[QUOTE="Dantinho"][QUOTE="AgentH"] [QUOTE="Dantinho"]I think this physical interaction with players thing should be something all game devs should opt towards, I find it thrilling.AgentH
As far as physical interaction with players goes, one has to mention the best example, Psycho Mantis. 10 years ago, the dude freaked me out! to be honest I was amazed and freaked out at the same time because it was the first time I see games doing this kind of stuff.
I agree, but the way people go on about the lenghty cutscenes, It makes me feel like i'm the only one who dosnt mind putting down the controller and enjoying them. One of my fondest memories of MGS1 has when Snake was inside the prison cell and he has a lenghty codac call with Naomi.
Dude of course you're not the only one. To be honest, I thought MGS4 cutscenes were short. But that's just me.
I didn't think they were short but I did hope for long ones before the game was released and I guess I was satisfied from them. I just hate the way people acted like they were all supprised by the lengh, MGS has always been the same. Its the only way they can tell such a right out amazing story.
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