[QUOTE="-Unreal-"][QUOTE="NanoMan88"]
No MMO will ever dethrone WOW and here is why
- Many people are already invested in their characters
- People have friends and guilds in WOW and the idea of leaving them for another game possibly all on your own is disheartning
- WOW has had over 5 years to fix its bugs, polish the game and add new quests and things to do
Notice how I didnt say because WOW is a superior game than all other MMOs and this is because its truly not. Alot of these MMOs add fresh and new ideas that WOW hasn't thought of, but people always stick with WOW because they spent years playing the game and are good at it and all their friends are playing it. Then 6 months later when these games die due to lack of subs and support; WOW takes their ideas and assimilates it into itself. Its almost remarkable but sad because by the end of the day everyone will still be playing WOW.
Also with news that Guild Wars 2 is being developed for consoles as well, I expect it to fail even harder.
NanoMan88
Why did so many people come from other MMOs they had invested time into to go to WoW then? If a better game comes, people will play it. Saying they won't is an excuse to try and backup your point that WoW isn't superior to other games of the same genre without giving reasons.LOL may I know what MMOs were there at the time WOW came out? Then MMOs were played by a few people and played very differently from WOW. WOW wasnt sucessful immediatly might I add; it used to be a very hardcore game. Then they made it so accesible than everyone and their grandmother could play it. Which they do.
Ok, the question I asked was "why did so many people come from other MMOs they had invested time into". There were many MMOs out before WoW. Search on Google or whatever since you don't seem to believe me. Not only that, but there were MMOs out around the same time as WoW and shortly after. Why didn't people move to those? I mean they wouldn't have invested a lot of time by then either. WoW was an immediate success.Here's a quote I found on the web:
"World of Warcraft has sold-through an estimated 280,000* copies at retail on day-one, selling more units in one day than what was previously thought to be the overall cumulative size of the European MMORPG market. "
If you consider WoW's initial sales as bad, that only enforces the view that people saw how good the game was through reviews, media and word of mouth and decided to try it themselves. I don't even think there was a trial when it came out, yet it still rose in sales rapidly. WoW was never made less hardcore (if you're talking about PvE raiding) until probably the reduction of raid sizes, which wasn't for a good long time.
The Burning Crusade expansion broke PC game sales records for most copies sold in a 24 hour period. (this was before it was even out in China)
Log in to comment