@ps4hasnogames said:
Some games wouldn't look right at 60 fps. Can you imagine a game like Silent Hill 2 at 60 fps? It would lose all of its creepy slow paced cinematic feel. The same reason why most movies look better at 24 fps, The Hobbit looked fake as hell at 120 or whatever the hell they used. I also turned on Skyfall on 60 FPS and it just didn't look right, looked too fake.
If done right, 30 fps can look more at home than 60 fps. I was surprised to hear that Halo 3 and 4 was at 30 fps, it plays so smooth and fluid, then look at the new Killzone....its also 30 fps but looks choppy as hell.
thoughts? of coarse hermits will try and justify 140 fps or whatever the hell they're up to but it just doesn't look as good as 30 fps in many cases. A game like Bayonetta 2 looks awesome at 60 fps but a game like Silent Hill 2 and 3 and The Evil Within looks much better at 30.
thoughts?
No every game looks better, the more frames per second it is, don't buy into this Bullsh*t of a Cinematic feel, just because the movies are shot at around 24fps were talking about a computer image, an image which always feels smoother at a higher frame rate, it doesn't mean the game runs faster, it means the graphics and the worild become alot smoother, all games should be wanting to reach higher frame rates so that a computer games looks more real, no matter what the game.
Of course some games can get away with being 30fps and still play brilliantly, but the more frames, the more fluid the movement, thats the whole point,
unlike a film with real people, there movements are already fluid due to them being a real thing, but videogames are made up of movements with each object, so the more frames per second the more fluid the object equaling actually a more cinematic feel than ever.
People who compare videogames to movies need to wake up, there totally different mediums and should never put side by side due to frame rate,
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