2 years old PC Games can beat Uncharted 2 in graphics

  • 155 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for nunovlopes
nunovlopes

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#151 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="washd123"]

[QUOTE="xYamatox"]

Not trying to be ignorant, but I was under the impression Crysis could not be maxed out with top-of-the-line equipment when the game was first released in mid '07. To say that it would look better than Uncharted 2 with PC equipment released in '06 only, I'd say it'd be a very close fight.

Note that I have never seen Crysis in person, nor am I in any way hardware savvy in any way. Just going on what I have heard over the years.

xYamatox

it doesnt have to be maxed out. and this isnt about looks. its about graphics two different things.

crysis can easily run on 2006 hardware at 720p on a mix of medium high and very high in DX9.

While I agree that the topic is about graphics and not the look of the game, we'd be fooling ourselves if the overall look of a game didn't account towards the overall graphics. Like I mentioned before, I have never seen the game in person, and would not know how Crysis set to Medium High would present itself. Crysis may have more scale over Uncharted, but there are plenty of games released on the N64 that have more scale, but that doesn't mean it has better graphics.

If someone could post pics on Crysis set to Medium High/720p (without Mods, please), I would better understand how the game would look, while taking into account Crysis is a much larger game than Uncharted 2.

Once again, I am just trying to educate myself on the subject, not trying to argue that game X is better than game Y.

My rig:

- E6400 CPU OC at 3.0GHz
- 8800 GTX GPU (OC)
- 2GB RAM

I bought it in 2007, but everything was available in 2006. I run Crysis at 1680x1050, High (DX9), 0xAA, and it looks absolutely stunning with a steady framerate around 35fps (sometimes it drops to 25-30 during large firefights, especially in the Snow levels). That's leagues ahead what you can get with any console. If I scale down to 1024x768 the framerate hugely increases.

So all you guys saying you can't properly run Crysis with 2006 hardware are simply wrong.

And regarding the other poster that posted a link to a U2 gameplay video, he simpy has no idea what he's talking about. Almost all animations you see in that video (the jeep, the bus, etc.) are scripted, there's next to none real-time interaction with the environment.

In Crysis, everything is fully dynamic, whatever you do to the environment is calculated in real-time AND the game remembers throught the entire level. If you shoot a rocket across a valley, it will destroy trees, huts, etc., it will alert guards, and all this is remembered throughout the level. You don't have this on console games, ex: on Farcry 2, enemies respawn whenever you exit an area. The AI is also pretty good considering how dynamic the environment is. Ex: FEAR is usually regarded has having great AI, but the game takes place in closed spaces and is completely linear, which means the AI always knows where you're coming from and where you're going to. That doesn't apply in Crysis, you can approach a village on foot, by jeep, boat, using stealth, there's lots of options.

To sum it up, Crysis is a gen ahead of U2, in graphics, physics, scale and game design. U2 is a really nice-looking game, I'm sure it's pretty fun, but it's also pretty basic in design.

Avatar image for xYamatox
xYamatox

5180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#152 xYamatox
Member since 2005 • 5180 Posts

[QUOTE="xYamatox"]

[QUOTE="washd123"]

it doesnt have to be maxed out. and this isnt about looks. its about graphics two different things.

crysis can easily run on 2006 hardware at 720p on a mix of medium high and very high in DX9.

nunovlopes

While I agree that the topic is about graphics and not the look of the game, we'd be fooling ourselves if the overall look of a game didn't account towards the overall graphics. Like I mentioned before, I have never seen the game in person, and would not know how Crysis set to Medium High would present itself. Crysis may have more scale over Uncharted, but there are plenty of games released on the N64 that have more scale, but that doesn't mean it has better graphics.

If someone could post pics on Crysis set to Medium High/720p (without Mods, please), I would better understand how the game would look, while taking into account Crysis is a much larger game than Uncharted 2.

Once again, I am just trying to educate myself on the subject, not trying to argue that game X is better than game Y.

My rig:

- E6400 CPU OC at 3.0GHz
- 8800 GTX GPU (OC)
- 2GB RAM

I bought it in 2007, but everything was available in 2006. I run Crysis at 1680x1050, High (DX9), 0xAA, and it looks absolutely stunning with a steady framerate around 35fps (sometimes it drops to 25-30 during large firefights, especially in the Snow levels). That's leagues ahead what you can get with any console. If I scale down to 1024x768 the framerate hugely increases.

So all you guys saying you can't properly run Crysis with 2006 hardware are simply wrong.

And regarding the other poster that posted a link to a U2 gameplay video, he simpy has no idea what he's talking about. Almost all animations you see in that video (the jeep, the bus, etc.) are scripted, there's next to none real-time interaction with the environment.

In Crysis, everything is fully dynamic, whatever you do to the environment is calculated in real-time AND the game remembers throught the entire level. If you shoot a rocket across a valley, it will destroy trees, huts, etc., it will alert guards, and all this is remembered throughout the level. You don't have this on console games, ex: on Farcry 2, enemies respawn whenever you exit an area. The AI is also pretty good considering how dynamic the environment is. Ex: FEAR is usually regarded has having great AI, but the game takes place in closed spaces and is completely linear, which means the AI always knows where you're coming from and where you're going to. That doesn't apply in Crysis, you can approach a village on foot, by jeep, boat, using stealth, there's lots of options.

To sum it up, Crysis is a gen ahead of U2, in graphics, physics, scale and game design. U2 is a really nice-looking game, I'm sure it's pretty fun, but it's also pretty basic in design.

Only I asked if it was possible to run Crysis to a high caliber, and one other said that it would not run smoothly. "All you guys" is a bit exaggerated, don't you think? It was an honest question not set out of hate or doubt. I just wanted to know if it was possible to run on '06 hardware to settings that would make it look/play to the caliber of Uncharted 2, since UC2 is using hardware from '06.

Avatar image for Bebi_vegeta
Bebi_vegeta

13558

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#153 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="nunovlopes"]

[QUOTE="xYamatox"]

While I agree that the topic is about graphics and not the look of the game, we'd be fooling ourselves if the overall look of a game didn't account towards the overall graphics. Like I mentioned before, I have never seen the game in person, and would not know how Crysis set to Medium High would present itself. Crysis may have more scale over Uncharted, but there are plenty of games released on the N64 that have more scale, but that doesn't mean it has better graphics.

If someone could post pics on Crysis set to Medium High/720p (without Mods, please), I would better understand how the game would look, while taking into account Crysis is a much larger game than Uncharted 2.

Once again, I am just trying to educate myself on the subject, not trying to argue that game X is better than game Y.

xYamatox

My rig:

- E6400 CPU OC at 3.0GHz
- 8800 GTX GPU (OC)
- 2GB RAM

I bought it in 2007, but everything was available in 2006. I run Crysis at 1680x1050, High (DX9), 0xAA, and it looks absolutely stunning with a steady framerate around 35fps (sometimes it drops to 25-30 during large firefights, especially in the Snow levels). That's leagues ahead what you can get with any console. If I scale down to 1024x768 the framerate hugely increases.

So all you guys saying you can't properly run Crysis with 2006 hardware are simply wrong.

And regarding the other poster that posted a link to a U2 gameplay video, he simpy has no idea what he's talking about. Almost all animations you see in that video (the jeep, the bus, etc.) are scripted, there's next to none real-time interaction with the environment.

In Crysis, everything is fully dynamic, whatever you do to the environment is calculated in real-time AND the game remembers throught the entire level. If you shoot a rocket across a valley, it will destroy trees, huts, etc., it will alert guards, and all this is remembered throughout the level. You don't have this on console games, ex: on Farcry 2, enemies respawn whenever you exit an area. The AI is also pretty good considering how dynamic the environment is. Ex: FEAR is usually regarded has having great AI, but the game takes place in closed spaces and is completely linear, which means the AI always knows where you're coming from and where you're going to. That doesn't apply in Crysis, you can approach a village on foot, by jeep, boat, using stealth, there's lots of options.

To sum it up, Crysis is a gen ahead of U2, in graphics, physics, scale and game design. U2 is a really nice-looking game, I'm sure it's pretty fun, but it's also pretty basic in design.

Only I asked if it was possible to run Crysis to a high caliber, and one other said that it would not run smoothly. "All you guys" is a bit exaggerated, don't you think? It was an honest question not set out of hate or doubt. I just wanted to know if it was possible to run on '06 hardware to settings that would make it look/play to the caliber of Uncharted 2, since UC2 is using hardware from '06.

With a 8800GTX, yup.

Avatar image for nunovlopes
nunovlopes

2638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#154 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="nunovlopes"]

[QUOTE="xYamatox"]

While I agree that the topic is about graphics and not the look of the game, we'd be fooling ourselves if the overall look of a game didn't account towards the overall graphics. Like I mentioned before, I have never seen the game in person, and would not know how Crysis set to Medium High would present itself. Crysis may have more scale over Uncharted, but there are plenty of games released on the N64 that have more scale, but that doesn't mean it has better graphics.

If someone could post pics on Crysis set to Medium High/720p (without Mods, please), I would better understand how the game would look, while taking into account Crysis is a much larger game than Uncharted 2.

Once again, I am just trying to educate myself on the subject, not trying to argue that game X is better than game Y.

xYamatox

My rig:

- E6400 CPU OC at 3.0GHz
- 8800 GTX GPU (OC)
- 2GB RAM

I bought it in 2007, but everything was available in 2006. I run Crysis at 1680x1050, High (DX9), 0xAA, and it looks absolutely stunning with a steady framerate around 35fps (sometimes it drops to 25-30 during large firefights, especially in the Snow levels). That's leagues ahead what you can get with any console. If I scale down to 1024x768 the framerate hugely increases.

So all you guys saying you can't properly run Crysis with 2006 hardware are simply wrong.

And regarding the other poster that posted a link to a U2 gameplay video, he simpy has no idea what he's talking about. Almost all animations you see in that video (the jeep, the bus, etc.) are scripted, there's next to none real-time interaction with the environment.

In Crysis, everything is fully dynamic, whatever you do to the environment is calculated in real-time AND the game remembers throught the entire level. If you shoot a rocket across a valley, it will destroy trees, huts, etc., it will alert guards, and all this is remembered throughout the level. You don't have this on console games, ex: on Farcry 2, enemies respawn whenever you exit an area. The AI is also pretty good considering how dynamic the environment is. Ex: FEAR is usually regarded has having great AI, but the game takes place in closed spaces and is completely linear, which means the AI always knows where you're coming from and where you're going to. That doesn't apply in Crysis, you can approach a village on foot, by jeep, boat, using stealth, there's lots of options.

To sum it up, Crysis is a gen ahead of U2, in graphics, physics, scale and game design. U2 is a really nice-looking game, I'm sure it's pretty fun, but it's also pretty basic in design.

Only I asked if it was possible to run Crysis to a high caliber, and one other said that it would not run smoothly. "All you guys" is a bit exaggerated, don't you think? It was an honest question not set out of hate or doubt. I just wanted to know if it was possible to run on '06 hardware to settings that would make it look/play to the caliber of Uncharted 2, since UC2 is using hardware from '06.

The only reason I said "All you guys" is because Crysis is constantly attacked for requiring a PC from the future to run properly, which simply is not the case. A comment that one hears numerous times is that "most people can't run it on high settings" which again is not true. I wasn't attacking you personally :)

I also played Crysis for a while with an overclocked 8800 GTS 320, and it runs well enough at High settings, 1440x900, no AA (around 30fps during most of the game, dropping to an unplayable framerate during the snow levels, where I was forced to lower a couple of settings to Medium).

Avatar image for knight0151
knight0151

1205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#155 knight0151
Member since 2008 • 1205 Posts

Looks like some PC fanatics are quivering with fear because console quality graphics are getting to near PC level fidelity.Vadamee

Not even close, by the time it does, PC will still be ahead by 3-4 years.

Seriously, why does every fanboy in this whole board thinks PC technology has stopped for PC's.

it hasn't.

By the time you guys get Ps4s and xbox 720s, we'll still be years ahead, by the time you guys get xbox 1080's or ps5's or next next gen consoles, we will STILL be ahead