Would you mind if Starcraft 2 is the same as its predecessor?

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biggest_loser

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#1 biggest_loser
Member since 2007 • 24508 Posts

I was listening to the Giant Bomb podcast and according to one Brad Shoemaker who visited Blizzard recently: "Its not even an evolution...this is just Starcraft which is awesome, which is weird because if you're expecting changes, any huge major changes to the balance and the mechanics, thats not there"

I dont really have an opinion on this but I would like to know whether people, particularly fans, are happy that after this long its being kept largely the same.

Source: Giant Bomb Podcast. 33 minutes

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ILoveKHandAnime

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#2 ILoveKHandAnime
Member since 2009 • 149 Posts
I'd be perfectly happy if they just made Starcraft prettier, with all the new B.net features.
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Jinroh_basic

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#3 Jinroh_basic
Member since 2002 • 6413 Posts

To me it has always looked like SC1.5. looks like i'm not the only one who think so. ;)

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biggest_loser

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#4 biggest_loser
Member since 2007 • 24508 Posts

To me it has always looked like SC1.5. looks like i'm not the only one who think so. ;)

Jinroh_basic
Is that a good or bad thing?
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TerroRizing

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#5 TerroRizing
Member since 2007 • 3210 Posts

Im happy with that, even if its just an expansion pack with up to date graphics lol.

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Jinroh_basic

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#6 Jinroh_basic
Member since 2002 • 6413 Posts

[QUOTE="Jinroh_basic"]

To me it has always looked like SC1.5. looks like i'm not the only one who think so. ;)

biggest_loser

Is that a good or bad thing?

i'm not touching it until the so called trilogy hit the bargain bin... go figure. :P

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Ca_shadow

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#7 Ca_shadow
Member since 2004 • 201 Posts

[QUOTE="biggest_loser"][QUOTE="Jinroh_basic"]

To me it has always looked like SC1.5. looks like i'm not the only one who think so. ;)

Jinroh_basic

Is that a good or bad thing?

i'm not touching it until the so called trilogy hit the bargain bin... go figure. :P

Amen. Especially since they "jettisoned" Lan.
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jwsoul

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#8 jwsoul
Member since 2005 • 5472 Posts
I'd be perfectly happy if they just made Starcraft prettier, with all the new B.net features.ILoveKHandAnime
Same sometimes going to far from the formula that made a game great is over ally risky! Take DOW for example, DOW 2 moved so far away from what made DOW so fun that it feels like a wasted opportunity to expand on a now established franchise. Now all we have is DOW 2, while it is a good game and more on par with TT i feel some of the visceral violence and fun has left the game. Change can be good but i think to many Devs take change way to far, look at Deus X 2 and in some peoples opinion Fallout 3. Starcraft staying the same has practically sold it to me already.
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Jinroh_basic

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#9 Jinroh_basic
Member since 2002 • 6413 Posts

Blizzard fanboism at its best -

rehashed titles by Blizzard = zomg effing best in the world.

by other studios = lack of innovation which is killing the industry.

lol.... double standard FTW.

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TerroRizing

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#10 TerroRizing
Member since 2007 • 3210 Posts

Blizzard fanboism at its best -

rehashed titles by Blizzard = zomg effing best in the world.

by other studios = lack of innovation which is killing the industry.

lol.... double standard FTW.

Jinroh_basic
I never complain about lack of innovation, I just want fun games.
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Baranga

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#11 Baranga
Member since 2005 • 14217 Posts

StarCraft II is a game which is familiar from my years of playing StarCraft (badly), but yet different in almost every way. Some key ideas are familiar - resources and scouting are still crucial, as is knowing when to build an expansion. The basic play-style of each race remains the same. Outside of that, however, StarCraft II is a game which StarCraft players will need to re-learn - but it's a learning process that won't take any longer than the first game's did.

Source.

If you don't investigate, it seems it's still the same game. The changes are quite deep. It's obvious the haters and Shoemaker don't pay attention.

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sheepradish

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#12 sheepradish
Member since 2006 • 2242 Posts

To be honest ill give it a go like most of my friends go on about how much they love starcraft yet they havent finished the campaign. and i have. so how can they be hardcore fans

also i feel this will be like Counter Strike but this game has new or differnt unit abillities.

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funked_up

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#13 funked_up
Member since 2009 • 716 Posts
The units and the mechanics they're adding are simply brilliant. Tons of strategies are confirmed.
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Deadly_Fatalis

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#14 Deadly_Fatalis
Member since 2006 • 1756 Posts
They are keeping some old units and adding new ones, While some strategies may work, some may not. I look forward to seeing what new strategies will unfold.
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Dr_Brocoli

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#15 Dr_Brocoli
Member since 2007 • 3724 Posts
Thats good, it means it wont suck. And it is a bit different from SC1, not by any leeps and bounds. But there is new, just not too much to screw up. Im looking forward to new BNet features, SP, and the good old SC experience :P So far Blizz has changed some of the macro whic hwill make it quite a bit different, automating things, but i hope that changes.
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pvtdonut54

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#16 pvtdonut54
Member since 2008 • 8554 Posts

Not. Entirely. I mean they did add new units, the gold minerals, destructible rock barriers. It's different. What I want most is a continuation of the story, and I hope 100,000s of people will still play the multiplayer.

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BLaZe462

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#17 BLaZe462
Member since 2002 • 1432 Posts

I'll reserve judgement until after I play it, but I'm not super confident in Blizzard at this point.

P.S. Gamespot your site is slow

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biggest_loser

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#18 biggest_loser
Member since 2007 • 24508 Posts

I'll reserve judgement until after I play it, but I'm not super confident in Blizzard at this point.

P.S. Gamespot your site is slow

BLaZe462
I will as well. Hopefully there will be a demo at least. One innovation for an RTS game at least is that you can explore the ship and discover subplots a bit like in Mass Effect. Could be interesting.
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SpaceMoose

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#19 SpaceMoose
Member since 2004 • 10789 Posts
I've watched the "battle report" videos, and I can say that while the core economic model is basically the same, the units are very different. I think the fact that Blizzard decided to keep the interface and the general base design looking very much the same might be contributing to this notion that not much has changed. It's obviously not as drastic a change as was seen in Dawn of War II, in that they didn't decide to make a rather different type of game altogether. Besides some very different units, there are other little touches like destructible barriers, mineral fields that generate bonus minerals, and surveillance points. No, this game is going to be much different. I think the ways it will be similar will mostly be the way units and buildings are produced. Old strategies are going to have to be thrown out the window as a lot of the old units are nowhere to be found in multiplayer.
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Ewok432

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#20 Ewok432
Member since 2006 • 425 Posts
wish they just revamped the graphics and battle.net. but this is coming from someone who still plays starcraft daily. overall its going to be a completely different game and anyone saying that not much has changed, is not a competitive brood war player.
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wizdom

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#21 wizdom
Member since 2003 • 10111 Posts
Why fixed what's not broken? If they changed the whole game around people would whin and complain about it, sure there will be gamers that whin about the "lack of inovation" but no matter what a game devolper does with a sequel to a game people are going to whin regardless about it, is it fair? Nope, but that's who we are as gamers.
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ddeputatu1

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#22 ddeputatu1
Member since 2005 • 25 Posts

Why would they spend so many years with starcraft 2 in developing state if they were to remake it`s graphics and nth more ?

I don`t agree with the fanboi-ism and the lack of inovation concept , the truth is people are just afraid that games they like and play (even if they are old as hell ) will get destroyed by "inovations " and such on . For example diablo 3`s auto stat system which has angered lots of fans , they will never make a game that will be better than d2 so us the players prefer a reworked version of what we already love . Not a new dumb up to date with the current level of gaming that is on every platform version .

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SpaceMoose

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#24 SpaceMoose
Member since 2004 • 10789 Posts

wish they just revamped the graphics and battle.net. but this is coming from someone who still plays starcraft daily. overall its going to be a completely different game and anyone saying that not much has changed, is not a competitive brood war player.Ewok432

Yeah. I was never a "competitive" Starcraft player, but I watch the SC2 replays and I don't even really know why this unit or that is being built or what its strengths and weaknesses are without explanation.

No Dragoons, Reavers, Corsairs, Arbiters, Firebats, Medics, Vultures, Goliaths, Wraiths, Dropships, Explorers, Valkyries, Scourge, Queens (well, there are "Queens" but they are basically totally different units from what I can tell), Defilers, Guardians, or Devourers in multiplayer. Anyone who doesn't understand how significant the replacement of all of those units alone is - I have to think they never played a ton of the game online. I'm kind of annoyed that they didn't also get rid of Siege Tanks, but oh well. Hopefully they won't be as ridiculous this time around.

Then of course there are things like Protoss unit abilities to make temporary Pylons and to create temporary forcefields that no units can move through. Add-ons to Terran buildings seem to have been reworked altogether. Supply depots can sink into the ground. Zerg can now have more unit production without building a new "town hall," and on and on. I don't know how much more people wanted out of a sequel to one of the most beloved PC games of all time. It is a SEQUEL after all. If it's not broke, don't fix it.

Maybe people are just miffed that they didn't do another race. Having seen all of the changes they've made to the ones that already existed, I've long since gotten over that personally.

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k0r3aN_pR1d3

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#25 k0r3aN_pR1d3
Member since 2005 • 2148 Posts

Having 3 races balanced is perfect. Four skews things over.

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deactivated-57af49c27f4e8

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#26 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
i'm pretty sure blizzard knows what they're doing. i'll buy it and enjoy it.
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Anthony01355

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#27 Anthony01355
Member since 2006 • 1486 Posts

Honestly I'm only hoping for new units, spiffier graphics, and custom games in said spiffy graphics.

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Philmon

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#28 Philmon
Member since 2003 • 1454 Posts
I am more of a SP gamer than a MP gamer so what I want is a really good story that will keep me playing through to the end of the game, and from what I have seen of the game blizzard does seem to be putting a lot of work into that so I am fine with it.
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Cryptiic

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#29 Cryptiic
Member since 2009 • 208 Posts
I wouldn't mind at all, as long as the gameplay is still good, and the graphics are up to date. It would be a dream come true.
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IMaBIOHAZARD

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#30 IMaBIOHAZARD
Member since 2008 • 1464 Posts
Not at all. The gameplay of the first was so solid that all I need to get me hooked again is updated graphics. What they ARE changing is looking fantastic, however.
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THGarrett

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#31 THGarrett
Member since 2003 • 2574 Posts

I really don't mind if the multiplayer stays the same, but I definitely expect the gameplay in the single player to be innovative.

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johnny27

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#32 johnny27
Member since 2006 • 4400 Posts

[QUOTE="biggest_loser"][QUOTE="Jinroh_basic"]

To me it has always looked like SC1.5. looks like i'm not the only one who think so. ;)

Jinroh_basic

Is that a good or bad thing?

i'm not touching it until the so called trilogy hit the bargain bin... go figure. :P

why they promised a full 30 mission campaign in each once and you only need to buy the first one to get full access to all 3 races for online. and there adding a ton of new units for all 3 races,updated graphics,new maps, and 3 full length campaigns.
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Nerkcon

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#33 Nerkcon
Member since 2006 • 4707 Posts
[QUOTE="ILoveKHandAnime"]I'd be perfectly happy if they just made Starcraft prettier, with all the new B.net features.jwsoul
Same sometimes going to far from the formula that made a game great is over ally risky! Take DOW for example, DOW 2 moved so far away from what made DOW so fun that it feels like a wasted opportunity to expand on a now established franchise. Now all we have is DOW 2, while it is a good game and more on par with TT i feel some of the visceral violence and fun has left the game. Change can be good but i think to many Devs take change way to far, look at Deus X 2 and in some peoples opinion Fallout 3. Starcraft staying the same has practically sold it to me already.

From what I heard, Dawn of War II isn't like the first Dawn of War at all because it is the Company of Heroes engine, with Company of Heroes gameplay, with a Warhammer 40k skin and missing features. Can anyone who has played DOWII and COH confirm this?
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PunishedOne

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#34 PunishedOne
Member since 2003 • 6045 Posts

[QUOTE="jwsoul"][QUOTE="ILoveKHandAnime"]I'd be perfectly happy if they just made Starcraft prettier, with all the new B.net features.Nerkcon
Same sometimes going to far from the formula that made a game great is over ally risky! Take DOW for example, DOW 2 moved so far away from what made DOW so fun that it feels like a wasted opportunity to expand on a now established franchise. Now all we have is DOW 2, while it is a good game and more on par with TT i feel some of the visceral violence and fun has left the game. Change can be good but i think to many Devs take change way to far, look at Deus X 2 and in some peoples opinion Fallout 3. Starcraft staying the same has practically sold it to me already.

From what I heard, Dawn of War II isn't like the first Dawn of War at all because it is the Company of Heroes engine, with Company of Heroes gameplay, with a Warhammer 40k skin and missing features. Can anyone who has played DOWII and COH confirm this?

Although I only played the beta, but from what I know, the game hasn't changed much.

You basically described DoW2, except that DoW2 has no depth whatsoever or strategy. The things you were able to do with Engineers are no longer possible.

The game felt so streamlined with the lack of an economy or defensive procedures. It felt too much like an RPG with RTS elements. There's too much focus on the hero units.

I basically summed it up with an older post:

Who are you to tell me that I can't call a game by what it actually is?

I've been playing a LOT of CoH for the past week and a half, and my original statement still stands:

DoW2 is an inferior version of CoH, taking away all of the good things that CoH had, dumbing it down, and reskinning it to a WH40k universe.

Where is the area denial like in CoH with barbed wire, tank traps and mines? If it's in the techmarine, how come I don't have this available to me by itself?

Where is the intelligent squad AI? I don't see the squads naturally dive for cover when they're under fire, or crouch next to it. They just stand there and fire.

The hero system is an absolute JOKE and needs to DIE in RTSs. WarCraft 3 proved that the hero concept DOES NOT belong in RTSs. You might as well call the game an RPG with RTS elements in them, not an RTS.

WHY THE HELL ARE THERE ONLY 3 SPACE MARINES PER SQUAD?! By lore, there's a minimum of5excluding the Sergeant.

Why does the game feel so much slower than CoH or DoW1?PunishedOne

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Jinroh_basic

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#35 Jinroh_basic
Member since 2002 • 6413 Posts

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

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PunishedOne

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#36 PunishedOne
Member since 2003 • 6045 Posts

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

Jinroh_basic

Ever heard of the phrase "If it ain't broke, don't fix it?"

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biggest_loser

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#38 biggest_loser
Member since 2007 • 24508 Posts

[QUOTE="Jinroh_basic"]

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

PunishedOne

Ever heard of the phrase "If it ain't broke, don't fix it?"

Well whats been broken with COD? Some will say "respawning AI, linear etc" - but I bet they'd still rubbish Activision even if MW2 fixes those niggles. Jinroh_basic (or big Jin as I like to call him) is right. There's a lot of hypocrisy going around. I suspect there's more under the surface of people denouncing the likes of COD and RA since they are now on console.
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SpaceMoose

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#39 SpaceMoose
Member since 2004 • 10789 Posts

[QUOTE="PunishedOne"]

[QUOTE="Jinroh_basic"]

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

biggest_loser

Ever heard of the phrase "If it ain't broke, don't fix it?"

Well whats been broken with COD? Some will say "respawning AI, linear etc" - but I bet they'd still rubbish Activision even if MW2 fixes those niggles. Jinroh_basic (or big Jin as I like to call him) is right. There's a lot of hypocrisy going around. I suspect there's more under the surface of people denouncing the likes of COD and RA since they are now on console.

I haven't seen anyone in this thread saying anything negative about any games other than Starcraft II actually. It's a little odd to make some generalization that the people who are praising Starcraft II are also the people knocking those other games. Yes, I'm sure that happens, but where is it in this thread that you are calling people hypocrites? (Unless they are making games themselves, that's not "hypocrisy" anyway.)

Anyway, regardless, there's been a whole entire ONE Starcraft game (and an expansion of course). All of those other games used as examples have sequel after sequel after sequel. There thus far has not been a new Starcraft every year (Call of Duty) or over a dozen of them (Final Fantasy.) Yeah, if someone is going to put out game after game after game after game in a series, people are going to start getting tired of the same old, same old more than if there if there was only one game and it was ten years ago.

Bottom line, a lot of people think of Starcraft as the best multiplayer PC game ever made. It wouldn't exactly make sense for them to say, "Okay, we have a good thing here. People love this game. Some people revere this game. A few people practically eat, sleep, and breathe this game, even though it's a decade old. Let's piss them all off by making some other game entirely and calling it a sequel."

I honestly do not know what people expect. It's a sequel. It's not like they said, "Oh, hey, look at this brand new game idea we came up with." People keep saying it's too much like the old one, but then they never really specify what it is they would like to see done differently.

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Ewok432

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#40 Ewok432
Member since 2006 • 425 Posts

[QUOTE="biggest_loser"][QUOTE="PunishedOne"]

Ever heard of the phrase "If it ain't broke, don't fix it?"

SpaceMoose

Well whats been broken with COD? Some will say "respawning AI, linear etc" - but I bet they'd still rubbish Activision even if MW2 fixes those niggles. Jinroh_basic (or big Jin as I like to call him) is right. There's a lot of hypocrisy going around. I suspect there's more under the surface of people denouncing the likes of COD and RA since they are now on console.

I haven't seen anyone in this thread saying anything negative about any games other than Starcraft II actually. It's a little odd to make some generalization that the people who are praising Starcraft II are also the people knocking those other games. Yes, I'm sure that happens, but where is it in this thread that you are calling people hypocrites? (Unless they are making games themselves, that's not "hypocrisy" anyway.)

Anyway, regardless, there's been a whole entire ONE Starcraft game (and an expansion of course). All of those other games used as examples have sequel after sequel after sequel. There thus far has not been a new Starcraft every year (Call of Duty) or over a dozen of them (Final Fantasy.) Yeah, if someone is going to put out game after game after game after game in a series, people are going to start getting tired of the same old, same old more than if there if there was only one game and it was ten years ago.

Bottom line, a lot of people think of Starcraft as the best multiplayer PC game ever made. It wouldn't exactly make sense for them to say, "Okay, we have a good thing here. People love this game. Some people revere this game. A few people practically eat, sleep, and breathe this game, even though it's a decade old. Let's piss them all off by making some other game entirely and calling it a sequel."

I honestly do not know what people expect. It's a sequel. It's not like they said, "Oh, hey, look at this brand new game idea we came up with." People keep saying it's too much like the old one, but then they never really specify what it is they would like to see done differently.

/end thread the worst part about them not just revamping the graphics and bnet is that they have expectations higher than any other sequel. when a game is played competitively 11 years later its hard to just 1up it. and if it doesn't end up being as good as brood war then i have no problem sticking with the original until the balance starts to get better with patches. that's why i think it will take a while for korean leagues to make the switch (if they even do) because so much will be changing with the balance in the first couple years.
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Baranga

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#41 Baranga
Member since 2005 • 14217 Posts

The changes between COD4 and WaW are insignificant. Between COD2 and 4, they only got better in the pre-canned animations department and slapped a class system that most free shooters have.

Starcraft is a perfectly balanced game. They replaced half of the units and modified all the others. You must be blind to not realize that these changes are major. It's like giving the pawns the abilities of the queen in chess, and then tweaking the rest of the game to make it balanced again. It opens a whole new layer of strategy, but they still look familiar.

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iki080

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#42 iki080
Member since 2008 • 1085 Posts

I'm sweating on my chair waiting for the release date. but i guess it wont hurt too much if they done a few new mods

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naval

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#43 naval
Member since 2003 • 11108 Posts

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

Jinroh_basic

Let's think for a second, when to franchises need to make drastic changes :-

1. When there are yearly releases and all of them give the same game play experience ala COD, RockBand etc

2. When there are many similar games out there and the game doesn't do much to stand out ala CoD , Resident Evil (somewhat ? ) etc

3. When the gameplay is subpar compared to the games you played years ago ala Red Alert 3.

Now Let's See starcraft 2 in this : It is being released after 10 years and there are very few rts similar to it and the game play is still unmatched in what it tried to do - So basically why would they change much when people want ad similiar gameplay experience as the old ones and cannot get it anywhere else. Anything else :roll:

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SKaREO

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#44 SKaREO
Member since 2006 • 3161 Posts
Dont fix what aint broke.
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biggest_loser

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#45 biggest_loser
Member since 2007 • 24508 Posts

[QUOTE="Jinroh_basic"]

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

naval

Let's think for a second, when to franchises need to make drastic changes :-

1. When there are yearly releases and all of them give the same game play experience ala COD, RockBand etc

2. When there are many similar games out there and the game doesn't do much to stand out ala CoD , Resident Evil (somewhat ? ) etc

3. When the gameplay is subpar compared to the games you played years ago ala Red Alert 3.

Now Let's See starcraft 2 in this : It is being released after 10 years and there are very few rts similar to it and the game play is still unmatched in what it tried to do - So basically why would they change much when people want ad similiar gameplay experience as the old ones and cannot get it anywhere else. Anything else :roll:

Wow hold on here lol. Its every 2 years for COD and although the mechanics are the same Modern Warfare is far more tighter and cinematic in its scripting, coupled with quite a strong narrative too. I think its under valued by some people that they did completely change the setting and the weapons and were still able to retain the feeling of chaos in a battle. I dont know too many games that match COD in terms of cinematic quality and the overwhelming state of the battle.

In terms of game play what separates SC from other RTS games to you? (that is mechanics, not just balancing)

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Baranga

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#46 Baranga
Member since 2005 • 14217 Posts

So basically why would they change much when people want ad similiar gameplay experience as the old ones and cannot get it anywhere else. Anything else :roll:

naval

Universe at War and Rise of Legends offer the same type of gameplay - balanced, but not mirrored.

Both are major sales flops...

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JPops121

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#47 JPops121
Member since 2006 • 85 Posts

not really, a few new features, and up to date graphics are really all it needs

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Jinroh_basic

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#48 Jinroh_basic
Member since 2002 • 6413 Posts

[QUOTE="naval"]

[QUOTE="Jinroh_basic"]

like i said. Double standard. i know as much about SC1.5 as you do ( battle report and all that, yep ). For a sequel that has been in development for over half a decade, it looks to be an incredibly underwhelming, conservative and inoriginal title. in short, it's REHASHED. now i have no problem with people worshipping it - hey, it's a free country - but what amuses the hell out of me is how these people have the cheek to trample on sequels from other devs. Do franchises like CoD, Red Alert, Resident Evil, Final Fantasy, etc etc etc, feature subtle changes with each sequel released. most definitely yes, especially if you compare them to something that's spent 5 years to strap a handful of new units and, lol, destructible rocks on and masquerades as a AAA title.

but to the bliz fan(boy)s, ie the vast majority of pc gamers - no sir, nuh uh. if it ain't made by bliz it ain't deserve no common sense. lol.... what a major face palm. :D

biggest_loser

Let's think for a second, when to franchises need to make drastic changes :-

1. When there are yearly releases and all of them give the same game play experience ala COD, RockBand etc

2. When there are many similar games out there and the game doesn't do much to stand out ala CoD , Resident Evil (somewhat ? ) etc

3. When the gameplay is subpar compared to the games you played years ago ala Red Alert 3.

Now Let's See starcraft 2 in this : It is being released after 10 years and there are very few rts similar to it and the game play is still unmatched in what it tried to do - So basically why would they change much when people want ad similiar gameplay experience as the old ones and cannot get it anywhere else. Anything else :roll:

Wow hold on here lol. Its every 2 years for COD and although the mechanics are the same Modern Warfare is far more tighter and cinematic in its scripting, coupled with quite a strong narrative too. I think its under valued by some people that they did completely change the setting and the weapons and were still able to retain the feeling of chaos in a battle. I dont know too many games that match COD in terms of cinematic quality and the overwhelming state of the battle.

In terms of game play what separates SC from other RTS games to you? (that is mechanics, not just balancing)

it's no use, mate... really.... look how self-conceited these people have become. CoD yearly released? wrong. CoD and Resident Evil don't stand out? it's like saying an elephant walking down the 5th ave doesn't stand out. Red Alert 3 subpar? from what i know about SC1.5 ( which is as much as everyone does ), RA3 is already a better game.my opinion stands as firm as yours so don't tell me i'm wrong.

bottom line? DOUBLE STANDARD. it's that simple. i've figured it out for all of you. you're welcome. ;)

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#49 Nerkcon
Member since 2006 • 4707 Posts

The changes between COD4 and WaW are insignificant. Between COD2 and 4, they only got better in the pre-canned animations department and slapped a class system that most free shooters have. Baranga

Wait, COD2 > COD4 was insignificant? Adding classes, levels, and moving to a modern era is insignificant? Geeze what the hell do you consider 'insignificant'? OH, a few key balance changes in Starcraft! :lol: I agree with the guy talking about the double standard. It seems people have a Blizzard complex.

EDIT: And before you attack me I am not saying anything about Starcraft. So please, oh please, don't smite me ol mighter Blizbots! (all 300 of you on this forums)

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Baranga

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#50 Baranga
Member since 2005 • 14217 Posts

[QUOTE="Baranga"]

The changes between COD4 and WaW are insignificant. Between COD2 and 4, they only got better in the pre-canned animations department and slapped a class system that most free shooters have. Nerkcon

Wait, COD2 > COD4 was insignificant? Adding classes, levels, and moving to a modern era is insignificant? Geeze what the hell do you consider ' insignificant'? OH, a few key balance changes in Starcraft! :lol: I agree with the key talking about the duoble standard. It seems people have a Blizzard complex.

New skins for modern era aren't significant. Classes and levels... if lame, unknown Korean devs can do it every two months, I don't see why it's such a big achievement for IW and Treyarch.

Looks like my chess example wasn't clear enough, unfortunately.