Cry 1; I'm waiting Far Cry 3 with some expectations, but reading that statments isn't a good PR for future buys at the Ubisoft franchises.

Ondoval

I'm also looking forward to Far Cry 3. And Assassin's Creed 3. Statements like this from developers, though, make me want to go make an account at thepiratebay. :P

It's not really from Pirate bay users (although I wouldnt be supprised).

Im just joking that the "95%" statistic is clearly leading or somehow made up.

D1zzyCriminal

Lol. I started to figure that, after posting. Still, considering how completely baseless and stupid the statement was to begin with, I wouldn't be TOO surprised...

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rhazzy

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#32 rhazzy
Member since 2009 • 1516 Posts

http://www.ign.com/articles/2012/08/22/ubisoft-pc-has-piracy-rate-of-93-95-f2p-the-future

"On PC it's only around five to seven per cent of the players who pay for F2P, but normally on PC it's only about five to seven per cent who pay anyway, the rest is pirated. It's around a 93-95 per cent piracy rate, so it ends up at about the same percentage" -Ubisoft CEO Yves Guillemot

According to Ubisoft 93-95% of PC gamers are pirates... Ubisoft has always been pretty stupid when it comes to piracy and DRM, but this is a new low.

EDIT: Link should be working now

heatfanman101


You are stupid...LOL...They are right...
From the total of people who plays ubi games on pc...95% dosent pay for them...that is the truth. Are you living under a rock and you didnt kno that untill now??

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jer_1

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#33 jer_1
Member since 2003 • 7451 Posts

My lord, what a ball of bullsh*t this is. There's no damn possible way that only 5-7% of people are the purchasers. These people are just pulling stats out of their ass now. If you believe this stat then I have a bridge to sell you to nowhere...

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JC_AEK4ever

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#34 JC_AEK4ever
Member since 2006 • 374 Posts

Who is Ubisoft? Have they made any good PC games since 2005? All they do now is take good PC games and destroy them. Far Cry 2, Prince of Persia 2008 and 2010, Myst V: End of ages, etc. Their games are not even worth pirating anymore...

F*** that losers.

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the_ChEeSe_mAn2

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#35 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

[QUOTE="heatfanman101"]

http://www.ign.com/articles/2012/08/22/ubisoft-pc-has-piracy-rate-of-93-95-f2p-the-future

"On PC it's only around five to seven per cent of the players who pay for F2P, but normally on PC it's only about five to seven per cent who pay anyway, the rest is pirated. It's around a 93-95 per cent piracy rate, so it ends up at about the same percentage" -Ubisoft CEO Yves Guillemot

According to Ubisoft 93-95% of PC gamers are pirates... Ubisoft has always been pretty stupid when it comes to piracy and DRM, but this is a new low.

EDIT: Link should be working now

rhazzy


You are stupid...LOL...They are right...
From the total of people who plays ubi games on pc...95% dosent pay for them...that is the truth. Are you living under a rock and you didnt kno that untill now??

Proof? Otherwise you are pulling numbers out of your ass as much as they are.
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kozzy1234

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#36 kozzy1234
Member since 2005 • 35966 Posts

What bullcrap

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Mazoch

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#37 Mazoch
Member since 2004 • 2473 Posts

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

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Grimlim

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#39 Grimlim
Member since 2011 • 230 Posts

Does it take into account people who buy and pirate the same game? Or the multiple downloads of the same game in order to find a good torrent? I feel like 50% is a more accurate number for games. Movies and songs would be higher.

They have to remember that some people wouldn't even try the game if it wasn't free. Those people who go "i wouldn't buy this game normally, but i guess i'll give it a try since i can torrent it." THere are a lot of variables that make it difficult to judge piracy and how much money companies lose from it.

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Zubinen

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#40 Zubinen
Member since 2011 • 2555 Posts
Don't let the children see that article. It should be rated ARR! :lol: On a serious note, these articles seem to ignore how many people living in countries where people don't buy any sort of games at all(PC or otherwise) are pirating games, for instance in some countries a game at full retail price may cost as much as a family's wage for a month and these are clearly people that would not buy games regardless of platform or whether or not pirating is even possible.
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Loegi

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#41 Loegi
Member since 2009 • 1692 Posts

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

Mazoch
From those first 5 sources, only the World of Goo one is apparently not pulling stuff from their asses. And those numbers are still guessing, since uploading your high score is optional. And it was an android tier game, I don't really find it that hard to believe not many people would want to buy that.
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the_bi99man

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#42 the_bi99man
Member since 2004 • 11465 Posts

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

Mazoch

I am still very skeptical of anywhere that claims to have actual statistics on the piracy rates. I mean, where are they getting the information about the number of pirate copies being downloaded and installed. If they have the ability to track the number of individual downloads, then they have to have at least some degree of tracking where they're going. And if they have that, why are they not just having the pirates prosecuted?

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jer_1

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#43 jer_1
Member since 2003 • 7451 Posts

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

Mazoch

Great (made up) stats and all but all this does is provide a lot of evidence that Ubisofts DRM creates even MORE piracy than no DRM at all. Their DRM is a major source of their piracy, that's almost guaranteed.

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James161324

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#44 James161324
Member since 2009 • 8315 Posts

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

Mazoch

Lets hold up a second on these numbers almost none of these actually backed by any type of research they are numbers for the most part pulled out of people asses. Secondly all these numbers are coming from publishers who are always looking for excuses to justify stuff to investors. So we already have confirmation bias, and then lack of much evidence.

Accourding to what was said ubisofts new thing was based off a survey done on the pirate bay. So then we have anecdotal evidence which makes the credibility even worse.

Thirdly there is no way to actuatlly track the number of downloads, for all we know they may count updates or a fix for a game as a new game download.

Its bad but anyone thinking only 10-20 percent of pc gamers buy games is just stupid. The pc market wouldn't exist if it did.

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Mazoch

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#45 Mazoch
Member since 2004 • 2473 Posts

[QUOTE="Mazoch"]

Sounds well within the realm of possibility. Certainly higer than the norm but while figures are hard to come by we do have data set easily supports 80-90%. For example, World of Goo. A small, high quality indie game with no DRM had around 90% piracy rate.The discovered that since 9 out 0f 10 of the games that reported their leaderboard high scores to the company servers were pirated copies:http://arstechnica.com/gaming/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90/

UbiSoft has quoated 90% in the past. THQ has quoted 80%:http://techcrunch.com/2008/03/03/pc-game-piracy-around-80-in-the-us/

A game publisher in the UK claimed 80% (4 copies pirated for each copy sold):http://www.eurogamer.net/articles/2011-01-25-game-piracy-4-1-against-legitimate-sales

Machinarium, anoter DRM free, small Indie publisher reported a 90% piracy rate:http://arstechnica.com/gaming/2010/08/machinarium-suffers-95-piracy-rate-offers-5-amnesty-sale/

The Witcher 2, the PC Gaming favorite, DRM free from GoG.com, 80% piracy rate:http://www.eurogamer.net/articles/2011-11-29-the-witcher-2-pirated-4-5-million-times-reckons-cd-projekt

While 93-95% is higher than other numbers they are not too far off. Consider the controversy over Ubi's DRM and may examples of poor handling of the PC Gaming crowd and 93-95% dosent sound that crazy.

A good article here also mentions 40-80% with outliers in the 10% and 90% range.http://www.eurogamer.net/articles/2011-09-30-how-bad-is-pc-piracy-really-article

This might be due to counting all PC game sales (some games are pretty much immune, MMO's for example, games that rely on online gaming services that are controlled by the developer (StarCraft2, Diablo 3, Battlefield 3). An games that target a demographic that tend to pirate games at a lower rate (The Sims, Bejweled, casual and kids games).

Another good read is http://www.tweakguides.com/Piracy_1.htmlIt was first written in 2008 but has been updated several times. Latest revision is from 2012.

Short version, 93-95% sounds high but not given the broad dislike for UbiSoft it dosent seem that unlikely.

Loegi

From those first 5 sources, only the World of Goo one is apparently not pulling stuff from their asses. And those numbers are still guessing, since uploading your high score is optional. And it was an android tier game, I don't really find it that hard to believe not many people would want to buy that.

While no one can provide a 100% accurate number for or against, they DO form a general trend. We are never going to be able to get a 100% accurate number; I dont think anyone claims as much. But there's a fairly consistent pattern here. 80-90% piracy is not a crazy number. And even then it's usually based on torrents alone, it completely fails to account for direct download sites like megadownload or fileshare.

As for World of Goo, it was a budget Indie game that received tons of praise. It wasnt released by an evil greedy publisher; there was no DRM to complain about. They even let you name your own price, you could literally buy it for a cent. None of the usual piracy excuses match this game.

Look at Witcher 2. PC Gamers have been falling over themselves to praise for treating PC Gamers right and showing respect for the PC Gaming community (No DRM, high end graphics, lots of graphical settings).And they are seeing their game downloaded illegally 4.5 times for each copy sold.

I guess it could all be a conspiracy and that developers from all corners of the market are all just making stuff up or blatantly lying to mislead PC Gamers for some unknown reason. But assuming that is not the case 80-90% seems to be quite common with a lot (not all) titles. And with that in mind I personally dont think it's unlikely that UbiSoft is seeing higher numbers given their long standing feud with PC Gamers.

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DanielDust

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#46 DanielDust
Member since 2007 • 15402 Posts
Its not bad but anyone thinking only 10-20 percent of pc gamers buy games is just stupid. The pc market wouldn't exist if it did.James161324
That's a naive statement, Ubisoft gets pirated the most on PC, they simply do not make money on this platform and that is a fact (you can google their yearly reports, even portable consoles make A LOT MORE than Ubi games on PCs). Also that was somebody on this forum making fun of the situation, there is no mention of TPB.
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James161324

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#47 James161324
Member since 2009 • 8315 Posts

One more thing to add, based off an average of about a 1-30 ratio. One person out of 30 buys x game. Which is around the average.

Even if the pc install base is 50 million of people with a pc who can actually play most games, then ubsoft is saying about 2.5 million actually buy games. take .03 percent of that. Takes us down to about 75 thousands units. Even at a generous 1-20 ratio, still 125k units, when most games do far better

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James161324

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#48 James161324
Member since 2009 • 8315 Posts

[QUOTE="James161324"]Its not bad but anyone thinking only 10-20 percent of pc gamers buy games is just stupid. The pc market wouldn't exist if it did.DanielDust
That's a naive statement, Ubisoft gets pirated the most on PC, they simply do not make money on this platform and that is a fact (you can google their yearly reports, even portable consoles make A LOT MORE than Ubi games on PCs). Also that was somebody on this forum making fun of the situation, there is no mention of TPB.

if they got pirated as much as they think they do they would be on the top 5 list every year, they don't make it. Perhaps how they treat pc users, and the lack of many good games on pc. Keeps them from making money.

But then you can make the same arguement that 10 percent or less of console gamers buy new. There is no facts to be able to back up there statement or my statement

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jer_1

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#49 jer_1
Member since 2003 • 7451 Posts

[QUOTE="James161324"]Its not bad but anyone thinking only 10-20 percent of pc gamers buy games is just stupid. The pc market wouldn't exist if it did.DanielDust
That's a naive statement, Ubisoft gets pirated the most on PC, they simply do not make money on this platform and that is a fact (you can google their yearly reports, even portable consoles make A LOT MORE than Ubi games on PCs). Also that was somebody on this forum making fun of the situation, there is no mention of TPB.

This is EXACTLY because of their BS DRM. I have avoided every single Ubisoft game that has came out in the last 5 years in large part because of their DRM, secondly because they are douchebags. If they didn't have the crap DRM and the sh*t attitude towards their customers I would have gladly bought ANNO, and maybe even some of the others.

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DanielDust

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#50 DanielDust
Member since 2007 • 15402 Posts

[QUOTE="DanielDust"][QUOTE="James161324"]Its not bad but anyone thinking only 10-20 percent of pc gamers buy games is just stupid. The pc market wouldn't exist if it did.James161324

That's a naive statement, Ubisoft gets pirated the most on PC, they simply do not make money on this platform and that is a fact (you can google their yearly reports, even portable consoles make A LOT MORE than Ubi games on PCs). Also that was somebody on this forum making fun of the situation, there is no mention of TPB.

if they got pirated as much as they think they do they would be on the top 5 list every year, they don't make it. Perhaps how they treat pc users, and the lack of many good games on pc. Keeps them from making money.

They don't think they're pirated, they are, just like Relic and other devs under THQ, they make critically acclaimed games yet they're almost going out of this business because their games don't sell and don't be a hypocrite, if they wouldn't make games you enjoy, you wouldn't have an AC avatar, series that had good PC ports, they also develop pure PC games that are, just like the dev(s) mentioned earlier, famous, extremely popular, quality games, critically acclaimed, loved by everyone, yet bought by few, Ubisoft is doing more than offering decent games for PC.