Final Fantasy 8 is the worst ever FF

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Hinata237

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#101 Hinata237
Member since 2006 • 9416 Posts
Ff9 is horrible, FF8 is awesome. You have bad taste.
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_Tobli_

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#102 _Tobli_
Member since 2007 • 5733 Posts

Ff9 is horrible, FF8 is awesome. You have bad taste.Hinata237

What exactly makes FFIX horrible? FFVIII is just tedious

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ghaleon0721

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#103 ghaleon0721
Member since 2003 • 338 Posts

[QUOTE="Hinata237"]Ff9 is horrible, FF8 is awesome. You have bad taste._Tobli_

What exactly makes FFIX horrible? FFVIII is just tedious

Tobli, It's you and me against the world man...FF 9 RULES
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alch3mist

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#104 alch3mist
Member since 2006 • 1162 Posts

I don't really care, I own them all, and enjoy them all, so no reason to compare them. WhiteSnake5000

 

agreed 

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fastrozombies

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#105 fastrozombies
Member since 2006 • 332 Posts
ff9 wasnt great but it was definetely not as bad as 10, and we all know 8 is the worst in the series. Besides the japanese 2 for nes
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southy787

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#106 southy787
Member since 2005 • 14571 Posts
I didn't like it because of it's graphics. I liked it because of it's brilliant, deep, well-thought-out storyline, combined with gameplay equal if not better than, every other FF game in the series. Of course the storyline is a bit cliche, but that's what you expect. I mean, FFVII was hardly the most original storyline, but people still managed to appreciate that for what it was. The way that you condemn the junction system as being horrible purely because it is new and different to you is rather ignorant. To be honest, I think it was one of the best strives towards originality made by Square, and it complements the game well. Sure, it takes some getting used to, but if you took the time and actually sat down with this game with a neutral mindset, then you'd learn to appreciate all that it has to offer.
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blackjack4124

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#107 blackjack4124
Member since 2004 • 5793 Posts

FFXI is the worst. FF is not an MMORPG. For good reasons - mostly the lack of the "playing a novel" atmosphere. Okay, so FFX-2 might have been a poorly written one, but at least it was one. FFXII might have been a very different type of novel, but it's also a novel.

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canana

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#108 canana
Member since 2006 • 14796 Posts
I Agree
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jcbis2005

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#109 jcbis2005
Member since 2006 • 67 Posts
it was ok game for some parts. the moive parts were good but the map srceen sucked
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lady_heinous

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#110 lady_heinous
Member since 2007 • 25 Posts
junction system was bad. the world map sound wasn't that good. the lovestory was kinda cheesy. however the GFs and limit breaks were kinda cool and i liked the card game.
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Silicon_Noob

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#111 Silicon_Noob
Member since 2006 • 521 Posts

deep, well-thought-out storyline, combined with gameplay equal if not better than, every other FF game in the series. Of course the storyline is a bit cliche, but that's what you expect. I mean, FFVII was hardly the most original storyline, but people still managed to appreciate that for what it was. The way that you condemn the junction system as being horrible purely because it is new and different to you is rather ignorant. To be honest, I think it was one of the best strives towards originality made by Square, and it complements the game well. Sure, it takes some getting used to, but if you took the time and actually sat down with this game with a neutral mindset, then you'd learn to appreciate all that it has to offer.

 The gameplay of VIII is vastly inferior to the most other FFs due to combination of a tepid and highly exploitable character development system as well as a distinct shift in emphasis away from fighting battles, they wanted players to breeze through and enjoy the story. FFVII not original? I guess that really depends on what you define as original. VII was highly derrivitive in the sense that it borrowed ideas liberally from hebrew myth, among other texts and sources in order to draw parrallels with the game's world and also the contempory world, and was broadly built around Sackaguchi's highly original Gaia philsosophy regarding the dead returning to the planets lifestream. FFVIII also had a fine story but not as good. They decided to focus on the central characters of Squall and Rhinoa and their love story, which would have been fine accept that squall is so damned introverted that that this aspect just isn't as compelling as it could have been. It is also important to note that this focus as been included to the exclusion of others, for instance the games plot has been included largely as a backdrop, and while most of the characters in your party have pretty interesting and robust personalities, any extensive development of the characters backgrounds is largely ignored with the exception of when they relate to Squall.The Junction system isn't entirely horrible, it's just implimented the wrong way. The idea of linking up with a GF which helps to determine parameters, along with syphoned magic adding to your parameters is solid in theory, yet the ability to hord magic and the fact that the game encourages you to avoid battleing until you get the stat boosting GF's results to long and boring stretches of gameply where you have to escape a fight every 30 seconds or so. I have spent plenty of time playing this game, and began playing it with a neutural midset. I do infact still enjoy it, but it just feels somewhat broken.