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IF you are right and the war will be decided by software, then how is the 360 at an advantage? What exclusives does it have? Halo is the only big one that comes to mind. Right now, today, if you compare multi-platform games across both systems, usually the 360 is the better version, but that is because it came out first. Ports are never perfect. Grandia 2 looked alot better on the dreamcast than it did on the PS2, and where is the Dreamcast now?ghaleon0721Gears of War, Fable, Maas Effect, Halo
Why are people comparing the PS2 with any system of this generation in terms of overall sells? The PS2 is going on 7 years and is a dead system, even if not 100% dead thanks to God of War 2 and other titles, for all purposes the PS2 is out and the PS3 is in. Before you quote me I am not taking about sells because of course there will be some systems out there in stores and there is still incentive to buy it.
The only way to can cross gen compare if when both generations are over. When the generation is over and if the PS2 has more sells than the 360 then bring it up. Keep time dialation in mind or again people will be bringing up meaningless trivia that does not support the reason why the PS3 can hold up against the 360.
Sony is so far behind online that it is a joke at this point. You have obviously never played XBOX Live if you think any differently. And don't confuse 'Home' as some answer, cause it treats game matchmaking as an afterthought....it's a product no one will want once they experience it, a flashy 2nd life.....it's going to be a disaster, trust me.Hulabaloza
For Future Ownage.
wow....a "dead", 7 year old system, outselling two "next-gen" systems. is that your definition of dead?Why are people comparing the PS2 with any system of this generation in terms of overall sells? The PS2 is going on 7 years and is a dead system, even if not 100% dead thanks to God of War 2 and other titles, for all purposes the PS2 is out and the PS3 is in. Before you quote me I am not taking about sells because of course there will be some systems out there in stores and there is still incentive to buy it.
The only way to can cross gen compare if when both generations are over. When the generation is over and if the PS2 has more sells than the 360 then bring it up. Keep time dialation in mind or again people will be bringing up meaningless trivia that does not support the reason why the PS3 can hold up against the 360.
New0001
I'm not comparing the PS2 to any current-gen system. I'm just using it as an example to dispel another poster's claim that a console will only last 5 years. I'm also using it as an example to show how console manufacturers have to justify the higher price tag by adding more long-term value to the system. PS1 1996 - 2000 (4yrs) PS2 2000-2007 (7 yrs and counting) PS3 2006 - ????Why are people comparing the PS2 with any system of this generation in terms of overall sells? The PS2 is going on 7 years and is a dead system, even if not 100% dead thanks to God of War 2 and other titles, for all purposes the PS2 is out and the PS3 is in. Before you quote me I am not taking about sells because of course there will be some systems out there in stores and there is still incentive to buy it.
The only way to can cross gen compare if when both generations are over. When the generation is over and if the PS2 has more sells than the 360 then bring it up. Keep time dialation in mind or again people will be bringing up meaningless trivia that does not support the reason why the PS3 can hold up against the 360.
New0001
why even buy a ps3 now...for what..the blu-ray lol yeah rigtanoblelossUmmm, ok. Hey thanks for that little chestnut.
y have people lost the fact that sony still have their 1st party exclusives???!!? i mean did that thought just wemt out of the window or something??!?!?!? as of right now GOW2 is 1 of the most highest rated game out of nextgen/current gen games 2 date. Now yes sony did lose DMC4 as a exclusive but in the next year/two years i really don't see many 3rd party exclusives staying exclusives (unless m$ pays them off) and this console war is gonna b won by 1st party exclusives which in my view sony have the upper hand in that department as of nowermacness
lol
Maybe it has to do with the fact that I don't want to spend $600 for a system when I can play 90% of it's games on a system with a price tag knocked down $200 bucks...Â
For freaking shame, I can get a Premium 360 off ebay for under $350, why the **** am I waiting on Sony?:|
With Ace Combat, Katamari, DMC, Virtua Fighter, etc. heading into the green.... Tekken, Soul Calibur, and possibly FF/MGS jumping ship too, theres just no contest.
[QUOTE="bluntiss"]It was purely an example, I read plenty of articles from all sorts of different sites. Including, Times Magazine, CNN, New York times. (well they didn't comment on the developers, they just clearly stated that "the ps3 in the biggest bust" IGN, Developers blogs, etc. What's the company in Thunder bay, canada, you know the ones that created the unreal engine. They said it too. I'm not bashing any console, I'm stating facts that have been written. I loved the PS, owned them both, but sadly, I don't think I see any advantage to owning a ps3. Graphics don't really matter anymore, nor did they last gen. Xbox was a heck of alot more powerful than 360, but yet sony won. That's gotta tell you somethin. [QUOTE="eclipsed4utoo"][QUOTE="bluntiss"]Somebody just said that developers are happy with ps3??? That's a big NO, Developers hate working on the ps3 because it's cost and it's unuser friendly programming. What are you talking. Do you even read anything that comes on this website?????eclipsed4utooActually, I don't read anything from this website. I read articles from about 5-7 different websites excluding this one. I will never read an article from Gamespot. and you should hit the quote button if you want to reply to a specific post. PS....8000th post...Woot Woot Epic Games, the creators of the Unreal Engine are based out of Raleigh/Cary, North Carolina....not Canada. and NO third party developer has every said that the PS3 was the biggest bust. those were news outlets....not gaming sites. it's the games that matter....and I have stated that many, many times. But to say that the PS3 is a bust because after 4 months, they only have about 30 games available, now that's just retarded. The PS2 was the same way. look how it ended.
Ok, GREAT point. Yes a significant portion (probably not quite 90%) of the PS3's library is available on a cheaper console. But the portion of games that aren't multi-platform are really good. Resistance and Motorstorm come to mind. Armored Core 4 is out this week too. So the existing lineup of strong games is enough to keep you busy for now. And with a steady stream of quality games expected over the next year, how can anyone complain that there is nothing to play. There are enough quality games to justify the investment NOW. A price drop isn't going to happen any time soon so forget it. I haven't seen any evidence of Tekken moving to Xbox. And Soul Calibur has always been multi-platform since Soul Caliber 2. Also, FF and MGS are NOT going to the 360. There is no evidence to suggest such a thing. In fact a previous post on this thread indicated that Kojima himself has said that the 360 CANNOT handle MGS4.Maybe it has to do with the fact that I don't want to spend $600 for a system when I can play 90% of it's games on a system with a price tag knocked down $200 bucks...Â
For freaking shame, I can get a Premium 360 off ebay for under $350, why the **** am I waiting on Sony?:|
With Ace Combat, Katamari, DMC, Virtua Fighter, etc. heading into the green.... Tekken, Soul Calibur, and possibly FF/MGS jumping ship too, theres just no contest.
FrenziedRaldo24
360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?New0001
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.Â
[QUOTE="New0001"]360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?emitsu97
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.Â
So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.[QUOTE="New0001"]360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?emitsu97
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.
This is BS. Worst case, they compress the audio a little more. How audio could be the problem though is incomprehensible. You could store the audio for a game, even one as wordy as MGS in a lossless format and still have 8 GB left on the disk. . Blu-Ray is next to useless for gaming purposes.[QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="perfect-dank-0"]I repeat...Online..community...Innovation...integration...longevity. This generation's console war will be decided by hardware, not software. now that's just stupid. SOFTWARE is what sales a system.[QUOTE="eclipsed4utoo"][QUOTE="ghaleon0721"][QUOTE="hunter8man"]It's not the fact that they are losing exclusives, it's the fact of paying $600 for a system just to play a game on that is now available on a cheaper system with not much difference between the two.eclipsed4utoo
What good is hardware when there is no software?
And ps3 has inferior hardware from a developers point of view.
The games are what sell systems. Period.
actually, many developers state that the PS3 is more powerful and they are looking forward to the potential. more powerful = superior. and why did you quote me and post as though I said HARDWARE was the seller? I didn't say that. More power that is almost like not having more power to third party developers, who are not going to put in the extra time it takes to harness that extra power.... is that why Activision(I believe it was Activision) had a conference with IBM to help them better harness the power of the CELL processor? sounds like one third party developer is "putting in the extra time". Have we seen any tangible evidence of them actually increasing production time on multi-plats? we have proof that they are trying. why would they spend money on IBM consultants if they weren't planning on using what they learned? now that would just be stupid. Ok, well I should have said most third party developers. There is one example of a third party putting effort into harnessing the PS3's power.So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.New0001
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
[QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="Sigil-otaku"]Anyone who believes that the 360 is the better deal because of the lower price needs a head x-ray. There are so many periphereals and add-on services to buy that it's ridiculous. I remember the thread on here about the guy who spent $200 on services and periphereals just to play lost planet. Online play, a 60GB hard drive, blu-ray player, etc, all come straight out of the box with the PS3. If you try to match the Xbox 360 feature for feature with the PS3, you'll spend enough money on extras to make the prices almost equal. The 360 is going to have all new SKU's this year, and it will line up clearly against the Wii and against the PS3. And price cuts. Just watch. Regardless....Even as it currently sells, the 360 sold twice as many as the PS3 did last month alone.....so alot of people will need to have their head examined. do you think it's a great thing that Microsoft is releasing an "upgraded" 360 only after a year? what does this say about the original 360?[QUOTE="eclipsed4utoo"][QUOTE="Hulabaloza"] [QUOTE="ghaleon0721"][QUOTE="Hulabaloza"]
The 360's advantage is that the Core can match the Wii in price, it has all NEXT GEN games and the Premium models can match the PS3 features, with all its games + Halo, for hundreds less. Do you see why it's positioned so well?eclipsed4utoo
Not much. They release new televisions all the time, what does that say about yours? Not much. All it says is that it could be better, and the PS3 could as well, because if the 360 were released with HDMI and a 120GB hard drive, it would have a larger hard drive than the PS3 and games wouldn't have to be installed on it for the load times to be reasonable. I'm not criticising the PS3, but I don't think it says much about the original 360. I will say that it would make me angry though, because yes, the original 360s hard drive was too small and too expensive, it's lack of HDMI may also be a problem for some people, but I wait so how big a problem because I don't understand what it's all about.
comparing TVs and game consoles is stupid. TVs are suppose to come out every 6 months(or sooner). So are PCs. Game Consoles are suppose to be different because you don't have to upgrade them over time. That's one arguement on why console gaming is better than PC gaming. because consoles don't have to be updated to have great gameplay/graphics....unlike PCs. TVs are suppose to come out all the time. When you buy a TV it is supposed to last you as well.... So why does it matter that better ones are continually coming out? Are you tired today or something, because you are usually much smarter than this.... when you buy a TV, you know that a newer one is going to be coming out soon. That is the nature of the TV market. When I bought my 360 in January of last year, I had no idea Microsoft would be releasing an upgraded model only after a year, because console makers don't do that. But here I am with my 360, and I have HDMI and I want a bigger HDD. looks like I will be forking out more money for the upgraded 360. do you think that if everybody who has complained about Microsoft not having HDMI, if they knew that Microsoft was going to be releasing an upgraded 360 with HDMI after a year, do you think they would have bought the 360 at launch? I don't think so. I think they would have waited. You did know the features it offered and decided that it was worth it though.... and if I would have known they were going to be releasing an upgraded model with HDMI and a bigger HDD, I would have waited. Fair enough. The point remains though, that you did decide the 360 was worth the price, and there is ALWAYS the chance that they will change something. That is why you have to look at the product in front of you, and decide if it is worth it.[QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.emitsu97
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games.[QUOTE="emitsu97"][QUOTE="New0001"]360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?Hulabaloza
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.
This is BS. Worst case, they compress the audio a little more. How audio could be the problem though is incomprehensible. You could store the audio for a game, even one as wordy as MGS in a lossless format and still have 8 GB left on the disk. . Blu-Ray is next to useless for gaming purposes. That is why I said it would be interesting to know what format and compression they use and how much storage is used for other resources because that is hard to swallow. I'm not saying it is not true but it raised my eyebrow to think that so much audio highly compressed can possible exist to the point where it can't fit on a DVD. Even in MP3 format you could probably store days worth of constant audio on a DVD. But I am not basing that on personal experience so I'll reserve judgement until I have more insight into the inner workings of MSG 4. Ogg is used by OpenAL, which is similar to MP3, and can be used in games so that is really hard to believe.[QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.ghaleon0721
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. That is not a work-around and would just mean adding 1 more disk. Moving data between units using tricks and hacks is a work-around.[QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.ghaleon0721
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. Compressing media on a disk is a work around? Um.....every game in history has used compressed media. This argument is stupid. Again....Blu-Ray does nothing for gaming. The executable code of even the biggest game will never exceed a couple hundred MB. Media files fill the disks, but a good CODEC can easily quadruple size with no loss. No game needs that much space. PC Gaming hasn't even given up the CD yet. The gain for having a BD/DVD on the PS3 is that it (might) appeal to the consumer. It has no value to developers. I'd be suprised if one game this generation actually uses the extra space.The real purpose from what can be seen is that Blu-ray is in the PS3 to push the format and to help make it the HD-DVD vs. Blu-ray winner.
Compression makes it hard for me to believe that a game, the first that I can think of for a console, needs more than a DVD to store. Unless you use a lot of CG videos, which today is not necessary (unlike with the first PS). I just find it hard to believe audio compression can't do the job. Unless the game is like other MSG, like the second one I believe, where I was given the feeling of watching a game being told to me like a movie instead of playing it. In other words the game would stop often to show a relatively lengthy cutscene of something cool that would have been nice to do instead of watch.
[QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="snyper1982"][QUOTE="eclipsed4utoo"][QUOTE="perfect-dank-0"]MGS4 is still a PS3 exclusive. So was DMC4.... so wait, you will stand by your statement that "SC5 is exclusive because there have been no announcements otherwise" but then you are going to group MSG4 in with DMC4? having your cake and eating it too? I also said that coul very well change didn't I? Oh yeah, I did. this is exactly what you said.... "Well I can't see the future, I am just going by what I have read. It could very well be a timed exclusive, but it is stated that SC5 is 360 exclusive, so that is what I am going with". so I am going to take the same approach. MGS4 is still a PS3 exclusive because there is nothing to say otherwise. And I never said it isn't.... but you know you want to. that's the whole reason for the "so was DMC4". you want to make it sound like MGS4 will go multiplatform just like DMC4 did, but you don't want to actually say it word for word. it's like you are just trying to beat around the bush so when it doesn't happen, you can be like, " well I never said it would". Gee... Thanks for telling me what I want to do. If I wanted to say it, believe me I would say it. All I am saying is that there is a chance it will go multi plat, just like there is a chance that SC5 will go multi plat too.You can look at some of my previous posts and you'll see that I predicted dmc4 and mgs4 will go multiplat.
I don't wanna bash ps3 or anything but sony doesn't seem to care to much about their exclusives anymore and that was why the ps2 was so great.
eclipsed4utoo
What in god's name are talking about. NEw york times CNN and Times all said ps3 was the biggest busy. Go to google. Type ps3 + Bust + times or any other magazine and you'll find the article. Maybe you're the one that should do a little more research. And as for Epic, so at least you'll admit that they said that. Which they did. What about EA, they said the same thing. It's way to costly and difficult to develop games on the ps3. Every third party. Go to You tube and type in Why ps3 is bad. You'll see it there. The reason why ps2 did so well was due to number 1 reason GTA then Deveil may cry, Onimusha, Winning Eleven, Resident Evil, FF (they will come to 360 eventually, mark my words). Just to name a few. Notice a trend here????? Yes, theses are all coming to 360. I'm sorry, if you have to justify wasting all that money on a ps3. I truly feel sorry for you at this point in time. I've owned every console since NES. I'm 27 years old and know alot more about strategy, reasons for winning a console war, and trends than any kid. I see, as does the prez of sony, that sony has made some fatal mistakes. And no I'm not saying that ps3 will be a bust, in time they will do well, but this generation will not be dominated by sony. I will even eventually get a ps3, yes indeed, but not now. It's not worth what their asking. You have to be able to admit that. Plus, they won't have anything good for at least 1-2 years. Oh yeah, it was Silicon Knights I was talking about in Canada. Canada also needs to be capitalized. Don't forget that. [QUOTE="eclipsed4utoo"][QUOTE="bluntiss"]It was purely an example, I read plenty of articles from all sorts of different sites. Including, Times Magazine, CNN, New York times. (well they didn't comment on the developers, they just clearly stated that "the ps3 in the biggest bust" IGN, Developers blogs, etc. What's the company in Thunder bay, canada, you know the ones that created the unreal engine. They said it too. I'm not bashing any console, I'm stating facts that have been written. I loved the PS, owned them both, but sadly, I don't think I see any advantage to owning a ps3. Graphics don't really matter anymore, nor did they last gen. Xbox was a heck of alot more powerful than 360, but yet sony won. That's gotta tell you somethin. [QUOTE="eclipsed4utoo"][QUOTE="bluntiss"]Somebody just said that developers are happy with ps3??? That's a big NO, Developers hate working on the ps3 because it's cost and it's unuser friendly programming. What are you talking. Do you even read anything that comes on this website?????bluntissActually, I don't read anything from this website. I read articles from about 5-7 different websites excluding this one. I will never read an article from Gamespot. and you should hit the quote button if you want to reply to a specific post. PS....8000th post...Woot Woot Epic Games, the creators of the Unreal Engine are based out of Raleigh/Cary, North Carolina....not Canada. and NO third party developer has every said that the PS3 was the biggest bust. those were news outlets....not gaming sites. it's the games that matter....and I have stated that many, many times. But to say that the PS3 is a bust because after 4 months, they only have about 30 games available, now that's just retarded. The PS2 was the same way. look how it ended. last time I check, the NY Times and CNN didn't develop games for the PS3. last time I checked, the NY Times and CNN know nothing about the video game industry. and no, I did not admit that Epic said that. I was telling you that the Unreal Engine creators aren't from Canada. I also said, "NO THIRD PARTY DEVELOPERS HAVE EVER SAID THAT THE PS3 IS A BUST". Mark Rein might have said it but he usually apologizes and says that he was wrong. but I don't recall an article where he said it.
[QUOTE="emitsu97"][QUOTE="New0001"]360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?Hulabaloza
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.
This is BS. Worst case, they compress the audio a little more. How audio could be the problem though is incomprehensible. You could store the audio for a game, even one as wordy as MGS in a lossless format and still have 8 GB left on the disk. . Blu-Ray is next to useless for gaming purposes. and I suppose that you turned into a game developer last night? you have NO idea how to compress video game files and if they will fit on a DVD or not. get over yourself.[QUOTE="ghaleon0721"][QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.Hulabaloza
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. Compressing media on a disk is a work around? Um.....every game in history has used compressed media. This argument is stupid. Again....Blu-Ray does nothing for gaming. The executable code of even the biggest game will never exceed a couple hundred MB. Media files fill the disks, but a good CODEC can easily quadruple size with no loss. No game needs that much space. PC Gaming hasn't even given up the CD yet. The gain for having a BD/DVD on the PS3 is that it (might) appeal to the consumer. It has no value to developers. I'd be suprised if one game this generation actually uses the extra space. blu-ray does nothing for gaming? is that why most of the third party developers are excited about working with blu-ray because it gives them more space? oh yeah, I forgot, you are a game developer now. you know how everything works.[QUOTE="Hulabaloza"][QUOTE="ghaleon0721"][QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.eclipsed4utoo
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. Compressing media on a disk is a work around? Um.....every game in history has used compressed media. This argument is stupid. Again....Blu-Ray does nothing for gaming. The executable code of even the biggest game will never exceed a couple hundred MB. Media files fill the disks, but a good CODEC can easily quadruple size with no loss. No game needs that much space. PC Gaming hasn't even given up the CD yet. The gain for having a BD/DVD on the PS3 is that it (might) appeal to the consumer. It has no value to developers. I'd be suprised if one game this generation actually uses the extra space. blu-ray does nothing for gaming? is that why most of the third party developers are excited about working with blu-ray because it gives them more space? oh yeah, I forgot, you are a game developer now. you know how everything works. All resources are finite. They have to weigh the opportunity cost for everything they add. 4 GB of memory would be nice......would the $2000 console sell though? Any developer would trade the BD/DVD drive in the PS3 for twice as much memory.
For what it added to the price, adding blu-ray was a disaster. The $600 price is why the console isn't selling.
What it comes down to is that Blu-Ray is not in the PS3 for gaming. It's there to sell a format. End of story. Will it come in handy? Yes. Not an extra $200 handy. Most games won't use it. The few games that do use the space probably didn't need it.
I DON'T GIVE A FLYING F*CK WHAT SOME MAGAZINE THAT KNOWS NOTHING ABOUT THE GAMING INDUSTRY THINKS. If a site that is dedicate to the gaming industry says it, then I will listen. eclipsed4utoo
Here's an article about the PS3 from a site dedicated to gaming:
 Link
[QUOTE="eclipsed4utoo"] I DON'T GIVE A FLYING F*CK WHAT SOME MAGAZINE THAT KNOWS NOTHING ABOUT THE GAMING INDUSTRY THINKS. If a site that is dedicate to the gaming industry says it, then I will listen. Hulabaloza
Here's an article about the PS3 from a site dedicated to gaming:
Link
is that saying that the PS3 is a bust? no. enough said.[QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.ghaleon0721
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. Is multiple discs really a work around?[QUOTE="Hulabaloza"][QUOTE="emitsu97"][QUOTE="New0001"]360 can't handle MSG4. What is the link and what technical reason can he give for this? The boys at Epic was able to give technical reasons why they couldn't do Gears of War on the PS3 but I'm curious as to why Metal Gear Solid 4 is not possible on the 360? LOL is the framework so coupled with the PS3 that porting wouldn't be worth it?eclipsed4utoo
Kojima has stated the audio component of the game is extremely large and requires the use of a larger storage media.
This is BS. Worst case, they compress the audio a little more. How audio could be the problem though is incomprehensible. You could store the audio for a game, even one as wordy as MGS in a lossless format and still have 8 GB left on the disk. . Blu-Ray is next to useless for gaming purposes. and I suppose that you turned into a game developer last night? you have NO idea how to compress video game files and if they will fit on a DVD or not. get over yourself. What?!! Compressing files is EASY!! There are countless tools to get the job done.[QUOTE="eclipsed4utoo"] I DON'T GIVE A FLYING F*CK WHAT SOME MAGAZINE THAT KNOWS NOTHING ABOUT THE GAMING INDUSTRY THINKS. If a site that is dedicate to the gaming industry says it, then I will listen. Hulabaloza
Here's an article about the PS3 from a site dedicated to gaming:
 Link
You post that garabage give me a break. Any way it will be a battle of new IP's this generation and Sony still has that in spades.[QUOTE="Hulabaloza"][QUOTE="ghaleon0721"][QUOTE="emitsu97"][QUOTE="New0001"]So it is not that the system can't handle it when it is that the DVD format does not offer enough Gigs. That is what I figured after I read it. But then again what would stop them from using multiple disks, which was done in systems in the past. I'm curious to know what kind of audio formats and compression they use for MGS 4.eclipsed4utoo
My guess would be lossless audio and it'd be kinda hard to stream audio over multiple discs.
So here we are, 1.5 years into the 360 and we're already talking about work-arounds to play the latest games. Compressing media on a disk is a work around? Um.....every game in history has used compressed media. This argument is stupid. Again....Blu-Ray does nothing for gaming. The executable code of even the biggest game will never exceed a couple hundred MB. Media files fill the disks, but a good CODEC can easily quadruple size with no loss. No game needs that much space. PC Gaming hasn't even given up the CD yet. The gain for having a BD/DVD on the PS3 is that it (might) appeal to the consumer. It has no value to developers. I'd be suprised if one game this generation actually uses the extra space. blu-ray does nothing for gaming? is that why most of the third party developers are excited about working with blu-ray because it gives them more space? oh yeah, I forgot, you are a game developer now. you know how everything works. You have links backing up your claims that MOST third party developers are excited?Please Log In to post.
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