1UP on Sony motion device: Discounted knockoff item from Dollar Store

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Animal-Mother

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#151 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"][QUOTE="3picuri3"] are you kidding me? it's high time people stop making silly visual comparisons. the tech in that device is stone-age compared to the Natal sensor array / dedicated processor system.

3picuri3

The concepts are the same though sorry.

no, they're not at all. please read up on the technology.

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

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BioShockOwnz

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#152 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="urdead18"]

All motion controls suck.

hyperboy152000

It seems this one does the most, though. Really a shame.

its really ashame you not only forgot that ign said the exact opposite (so which one is true) and you would make a statement like that w/o actually trying the device out...thats a great sign of intelligence

Yeah, cause IGN's word is the definitive truth. I prefer the 1UP crew, even though I don't always agree with them. Sorry. And no need to insult others intelligence, fella.

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navstar29

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#153 navstar29
Member since 2004 • 4036 Posts

So Sony copied off of PC tech with Eyetoy, which MS was involved in first? Good to know!

BioShockOwnz

Wow ... the Sony hate is seeping out of your pores, even your "Claimed non-bias" antiperspirant can't handle it.

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AvIdGaMeR444

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#154 AvIdGaMeR444
Member since 2004 • 7031 Posts

A Sony controller prototype looking silly? Never...

http://www.ps3vault.com/wp-content/uploads/2007/03/controller.jpg

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heretrix

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#155 heretrix
Member since 2004 • 37881 Posts

[QUOTE="Episode_Eve"][QUOTE="heretrix"]This is key for me.I'm not excited about what they showed, I'm excited about the possibilities.

People seem to think that just because you can use Natal without a controller, it's the only way it's going to be used. I see it being used as a supplemental device for the 360 gamepad as well and that has me jazzed. The same goes for Sony's motion controller..PS3 graphics with super accurate wii control? I'm in. The only reason I no longer have a Wii is because I don't like the games. I love the motion control concept, I just don't think Nintendo is excuting it well enough.

Alpha-Male22

Yeah, there are some cool possibilities for Natal, like the camera recognizing your facial expression in Mass Effect to select your response. And Time Crisis would work great for both. As for Nintendo's waggle implementation, I think it's been great, just not enough of what we want.

I love that whole idea of the camera recognizing you. It's sci-fi made non-fiction and it's going to really excite people. That alone has the power to sell to casuals.

I showed some Natal clips to a few people at my job and they all freaked out. And it wasn't a "wait a couple of minutes and then say it's cool" reaction, it was an instant freakout like "Holy ****, that's freaking cool"..None of these people were gamers and a few bought Wii's in the past for their families..

If they get the tech down and market it properly, it could be successful for them. And from the looks of things they are on the right track. Showing it on Good Morning America and Jimmy Fallon within days of each other is a damn good start. They aren't even out of the prototype stage and they already have national coverage.

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12345678ew

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#156 12345678ew
Member since 2008 • 2353 Posts

yahn. the ps3's is accurate at least.... hopefully the final product won't look SO stupid.

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AlphaGamer469

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#157 AlphaGamer469
Member since 2008 • 1881 Posts

[QUOTE="3picuri3"][QUOTE="Animal-Mother"] The concepts are the same though sorry.Animal-Mother

no, they're not at all. please read up on the technology.

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

Good, then we can finally agree on 1 major point; Sony has NEVER innovated anything in the industry because everything they have done is a similer concept over any company before them. BTW, the Eyetoy is not innovative, Nintendo had a camera attachment for the GameBoy that used the same concept of the EyeToy....

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Alpha-Male22

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#158 Alpha-Male22
Member since 2008 • 3782 Posts

[QUOTE="Animal-Mother"]

[QUOTE="3picuri3"] no, they're not at all. please read up on the technology. AlphaGamer469

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

Good, then we can finally agree on 1 major point; Sony has NEVER innovated anything in the industry because everything they have done is a similer concept over any company before them. BTW, the Eyetoy is not innovative, Nintendo had a camera attachment for the GameBoy that used the same concept of the EyeToy....

Like said before, there is nothing at all wrong with that. Most of the time Sony picks up and pushes something forward. EVERY company does that, so really, what are you arguing about? You are acting like the sharing, manipulating, and transforming of basic ideas is somehow morally wrong. What exactly are you trying to prove?

I'm still waiting for you to respond to my previous comment btw.

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Animal-Mother

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#159 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"]

[QUOTE="3picuri3"] no, they're not at all. please read up on the technology. AlphaGamer469

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

Good, then we can finally agree on 1 major point; Sony has NEVER innovated anything in the industry because everything they have done is a similer concept over any company before them. BTW, the Eyetoy is not innovative, Nintendo had a camera attachment for the GameBoy that used the same concept of the EyeToy....

I never said sony innovated anything. I just said the concepts are the same
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Adrian_Cloud

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#160 Adrian_Cloud
Member since 2006 • 7169 Posts

[QUOTE="Animal-Mother"]

[QUOTE="3picuri3"] no, they're not at all. please read up on the technology. AlphaGamer469

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

Good, then we can finally agree on 1 major point; Sony has NEVER innovated anything in the industry because everything they have done is a similer concept over any company before them. BTW, the Eyetoy is not innovative, Nintendo had a camera attachment for the GameBoy that used the same concept of the EyeToy....

Not even close, have you seen that thing in action? Natal is a blantant rip off of eye toy, its embarrassing that MS won't own up. I mean even the vid demo was a hokes; quite shameful. Either way Eyetoy 30$ Natal 200$, they shouldn't really be compared.
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3picuri3

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#161 3picuri3
Member since 2006 • 9618 Posts

[QUOTE="3picuri3"][QUOTE="Animal-Mother"] The concepts are the same though sorry.Animal-Mother

no, they're not at all. please read up on the technology.

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

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Harry_Balzac

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#162 Harry_Balzac
Member since 2009 • 405 Posts

[QUOTE="hyperboy152000"]

[QUOTE="BioShockOwnz"]

It seems this one does the most, though. Really a shame.

BioShockOwnz

its really ashame you not only forgot that ign said the exact opposite (so which one is true) and you would make a statement like that w/o actually trying the device out...thats a great sign of intelligence

Yeah, cause IGN's word is the definitive truth. I prefer the 1UP crew, even though I don't always agree with them. Sorry. And no need to insult others intelligence, fella.

Your constantly trying to insult all our intelligence by poorly trying to hide the fact that you are a hardcore, die hard, rampant lemming. As shown by the fact that anything Sony does is always bad compared to MS. If this 1up story was about Natal and how terrible it was, you would never have posted it, and would be the first one in defending it when some cow did. Bioshock, even if you do own a PS3, your biased MS fanboyism shines through like a burning light. Why don't you just chill and stop going out of your way to find more "negative press" on Sony. All gamers know Sony does what gamers want best....and that is games.
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ocelot562

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#163 ocelot562
Member since 2009 • 148 Posts

Ok...Something that's still in the works. That's all.

/thread/1up article.

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ocelot562

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#164 ocelot562
Member since 2009 • 148 Posts

[QUOTE="Animal-Mother"]

[QUOTE="3picuri3"] no, they're not at all. please read up on the technology. 3picuri3

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

Yes it is.

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rcignoni

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#165 rcignoni
Member since 2004 • 8863 Posts
You're Still Not Dead: The Game. I lol'd buckets. Also, THE GAME.
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nZiFFLe

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#166 nZiFFLe
Member since 2009 • 1481 Posts

They did say it was a prototype, so I highly doubt it'll look like that come launch.

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AlphaGamer469

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#167 AlphaGamer469
Member since 2008 • 1881 Posts

[QUOTE="BioShockOwnz"]

[QUOTE="hyperboy152000"]

its really ashame you not only forgot that ign said the exact opposite (so which one is true) and you would make a statement like that w/o actually trying the device out...thats a great sign of intelligence

Harry_Balzac

Yeah, cause IGN's word is the definitive truth. I prefer the 1UP crew, even though I don't always agree with them. Sorry. And no need to insult others intelligence, fella.

Your constantly trying to insult all our intelligence by poorly trying to hide the fact that you are a hardcore, die hard, rampant lemming. As shown by the fact that anything Sony does is always bad compared to MS. If this 1up story was about Natal and how terrible it was, you would never have posted it, and would be the first one in defending it when some cow did. Bioshock, even if you do own a PS3, your biased MS fanboyism shines through like a burning light. Why don't you just chill and stop going out of your way to find more "negative press" on Sony. All gamers know Sony does what gamers want best....and that is games.

Actually what Sony does best is over promise and under deliver. BTW, if gamers like PS3 so much, how come it's still in last?

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AlphaGamer469

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#168 AlphaGamer469
Member since 2008 • 1881 Posts

[QUOTE="3picuri3"]

[QUOTE="Animal-Mother"] Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

ocelot562

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

Yes it is.

Way to provide compelling technical data to support your claims...

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FloWeN-UK

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#169 FloWeN-UK
Member since 2004 • 693 Posts

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

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AlphaGamer469

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#170 AlphaGamer469
Member since 2008 • 1881 Posts

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

FloWeN-UK

Actually the decline began when Sony took over...

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Animal-Mother

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#172 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"]

[QUOTE="3picuri3"] no, they're not at all. please read up on the technology. 3picuri3

Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

The reason I linked the Ps2 Eyetoy is because TC said sony stole the Idea from MS so thats that. And where did I say the technologys are the same. I only said the concepts are.
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Harry_Balzac

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#173 Harry_Balzac
Member since 2009 • 405 Posts

[QUOTE="FloWeN-UK"]

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

AlphaGamer469

Actually the decline began when Sony took over...

Wrong again. Nintendo started the decline.....But only for itself, as they stuck with cartridge with N64 due to the fact that they are greedy and knew that publishers/developers had to pay them high licensing fees to use their proprietry cartridge format. This is why developers ran in mass droves away from Nintendo after SNES and flocked to Sony and Sega's door. By the time Xbox launched, Nintendo even managed to scare it's most respected abd loyal developer off in Rare.
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FloWeN-UK

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#174 FloWeN-UK
Member since 2004 • 693 Posts
[QUOTE="IronBass"][QUOTE="FloWeN-UK"]

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

Nah. The ruinning gaming stuff is just being irrationally dramatical. Gaming is and will be fine.

Thats just your little opinion. Remember? You already established you'll accept anything regardless of quality as long as your small opinion deems it worthy. The facts are there though. Gaming is getting torn down by the casual market. Everyone is playing it safe. No risk and more greed. Gaming wont be fine.
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deactivated-63f6895020e66

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#175 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Gaming wont be fine.FloWeN-UK

That's your little opinion, don't forget it :P

And yes, my little opinion is that gaming is and will be fine.

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FloWeN-UK

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#176 FloWeN-UK
Member since 2004 • 693 Posts

[QUOTE="FloWeN-UK"] Gaming wont be fine.IronBass

That's your little opinion, don't forget it :P

And yes, my little opinion is that gaming is and will be fine.

OK but my little opinion is better than your little opinion. Agreed? Good. It is settled then.
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deactivated-63f6895020e66

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#177 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
OK but my little opinion is better than your little opinion. Agreed?FloWeN-UK
Of course not :x :P
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FloWeN-UK

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#178 FloWeN-UK
Member since 2004 • 693 Posts

[QUOTE="FloWeN-UK"] OK but my little opinion is better than your little opinion. Agreed?IronBass
Of course not :x :P

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3picuri3

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#179 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"]

[QUOTE="Animal-Mother"] Like Eve said. Natal is an evolved Eyetoy. The concepts are the same. They both track motion. and voice.

Animal-Mother

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

The reason I linked the Ps2 Eyetoy is because TC said sony stole the Idea from MS so thats that. And where did I say the technologys are the same. I only said the concepts are.

well the concept is even further removed with the PS2 eyetoy... so i dunno why you'd say that :P tell me what sort of games / gameplay concepts it brought to the PS2.
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lantus

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#180 lantus
Member since 2006 • 10591 Posts

I won't lie, I liked what I saw of it at E3, it's what everyone thought the Wii was going to do day one.

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deactivated-63f6895020e66

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#182 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Who was the first to put the camera on a console? PoppaGamer
That was not Sony. Sega did it before with the DreamCast and Nintendo did it before with the GBC.
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#183 macca404
Member since 2007 • 96 Posts

[QUOTE="BioShockOwnz"]

So Sony copied off of PC tech with Eyetoy, which MS was involved in first? Good to know!

PoppaGamer

Dude, you keep getting worse and worse with your posts as this thread goes along. Do you even believe a word you say? Are you one of these who loves to spread ignorance through SW like its some "game"?? First off, there are all sorts os companies that have developed motion sensing "controls". I worked for one called Reactrix from 2005-2007. Read about 'em. And look for others like gesturetech. Besides, when was the eyetoy released? Who was the first to put the camera on a console? Here's a real tough one for ya......... who was the first one to show a trailer/prototype of camera motion-cap on a current-gen console? Answer to all 3, Sony. Eyetoy was released in 2003 (thought of by creator in 1999). Sony released the eyetoy in 2003. And Sony released a video of the EyePet over a year ago. This "Well Sony didn't do it first" crap is weak sauce. You know as well as anyone else with half a brain that all tech is built from old tech. It shows that you have run out of reasons to bash. When it comes down to it, PS3's motion controllers, however they end up looking, are far more likely to be used in a wider range of games than Natal's motion sensing. As it has already been pointed out numorous times, it does not allow for you to full control everything you controller does now. Could Natal be improved upon? Sure. But even more likely is that the PS3 contoller we saw at E3 looked much different than what we'll see on store shelves. Yet, hyere you are acting as if that isn't possible. Nice work. ;)

Good Post. I agree with all of it.

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PoppaGamer

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#184 PoppaGamer
Member since 2009 • 1629 Posts

I showed some Natal clips to a few people at my job and they all freaked out. And it wasn't a "wait a couple of minutes and then say it's cool" reaction, it was an instant freakout like "Holy ****, that's freaking cool"..None of these people were gamers and a few bought Wii's in the past for their families..

If they get the tech down and market it properly, it could be successful for them. And from the looks of things they are on the right track. Showing it on Good Morning America and Jimmy Fallon within days of each other is a damn good start. They aren't even out of the prototype stage and they already have national coverage.

heretrix

Eeeesh..... I don't know dude. I think MS might be setting either themselves or the public up for some floppage

I totally get why someone watching that E3 trailer would be excited. What they show happening in that video is cool as hell. But as you know, a lot of it is half-baked.

For instance with the Burnout videos we've seen. You can't bring up any HUD or menu. So, what, you have to stop and pick up a controller to do that? If I want to use a manual transmission, how will it know when i want to up-shift or down-shift? Those are soem small motion differences I am not sure it will pick up. Then you can get into the REALLY insane stuff like the skateboard scanning and Milo.

As concepts for the future, I think they are excellent. I just don't think we are close enough to see most of this in real use this generation. I do think Natal will be used in games. And probably a lot more than what some fanboys will say (will be more than just wii-sports type stuff). But I don't see if beiung used a lot more than the six-axis has been so far this gen. A handful of games will do it justice. More will use it decently here and there. And the majority of games won't lend themselves to it much at all.

All opinion, of course. Wouldn't be the first time someone (yes, myself included) said, "that can't happen" and it does.

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PoppaGamer

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#185 PoppaGamer
Member since 2009 • 1629 Posts

[QUOTE="PoppaGamer"]Who was the first to put the camera on a console? IronBass
That was not Sony. Sega did it before with the DreamCast and Nintendo did it before with the GBC.

DAMN YOU!!! :evil:I knew there'd be some odd older cameras I wouldn;t know about..... :P

I would guess they didn't sense motion, though, no?

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Animal-Mother

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#186 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="Animal-Mother"][QUOTE="3picuri3"]

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

3picuri3

l The reason I linked the Ps2 Eyetoy is because TC said sony stole the Idea from MS so thats that. And where did I say the technologys are the same. I only said the concepts are.

well the concept is even further removed with the PS2 eyetoy... so i dunno why you'd say that :P tell me what sort of games / gameplay concepts it brought to the PS2.

I think your missing my point. TC said MS stole it, I debunked it by saying PS2 eyetoy was out before hand. Im not comparing the eye toy to natal. As far as the modern PS3 eyetoy and Natal as I said the concepts are very similar. Tell me how is the concept "further removed"

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ocelot562

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#187 ocelot562
Member since 2009 • 148 Posts

[QUOTE="ocelot562"]

[QUOTE="3picuri3"]

it really doesnt matter to me what other people in SW have to say about it, I've read about the technology from 3DV (sp?) and compared to what was in the eyetoy - and you linked a PS2 cam... not the same thing AT. ALL.

sound + multi visual array + unique dedicated built-in processor for tracking up to 8 people including fingers / toes with precision + recognition suites both form and facial and color.

NATAL also has an array dedicated to NIR (near infra red) monitoring and recognition.

you seriously should READ up on it. it's fascinating stuff.

it's nowhere near the same technology AT ALL.

AlphaGamer469

Yes it is.

Way to provide compelling technical data to support your claims...

you can't find it yourself online? that's your problem.

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Alpha-Male22

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#188 Alpha-Male22
Member since 2008 • 3782 Posts

[QUOTE="FloWeN-UK"]

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

AlphaGamer469

Actually the decline began when Sony took over...

Way to provide compelling technical data to support your claims...
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Alpha-Male22

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#189 Alpha-Male22
Member since 2008 • 3782 Posts

[QUOTE="PoppaGamer"][QUOTE="BioShockOwnz"]

So Sony copied off of PC tech with Eyetoy, which MS was involved in first? Good to know!

macca404

Dude, you keep getting worse and worse with your posts as this thread goes along. Do you even believe a word you say? Are you one of these who loves to spread ignorance through SW like its some "game"?? First off, there are all sorts os companies that have developed motion sensing "controls". I worked for one called Reactrix from 2005-2007. Read about 'em. And look for others like gesturetech. Besides, when was the eyetoy released? Who was the first to put the camera on a console? Here's a real tough one for ya......... who was the first one to show a trailer/prototype of camera motion-cap on a current-gen console? Answer to all 3, Sony. Eyetoy was released in 2003 (thought of by creator in 1999). Sony released the eyetoy in 2003. And Sony released a video of the EyePet over a year ago. This "Well Sony didn't do it first" crap is weak sauce. You know as well as anyone else with half a brain that all tech is built from old tech. It shows that you have run out of reasons to bash. When it comes down to it, PS3's motion controllers, however they end up looking, are far more likely to be used in a wider range of games than Natal's motion sensing. As it has already been pointed out numorous times, it does not allow for you to full control everything you controller does now. Could Natal be improved upon? Sure. But even more likely is that the PS3 contoller we saw at E3 looked much different than what we'll see on store shelves. Yet, hyere you are acting as if that isn't possible. Nice work. ;)

Good Post. I agree with all of it.

So do I. I said a very similar thing earlier, but unfortunately, Bioshockz doesn't feel like responding to it.
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fluxorator

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#191 fluxorator
Member since 2008 • 887 Posts

[QUOTE="Giancar"]

[QUOTE="BioShockOwnz"]

It seems this one does the most, though. Really a shame.

BioShockOwnz

why? normal controllers are fien enough, why does it matter if "new motion tech" does suck (heck wii one sucked way more ost of the time!) guess i´m just a common controller guy...

If it has to be done, I want to see it be done right.

It will be a long time before that happens. There are so many fundamental flaws with the current approach of "motion controlled virtual environments". The first one being that currently all consoles use a TV. If you move, the TV doesn't, so at most all you'll ever be able to do is jiggle around on the spot. If you turn around? Well then the TV sure doesn't fly across the room so you can see it... Aside from those sort of obvious ones with some form of intuitive motion control system, there are some other ones. If any of you here have used a proper racing steering wheel, and then used the wii wheel that comes with the wii Mario Kart, you'll agree with me when I say it feels weird right? There's no feedback or sense of weight on something that feels like it should. Imagine getting rid of the wheel altogether? Sounds cool, but to me it wont feel right. Sometimes, you just need something tangible to grab onto. I'm guessing it would be worse with the accelerator pedals...
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AlphaGamer469

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#192 AlphaGamer469
Member since 2008 • 1881 Posts

[QUOTE="AlphaGamer469"]

[QUOTE="ocelot562"]

Yes it is.

ocelot562

Way to provide compelling technical data to support your claims...

you can't find it yourself online? that's your problem.

You were the one bashing the comment. The least you could do is prove claims. You obviously can't so you go on defense...

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AlphaGamer469

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#193 AlphaGamer469
Member since 2008 • 1881 Posts

[QUOTE="AlphaGamer469"]

[QUOTE="FloWeN-UK"]

Well apparently all these gimicky motion controllers are the future.. Who ever said nintendo was not ruining gaming. They where wrong. It's happening. Slowly but surely.

Alpha-Male22

Actually the decline began when Sony took over...

Way to provide compelling technical data to support your claims...

Gee before PS1 companies actually bundled softwae, provided enough controllers for everyone to play. concentrated soley on just games and provided the right equipment to actually hook up the system to your TV. I guess I've found the true Sony innovations...

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macca404

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#194 macca404
Member since 2007 • 96 Posts

I am of the opinion that Sony should probably just wait until next gen to release there motion device.

It was very impressive but think about it.

People will need to purchase the PS eye and the new motion controller. The price alone will turn most consumers off.

They should just continue working on the device and release it next gen bundled with the console.

They could make the controller almost perfect and developers would be able to create games that are specifically designed to use it.