Update: Crysis 2 has an extreme graphic setting on PC and there's screens

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SF_KiLLaMaN

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#101 SF_KiLLaMaN
Member since 2007 • 6446 Posts
[QUOTE="Bangerman15"]wtfffff no custom settings for final game??? now I'll have to manually change them in the settings file :/yellosnolvr
lets hope they even let us do that. i highly doubt that will happen, given the fact that this game has 15 console-to-pc port written all over it.

Um, it's not a port at all. Consolized? yes. But a port? no way.
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mitu123

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#102 mitu123
Member since 2006 • 155290 Posts
[QUOTE="mitu123"] The girl in your sig is hot.harry_james_pot
Hayley Williams. She's the vocalist in Paramore. :)

Nice choice for a sig as well, still haven't dated a redhead yet, LOL.
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yellosnolvr

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#103 yellosnolvr
Member since 2005 • 19302 Posts
[QUOTE="yellosnolvr"][QUOTE="Bangerman15"]wtfffff no custom settings for final game??? now I'll have to manually change them in the settings file :/SF_KiLLaMaN
lets hope they even let us do that. i highly doubt that will happen, given the fact that this game has 15 console-to-pc port written all over it.

Um, it's not a port at all. Consolized? yes. But a port? no way.

well, its not a port, i know that. but it wasnt made with the pc in mind. i guess thats what i tried to say.
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SkyWard20

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#104 SkyWard20
Member since 2009 • 4509 Posts

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

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wigan_gamer

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#105 wigan_gamer
Member since 2008 • 3293 Posts
No custom settings? grrr why!
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jedikevin2

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#106 jedikevin2
Member since 2004 • 5263 Posts

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

SkyWard20

Its no specific persons fault for anything LOL. Crysis 1 released ahead of its time. Crysis 2 had the opportunity to be like just cause 2 or bad company 2 but they are going with a more candy coat metro 2033 approach. Might turn out well but at the same time, they seemed so far to have cut alot of corners on the Pc side of things but we will see. Whats bad is, the things many people are not to happy of can be easily fixed. People are hoping crytek does the right thing.

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SkyWard20

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#107 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="edinsftw"]

Honestly between crysis 2 and dragon age 2, i think we can safely say most developers will abandon pc in a heartbeat.

jedikevin2

Abandon? Not really, They just being lazy.

They are not just 'being lazy'. Bioware was given a budget and a deadline to finish their game with. One year and four months in, they worked with what they had.
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SkyWard20

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#108 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

jedikevin2

Its no specific persons fault for anything LOL.

I'm not sure if you're trying to be funny or took everything I said a little too literal or minsinterpreted it. My point was that if PC gamers expected Crysis 2 to push the envelope as much as the first one did, Crysis should have sold better. Whether it is 'piracy' or not is not really important because the still game didn't sell that well, apparently. It's a bit ridiculous to wear that sense of entitlement and expect Crytek not to shift its business strategy.

People didn't show enough interest as customers to Crysis, and I think this is the result.

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wigan_gamer

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#109 wigan_gamer
Member since 2008 • 3293 Posts
[QUOTE="jedikevin2"]

[QUOTE="edinsftw"]

Honestly between crysis 2 and dragon age 2, i think we can safely say most developers will abandon pc in a heartbeat.

SkyWard20

Abandon? Not really, They just being lazy.

They are not just 'being lazy'. Bioware was given a budget and a deadline to finish their game with. One year and four months in, they worked with what they had.

If there was no console version, we would have the things we wanted. DA2 is a joke...
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Elann2008

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#110 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="SkyWard20"][QUOTE="jedikevin2"]

Abandon? Not really, They just being lazy.

wigan_gamer

They are not just 'being lazy'. Bioware was given a budget and a deadline to finish their game with. One year and four months in, they worked with what they had.

If there was no console version, we would have the things we wanted. DA2 is a joke...

Yes, making console versions for DA2 definitely cut into the development time. But like Skyward said, that's the amount of time they were given and there's not much you can do with it, even if they have a large team. I'm sure a good chunk of BioWare is working on Mass Effect 3 and The Old Republic MMO.

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jedikevin2

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#111 jedikevin2
Member since 2004 • 5263 Posts

[QUOTE="wigan_gamer"][QUOTE="SkyWard20"] They are not just 'being lazy'. Bioware was given a budget and a deadline to finish their game with. One year and four months in, they worked with what they had.Elann2008

If there was no console version, we would have the things we wanted. DA2 is a joke...

Yes, making console versions for DA2 definitely cut into the development time. But like Skyward said, that's the amount of time they were given and there's not much you can do with it, even if they have a large team. I'm sure a good chunk of BioWare is working on Mass Effect 3 and The Old Republic MMO.

Cutting corners because of a time deadline is not a acceptable excuse. That a management issue and to me still demonstrates laziness in a company. If you gonna crunch time, you gonna need to add more workers to get things done correctly. Oh well though.
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Baranga

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#112 Baranga
Member since 2005 • 14217 Posts

Crysis sold over 3 million copies and Warhead over 1.5 million as of May 2010.

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yellosnolvr

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#113 yellosnolvr
Member since 2005 • 19302 Posts

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

SkyWard20

okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer?

i was also expecting them to spend more than a small amount of time implementing features essential for any pc version of a game. there have been so many multiplat games that feature pc options, what makes this game so different?

and what did we do to NOT be at least a slightly favored audience? seeing as we were the initial playerbase for crysis, we are most likely to be the larger money source, yet we get shafted. to say what you said, a bold and absolutely idiotic statement, really makes me think where to draw the line between dumbness and douche baggery. you literally have no idea what you are talking about. please get out.

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SkyWard20

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#114 SkyWard20
Member since 2009 • 4509 Posts
[QUOTE="SkyWard20"]

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

yellosnolvr
okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer?

pretty much, champ. have fun.
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Elann2008

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#115 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="Elann2008"]

[QUOTE="wigan_gamer"] If there was no console version, we would have the things we wanted. DA2 is a joke...jedikevin2

Yes, making console versions for DA2 definitely cut into the development time. But like Skyward said, that's the amount of time they were given and there's not much you can do with it, even if they have a large team. I'm sure a good chunk of BioWare is working on Mass Effect 3 and The Old Republic MMO.

Cutting corners because of a time deadline is not a acceptable excuse. That a management issue and to me still demonstrates laziness in a company. If you gonna crunch time, you gonna need to add more workers to get things done correctly. Oh well though.

Yeah, I was just sayin'. There's definitely no excuse for that. Hopefully, they don't make the same mistake next time.
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SkyWard20

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#116 SkyWard20
Member since 2009 • 4509 Posts

Crysis sold over 3 million copies and Warhead over 1.5 million as of May 2010.

Baranga

that's good, I guess, but Crysis 2 was in development since 2007 ( according to wikipedia ). I don't think they had time to wait or count for sales. According to this IGN article, Crysis 1 barely managed to go over 1 million sales months after its initial release. Either way, my first thought is that Crytek was not satisfied with how Crysis performed, thus the shift.

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Ikuto_Tsukiyomi

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#117 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

[QUOTE="Baranga"]

Crysis sold over 3 million copies and Warhead over 1.5 million as of May 2010.

SkyWard20

that's good, I guess, but Crysis 2 was in development since 2007 ( according to wikipedia ). I don't think they had time to wait or count for sales. According to this IGN article, Crysis 1 barely managed to go over 1 million sales months after its initial release. Either way, my first thought is that Crytek was not satisfied with how Crysis performed, thus the shift.

For a game that couldn't run on that gen hardware, they were epecting too much, Maybe if they learnt to code there engine better theyt might've gotten alot more sales? they got 4.5million sales since May 2010, they should be bloody greatful. Also you believe everything you see on Wiki?

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brandontwb

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#118 brandontwb
Member since 2008 • 4325 Posts
Those are the most confusing graphical settings names ever.
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GeneralShowzer

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#119 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="yellosnolvr"][QUOTE="SkyWard20"]

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

SkyWard20

okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer?

pretty much, champ. have fun.

This just blows my mind...

Crytek knew exactly how much sales they would get, and how much money to invest in the project...

Nobody is stupid here, this is not their first game, they knew how much PC games sell.In fact Cryiss toped Far Cry in sales, so..

It was profitable, and they expected those numbers.

The problem for Crytek is that they were drooling over the sales Modern Warfare and Halo 3 got, who launched around the same time, and started blaming piracy for everything. CoD and Halo are THE MOST popular shooter franchises, and they are focused on MP, while Crysis was a SP game that's a NEW IP. Do you know how much new IP's sell? Here's some for you, only 1 % of the new IP's launched on consoles this gen topped 1 million. Only one percent.

So, don't give me that, it's my fault, they knew what sales they were getting, and it was extremely proftable for them. Now just abandoning any support for the PC platform, this just screams no respect or gratitude for the people who bought their game.

See this if you want to know what you're dealing with here...

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

They want Black Ops numbers...:roll:

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Ikuto_Tsukiyomi

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#120 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

[QUOTE="SkyWard20"][QUOTE="yellosnolvr"] okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer? GeneralShowzer

pretty much, champ. have fun.

This just blows my mind...

Crytek knew exactly how much sales they would get, and how much money to invest in the project...

Nobody is stupid here, this is not their first game, they knew how much PC games sell.In fact Cryiss toped Far Cry in sales, so..

It was profitable, and they expected those numbers.

The problem for Crytek is that they were drooling over the sales Modern Warfare and Halo 3 got, who launched around the same time, and started blaming piracy for everything. CoD and Halo are THE MOST popular shooter franchises, and they are focused on MP, while Crysis was a SP game that's a NEW IP. Do you know how much new IP's sell? Here's some for you, only 1 % of the new IP's launched on consoles this gen topped 1 million. Only one percent.

So, don't give me that, it's my fault, they knew what sales they were getting, and it was extremely proftable for them. Now just abandoning any support for the PC platform, this just screams no respect or gratitude for the people who bought their game.

See this if you want to know what you're dealing with here...

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

They want Black Ops numbers...:roll:

My advice: Pray for a miricale Crytek. Cause you ain't gonna get those numbers anytime soon.

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dakan45

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#121 dakan45
Member since 2009 • 18819 Posts
[QUOTE="yellosnolvr"][QUOTE="SkyWard20"]

I have to ask: what were you expecting, champs? crysis only passed the 1 million mark months after its release. Some high-profile games get that in the first few weeks, no? So, what were you expecting? Another technological marvel? Being exclusively catered to as a playerbase? Why? What did you do to deserve to be Crytek's favourite coddled demographic again? Crysis 2 is not Crytek's fault, it's yours.

SkyWard20
okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer?

pretty much, champ. have fun.

:roll: You cant be serious, 3 FREAKING MILLION. Thats truckloads for pc. Yet they decided to sell out on consoles without any assurance that they will make it since they never made a console game before. Are pc gamers that much of cheap ass buyers that even they betray us at the first chance they get?
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Ikuto_Tsukiyomi

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#122 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

[QUOTE="SkyWard20"][QUOTE="yellosnolvr"] okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer? dakan45
pretty much, champ. have fun.

:roll: You cant be serious, 3 FREAKING MILLION. Thats truckloads for pc. Yet they decided to sell out on consoles without any assurance that they will make it since they never made a console game before. Are pc gamers that much of cheap ass buyers that even they betray us at the first chance they get?

If it doesnt sell 3million in the first month it doesn't count

Trufax

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mitu123

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#123 mitu123
Member since 2006 • 155290 Posts

^Near Black Ops numbers? No way, I think they should be happy if they get to Crysis 1 numbers.

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the_ChEeSe_mAn2

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#124 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts

^Near Black Ops numbers? No way, I think they should be happy if they get to Crysis 1 numbers.

mitu123
Personally I doubt Crysis 2 will not even sell close to 3 million even with the console versions included.
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blues35301

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#125 blues35301
Member since 2008 • 2680 Posts

[QUOTE="mitu123"]

^Near Black Ops numbers? No way, I think they should be happy if they get to Crysis 1 numbers.

the_ChEeSe_mAn2

Personally I doubt Crysis 2 will not even sell close to 3 million even with the console versions included.

I"m expecting it to bomb, I went from day one buy to waiting for users around here to weigh in on the game. A lot of people are cancelling pre orders after the beta and a lot of recent info that has come out. So we all knew sales was the reason they simplified the game and focused on consoles now we just got the word for word proof. I really doubt itll do even 5 million across all platforms after 6 months in.

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Elann2008

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#126 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="the_ChEeSe_mAn2"][QUOTE="mitu123"]

^Near Black Ops numbers? No way, I think they should be happy if they get to Crysis 1 numbers.

blues35301
Personally I doubt Crysis 2 will not even sell close to 3 million even with the console versions included.

I"m expecting it to bomb, I went from day one buy to waiting for users around here to weigh in on the game. A lot of people are cancelling pre orders after the beta and a lot of recent info that has come out. So we all knew sales was the reason they simplified the game and focused on consoles now we just got the word for word proof. I really doubt itll do even 5 million on all platforms after 6 months in.

5 million across all platforms? Maybe, maybe not. The thing is, pure console gamers don't even know what the heck Crysis is. None of my console gamer friends know what Crysis is. All they know is Killzone, Madden, and Uncharted. Hell, even inFamous. I'm not hating. I have a PS3 and 360 myself, but I love how they focused on a market that has failed to recognize who Crytek and Crysis are. The console gamers are totally oblivious. I'm not saying the game is going to tank or be super successful. I just simply don't know.
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blues35301

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#127 blues35301
Member since 2008 • 2680 Posts
[QUOTE="Elann2008"][QUOTE="blues35301"][QUOTE="the_ChEeSe_mAn2"] Personally I doubt Crysis 2 will not even sell close to 3 million even with the console versions included.

I"m expecting it to bomb, I went from day one buy to waiting for users around here to weigh in on the game. A lot of people are cancelling pre orders after the beta and a lot of recent info that has come out. So we all knew sales was the reason they simplified the game and focused on consoles now we just got the word for word proof. I really doubt itll do even 5 million on all platforms after 6 months in.

5 million across all platforms? Maybe, maybe not. The thing is, pure console gamers don't even know what the heck Crysis is. None of my console gamer friends know what Crysis is. All they know is Killzone, Madden, and Uncharted. Hell, even inFamous. I'm not hating. I have a PS3 and 360 myself, but I love how they focused on a market that has failed to recognize who Crytek and Crysis are. The console gamers are totally oblivious. I'm not saying the game is going to tank or be super successful. I just simply don't know.

Yeah I'm interested to see how it will turn out, and agree totally no one knows what Crysis is unless you follow gaming or have a gaming PC. BTW 5 mil across all platforms was being generous. I can see ps3 at like 800k 360 at like 1.5 mil and pc at like 1 or 2 mil at a 6 month window. Just a guess though.
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Elann2008

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#128 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="blues35301"][QUOTE="Elann2008"][QUOTE="blues35301"] I"m expecting it to bomb, I went from day one buy to waiting for users around here to weigh in on the game. A lot of people are cancelling pre orders after the beta and a lot of recent info that has come out. So we all knew sales was the reason they simplified the game and focused on consoles now we just got the word for word proof. I really doubt itll do even 5 million on all platforms after 6 months in.

5 million across all platforms? Maybe, maybe not. The thing is, pure console gamers don't even know what the heck Crysis is. None of my console gamer friends know what Crysis is. All they know is Killzone, Madden, and Uncharted. Hell, even inFamous. I'm not hating. I have a PS3 and 360 myself, but I love how they focused on a market that has failed to recognize who Crytek and Crysis are. The console gamers are totally oblivious. I'm not saying the game is going to tank or be super successful. I just simply don't know.

Yeah I'm interested to see how it will turn out, and agree totally no one knows what Crysis is unless you follow gaming or have a gaming PC. BTW 5 mil across all platforms was being generous. I can see ps3 at like 800k 360 at like 1.5 mil and pc at like 1 or 2 mil at a 6 month window. Just a guess though.

That's actually a really good guess. I predict around the same numbers. Xbox and PC leading the way, PS3 being in last place.
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SkyWard20

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#129 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

[QUOTE="Baranga"]

Crysis sold over 3 million copies and Warhead over 1.5 million as of May 2010.

Ikuto_Tsukiyomi

that's good, I guess, but Crysis 2 was in development since 2007 ( according to wikipedia ). I don't think they had time to wait or count for sales. According to this IGN article, Crysis 1 barely managed to go over 1 million sales months after its initial release. Either way, my first thought is that Crytek was not satisfied with how Crysis performed, thus the shift.

For a game that couldn't run on that gen hardware, they were epecting too much, Maybe if they learnt to code there engine better theyt might've gotten alot more sales? they got 4.5million sales since May 2010, they should be bloody greatful. Also you believe everything you see on Wiki?

I'm thinking about putting this into my sig.
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SkyWard20

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#130 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"][QUOTE="yellosnolvr"] okay. so its our fault that they aren't adding custom graphics settings? or that the demo says 'press start to continue' on the main title page? or that there is an auto aim option? what about the locked FOV? the call of duty-clone multiplayer? GeneralShowzer

pretty much, champ. have fun.

This just blows my mind...

Crytek knew exactly how much sales they would get, and how much money to invest in the project...

Nobody is stupid here, this is not their first game, they knew how much PC games sell.In fact Cryiss toped Far Cry in sales, so..

It was profitable, and they expected those numbers.

The problem for Crytek is that they were drooling over the sales Modern Warfare and Halo 3 got, who launched around the same time, and started blaming piracy for everything. CoD and Halo are THE MOST popular shooter franchises, and they are focused on MP, while Crysis was a SP game that's a NEW IP. Do you know how much new IP's sell? Here's some for you, only 1 % of the new IP's launched on consoles this gen topped 1 million. Only one percent.

So, don't give me that, it's my fault, they knew what sales they were getting, and it was extremely proftable for them. Now just abandoning any support for the PC platform, this just screams no respect or gratitude for the people who bought their game.

See this if you want to know what you're dealing with here...

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

They want Black Ops numbers...:roll:

champ, where does crytek say they wanted to see Crysis on the PC sell as well as a COD game? whether they succeed in achieving COD's number of sales with Crysis 2 or not doesn't mean they'll stop developing a sequel for the game altogether, and if they do, it will more plausibly happen simply because it's not worth investing in the development of another big-budget game, not becauseofsome absurdly highsales expectationspipe dream reason you are trying to fabricate.

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wigan_gamer

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#132 wigan_gamer
Member since 2008 • 3293 Posts
Cancelled my pre order not long ago... Sick of these companies ruining my experience because they want mega profit like crap of duty.....
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GeneralShowzer

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#133 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="GeneralShowzer"]

[QUOTE="SkyWard20"] pretty much, champ. have fun.SkyWard20

This just blows my mind...

Crytek knew exactly how much sales they would get, and how much money to invest in the project...

Nobody is stupid here, this is not their first game, they knew how much PC games sell.In fact Cryiss toped Far Cry in sales, so..

It was profitable, and they expected those numbers.

The problem for Crytek is that they were drooling over the sales Modern Warfare and Halo 3 got, who launched around the same time, and started blaming piracy for everything. CoD and Halo are THE MOST popular shooter franchises, and they are focused on MP, while Crysis was a SP game that's a NEW IP. Do you know how much new IP's sell? Here's some for you, only 1 % of the new IP's launched on consoles this gen topped 1 million. Only one percent.

So, don't give me that, it's my fault, they knew what sales they were getting, and it was extremely proftable for them. Now just abandoning any support for the PC platform, this just screams no respect or gratitude for the people who bought their game.

See this if you want to know what you're dealing with here...

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

They want Black Ops numbers...:roll:

champ, where does crytek say they wanted to see Crysis on the PC sell as well as a COD game? whether they succeed in achieving COD's number of sales with Crysis 2 or not doesn't mean they'll stop developing a sequel for the game altogether, and if they do, it will more plausibly happen simply because it's not worth investing in the development of another big-budget game, not becauseofsome absurdly highsales expectationspipe dream reason you are trying to fabricate.

No, it's chasing after hypothetical console sales i assure you.

I told you already, it sold a lot more than Far Cry 2, and nobody is that stupid to think that PC sales will increase tenfold somehow in such a short period.

They knew how much it would sell, yet still they whined about it.

I can find you an interview where Cevat makes hilarious assumptions of how they would sell five times more if they were on consoles... And you already read that where Cevat expectiations are Black Ops numbers..

Crysis was extremely profitable...They only needed about.. 700k-800k sales to reach equilibrium. The rest of the sales were just pure profit.

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GeneralShowzer

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#134 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="Ikuto_Tsukiyomi"]

[QUOTE="SkyWard20"]

that's good, I guess, but Crysis 2 was in development since 2007 ( according to wikipedia ). I don't think they had time to wait or count for sales. According to this IGN article, Crysis 1 barely managed to go over 1 million sales months after its initial release. Either way, my first thought is that Crytek was not satisfied with how Crysis performed, thus the shift.

SkyWard20

For a game that couldn't run on that gen hardware, they were epecting too much, Maybe if they learnt to code there engine better theyt might've gotten alot more sales? they got 4.5million sales since May 2010, they should be bloody greatful. Also you believe everything you see on Wiki?

I'm thinking about putting this into my sig.

Ok, now back to reality lets take a look at the extensive list of shooters that sold more than Crysis on PC

Half Life

Doom 3

Half Life 2

(MW2 and Black Ops most probably)

Should they be grateful that it's one of the best selling shooters on the platform while being a new IP? YES..

And about the bad coding..he's right.

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SkyWard20

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#135 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="SkyWard20"]

[QUOTE="GeneralShowzer"]

This just blows my mind...

Crytek knew exactly how much sales they would get, and how much money to invest in the project...

Nobody is stupid here, this is not their first game, they knew how much PC games sell.In fact Cryiss toped Far Cry in sales, so..

It was profitable, and they expected those numbers.

The problem for Crytek is that they were drooling over the sales Modern Warfare and Halo 3 got, who launched around the same time, and started blaming piracy for everything. CoD and Halo are THE MOST popular shooter franchises, and they are focused on MP, while Crysis was a SP game that's a NEW IP. Do you know how much new IP's sell? Here's some for you, only 1 % of the new IP's launched on consoles this gen topped 1 million. Only one percent.

So, don't give me that, it's my fault, they knew what sales they were getting, and it was extremely proftable for them. Now just abandoning any support for the PC platform, this just screams no respect or gratitude for the people who bought their game.

See this if you want to know what you're dealing with here...

http://www.tomshardware.com/news/Crysis-Crysis-Trilogy-Cevat-Yerli-FPS-Black-Ops,12080.html

"But if it sells anywhere near what [Call of Duty] Black Ops has, there may be more from Crysis,"

They want Black Ops numbers...:roll:

GeneralShowzer

champ, where does crytek say they wanted to see Crysis on the PC sell as well as a COD game? whether they succeed in achieving COD's number of sales with Crysis 2 or not doesn't mean they'll stop developing a sequel for the game altogether, and if they do, it will more plausibly happen simply because it's not worth investing in the development of another big-budget game, not becauseofsome absurdly highsales expectationspipe dream reason you are trying to fabricate.

No, it's chasing after hypothetical console sales i assure you.

I told you already, it sold a lot more than Far Cry 2, and nobody is that stupid to think that PC sales will increase tenfold somehow in such a short period.

They knew how much it would sell, yet still they whined about it.

I can find you an interview where Cevat makes hilarious assumptions of how they would sell five times more if they were on consoles... And you already read that where Cevat expectiations are Black Ops numbers..

Crysis was extremely profitable...They only needed about.. 700k-800k sales to reach equilibrium. The rest of the sales were just pure profit.

What is this crap, companies don't make games to 'reach equilibrium', they are not a charitable organization. They do it for profit. If years of work makes them only get their investment back...

Those sales won't just be 'hypothetical'. If Crysis 2 does well with reviews there's no reason not to expect it to sell better, being multiplat, though I do have to wonder how you know that:

1. They knew Crysis will sell 3 million, 3 years after the game releases. 3 years after they've been already working on crysis 2.

2. How you came to the conclusion that Crysis was 'extremely profitable'. It's not just about sales, it's also about how much money you put in your game. On the previous page I linked an article about how Crysis 2 barely pushed the 1 million mark, and that article was in April. That's sales across 1, 2, 3... 5 months, and 1 million copies sold sounds extremely low to someone that doesn't count game sales for a living.

I'm not sure how you know Crytek could predict how their game will perform with 100% accuracy, but before I would give in to the "crytek got lazy/greedy because they aren't putting the PC first anymore" comments, I am reminded by this from Crytek, and how it points to the decisions they made with Crysis 2:

"We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin; a chart leading that is not desirable," Yerli said. "I believe that's the core problem of PC gaming, piracy. To the degree PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4 [to] 5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore."

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gameguy6700

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#136 gameguy6700
Member since 2004 • 12197 Posts

[QUOTE="GeneralShowzer"]

[QUOTE="SkyWard20"]

champ, where does crytek say they wanted to see Crysis on the PC sell as well as a COD game? whether they succeed in achieving COD's number of sales with Crysis 2 or not doesn't mean they'll stop developing a sequel for the game altogether, and if they do, it will more plausibly happen simply because it's not worth investing in the development of another big-budget game, not becauseofsome absurdly highsales expectationspipe dream reason you are trying to fabricate.

SkyWard20

No, it's chasing after hypothetical console sales i assure you.

I told you already, it sold a lot more than Far Cry 2, and nobody is that stupid to think that PC sales will increase tenfold somehow in such a short period.

They knew how much it would sell, yet still they whined about it.

I can find you an interview where Cevat makes hilarious assumptions of how they would sell five times more if they were on consoles... And you already read that where Cevat expectiations are Black Ops numbers..

Crysis was extremely profitable...They only needed about.. 700k-800k sales to reach equilibrium. The rest of the sales were just pure profit.

What is this crap, companies don't make games to 'reach equilibrium', they are not a charitable organization. They do it for profit. If years of work makes them only get their investment back...

Those sales won't just be 'hypothetical'. If Crysis 2 does well with reviews there's no reason not to expect it to sell better, being multiplat, though I do have to wonder how you know that:

1. They knew Crysis will sell 3 million, 3 years after the game releases. 3 years after they've been already working on crysis 2.

2. How you came to the conclusion that Crysis was 'extremely profitable'. It's not just about sales, it's also about how much money you put in your game. On the previous page I linked an article about how Crysis 2 barely pushed the 1 million mark, and that article was in April. That's sales across 1, 2, 3... 5 months, and 1 million copies sold sounds extremely low to someone that doesn't count game sales for a living.

I'm not sure how you know Crytek could predict how their game will perform with 100% accuracy, but before I would give in to the "crytek got lazy/greedy because they aren't putting the PC first anymore" comments, I am reminded by this from Crytek, and how it points to the decisions they made with Crysis 2:

"We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin; a chart leading that is not desirable," Yerli said. "I believe that's the core problem of PC gaming, piracy. To the degree PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4 5 more. It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore."

1 million sales in 5 months is pretty good for a game that no one could run at the time. You'll notice that Crysis's sales have been picking up, not slowing down, since it was released. This is due to the fact that people have had to wait for hardware to catch up to the bar that Crysis set. In fact, it was only last gen that we finally got a single card solution that could pull 40-60 FPS average in Crysis at 1920x1080 (the 5970) and it was only this gen that we got a single GPU card that could get the same performance (GTX580).

As for Crysis 2, it is not going to sell like Crytek thinks it will. This much is obvious from the reception to the demo. I personally can't wait to hear what their excuse is this time when their multiplat game fails to come anywhere near COD sales numbers.

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GeneralShowzer

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#137 GeneralShowzer
Member since 2010 • 11598 Posts

If you're going to ignore my arguments, then there is no use in discussing...

Crysis sold three million ok, not one million but three million.PC sales just work that way, they sell over a long period of time, rather than just stop selling once the marketing ends.

Second,Crysis was not a very expensive game by today's standards, considering they made an engine out of it which they lincenced. It costed 20 million dollars to make. By the budget they would need around 700-800k sales to make those 20 million dollars back. The rest 2+ million sales were pure profit.

And Cevat Yeril is full of it. By his logic Crysis 2 will be sell 15 million on consoles...lets see..

I already gave you the statistics, Crysis is one of the best selling PC shooters ever.

I already gave you the statistics that new IP's generally don't sell that much.

That's how it works...you establish the name on the market and you cater to the fanbase..You don't go chasing sales that only one or two games have achieved, while completely backstabbing the original fans...that's just snidy.

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dakan45

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#138 dakan45
Member since 2009 • 18819 Posts

If it doesnt sell 3million in the first month it doesn't count

Trufax

Ikuto_Tsukiyomi

;)

Considering cevat wants black ops sales or something, yeah :lol:

Might as well say bye bye to crysis 3 sicne Cevat has so high standards. He would be better off with a crysis 1.5 on pc, you know, cryengine 2, jungle more of the same..

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#139 mitu123
Member since 2006 • 155290 Posts

So much for Crysis 3 I guess.:P

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#140 mitu123
Member since 2006 • 155290 Posts

Good

Very Good:

Extreme:

I notice a difference in FPS.=p

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dakan45

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#141 dakan45
Member since 2009 • 18819 Posts
Actually i am more suprised in how similar they look :shock:
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#142 mitu123
Member since 2006 • 155290 Posts
Actually i am more suprised in how similar they look :shock:dakan45
Extreme has more detail overall but yes, they are very similar, I can't tell much difference between Good and Very Good.
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#143 ShadowDeathX
Member since 2006 • 11699 Posts
I got the game for $32 so I'm not complaining. It is waiting on my EADM list till release time. I can't complain about the game at that price until I actually play it and beat it.
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#144 dakan45
Member since 2009 • 18819 Posts
I got the game for $32 so I'm not complaining. It is waiting on my EADM list till release time. I can't complain about the game at that price until I actually play it and beat it.ShadowDeathX
From where?
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Elann2008

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#145 Elann2008
Member since 2007 • 33028 Posts

[QUOTE="ShadowDeathX"]I got the game for $32 so I'm not complaining. It is waiting on my EADM list till release time. I can't complain about the game at that price until I actually play it and beat it.dakan45
From where?

I'm sure you could get it from places like Direct2play.com. I highly recommend it.

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#146 ShadowDeathX
Member since 2006 • 11699 Posts
[QUOTE="ShadowDeathX"]I got the game for $32 so I'm not complaining. It is waiting on my EADM list till release time. I can't complain about the game at that price until I actually play it and beat it.dakan45
From where?

One of those Far Eastern Cheap Key Sites. =p CDKeyHouse.com (I don't think they are Far Eastern tho >.>)
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#147 gameguy6700
Member since 2004 • 12197 Posts
[QUOTE="dakan45"]Actually i am more suprised in how similar they look :shock:mitu123
Extreme has more detail overall but yes, they are very similar, I can't tell much difference between Good and Very Good.

The only thing I noticed was the draw distance was better in extreme and the shadows were softer. Even then it was extremely subtle stuff. I guess we should be happy they even gave us three settings to choose from considering that it looks like there's really only one graphics setting in Crysis 2 (that setting being "Xbox 360").
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#148 DJ_Headshot
Member since 2010 • 6427 Posts
[QUOTE="dakan45"]Actually i am more suprised in how similar they look :shock:mitu123
Extreme has more detail overall but yes, they are very similar, I can't tell much difference between Good and Very Good.

Yeah no where near the massive differences like low to veryhigh was on the original crysis where each step up looked liked a different game.
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#149 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="mitu123"][QUOTE="dakan45"]Actually i am more suprised in how similar they look :shock:DJ_Headshot
Extreme has more detail overall but yes, they are very similar, I can't tell much difference between Good and Very Good.

Yeah no where near the massive differences like low to veryhigh was on the original crysis where each step up looked liked a different game.

Well from High to Very High, the water effects, shadows, are a lot better. Other than that, I can't really tell too much.
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#150 klusps
Member since 2005 • 10386 Posts

The graphic setttings confuse me and the screenshots look pretty similar. Also does anybody know when they're going to release the DX11 patch?