Who doesn't like the idea of 25% MGS in Uncharted?

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HarshGamer

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#1 HarshGamer
Member since 2008 • 2822 Posts
So i've heard the news about Uncharted 2. And although i was delighted for the news at first, i then hear the game is going to consist of 50% Uncharted gameplay and 25% & 25% Cliff Hanger Metal Gear Solid gameplay. I mean, who would kinda sneak up on every enemy to kill him. Or just sneak past him and just leave him alive. WTF? I really hope it doesn't seem like MGS to me and i really hope it doesn't get too sneaky, cause what made Uncharted popular in the first place, was the originality.
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deactivated-5cf0a2e13dbde

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#2 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts
Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.
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Scianix-Black

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#3 Scianix-Black
Member since 2008 • 19297 Posts

As of right now, I'm not counting on anything.

I don't care about what anyone says about the game or any "facts" about it being 25% this and 50% that.

I'm just excited purely for the fact that I will get to meet my good friend Nathan Drake once more.

Like I've said before, it could be a RTS game for all I care, but I'd still love it. Uncharted has one of the most engaging main characters on the PS3.

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HarshGamer

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#4 HarshGamer
Member since 2008 • 2822 Posts
Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.hillelslovak
How did it not have original gameplay?
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zaphod_b

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#5 zaphod_b
Member since 2002 • 2201 Posts
I'm always in the mood for a good single player game, but I don't think gameplay is MGS's strongpoint, so I'll pass.
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Scianix-Black

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#6 Scianix-Black
Member since 2008 • 19297 Posts

[QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.HarshGamer
How did it not have original gameplay?

The cover system was fairly remeniscient of Gears of War.

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shabab12

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#7 shabab12
Member since 2007 • 2613 Posts
people should reserve judgment until more than a teaser trailer is shown. Also, Uncharted is my second favourite game this generation behind MGS4 with the best graphics on a console. I have no doubt Uncharted 2 will be amazing. All im hoping for is so form of co op play.
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avataraang1

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#8 avataraang1
Member since 2006 • 5436 Posts
Wasnt I the one who said the 25% thing?
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-HeaveR-

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#9 -HeaveR-
Member since 2006 • 270 Posts
[QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.HarshGamer
How did it not have original gameplay?

Well you have to admit that it wasn't revolutionary gameplay wise. It was great fun though but the gameplay was sort of a platformer meets tomb raider. Still Im really looking forward 2 uncharted 2 I've just finished the first part and cant wait to play some more!
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HarshGamer

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#10 HarshGamer
Member since 2008 • 2822 Posts

[QUOTE="HarshGamer"][QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.Scianix-Black

How did it not have original gameplay?

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?
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deactivated-5cf0a2e13dbde

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#11 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts

[QUOTE="HarshGamer"][QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.Scianix-Black

How did it not have original gameplay?

The cover system was fairly remeniscient of Gears of War.

And the shooting was standard tps fare. Uncharted was great because it blended great graphics, story, and shooting. That does not mean it was original.
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HarshGamer

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#12 HarshGamer
Member since 2008 • 2822 Posts
Wasnt I the one who said the 25% thing?avataraang1
Dunno, i read it on ign or something.
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Scianix-Black

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#13 Scianix-Black
Member since 2008 • 19297 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?HarshGamer

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

10 days? Jeez.. didn't know that.

All I remember is everyone saying how it was Gears of War in the jungle.

Either way, I still stand by my first post.

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null_is_zero

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#14 null_is_zero
Member since 2008 • 614 Posts
I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.
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HarshGamer

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#15 HarshGamer
Member since 2008 • 2822 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?hillelslovak

The cover system was fairly remeniscient of Gears of War.

And the shooting was standard tps fare. Uncharted was great because it blended great graphics, story, and shooting. That does not mean it was original.

Ok, but at least lets keep it on the MGS part. Nobody who minds this?
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deactivated-5cf0a2e13dbde

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#16 deactivated-5cf0a2e13dbde
Member since 2005 • 12935 Posts
[QUOTE="hillelslovak"][QUOTE="Scianix-Black"]

The cover system was fairly remeniscient of Gears of War.

HarshGamer
And the shooting was standard tps fare. Uncharted was great because it blended great graphics, story, and shooting. That does not mean it was original.

Ok, but at least lets keep it on the MGS part. Nobody who minds this?

I think that they can have a little bit of stealth. Just because it has stealth elements does not mean it'll be an MGS clone. I can be done fine.
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HarshGamer

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#17 HarshGamer
Member since 2008 • 2822 Posts
I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.null_is_zero
You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.
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Ultrabeatdown55

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#18 Ultrabeatdown55
Member since 2008 • 15314 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?HarshGamer

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

Gears 1 was released one year before Uncharted...
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Scianix-Black

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#19 Scianix-Black
Member since 2008 • 19297 Posts
[QUOTE="HarshGamer"][QUOTE="Scianix-Black"]

The cover system was fairly remeniscient of Gears of War.

Ultrabeatdown55

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

Gears 1 was released one year before Uncharted...

I KNEW IT!

HAH!

And like I said, I don't really care what the gameplay is like at this point. I just want the game.

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HarshGamer

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#20 HarshGamer
Member since 2008 • 2822 Posts
Gears 1 was released one year before Uncharted...Ultrabeatdown55
Oh, true, lol. I looked at the date only, not the year.
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#21 ReaperV7
Member since 2008 • 6756 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?HarshGamer

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

ummm no....try a year and ten days.......
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null_is_zero

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#22 null_is_zero
Member since 2008 • 614 Posts

[QUOTE="null_is_zero"]I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.HarshGamer
You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.

I disagree because I love stealth action games and sneaking around.

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HarshGamer

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#23 HarshGamer
Member since 2008 • 2822 Posts

[QUOTE="HarshGamer"][QUOTE="null_is_zero"]I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.null_is_zero

You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.

I disagree because I love stealth action games and sneaking around.

That's what i said.
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Scianix-Black

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#24 Scianix-Black
Member since 2008 • 19297 Posts
[QUOTE="null_is_zero"]

[QUOTE="HarshGamer"] You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.HarshGamer

I disagree because I love stealth action games and sneaking around.

That's what i said.

lol, MGS is the pinnacle of stealth action games, afterall.

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Wild_Card

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#25 Wild_Card
Member since 2005 • 4034 Posts
[QUOTE="null_is_zero"]I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.HarshGamer
You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.

and why does that make his opinion invalid?
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null_is_zero

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#26 null_is_zero
Member since 2008 • 614 Posts
[QUOTE="null_is_zero"]

[QUOTE="HarshGamer"] You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.HarshGamer

I disagree because I love stealth action games and sneaking around.

That's what i said.

Yea I know. :P

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#27 navstar29
Member since 2004 • 4036 Posts
I trust Naughty Dog to implement what ever gameplay mechanics they choose to use, very well.
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HarshGamer

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#28 HarshGamer
Member since 2008 • 2822 Posts
But i hope the stealth isn't as big as 25%. Only like, hiding in the snow.
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Keasy4

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#29 Keasy4
Member since 2003 • 16843 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?HarshGamer

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

then they took it from killswitch.. which was last gen cover system just improved it
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GreenGoblin2099

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#30 GreenGoblin2099
Member since 2004 • 16988 Posts

I can see it:

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

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HarshGamer

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#31 HarshGamer
Member since 2008 • 2822 Posts

I can see it:

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

GreenGoblin2099
Right?
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HarshGamer

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#32 HarshGamer
Member since 2008 • 2822 Posts
[QUOTE="HarshGamer"][QUOTE="null_is_zero"]I completely disagree. Stealth elements in games give you more options to have fun with the AI depends what those elements are. I'm with every developer adding stealth to their action adventure games because it's really fun and more intense than just shooting around left and right which gets boring. If you can do both in Uncharted 2, it's perfect. It's good for a change. Don't expect Octo-camo, CQC, Cardboard boxes and the Metal Gear Mark II to be in the game though. :P A tranquilizer gun would be a perfect add-on to the weapons list in Uncharted.Sneaking is FUN and INTENSE! I can't wait.Wild_Card
You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.

and why does that make his opinion invalid?

Because he is for the MGS-like stealth gameplay. I'm against it.
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null_is_zero

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#33 null_is_zero
Member since 2008 • 614 Posts

I can see it:

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

Nathan: LIQUIID!!!

Liquid: BROTHER!!!

GreenGoblin2099

LMFAO!!!! :lol::lol:

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WR_Platinum

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#34 WR_Platinum
Member since 2003 • 4685 Posts

originality.HarshGamer

^ is how it should stay and try not to copy anything that MGS had, which I'm sure won't happen.

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HarshGamer

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#35 HarshGamer
Member since 2008 • 2822 Posts

[QUOTE="HarshGamer"]originality.WR_Platinum

^ is how it should stay and try not to copy anything that MGS had, which I'm sure won't happen.

Finally, only you get it. That's why it was a hit, because of it's adventurous and original gameplay.
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null_is_zero

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#36 null_is_zero
Member since 2008 • 614 Posts
[QUOTE="Wild_Card"][QUOTE="HarshGamer"] You disagree because you own the whole MGS series and you have Snake on you're avatar/user icon.HarshGamer
and why does that make his opinion invalid?

Because he is for the MGS-like stealth gameplay. I'm against it.



yea try to convince Naughty Dog otherwise.
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POJO_MOFO

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#37 POJO_MOFO
Member since 2004 • 5525 Posts
I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implemented
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HarshGamer

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#38 HarshGamer
Member since 2008 • 2822 Posts
[QUOTE="POJO_MOFO"]I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implemented

True, but still hope that it's just minor things like hiding in the snow or something.
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#39 POJO_MOFO
Member since 2004 • 5525 Posts
[QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.HarshGamer
How did it not have original gameplay?

HarshGamer Love the Avatar, Far Cry 2 has been awesome so far
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Scianix-Black

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#40 Scianix-Black
Member since 2008 • 19297 Posts

I trust Naughty Dog to implement what ever gameplay mechanics they choose to use, very well. navstar29

Dude, that's what I'm saying.

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HarshGamer

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#41 HarshGamer
Member since 2008 • 2822 Posts
[QUOTE="HarshGamer"][QUOTE="hillelslovak"]Well, the first Uncharted did not really have original gameplay, so I don't know what you're complaining about. I highly doubt it'll be like MGS at all.POJO_MOFO
How did it not have original gameplay?

HarshGamer Love the Avatar, Far Cry 2 has been awesome so far

Yeah, i love it.
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Amir29

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#42 Amir29
Member since 2007 • 822 Posts

I don't see what you're complaining about. There is nothing from gameplay to story line that's original. I felt that Uncharted was a melting pot for everything that worked in games and films previously. In the case of Uncharted, they came away with something great.

I enjoyed almost everything in the game except for the trigger point programming. For those who don't know, trigger points are invisible square areas you walk on to trigger the enemy to react. However, we are seeing better AI programming every year. Specifically in MGS we've seen them triggered, not just by your location, but line of sight as well. The enemies could hear you, see your shadows, trace your steps, see your breath in the cold, etc...

Plus, what's so bad about having the option to sneak past an enemy? If you don't like it, just run and gun your way through.

I felt that Uncharted was a clever mix of Indiana Jones, Tomb Raider, and Prince of Persia. Adding more influences to that formula only sounds good to me.

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-WHATTHEDUECE-

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#43 -WHATTHEDUECE-
Member since 2004 • 144 Posts
[QUOTE="Scianix-Black"]

[QUOTE="HarshGamer"] How did it not have original gameplay?HarshGamer

The cover system was fairly remeniscient of Gears of War.

But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?

Well you see, that's because Uncharted came out ONE YEAR after Gears... Gears came out in November of 2006 and Uncharted came out November of 2007 lol.

Uncharted's gameplay was ANYTHING but original, they took Tomb Raider and Gears of War and then spliced them together.

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#44 HarshGamer
Member since 2008 • 2822 Posts

[QUOTE="navstar29"]I trust Naughty Dog to implement what ever gameplay mechanics they choose to use, very well. Scianix-Black

Dude, that's what I'm saying.

Me too, but stealth is one of those i wouldn't want in the gameplay. Don't want to hide.
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#45 blazndragon0
Member since 2006 • 703 Posts
There were times in the first Uncharted where I would've rather snuck past an enemy/enemies or killed them from behind, so a little stealth in the second game surely wouldn't hurt.
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null_is_zero

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#46 null_is_zero
Member since 2008 • 614 Posts

[QUOTE="POJO_MOFO"]I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implementedHarshGamer
True, but still hope that it's just minor things like hiding in the snow or something.

why would someone hide in a frickin snow man!???

*huh? what is that noise?*
*Nathan hides in snow*
*Enemy gets close by*
*Enemy stays there for a while*
*Nathan can't move, he might alert the enemy*

*Nathan dies from cold*

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#47 HarshGamer
Member since 2008 • 2822 Posts
[QUOTE="HarshGamer"][QUOTE="Scianix-Black"] But it was released only ten days after Gears of War, they were developed at equal times. How could they have taken the cover system from Gears of War?-WHATTHEDUECE-

Yeah yeah, were done with that already.

I don't see what you're complaining about. There is nothing from gameplay to story line that's original. I felt that Uncharted was a melting pot for everything that worked in games and films previously. In the case of Uncharted, they came away with something great.

I enjoyed almost everything in the game except for the trigger point programming. For those who don't know, trigger points are invisible square areas you walk on to trigger the enemy to react. However, we are seeing better AI programming every year. Specifically in MGS we've seen them triggered, not just by your location, but line of sight as well. The enemies could hear you, see your shadows, trace your steps, see your breath in the cold, etc...

Plus, what's so bad about having the option to sneak past an enemy? If you don't like it, just run and gun your way through.

I felt that Uncharted was a clever mix of Indiana Jones, Tomb Raider, and Prince of Persia. Adding more influences to that formula only sounds good to me.

Amir29
But more choices adds to more limited use of the Bluray.
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GreenGoblin2099

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#48 GreenGoblin2099
Member since 2004 • 16988 Posts

[QUOTE="HarshGamer"][QUOTE="POJO_MOFO"]I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implementednull_is_zero

True, but still hope that it's just minor things like hiding in the snow or something.

why would someone hide in a frickin snow man!???

*huh? what is that noise?*
*Nathan hides in snow*
*Enemy gets close by*
*Enemy stays there for a while*
*Nathan dies from cold*

LOLLIPOP!! :lol:

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HarshGamer

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#49 HarshGamer
Member since 2008 • 2822 Posts

[QUOTE="HarshGamer"][QUOTE="POJO_MOFO"]I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implementednull_is_zero

True, but still hope that it's just minor things like hiding in the snow or something.

why would someone hide in a frickin snow man!???

*huh? what is that noise?*
*Nathan hides in snow*
*Enemy gets close by*
*Enemy stays there for a while*
*Nathan dies from cold*

Ok? Then why would he hide at all? *huh? what is that noise?* *Nathan hides outside the cave* (since he's in a mountain) *Enemy gets close by* *Enemy stays there for a while* *Nathan dies from cold*
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Scianix-Black

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#50 Scianix-Black
Member since 2008 • 19297 Posts

[QUOTE="HarshGamer"][QUOTE="POJO_MOFO"]I will wait to judge the stealth missions until I see/play it for myself. It depends on how its implementednull_is_zero

True, but still hope that it's just minor things like hiding in the snow or something.

why would someone hide in a frickin snow man!???

*huh? what is that noise?*
*Nathan hides in snow*
*Enemy gets close by*
*Enemy stays there for a while*
*Nathan can't move, he might alert the enemy*

*Nathan dies from cold*

LOL.

*Achoo!*

!